It doesn't matter if you can complete Metal Gear Solid V: Ground Zeroes in under two hours because length isn't necessarily associated with quality. That's the message Kojima Productions designer Jordan Amaro has for fans up in arms about the recent news that you might be able to complete the upcoming prequel in just one sitting. "Are Journey and Dear Esther long? [Voltaire's 18th-century writing Candide] is like a hundred pages at most," Amaro said. "Yet they are masterpieces of video game and literature. This smearing will not stain and affect what we're aiming to achieve with MGS, the game industry in Japan, or video games as a whole." Journey and Dear Esther might not be long games, but they sell for $15 and $10, respectively. That's below what Konami is charging for Ground Zeroes, which ranges from $20-$40 depending on platform and delivery choice. "I want people to celebrate the new MGS like we used to. I'm not dismissing their concerns. But this [issue surrounding the game's length] has been trumped-up," Amaro said. The game is a prequel to Metal Gear Solid V: The Phantom Pain, which is said to be "hundreds of times larger" than Ground Zeroes. Konami hasn't set a release date for that game yet. The length of Ground Zeroes isn't the only part of the game drawing heated debate. It's also been revealed that the PlayStation 4 version of the game looks "slightly better" than the Xbox One iteration, a point that Metal Gear Solid series creator Hideo Kojima reportedly agrees with. Source: GameSpot
Just cancelled my pre-order, not worth the money I don't think, there's indie games out which would last longer which cost half the price