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Mass effect 1 save editor- Xbox 360 Modding Tool

gold972 Jun 19, 2013

  1. vo

    vortex18 Newbie
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    Let's see here...
     
  2. pa

    papahead Newbie
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    Awesome thanks!
     
  3. So

    SonneeD Newbie
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    very helpful
     
  4. js

    jsabbar Newbie
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    Cool mod! I hope this works...
     
  5. zo

    zombiiebmth Newbie
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    thanks
     
  6. ED

    EDN1 Newbie
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    Hope this works.
     
  7. ma

    markgrgrg Newbie
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    hthththt
     
  8. fa

    fasefacts Newbie
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    cool mod
     
  9. zo

    zombiiebmth Newbie
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    Help!!!

    See the end of this message for details on invoking
    just-in-time (JIT) debugging instead of this dialog box.

    ************** Exception Text **************
    System.ArgumentNullException: Value cannot be null.
    Parameter name: path
    at System.IO.Path.GetFullPathInternal(String path)
    at System.IO.File.InternalGetLastWriteTimeUtc(String path, Boolean checkHost)
    at mass_effect_1.Form1.ToolStripButton2_Click(Object sender, EventArgs e)
    at System.Windows.Forms.ToolStripItem.RaiseEvent(Object key, EventArgs e)
    at System.Windows.Forms.ToolStripButton.OnClick(EventArgs e)
    at System.Windows.Forms.ToolStripItem.HandleClick(EventArgs e)
    at System.Windows.Forms.ToolStripItem.HandleMouseUp(MouseEventArgs e)
    at System.Windows.Forms.ToolStripItem.FireEventInteractive(EventArgs e, ToolStripItemEventType met)
    at System.Windows.Forms.ToolStripItem.FireEvent(EventArgs e, ToolStripItemEventType met)
    at System.Windows.Forms.ToolStrip.OnMouseUp(MouseEventArgs mea)
    at System.Windows.Forms.Control.WmMouseUp(Message& m, MouseButtons button, Int32 clicks)
    at System.Windows.Forms.Control.WndProc(Message& m)
    at System.Windows.Forms.ScrollableControl.WndProc(Message& m)
    at System.Windows.Forms.ToolStrip.WndProc(Message& m)
    at System.Windows.Forms.Control.ControlNativeWindow.OnMessage(Message& m)
    at System.Windows.Forms.Control.ControlNativeWindow.WndProc(Message& m)
    at System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam)


    ************** Loaded Assemblies **************
    mscorlib
    Assembly Version: 4.0.0.0
    Win32 Version: 4.0.30319.17929 built by: FX45RTMREL
    CodeBase: file:///C:/Windows/Microsoft.NET/Framework/v4.0.30319/mscorlib.dll
    ----------------------------------------
    mass effect 1
    Assembly Version: 1.0.0.0
    Win32 Version: 1.0.0.0
    CodeBase: file:///C:/Users/Zombiie/Desktop/mass%20effect%201_/mass%20effect%201.exe
    ----------------------------------------
    Microsoft.VisualBasic
    Assembly Version: 10.0.0.0
    Win32 Version: 11.0.50709.17929 built by: FX45RTMREL
    CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/Microsoft.VisualBasic/v4.0_10.0.0.0__b03f5f7f11d50a3a/Microsoft.VisualBasic.dll
    ----------------------------------------
    System
    Assembly Version: 4.0.0.0
    Win32 Version: 4.0.30319.17929 built by: FX45RTMREL
    CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System/v4.0_4.0.0.0__b77a5c561934e089/System.dll
    ----------------------------------------
    System.Core
    Assembly Version: 4.0.0.0
    Win32 Version: 4.0.30319.17929 built by: FX45RTMREL
    CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Core/v4.0_4.0.0.0__b77a5c561934e089/System.Core.dll
    ----------------------------------------
    System.Windows.Forms
    Assembly Version: 4.0.0.0
    Win32 Version: 4.0.30319.17929 built by: FX45RTMREL
    CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Windows.Forms/v4.0_4.0.0.0__b77a5c561934e089/System.Windows.Forms.dll
    ----------------------------------------
    System.Drawing
    Assembly Version: 4.0.0.0
    Win32 Version: 4.0.30319.17929 built by: FX45RTMREL
    CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Drawing/v4.0_4.0.0.0__b03f5f7f11d50a3a/System.Drawing.dll
    ----------------------------------------
    System.Runtime.Remoting
    Assembly Version: 4.0.0.0
    Win32 Version: 4.0.30319.17929 built by: FX45RTMREL
    CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Runtime.Remoting/v4.0_4.0.0.0__b77a5c561934e089/System.Runtime.Remoting.dll
    ----------------------------------------

    ************** JIT Debugging **************
    To enable just-in-time (JIT) debugging, the .config file for this
    application or computer (machine.config) must have the
    jitDebugging value set in the system.windows.forms section.
    The application must also be compiled with debugging
    enabled.

    For example:

    <configuration>
    <system.windows.forms jitDebugging="true" />
    </configuration>

    When JIT debugging is enabled, any unhandled exception
    will be sent to the JIT debugger registered on the computer
    rather than be handled by this dialog box.
     
  10. Ja

    Jajerjack Newbie
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    Let's see if this works.
     
  11. co

    copperfist Newbie
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    link?
     
  12. ha

    halomstr1010 Newbie
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    This is awesome
     
  13. Ra

    Randoo7 Newbie
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    where to download?
     
  14. Ga

    Garrxrawrr Newbie
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    sounds awesome gonna check it out when i get home
     
  15. An

    Antech Newbie
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    Thx, will give this a go
     
  16. lo

    lokilovermaster Newbie
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    awesome dude
     
  17. Ra

    Raflgar Newbie
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    cool
     
  18. jx

    jxlee0215 Newbie
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    thanks
     
  19. vo

    vortex18 Newbie
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    The issue I am having with this program is that it will not open my save file. The error I get when opening my overall save file(not the .sav's within) is:

    Value of '16711935' is not valid for 'Value'. 'Value' should be between 'Minimum' and 'Maximum'. Parameter name: Value

    When I extract the .sav files from this game save, all three (player.sav, state.sav, and WorldSavePackage.sav) give me the error:

    Error Reading File! Invalid Package

    The save is from my Xbox 360 version of the game, which was extracted from a flash drive using the program Horizon. I have used a Hex Editor on this character once in the past and that was only to change the credits my character had. Even at this point in the game, the credits amount is 6703702, which does not coincide with the '16711935' number that is spit out in the other error.

    Any help would be appreciated and if you require further information please let me know. Thanks.
     
  20. th

    throwaway765 Newbie
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    I am replying to this topic
     
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