Dying Light Is Even More Formidable With Mods

Discussion in 'Dying Light' started by Nasyr, May 5, 2015.

  1. Nasyr

    Nasyr The Nice One Lifetime Gold XPG Retired Staff
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    A mod for Dying Light known as “I Am Legion” increases the challenge factor in this already challenging game in a number of ways that are both neat and scary-sounding. Here are the main tweaks, summarised from the mod’s extensive description on its Nexus Mods page:​
    • More spawning locations for zombies, meaning that there are a) a lot more zombies on the map at any given moment, and B) zombies repopulate areas you’ve emptied out much more quickly.

    • Zombies detect you from greater distances.

    • More aggressive AI means that zombies actively hunt for you, follow you, and even wait for you to leave again whenever you dash into a safe house. How considerate of them!

    • Human mercenaries appear less frequently, meaning that additional ammo and firearms don’t show up as much either.

    The conceit of Dying Light is that the post-apocalyptic, zombie-infested city of Harran follows a natural day/night cycle, with night being the far more difficult time to stay alive. Daytime, in comparison, is supposed to be the relatively easy part of Dying Light’s gameplay — the windows of opportunity you have to send protagonist Kyle Crane out into the city to scrounge around for supplies so that he’s better equipped to survive the coming night. I Am Legion doesn’t change the structure of Dying Light’s existing time-sensitive changes. But it still manages to make the daytime stuff sound oppressively difficult in its own right. Scary stuff, if you ask me.​
    If you like the sound of “I Am Legion”, I’d also recommend checking out some other, similar work that adds a fresh layer of challenge on top of Dying Light’s zombie-killing. Here are a few that have stood out to me:​
    • “Super Aggressive Zombies”: which makes zombies… more aggressive.
    • “Radikal Harran Survival” mod: nerfs protagonist Kyle Crane’s offensive abilities, which plays up the game’s qualities as a survival horror game by further incentivising running away from zombies.
    • “Ultimate Ninja and Booster” mod: increases the agility and attack range of zombie and human opponents, bringing both more on par with Kyle Crane when it comes to superhuman parkour powers.
    Here’s a small glimpse of what the aggressive zombies look like, to get your blood running:​
    [youtube]https://www.youtube.com/watch?v=0J9-PapbMBI[/youtube]​
    Source: KT
     

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