[Team Akatsuki] Ultimate Guide to Making Trainers

Discussion in 'Trainer Creation' started by Renegade, Sep 3, 2013.

  1. wayne35

    wayne35 Banned BANNED
    85/94

    ok np thanks
     
  2. actualmanx

    actualmanx Member
    25/47

    Thank you.
    What a great read that is its sure to help out
     
  3. Renegade

    Renegade Super Special Awesome XPG Developer
    105/188

    Thanks for the feedback.
     
  4. jaxx21

    jaxx21 XPG
    0/47

    Greattt. I'm on devkit 16202 and can create breakpoint.thx for tuto.
     
  5. recon0321

    recon0321 Lifetime Gold Lifetime Gold
    55/94

    Thanks for this thread you guys! I'm in the process of learning how to create a trainer for Rogue Warrior. I'm trying to make a simple infinite grenades trainer. I've found my offset for grenades and i've built my .h file. I'm using VS 2012 Ultimate and I don't see a build option. I just need some assistance with the build in VS and i think I will be good.

    Thanks for your help! It's pretty cool to see you guys helping novices like myself and others!
     
  6. Vash The Stampede

    Vash The Stampede Developer XPG Developer TeamXPG
    205/282

    when you installed vs did you choose c++?
     
  7. recon0321

    recon0321 Lifetime Gold Lifetime Gold
    55/94

    I didn't choose C++ however I did go to tools and import C++ Dev settings.
     
  8. losparo

    losparo Moderator Staff Member XPG Moderator TeamXPG
    380/564

    do you have the m$ sdk full installed prior to installing VS?
     
  9. recon0321

    recon0321 Lifetime Gold Lifetime Gold
    55/94

    I had an older version of sdk installed. I unistalled and installed the latest version of sdk but the full install option was grayed out.
     
  10. losparo

    losparo Moderator Staff Member XPG Moderator TeamXPG
    380/564

    iirc you would need to uninstall vs and re-install the sdk making sure the full option gets installed, then install vs.
     
  11. recon0321

    recon0321 Lifetime Gold Lifetime Gold
    55/94

    So I would need to uninstall VS 2012, reinstall sdk, then reinstall VS 2012?
     
  12. recon0321

    recon0321 Lifetime Gold Lifetime Gold
    55/94

    Ok thanks I will give that a try.
     
  13. losparo

    losparo Moderator Staff Member XPG Moderator TeamXPG
    380/564

    are you using sdk 21119.10? if so use vs 2010, but yes you are correct in your order
     
  14. StarkillerAkatsuki

    StarkillerAkatsuki Official Self-Deprecating Noob
    0/47

    First uninstall SDK then reinstall, no need to remove VS, and for Full Installation to appear you need to already have VS 2010 installed.
     
  15. recon0321

    recon0321 Lifetime Gold Lifetime Gold
    55/94

    I followed your instructions initially, and I was still unable to get a full install option. So I take it VS 2012 Ultimate will not work, I need to have VS 2010 Ultimate?
     
  16. recon0321

    recon0321 Lifetime Gold Lifetime Gold
    55/94

    Thanks Akatsuki! I got sdk fully installed.
     
  17. StarkillerAkatsuki

    StarkillerAkatsuki Official Self-Deprecating Noob
    0/47

    No problem, Akatsuki always here to help :)
     
  18. recon0321

    recon0321 Lifetime Gold Lifetime Gold
    55/94

    I'm using your tutorial on how to make trainers. I'm connected to my 360 and i'm pretty confident that i have found the correct breakpoint. When I add the BP in VS and reduce/increase the value which is grenades the game does not freeze. I'm trying to get inf grenades on a game called Rogue Warrior. I don't have the luxury of deadlys 360 tool so I have to use peek poker and art money every time. What I find odd about this particular game is when I poke a different value to my grenades it will only flash the poked value and then it returns back to the value it was prior. When I did the same thing with Rainbow Six Vegas 2 the value that I poked stayed and only reverted when I died. Thanks for your help, without your tutorial and some help from the community I would be completely lost.
     
  19. recon0321

    recon0321 Lifetime Gold Lifetime Gold
    55/94

    Under Memory 1 the 04 represents the value of my grenades in the game. When I attempt to NOP the 3d 33 33 32 it doesn't NOP in the disassembly section. This is the actual BP I found in peek poker which to my knowledge is accurate because everytime I decrease the value of my grenades this will reflect it. Do I have the wrong bP.


    http://www.mediafire.com/view/hggm67fb4y5qhl6/Doc1.docx
     
  20. Homura

    Homura Creator of Avalon XPG Developer Lifetime Gold
    85/94

    sometimes even if it does look like it changes the real address could be somewhere else, so to know for sure you can breakpoint it and then step into it so you see how exactly it works and where it goes when stepping into it and could find real function. Another way to go about it is to breakpoint it then memory dump, then step into and memory dump again and look at each. Either way if your changes don't work then you probably got the wrong one and would need to do what I said, or try searching again.
     

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