hello one and all, I was wondering if you can intercept and inject packets to game servers on xbox one or even your local network (offline use) to modify game play or even use trainers in games offline for example we had rpc mods (caller is client, executer is server).
I'm sure you could, but newer server software would likely have things to detect packet injection, like stamping packets with a count that resets at 1000, so ou can't use the captured packet at any time