Tonight at the D.I.C.E. Summit in Las Vegas, Dice creative officer announces that games these days are too hard to learn how to play for new members. "Our games are still too hard for new people to learn how to play" Hilleman the Chief Creative officer said. "The Average player usually takes 2 hours to learn how to play a basic game"."And asking for two hours of somebody's time--most of our customers, between their normal family lives...to find two contiguous hours to concentrate on learning how to play a video game is a big ask," he later added. Pete Holmes, the comedian, who said he would prefer that controller layouts and button maps stay the same for future of the Dice games. This will allow players to already have a minimal understanding of the game. Almost every game has converted to an RPG from gaining XP to Unlocking new weapons or earning them via Weapon Crates. "You wouldn't make a game without progression and levels and XP. And I think every game is going to be a social game...good ideas propagate." Michael de Plater later said.
wow they gassed up much? takes less than an hour to get the game install it play it map offsets create a trainer upload to Xpg umm as they say dont believe everything u read in the media lol :lulz: there statement is like me saying to you everyday "hey look ova there then slapping you in the face after a while your gonna figure whats coming kinda sums up EA and there generic recycles Shiz they call new games :lol: