Mass effect 1 save editor- Xbox 360 Modding Tool

Discussion in 'Xbox 360 Modding Tools' started by gold972, Jun 19, 2013.

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  1. vo

    vortex18 Newbie
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    Jan 19, 2013
    Console:
    Xbox
    Let's see here...
     
  2. pa

    papahead Newbie
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    Dec 12, 2010
    Console:
    Playstation 3
  3. So

    SonneeD Newbie
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    Oct 5, 2014
  4. js

    jsabbar Newbie
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    Oct 5, 2014
    Cool mod! I hope this works...
     
  5. zo

    zombiiebmth Newbie
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  6. ED

    EDN1 Newbie
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    Mar 30, 2014
    Hope this works.
     
  7. ma

    markgrgrg Newbie
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    Oct 6, 2014
  8. fa

    fasefacts Newbie
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    Sep 23, 2014
  9. zo

    zombiiebmth Newbie
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    Jul 5, 2014
    Help!!!

    See the end of this message for details on invoking
    just-in-time (JIT) debugging instead of this dialog box.

    ************** Exception Text **************
    System.ArgumentNullException: Value cannot be null.
    Parameter name: path
    at System.IO.Path.GetFullPathInternal(String path)
    at System.IO.File.InternalGetLastWriteTimeUtc(String path, Boolean checkHost)
    at mass_effect_1.Form1.ToolStripButton2_Click(Object sender, EventArgs e)
    at System.Windows.Forms.ToolStripItem.RaiseEvent(Object key, EventArgs e)
    at System.Windows.Forms.ToolStripButton.OnClick(EventArgs e)
    at System.Windows.Forms.ToolStripItem.HandleClick(EventArgs e)
    at System.Windows.Forms.ToolStripItem.HandleMouseUp(MouseEventArgs e)
    at System.Windows.Forms.ToolStripItem.FireEventInteractive(EventArgs e, ToolStripItemEventType met)
    at System.Windows.Forms.ToolStripItem.FireEvent(EventArgs e, ToolStripItemEventType met)
    at System.Windows.Forms.ToolStrip.OnMouseUp(MouseEventArgs mea)
    at System.Windows.Forms.Control.WmMouseUp(Message& m, MouseButtons button, Int32 clicks)
    at System.Windows.Forms.Control.WndProc(Message& m)
    at System.Windows.Forms.ScrollableControl.WndProc(Message& m)
    at System.Windows.Forms.ToolStrip.WndProc(Message& m)
    at System.Windows.Forms.Control.ControlNativeWindow.OnMessage(Message& m)
    at System.Windows.Forms.Control.ControlNativeWindow.WndProc(Message& m)
    at System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam)


    ************** Loaded Assemblies **************
    mscorlib
    Assembly Version: 4.0.0.0
    Win32 Version: 4.0.30319.17929 built by: FX45RTMREL
    CodeBase: file:///C:/Windows/Microsoft.NET/Framework/v4.0.30319/mscorlib.dll
    ----------------------------------------
    mass effect 1
    Assembly Version: 1.0.0.0
    Win32 Version: 1.0.0.0
    CodeBase: file:///C:/Users/Zombiie/Desktop/mass%20effect%201_/mass%20effect%201.exe
    ----------------------------------------
    Microsoft.VisualBasic
    Assembly Version: 10.0.0.0
    Win32 Version: 11.0.50709.17929 built by: FX45RTMREL
    CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/Microsoft.VisualBasic/v4.0_10.0.0.0__b03f5f7f11d50a3a/Microsoft.VisualBasic.dll
    ----------------------------------------
    System
    Assembly Version: 4.0.0.0
    Win32 Version: 4.0.30319.17929 built by: FX45RTMREL
    CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System/v4.0_4.0.0.0__b77a5c561934e089/System.dll
    ----------------------------------------
    System.Core
    Assembly Version: 4.0.0.0
    Win32 Version: 4.0.30319.17929 built by: FX45RTMREL
    CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Core/v4.0_4.0.0.0__b77a5c561934e089/System.Core.dll
    ----------------------------------------
    System.Windows.Forms
    Assembly Version: 4.0.0.0
    Win32 Version: 4.0.30319.17929 built by: FX45RTMREL
    CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Windows.Forms/v4.0_4.0.0.0__b77a5c561934e089/System.Windows.Forms.dll
    ----------------------------------------
    System.Drawing
    Assembly Version: 4.0.0.0
    Win32 Version: 4.0.30319.17929 built by: FX45RTMREL
    CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Drawing/v4.0_4.0.0.0__b03f5f7f11d50a3a/System.Drawing.dll
    ----------------------------------------
    System.Runtime.Remoting
    Assembly Version: 4.0.0.0
    Win32 Version: 4.0.30319.17929 built by: FX45RTMREL
    CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Runtime.Remoting/v4.0_4.0.0.0__b77a5c561934e089/System.Runtime.Remoting.dll
    ----------------------------------------

    ************** JIT Debugging **************
    To enable just-in-time (JIT) debugging, the .config file for this
    application or computer (machine.config) must have the
    jitDebugging value set in the system.windows.forms section.
    The application must also be compiled with debugging
    enabled.

    For example:

    <configuration>
    <system.windows.forms jitDebugging="true" />
    </configuration>

    When JIT debugging is enabled, any unhandled exception
    will be sent to the JIT debugger registered on the computer
    rather than be handled by this dialog box.
     
  10. Ja

    Jajerjack Newbie
    0/47

    5
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    Aug 3, 2012
    Console:
    Xbox
    Let's see if this works.
     
  11. co

    copperfist Newbie
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    1
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    Oct 9, 2014
  12. ha

    halomstr1010 Newbie
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    1
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    Oct 25, 2012
    Console:
    Playstation 3
  13. Ra

    Randoo7 Newbie
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    Oct 9, 2014
    where to download?
     
  14. Ga

    Garrxrawrr Newbie
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    15
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    Mar 7, 2012
    Console:
    Xbox
    sounds awesome gonna check it out when i get home
     
  15. An

    Antech Newbie
    5/47

    5
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    May 15, 2012
    Console:
    Xbox
    Thx, will give this a go
     
  16. lo

    lokilovermaster Newbie
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    13
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    Dec 25, 2012
    Console:
    Playstation 3
  17. Ra

    Raflgar Newbie
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    Nov 20, 2013
  18. jx

    jxlee0215 Newbie
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    29
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    Nov 12, 2012
    Console:
    Xbox
  19. vo

    vortex18 Newbie
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    2
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    Jan 19, 2013
    Console:
    Xbox
    The issue I am having with this program is that it will not open my save file. The error I get when opening my overall save file(not the .sav's within) is:

    Value of '16711935' is not valid for 'Value'. 'Value' should be between 'Minimum' and 'Maximum'. Parameter name: Value

    When I extract the .sav files from this game save, all three (player.sav, state.sav, and WorldSavePackage.sav) give me the error:

    Error Reading File! Invalid Package

    The save is from my Xbox 360 version of the game, which was extracted from a flash drive using the program Horizon. I have used a Hex Editor on this character once in the past and that was only to change the credits my character had. Even at this point in the game, the credits amount is 6703702, which does not coincide with the '16711935' number that is spit out in the other error.

    Any help would be appreciated and if you require further information please let me know. Thanks.
     
  20. th

    throwaway765 Newbie
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    1
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    Oct 13, 2014
    I am replying to this topic
     
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