Latest Gibbed Borderlands 2 save editor- Xbox 360 Mod Tool

Discussion in 'Xbox 360 Modding Tools' started by xxxAcid, Apr 19, 2013.

  1. ja

    jakeyiii Newbie
    10/47

    it is not working for xbox 360 save game
     
  2. mr

    mrbobafeat93 Newbie
    0/47

    Thanks for the time and effort for me to have fun
     
  3. xxxAcid

    xxxAcid R* Chick
    35/47

    Updated to revision 237

    changelog
    • Updates to game info (“Pre-sequel”) for the new Borderlands 2 content.
    • Corrected issues where some items didn’t display their correct name (such as “Hoplite”).

    you need to install the latest title update and have loaded your save at least once to update the data so it works with newest revision
     
  4. xxxAcid

    xxxAcid R* Chick
    35/47

    added many paste codes to op check in spoiler
     
  5. de

    derottera Newbie
    0/47

  6. esoterica

    esoterica Rookie
    20/47

    I cant seem to get the editor to even open. Ive use it in the past ( around tiny tina days) and ive updated to 237 and i get an error message saying it stopped working. my frameworks is up to par and everything just need to open editor. Can anyone help?
     
  7. RR

    RR30 Rookie
    10/47

    Wish I could get this working :(
     
  8. xxxAcid

    xxxAcid R* Chick
    35/47

    updated 20th march (released feb) rev 248 sorry iv not posted this sooner iv been busy
     
  9. Wh

    Whren87 Guest

    ok so I downloaded rev248 and keep getting error codes when tryying to open gibbed can anyone help me? this is what it says

    ---------------------------
    Error
    ---------------------------
    An exception was thrown (press Ctrl+C to copy):

    System.ComponentModel.Composition.CompositionException: The composition produced a single composition error, with 2 root causes. The root causes are provided below. Review the CompositionException.Errors property for more detailed information.



    1) An attempt was made to load a program with an incorrect format. (Exception from HRESULT: 0x8007000B)



    Resulting in: An exception occurred while trying to create an instance of type 'Gibbed.Borderlands2.SaveEdit.SaveLoad'.



    Resulting in: Cannot activate part 'Gibbed.Borderlands2.SaveEdit.SaveLoad'.

    Element: Gibbed.Borderlands2.SaveEdit.SaveLoad --> Gibbed.Borderlands2.SaveEdit.SaveLoad --> AssemblyCatalog (Assembly="Gibbed.Borderlands2.SaveEdit, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null")



    Resulting in: Cannot get export 'Gibbed.Borderlands2.SaveEdit.SaveLoad (ContractName="Gibbed.Borderlands2.SaveEdit.SaveLoad")' from part 'Gibbed.Borderlands2.SaveEdit.SaveLoad'.

    Element: Gibbed.Borderlands2.SaveEdit.SaveLoad (ContractName="Gibbed.Borderlands2.SaveEdit.SaveLoad") --> Gibbed.Borderlands2.SaveEdit.SaveLoad --> AssemblyCatalog (Assembly="Gibbed.Borderlands2.SaveEdit, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null")



    Resulting in: Cannot set import 'Gibbed.Borderlands2.SaveEdit.GeneralViewModel.SaveLoad (ContractName="Gibbed.Borderlands2.SaveEdit.SaveLoad")' on part 'Gibbed.Borderlands2.SaveEdit.GeneralViewModel'.

    Element: Gibbed.Borderlands2.SaveEdit.GeneralViewModel.SaveLoad (ContractName="Gibbed.Borderlands2.SaveEdit.SaveLoad") --> Gibbed.Borderlands2.SaveEdit.GeneralViewModel --> AssemblyCatalog (Assembly="Gibbed.Borderlands2.SaveEdit, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null")



    Resulting in: Cannot get export 'Gibbed.Borderlands2.SaveEdit.GeneralViewModel (ContractName="Gibbed.Borderlands2.SaveEdit.GeneralViewModel")' from part 'Gibbed.Borderlands2.SaveEdit.GeneralViewModel'.

    Element: Gibbed.Borderlands2.SaveEdit.GeneralViewModel (ContractName="Gibbed.Borderlands2.SaveEdit.GeneralViewModel") --> Gibbed.Borderlands2.SaveEdit.GeneralViewModel --> AssemblyCatalog (Assembly="Gibbed.Borderlands2.SaveEdit, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null")



    Resulting in: Cannot set import 'Gibbed.Borderlands2.SaveEdit.ShellViewModel.General (ContractName="Gibbed.Borderlands2.SaveEdit.GeneralViewModel")' on part 'Gibbed.Borderlands2.SaveEdit.ShellViewModel'.

    Element: Gibbed.Borderlands2.SaveEdit.ShellViewModel.General (ContractName="Gibbed.Borderlands2.SaveEdit.GeneralViewModel") --> Gibbed.Borderlands2.SaveEdit.ShellViewModel --> AssemblyCatalog (Assembly="Gibbed.Borderlands2.SaveEdit, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null")



    Resulting in: Cannot get export 'Gibbed.Borderlands2.SaveEdit.ShellViewModel (ContractName="Gibbed.Borderlands2.SaveEdit.ShellViewModel")' from part 'Gibbed.Borderlands2.SaveEdit.ShellViewModel'.

    Element: Gibbed.Borderlands2.SaveEdit.ShellViewModel (ContractName="Gibbed.Borderlands2.SaveEdit.ShellViewModel") --> Gibbed.Borderlands2.SaveEdit.ShellViewModel --> AssemblyCatalog (Assembly="Gibbed.Borderlands2.SaveEdit, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null")



    2) An attempt was made to load a program with an incorrect format. (Exception from HRESULT: 0x8007000B)



    Resulting in: An exception occurred while trying to create an instance of type 'Gibbed.Borderlands2.SaveEdit.SaveLoad'.



    Resulting in: Cannot activate part 'Gibbed.Borderlands2.SaveEdit.SaveLoad'.

    Element: Gibbed.Borderlands2.SaveEdit.SaveLoad --> Gibbed.Borderlands2.SaveEdit.SaveLoad --> AssemblyCatalog (Assembly="Gibbed.Borderlands2.SaveEdit, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null")



    Resulting in: Cannot get export 'Gibbed.Borderlands2.SaveEdit.SaveLoad (ContractName="Gibbed.Borderlands2.SaveEdit.SaveLoad")' from part 'Gibbed.Borderlands2.SaveEdit.SaveLoad'.

    Element: Gibbed.Borderlands2.SaveEdit.SaveLoad (ContractName="Gibbed.Borderlands2.SaveEdit.SaveLoad") --> Gibbed.Borderlands2.SaveEdit.SaveLoad --> AssemblyCatalog (Assembly="Gibbed.Borderlands2.SaveEdit, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null")



    Resulting in: Cannot set import 'Gibbed.Borderlands2.SaveEdit.ShellViewModel.SaveLoad (ContractName="Gibbed.Borderlands2.SaveEdit.SaveLoad")' on part 'Gibbed.Borderlands2.SaveEdit.ShellViewModel'.

    Element: Gibbed.Borderlands2.SaveEdit.ShellViewModel.SaveLoad (ContractName="Gibbed.Borderlands2.SaveEdit.SaveLoad") --> Gibbed.Borderlands2.SaveEdit.ShellViewModel --> AssemblyCatalog (Assembly="Gibbed.Borderlands2.SaveEdit, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null")



    Resulting in: Cannot get export 'Gibbed.Borderlands2.SaveEdit.ShellViewModel (ContractName="Gibbed.Borderlands2.SaveEdit.ShellViewModel")' from part 'Gibbed.Borderlands2.SaveEdit.ShellViewModel'.

    Element: Gibbed.Borderlands2.SaveEdit.ShellViewModel (ContractName="Gibbed.Borderlands2.SaveEdit.ShellViewModel") --> Gibbed.Borderlands2.SaveEdit.ShellViewModel --> AssemblyCatalog (Assembly="Gibbed.Borderlands2.SaveEdit, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null")



    at System.ComponentModel.Composition.Hosting.CompositionServices.GetExportedValueFromComposedPart(ImportEngine engine, ComposablePart part, ExportDefinition definition)

    at System.ComponentModel.Composition.Hosting.CatalogExportProvider.CatalogExport.GetExportedValueCore()

    at System.ComponentModel.Composition.ExportServices.GetExportedValueFromLazy[T](Export export)

    at System.ComponentModel.Composition.Hosting.ExportProvider.GetExportedValuesCore[T](String contractName)

    at Gibbed.Borderlands2.SaveEdit.AppBootstrapper.GetInstance(Type serviceType, String key)

    at Caliburn.Micro.BootstrapperBase.DisplayRootViewFor(Type viewModelType)

    at Gibbed.Borderlands2.SaveEdit.AppBootstrapper.OnStartup(Object sender, StartupEventArgs e)
    ---------------------------
    OK
    ---------------------------
     

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