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OUTDATED: ViperX420's RoS Tutorials and CKY DIIIRoS Editor News

ViperX420 Aug 22, 2014

  1. ak

    akumajo Newbie
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    hmm, anything special to do for paragon ?
    1. created new save
    2. created new char
    3. joined a game
    4. exit and back to ps3 menu
    5. edited save with paragon 1000 and character level 70
    6. exported saved to ps3
    Then when I open the game, I'm level 70 and Paragon 1000 but there is no paragon points. What did I miss ?
    I also noticed that when I exit the game, I can no longer see Paragon 1000.

    Thanks.
     
  2. ryohayabusa

    ryohayabusa Member
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    does your character had any paragon points to begin with?
    if his/her value was 0, you can't jump to 1000.
    it needs to have a positive value beforer you increase it to 1000
     
  3. CKY

    CKY DIIIEdit Lead Dev XPG Developer
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    the Base Affix affect's the type of stat that is on an item. An affix can be unbreakable, strength, all stat etc.... Value wise there is no affect other then what range pool to read from.. There seems to be 1-20 different range pools these pools can change the range from 1-2 strength all the way to 1000 -1900 strength (these numbers a fictitious) thus making the affix do nothing more then read from a pool of rangers for a given stat...
     
  4. ak

    akumajo Newbie
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    must be this, I will check tonight :)
    thanks
     
  5. ryohayabusa

    ryohayabusa Member
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    so that' s how it works....
    thanks bro, awesome explanation as usual!
    cheers
     
  6. CKY

    CKY DIIIEdit Lead Dev XPG Developer
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    Glad that I could clear that up for you..
    Now I would like you to send me your save file actually I need a lot of save files I need save files in various stages of completion I need just to make sure what I'm thinking is proper..
    actually to make this easy look in account raw data digest/ flags should be numbers that looks like 435 435789
    or even 123456789
     
  7. Bl

    BloodyTr011 Newbie
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    thanks for the time and effort that you guys put in to help improve our Gamming experience >.<
     
  8. CKY

    CKY DIIIEdit Lead Dev XPG Developer
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    I am the "ruinnier of gaming experiences" ask anyone....
     
  9. ryohayabusa

    ryohayabusa Member
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    CKY , about your request of handing you over my own save game.
    via pm is a viable option?
     
  10. CKY

    CKY DIIIEdit Lead Dev XPG Developer
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    just need the flags man

    look under account raw tab digest/flags
     
  11. ki

    kikiboy Newbie
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    Viper, CKY: Guys i'm making a ring with lots of xp per kill for my character. My problem is every time I set my 6 affix to 141-200 the availability for me to wear the ring also increases.I tried to edit the properties "legendary level" to level 1 but after I started my game the ring availability is level 70. Is there any possible solution to wear the ring at level 1?
     
  12. ViperX420

    ViperX420 PS3 Dev XPG Developer
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    omg please you really do need to read more through the thread we have answered this question more then once, but here goes each stat affix comes standard with a legendary level attached to it. So if you say take an affix from a lvl 70 weapon and put it into a lvl 1 weapon it will automatically jump to lvl 70 due to the affix being in the item. How to properly solve this you must use the level reduction stat affix to lower you level on item from 70-1 which will take no less then 3 affix slots i do not see why all you guys want exp gear cause honestly its completely useless when you have the program just instantly level yourself to 69 then kill 1 enemy and your 70 its that easy and you still get all your trophies and banner stuff.
     
  13. ryohayabusa

    ryohayabusa Member
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    hey CKY i sent you my savegame as requested.
    cheers
     
  14. ALOooOSH

    ALOooOSH Newbie
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    I got a question...
    If I made an Item then duplicate it so many times,would they have the exact same stats in each affix I used or gonna have different stats ??
    because when I do I get the same stats in all duped items, but my friend get different stats !!!!
    thanks in advance

    I do it the old way, I make an item and re-do the process 8 times T.T
     
  15. ryohayabusa

    ryohayabusa Member
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    yeah it can get slightly different stats according to which values you attach to it.
    as example let's say you dupe a shield and you attach to it an armor range of 500-595.
    of course when it's duped its stats will be slightly different because it has a range to gets it stats from.
    see what i mean?
     
  16. ALOooOSH

    ALOooOSH Newbie
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    I know but when I do let's say a shield with an armor range of 500-595 all my shields will get one stats (ex: 515 in all or 546 in all) no difference at all

    BTW thanks for your reply ^.^
     
  17. ryohayabusa

    ryohayabusa Member
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    well i did an Halolwed shield and put armor 500-595(i don't remeber the exact value should be close to that) on all of its 6 slots.
    then i duped it 6 times .
    each shield has slightly different stats, i mean SLIGHTLY but still different.
     
  18. ALOooOSH

    ALOooOSH Newbie
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    I'll try to do it again and see if it's going to work and give different stats , thank you very much
     
  19. CKY

    CKY DIIIEdit Lead Dev XPG Developer
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    are you even adding the stats the the item or are you expecting the item to come in with what its default stats are ?
     
  20. ryohayabusa

    ryohayabusa Member
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    glad to help

    cheers
     
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