r_WaterRefractions r_WaterReflections r_WaterUpdateFactor r_WaterReflections_ForceParticles e_WaterTesselationAmount e_WaterTesselationSwathWidth r_Contrast r_Gamma r_Brightness cl_invertController ctrl_coeff_x ctrl_Coeff_z aimAssist_enable r_TexturesFilteringQuality r_DynTexAtlasMaxSize r_DynTexMaxSize r_TexAtlasSize r_ShadowsMaskResolution r_EnvCMResolution r_EnvTexResolution r_EnvTexUpdateInterval e_Decals e_DecalsLifeTimeScale ca_EnableDecals e_LodRatio e_LodMin e_ViewDistRatio e_VegetationSpritesDistanceRatio e_Lods r_CloudsUpdateAlways r_DepthOfField r_MotionBlur r_Flares r_checkSunVis r_Coronas r_Beams r_BeamsDistFactor r_BeamsMaxSlices r_UseEdgeAA r_SSAO r_UseGSParticles r_Brightness e_ParticlesThread e_ParticlesReceiveShadows r_ATOC e_Clouds e_CullVegActivation e_TerrainDetailMaterialsViewDistXY e_TerrainDetailMaterialsViewDistZ e_LodMin e_LodRatio e_DynamicLightsMaxEntityLights e_ParticlesObjectCollisions #e_PhysFoliage #e_PhysOceanCell e_ProcVegetation e_ShadowsOnAlphaBlend e_TerrainAo e_TerrainNormalMap #e_VegetationUseTerrainColor e_WaterOceanFFT e_WaterOceanSoftParticles es_MaxPhysDist es_MaxPhysDistInvisible g_joint_breaking g_tree_cut_reuse_dist #i_rejecteffects p_max_MC_iters r_DynTexAtlasCloudsMaxSize r_DynTexAtlasSpritesMaxSize r_SSAO_blur r_SSAO_downscale_ztarget r_SSAO_quality r_SSAO_radius r_UseSoftParticles r_WaterCaustics r_WaterReflectionsQuality r_WaterUpdateDistance sys_flash_edgeaa sys_LowSpecPak sys_spec_Quality sys_float_exceptions e_CoverageBufferResolution g_blood r_TexResolution r_TexSkyResolution r_TexBumpResolution r_DetailTextures r_DetailNumLayers r_DetailDistance e_ParticlesLod e_ParticlesMaxEmitterDrawScreen e_ParticlesDebug r_ShadowBlur e_ShadowsMaxTexRes r_ShadowJittering r_HDRRendering e_Shadows e_VegetationBending i_lighteffects r_refraction r_sunshafts r_ImposterRatio e_GsmLodsNum e_GsmRange r_ShadowBlur e_ShadowsCastViewDistRatio r_ShadersAsyncCompiling sys_LowSpecPak sys_physics_CPU sys_root gpu_particle_physics r_Width r_Height r_ColorBits r_DepthBits r_StencilBits r_Driver r_Fullscreen r_DisplayInfo r_UseEdgeAA r_UseSoftParticles r_UsePOM r_HairSortingQuality r_MotionBlur r_ShadowBlur r_ShadowTexFormat r_ShadowJittering r_SSAO_quality r_sunshafts r_TexAtlasSize r_TexMaxAnisotropy r_TexturesFilteringQuality r_MultiGPU r_FSAA r_FSAA_samples r_FSAA_quality r_WaterUpdateFactor r_WaterReflections r_WaterRefractions r_WaterCaustics r_WaterGodRays r_DetailTextures sys_flash_curve_tess_error sys_flash_edgeaa sys_flash_info sys_flash_swf_warning q_ShaderGeneral q_ShaderMetal q_ShaderGlass q_ShaderVegetation q_ShaderIce q_ShaderTerrain q_ShaderShadow q_ShaderWater q_ShaderFX q_ShaderPostProcess q_ShaderHDR q_ShaderSky # controller settings cl_invertMouse cl_invertController cl_sensitivity cl_MotionBlur i_xinput dt_enable # Sound Settings s_MusicEnable s_SoundEnable s_SpeakerConfig s_OutputConfig s_ReverbType s_SoftwareChannels s_MaxChannels s_SFXVolume s_GameSFXVolume s_MusicVolume s_GameMusicVolume s_DialogVolume s_GameDialogVolume s_Obstruction s_ObstructionAccuracy s_ObstructionUpdate s_CacheSize s_SoundMoods s_SoundMoodsDSP s_MPEGDecoders s_VariationLimiter # do not ship with the 2 following lines ############################ s_DrawObstruction s_DebugSound # sys_spec sys_spec sys_spec_Water sys_spec_ObjectDetail sys_spec_PostProcessing sys_spec_VolumetricEffects sys_spec_Texture sys_spec_Particles sys_spec_Shadows sys_spec_GameEffects sys_spec_Shading sys_spec_Sound sys_spec_Physics sys_spec_Full # Interface Settings g_skipIntro cl_hud hud_colorLine hud_colorOver hud_colorText hud_showAllObjectives hud_voicemode g_debug_fscommand hud_crosshair hud_subtitles g_quickGame_prefer_mycountry g_quickGame_prefer_favorites g_quickGame_prefer_lan g_quickGame_min_players g_quickGame_map g_quickGame_mode g_buddyMessagesIngame g_displayIgnoreList # network debug stuff net_scheduler_debug net_channelstats net_log net_showdatabits net_meminfo net_inspector net_random_packet_corruption net_wmi_check_interval #32/64 bit differences profile_threads #Debug/QA commands MemInfo profile profile_filter profile_smooth profile_graph profile_graphScale profile_sampler profile_sampler_max_samples profile_pagefaults profile_allthreads profile_network profile_peak r_getscreenshot p_draw_helpers p_draw_helpers_num v_profileMovement v_debugVehicle p_profile_entities p_profile_functions es_profile_entities g_showUpdateState s_soundinfo s_drawsounds s_debugsound s_soundenable s_musicenable mfx_Debug #Game cl_camera_noise cl_camera_noise_freq cl_camera_nearz cl_voice_volume hud_voicemode hud_startPaused g_battleDust_debug pp_UserDataFolder pp_UserSaveGameFolder pp_GUID pp_RichSaveGames pp_RSFDebugWrite gt_show gt_debug g_PSTutorial_Enabled g_psTutorial_TriggerEvent g_psTutorial_Reset sv_password cl_password sv_servername hud_crosshair_enable hud_crosshair_enable_mp g_enableAlternateIronSight g_fake net_enable_voice_chat g_show_fullscreen_info #Logging log_FileVerbosity log_Verbosity #Input i_debug i_forcefeedback i_mouse_buffered i_mouse_accel i_mouse_accel_max i_mouse_smooth i_mouse_inertia i_bufferedkeys i_xinput i_xinput_poll_time ca_useDecals #bobbing cl_bob cl_headBob cl_headBobLimit e_Clouds e_DecalsAllowGameDecals e_DecalsLifeTimeScale e_TerrainDetailMaterialsViewDistXY e_TerrainDetailMaterialsViewDistz e_FoliageWindActivationDist e_ParticlesLod e_GsmLodsNum e_DynamicLightsMaxEntityLights e_GsmRange e_ParticlesMaxEmitterDrawScreen e_ParticlesQuality e_ShadowsCastViewDistRatio e_ShadowsFromTerrain e_ShadowsMaxTexRes e_ShadowsOnAlphaBlend e_SkyType e_VegetationBending e_VegetationUseTerrainColor e_ViewDistRatioDetail g_ragdollDistance g_ragdollMinTime g_ragdollUnseenTime i_lighteffects i_rejecteffects r_Beams r_BeamsMaxSlices r_BeamsDistFactor r_CloudsUpdateAlways r_DetailDistance r_DetailNumLayers r_DynTexAtlasCloudsMaxSize r_DynTexAtlasSpritesMaxSize r_DynTexMaxSize r_EnvCMResolution r_EnvTexResolution r_EnvTexUpdateInterval r_Flares r_HDRRendering r_HDRBrightLevel r_HairSortingQuality r_ImposterRatio r_SSAO r_SSAO_blur r_SSAO_downscale_ztarget r_ShadowsMaskResolution r_TexSkyResolution r_TexturesStreaming r_UseEdgeAA r_WaterReflectionsQuality r_WaterUpdateDistance r_refraction e_LodMin e_LodRatio e_Lods e_TerrainNormalMap q_Renderer e_SkyUpdateRate r_Gamma r_MotionBlurShutterSpeed #Network sv_levelrotation sv_gamerules sv_port sv_password cl_password sv_lanonly sv_bind sv_servername sv_maxplayers sv_maxspectators sv_timeofdaylength ban_timeout sv_timeofdayenable sv_timeofdaystart sv_gs_report sv_gs_trackstats net_stats_login net_stats_pass es_DebrisLifetimeScale e_Dissolve e_MaxViewDistSpecLerp e_ObjQuality e_PhysOceanCell e_ParticlesLights r_FillLights s_ObstructionUpdate e_PhysFoliage r_LightsSinglePass s_ObstructionAccuracy ca_DrawFaceAttachments ca_DrawCGAAsSkin net_backofftimeout sv_maxmemoryusage net_packetlossrate net_packetextralag lua_debugger cc_GroinMaxWeightAngle cc_GroinMinWeightAngle cc_groinSimulation cc_profile cc_breast_simulation cc_breast_gravity cc_breast_minDist cc_breast_maxDist cc_breast_upperDamper cc_breast_lowerDamper cc_breast_upperRestRatio cc_breast_lowerRestRatio cc_neckSimulation cc_neckAngleMultiplier cc_neckAngleBias cc_neck_upperDamper cc_neck_lowerDamper cc_neck_minDist cc_neck_maxDist cc_neckAngleMultiplier_LR cc_scale_head_factor fg_default_preset cc_cleanupcache cc_maxcachesize cc_cache cc_verbose cc_cacheall cc_lodGenNumLods cc_lod1GenMaxAngle cc_lod1GenTexSplits cc_lod1GenSkinning cc_lod2GenMaxAngle cc_lod2GenTexSplits cc_lod2GenSkinning cc_lod3GenMaxAngle cc_lod3GenTexSplits cc_lod3GenSkinning cc_lod4GenMaxAngle cc_lod4GenTexSplits cc_lod4GenSkinning cc_lod5GenMaxAngle cc_lod5GenTexSplits cc_lod5GenSkinning sv_password cl_nickname g_immersive g_deathCam