Mass effect 1 save editor- Xbox 360 Modding Tool

Discussion in 'Xbox 360 Modding Tools' started by gold972, Jun 19, 2013.

Thread Status:
Not open for further replies.
  1. curvo

    curvo Rookie
    5/47

    40
    1
    20
    Dec 21, 2014
  2. ja

    jaispeed2012 Newbie
    0/47

    3
    0
    0
    Aug 29, 2012
    Console:
    Xbox
    does it work really good or is it glitchy?
     
  3. Ra

    Razielprince Newbie
    0/47

    1
    0
    0
    Feb 2, 2015
    was looking for it a long time
     
  4. Co

    CocaNick Newbie
    0/47

    1
    0
    0
    Feb 2, 2015
  5. jo

    jonaz777 Newbie
    0/47

    5
    0
    0
    Mar 22, 2011
    Console:
    Xbox
    Thanks for the useful tool!
     
  6. En

    Enrue Newbie
    0/47

    4
    0
    0
    Jan 15, 2015
  7. br

    brandie1985 Newbie
    5/47

    6
    0
    5
    Oct 11, 2012
    Console:
    Xbox
    Hope this works. Thanks for it.
     
  8. ki

    kinjid Newbie
    0/47

    1
    0
    0
    Feb 3, 2015
  9. Gonflay

    Gonflay Newbie
    0/47

    2
    0
    0
    Jun 15, 2014
  10. he

    hemlockX360 Newbie
    0/47

    2
    0
    0
    Jan 20, 2015
    thanks finally going to tackle this one
     
  11. gh

    ghostdemon6756 Newbie
    0/47

    2
    0
    0
    Jan 1, 2015
    nice

    See the end of this message for details on invoking
    just-in-time (JIT) debugging instead of this dialog box.

    ************** Exception Text **************
    System.ArgumentOutOfRangeException: Non-negative number required.
    Parameter name: value
    at System.IO.FileStream.set_Position(Int64 value)
    at PackageIO.Writer.set_Position(Int64 value)
    at mass_effect_1.Form1.WriteFile(String F)
    at mass_effect_1.Form1.ToolStripButton2_Click(Object sender, EventArgs e)
    at System.Windows.Forms.ToolStripItem.RaiseEvent(Object key, EventArgs e)
    at System.Windows.Forms.ToolStripButton.OnClick(EventArgs e)
    at System.Windows.Forms.ToolStripItem.HandleClick(EventArgs e)
    at System.Windows.Forms.ToolStripItem.HandleMouseUp(MouseEventArgs e)
    at System.Windows.Forms.ToolStripItem.FireEventInteractive(EventArgs e, ToolStripItemEventType met)
    at System.Windows.Forms.ToolStripItem.FireEvent(EventArgs e, ToolStripItemEventType met)
    at System.Windows.Forms.ToolStrip.OnMouseUp(MouseEventArgs mea)
    at System.Windows.Forms.Control.WmMouseUp(Message& m, MouseButtons button, Int32 clicks)
    at System.Windows.Forms.Control.WndProc(Message& m)
    at System.Windows.Forms.ScrollableControl.WndProc(Message& m)
    at System.Windows.Forms.ToolStrip.WndProc(Message& m)
    at System.Windows.Forms.Control.ControlNativeWindow.OnMessage(Message& m)
    at System.Windows.Forms.Control.ControlNativeWindow.WndProc(Message& m)
    at System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam)


    ************** Loaded Assemblies **************
    mscorlib
    Assembly Version: 4.0.0.0
    Win32 Version: 4.0.30319.18444 built by: FX451RTMGDR
    CodeBase: file:///C:/Windows/Microsoft.NET/Framework/v4.0.30319/mscorlib.dll
    ----------------------------------------
    mass effect 1
    Assembly Version: 1.0.0.0
    Win32 Version: 1.0.0.0
    CodeBase: file:///C:/Users/GATEWAY/Desktop/Mass%20Effect/mass%20effect%201.exe
    ----------------------------------------
    Microsoft.VisualBasic
    Assembly Version: 10.0.0.0
    Win32 Version: 11.0.50938.18408 built by: FX451RTMGREL
    CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/Microsoft.VisualBasic/v4.0_10.0.0.0__b03f5f7f11d50a3a/Microsoft.VisualBasic.dll
    ----------------------------------------
    System
    Assembly Version: 4.0.0.0
    Win32 Version: 4.0.30319.34238 built by: FX452RTMGDR
    CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System/v4.0_4.0.0.0__b77a5c561934e089/System.dll
    ----------------------------------------
    System.Core
    Assembly Version: 4.0.0.0
    Win32 Version: 4.0.30319.18408 built by: FX451RTMGREL
    CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Core/v4.0_4.0.0.0__b77a5c561934e089/System.Core.dll
    ----------------------------------------
    System.Windows.Forms
    Assembly Version: 4.0.0.0
    Win32 Version: 4.0.30319.18408 built by: FX451RTMGREL
    CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Windows.Forms/v4.0_4.0.0.0__b77a5c561934e089/System.Windows.Forms.dll
    ----------------------------------------
    System.Drawing
    Assembly Version: 4.0.0.0
    Win32 Version: 4.0.30319.18408 built by: FX451RTMGREL
    CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Drawing/v4.0_4.0.0.0__b03f5f7f11d50a3a/System.Drawing.dll
    ----------------------------------------
    System.Runtime.Remoting
    Assembly Version: 4.0.0.0
    Win32 Version: 4.0.30319.34245 built by: FX452RTMGDR
    CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Runtime.Remoting/v4.0_4.0.0.0__b77a5c561934e089/System.Runtime.Remoting.dll
    ----------------------------------------

    ************** JIT Debugging **************
    To enable just-in-time (JIT) debugging, the .config file for this
    application or computer (machine.config) must have the
    jitDebugging value set in the system.windows.forms section.
    The application must also be compiled with debugging
    enabled.

    For example:

    <configuration>
    <system.windows.forms jitDebugging="true" />
    </configuration>

    When JIT debugging is enabled, any unhandled exception
    will be sent to the JIT debugger registered on the computer
    rather than be handled by this dialog box.
     
  12. DB

    DBZCCG Newbie
    0/47

    1
    0
    0
    Nov 27, 2012
    Console:
    Playstation 3
    Admittingly, I had to ask myself the same thing. I just picked the game up and wondered if there were any editors out there. Going to give this one a try and enjoy the ME universe yet again. So very addicting.
     
  13. Ma

    MajorGamer101 Newbie
    0/47

    1
    0
    0
    Feb 6, 2015
    awesome
     
  14. Ja

    Jacobator20 Newbie
    0/47

    2
    0
    0
    Mar 29, 2014
    cant wait to see what this can do for me
     
  15. TC

    TCoyle98 Newbie
    0/47

    1
    0
    0
    Feb 7, 2015
    Nice ive used gibbed but doesnt seem to have 1 for the 1st game :)
     
  16. Ex

    ExplodingBlitz Newbie
    0/47

    1
    0
    0
    Jan 22, 2014
    only one around that i can find :)
     
  17. th

    thixen Newbie
    0/47

    1
    0
    0
    Jan 19, 2015
  18. mr

    mrl2020 Newbie
    5/47

    1
    0
    5
    Mar 30, 2013
    Console:
    Xbox
  19. ld

    ldreese5590 Newbie
    0/47

    1
    0
    0
    Oct 13, 2012
    Console:
    Xbox
  20. na

    narutoxkushina Newbie
    5/47

    4
    0
    5
    Apr 11, 2014
    Awesome work on the editor:p
     
Thread Status:
Not open for further replies.

Share This Page