No Man’s Sky 1.23 UPDATE: All The Big PS4 Games And PC Changes REVEALED

Jonny Weston Mar 19, 2017

  1. Jonny Weston

    Jonny Weston
    XPG Administrator XPG Developer

    Jan 25, 2017
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    THE NEW No Man’s Sky 1.23 update has been released by Hello Games and includes a heap of changes to the PS4 game and PC version.

    The No Man’s Sky 1.23 update has been launched by Hello Games today for PS4 and PC players, which looks to fix some of the biggest problem remaining with the recently released Pathfinder expansion.


    Patch 1.23 has changes and fixes based on player feedback, including a new option to lock the PS4 version’s frame rate to provide more stable gameplay.

    While The Pathfinder Update provided new vehicles to use to explore, PS4 Pro support, visual improvements and base-sharing, it mainly focused on making improvements to the recently added vehicles.

    Following the release of update 1.22 The new No Man’s Sky Exocraft Geobays can now be crafted on any planet, meaning vehicles can be summoned anywhere.

    Most of the major changes included in the No Man’s Sky 1.22 update were added to fix problems associated with the new vehicles, No Man’s Sky 1.23 takes aim at the other main issues.

    You can find the official No Man’s Sky 1.23 update patch notes below:

    • Optimised HBAO so that it runs faster
    • Added an option to lock framerate on PS4 to 30 fps to keep the frame rate stable
    • Sentinel drones now investigate correctly when in a vehicle
    • Fixed a rare bug that could cause players to fall through the floor when exiting a ship
    • Fixed texturing issue in freighter bases
    • Fixed and inventory exploit when purchasing multiple ships in a freighter that allows you to duplicate your ship’s inventory
    • Fixed a bug that causes freighters to be too cheap
    • You can no longer build the Exocraft Terminal in freighter bases, this prevented players from being able to complete the vehicle missions
    • Fix for ships spawning on top of each other
    • Fixed a crash in physics
    • Fixed a crash resulting from running out of memory
    • Improved vehicle audio
    • Fix for certain UI elements having over-saturated colours in HDR
    • Fix for font anti-aliasing in HDR
    • Improved performance of UI rendering in HDR
    • Fix for HDR rendering being dark on some TV models
    • Fixed a visual issue with the T-shaped corridor
    • Added error messaging for failed uploads to Steam Workshop
    • Colossus camera is now slightly further back when moving at speed
    • Exocraft mining lasers are now easier to aim up
    • Increased yield from Autonomous Field Mining Units
    • Fixed issue with Colossus Exocraft’s wheels sinking through the ground
    • Adjust colossus collision to make it harder to go underground
    • Enable Steam Controller in base reporting and Steam Workshop base upload
    • The animation when exiting the Colossus is improved
    • Exocraft mining laser uses less fuel but is less effective in combat
    • Fixes for the white sphere that shows when at the photo mode boundary
    • Fix for ladders vanishing in bases
    • Fixed a crash when uploading and downloading bases using Steam Workshop
    • Default to frame lock on for PS4 and off for PS4Pro
    • Fixed an issue caused when dying in permadeath with the inventory screen open
    • Fixed a bug causing poor performance when in a vehicle near predator creatures
    Source: Express

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