Derby-based Deco Digital and Bevel Studios have announced Pneuma: Breath of Life, an Unreal Engine-powered "ontological mystery" for Xbox One in which you play as a god "wrestling with the nature of reality". To be a little more specific, it's "a first person puzzler that will challenge not only your mind, but your own sense of self". It burns! It burns! http://www.youtube.com/watch?v=nHconkhGrgU Slated for release in January 2015, the game is a "narrated story of self-discovery" featuring environmental puzzles that are all about observation and lateral thinking - apparently, "this game isn't about your skill with a controller, it's about how you perceive and analyse situations". The titular Pneuma delivers a "comical self-obsessed inner monologue" throughout. "We think Pneuma is something special," comments producer and artist Joe Brammer in a release. "It's different, and we truly believe the gaming community is craving a game like this, which is why we've put so much work into it to try and deliver the best experience possible and see whether players can overcome some of the seriously challenging puzzles you'll face in Pneuma." So... what sort of guns does it have, Deco? Can I customise my armour? Sorry - I'm just having trouble getting my head around the idea of an Unreal game that isn't about blood, guts and the efficiency with which they can be sprayed across the scenery.