Sniper Elite 4 Gets Free CTF Mode As Deathstorm Part 2 Releases On Steam

Jonny Weston Apr 26, 2017

  1. Jonny Weston

    Jonny Weston
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    There's also a free new multiplayer map, as well as updates and bug fixes.

    The first of the three-part Sniper Elite 4: Deathstorm DLC launched last month, sending our elite sniper Karl off to visit a Nazi naval base to wreak havoc in the wake of an Allied bombing run, and also to investigate reports of a top-secret atomic project. Now it's time for part two: Infiltration, in which he must rescue an Italian scientist and his wife from the heavily fortified University of Niroli, went live on Steam today.

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    "Agent Karl Fairburne has recovered the ‘Deathstorm’ package—canisters full of deadly plutonium particles. Now he’s been dispatched to the Fascist-occupied north of Italy to find out what the Nazis are planning for their new weapon. The beautiful medieval town of Niroli, now a regional centre for the Nazi propaganda machine and garrisoned with a strong Italian force, holds the key to Deathstorm," developer Rebellion said—breathlessly, I'm guessing. "Karl must infiltrate the town, find a prominent Italian scientist and rescue his wife—a crucial Allied informant—before it’s too late."

    Infiltration adds a new elite enemy unit to the game, and also an "explosive" new weapon: The "Prototype Neunfaust."


    Rebellion also released a free new multiplayer map called Urban, which works with Survival mode and all competitive multiplayer modes. The free patch also adds a Capture the Flag multiplayer mode and makes changes and bug fixes to both singleplayer and multiplayer. The full patch notes are below.

    General:

    • Adjusted stats for Swedish Mauser Rifle.
    • Camera improvements for Panzerfaust.
    Singleplayer
    • The second chapter in DEATHSTORM is now live!
    • New weapon - The Prototype Neunfaust (Deathstorm 2 Only)
    • New enemy type - The Valkyrie (Deathstorm 2 Only)
    • AI equipped with shotguns attempt to close more aggressively.
    • Environment tags are no longer available in “Authentic” difficulty.
    Multiplayer
    • New game mode added – Capture the Flag
    • New map added – URBAN (multiplayer and survival)
    • Prone players will no longer collide with one another (to prevent an exploit where players could escape map boundaries)
    • Added anti cheat measures for all MP maps.
    • Last Man Standing game mode now pings players on the map if it detects too much inactivity.
    Bug Fixes
    • Fix for “No Manual Reloading”
    • Challenge on Mission 8 Various environment bug fixes for Campaign and Multiplayer levels
    • Combat Finesse and Ammo Abundance now affect overall custom difficulty and long shot difficulty correctly updates.
    • Aim reticule will now turn red if the only thing blocking the shot is foliage.
    • Fixed quick-scope exploits.
    • Fix auto-fire-on-load issue with saves during chambering.
    • Various other weapon interactions also fixed.
    • “All Clear” notification now appears only when all AI are no longer alert, meaning co-op players will not see it if their partner is still in combat.
    • Fix for AI having no weapon.
    • Fix for birds landing in mid air.
    • Fix issue with wide-field-of-view bullet-cams when in ultra-widescreen resolutions.
    • Improve handling of corrupt profiles.
    • Fix subtitle scaling for eyefinity.
    • Dropped player weapons now retain the correct quantity and type of ammo.
    • Killing other players no longer provides score in Survival.
    Source: PC Gamer
     

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