Matchmaking Update Rolling Out Today for Halo: The Master Chief Collection

Rocky Nov 20, 2014

  1. Ro

    Rocky Guest

    The update should be available mid-late afternoon Pacific Time and late this evening in the UK. Speaking on Halo Waypoint, developer 343 Industries said that more updates are on the way. Get all the details below.

    MATCHMAKING

    Addressed a number of issues that resulted in extended matchmaking times and low matchmaking success rates.
    Made a number of updates to how matchmaking progress is communicated to the player. With this update, you'll see better, more frequent and more informative status updates throughout the matchmaking flow - so "Players Found" for example, will be displayed to let players know where they are in the matchmaking process instead of simply wondering if it's going to connect.
    The improved matchmaking flow is as follows:
    Searching
    Searching for more players
    Players found
    Finalizing matchmaking process
    Connecting session
    Made an update to ensure that parties stick together when returning from the post-game carnage report
    Prevented the ability for players "kick" other players from matchmaking games
    Made an update to ensure that the Roster correctly displays the "searching" UI rather than "My Game Session" while searching for players
    Removed the possibility to boost ranking through a custom games exploit
    Made an update to ensure that players cannot get stuck in the matchmaking screen during map voting
    Made an update to ensure that the "Connecting to your game" message no longer incorrectly displays in the lower right of the screen during gameplay
    Made an update to the "team creation" phase that allows players to be grouped by team
    Made an update to prevent players from seeing the "connection failed" dialogue if disconnected during the map voting screen
    Improved roster / matchmaking lobby stability
    Made improvements to the accuracy and stability of the "Game Session Details" UI
    Improved version compatibility
    UI
    Improved emblem and nameplate behavior to ensure that they do not reset to default (especially after game sessions)
    Corrected career stats that did not update uniformly across different profiles in multiple titles
    Improved Forge map display names in Theater
    Corrected various medal inconsistencies across titles

    CAMPAIGN

    Made updates to the attainability of various achievements, including "Goat Roped," "Monopolized," "You're Joking," and "Devastating."
    Improved Halo: CE career stat tracking
    Resolved scoring and time HUD reset and display issues
    Made an update to ensure that rival emblems are displayed correctly

    HALO: CE

    Improved consistency and reliability of shot registration
    Improved headshot hitboxes
    Fixed an issue where respawning players could momentarily appear at their death location
    Made an update to ensure that the match ends when the entire opposing team quits
    Improved fall damage consistency (specifically in regards to uneven surfaces)
    Improved Halo: CE menu and loading screen stability
    Improved consistency with multikill rewards
    Made an update to improve post-game carnage report accuracy for Halo: CE FFA games
    Updated default language settings

    HALO 2

    Made an update to ensure that the team color shown in pre-game lobby matches in-game
    Improved a variety of networking issues to allow for improved consistency between host and clients in peer to peer matches
    Improved a variety of networking issues to allow for improved gameplay consistency
    Made an update to service tag functionality, allowing for service tags to appear for all players
    Improved the post-game carnage report to correctly display team color
    Made an update to ensure that the match ends when the entire opposing team quits
    Improved "original" medal icon functionality in split-screen
    Improved host migration functionality
    Corrected "headshot" stat tracking
    Addressed a crash that occurred with the Scarab skull
    Addressed art errors that occurred on the opening cinematics for "Uprising" and "High Charity"

    HALO 2: ANNIVERSARY

    Made an update to prevent players from gaining achievements in Forge
    Improved Forge item display names
    Resolved text overlapping issues
    Improved split screen stability
    Made an update to resolve the notorious "-1th" scoreboard text
    Improved lobby functionality to address players not being able to reconnect to the party leader after completing a match
    Improved host migration functionality
    Corrected vehicle and weapon thumbnails in the "Tools of destruction" table in the post-game carnage report
    Addressed a dedicated server issue that caused gameplay physics issues on Stonetown
    Improved split-screen party functionality to ensure that players are not directed to a broken lobby screen after completing a game session
    Improved Forge mode stability
    Made an update to King of the Hill scoring to prevent multiple hills from counting down at the same time
    Improved Shrine objective spawn points
    Improved King of the Hill and Ninjanaut mode stability
    Addressed an issue where controller vibration could persist during the pause menu
    Improved Race mode respawn zones

    Source - X360A
     
  2. FatPat666

    FatPat666 ѪĴůğğäĽŏҲҲƉƴĻȺNѪ Lifetime Gold XPG Retired Staff
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    About time. Maybe matchmaking will finally work. Nice share Rocky
     

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