Call of Duty: Ghosts August 4 Update Notes, Xbox, PC

Bullet Aug 5, 2014

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    Bullet Guest

    If you are wondering what the Patch was for exactly on Call Of Duty, here are the patch notes.

    Call of Duty: Ghosts August 4 Game Update Notes
    Killstreak Balance
    • Vulture now lives for 90 seconds (in line with sentry gun).
    • Juggernaut buffs.
      Assault movement spead increased 15%
    • Support movement speed increased 5%
    • Assault/Support Juggernaut now have focus perk

    [*]Loki buffs.
    • Large rod can now be fired every 4 seconds instead of 7
    • Rod fires at 1.5 seconds instead of 2 seconds after trigger pull
    • Small rods now fire at 0.3 seconds instead of 0.5 seconds after trigger pull

    • Fixed SND plant/defuse issue that could occur in System Link.
    • Added ability to name teams when using broadcaster mode.
      Added team name to playercard when in spectator mode.

    [*]When eSports rules are enabled for SND on Strikezone, the non-destroyed version of the map is now always used.
    [*]Removed d-pad helper icon when in first/third person spectator mode.
    • Overall anti-cheat improvements.
    Additional Fixes
    • Fix for SND round not ending when an entire team has been killed.
    • Fix for rare loss of rank issue that could occur when swapping between 360/X1.
    • Fixed issue where player could trigger a 10 second cap instead of 5 after stepping off and on a neutral flag.
    • Fixed issue that allowed players to see enemy positions in the options menu minimap during the killcam.
    • Improved patch unlock requirements UI:
      Added patch, quip, and unlock requirements.

    [*]Fixed persistent “NEW” icon that would occur with extra loadouts.
    [*]Updated safeguard to send out a standard notification of a kill.
    [*]Fixed rare end of match crash.
    [*]Hunted Victor Operation fix: works better with gun game, previous fix only allowed top player to get credit, now we allow top 3 (consistent with FFA).
    [*]Hijacker Operation fix: operation would get stuck at tier 2, it now rolls properly back to 0/10 tier 2 for players.
    [*]Fixed an issue where bots in reinforce would not leave a flag after capturing.
    New Features
    • Added reset stats option for max prestige players.
    • Added new menu music for Extinction and MP.
    • Updated the hitmarker color to orange when it’s the killing hit.
    • Added leaderboards for Drop Zone and Reinforce.
    • Enemy Oracle pings now show an orange Oracle symbol on the player hud, indicating they are outlined.
    • Tooth bonus pool now offers one bonus tooth per day.
    • Engineers can now fire their pistol while repairing the drill.
    • Engineers no longer take damage from traps.
    • Balancing updates for the Death Machine.
    • Feral Vision no longer displays the colored overlay.
    • Deployed launcher ammo refills now receive more ammo.
    • Players running the Pistols Only relic are now excluded from the “Purchase a new weapon” challenge.
    • Fixed issue where background award did not unlock after level completion with a Relic.
    • Improvements to the Vanguard logic in Awakening.
    • Updated door logic for Ark interior sequence in Awakening.
    • Fixed the gas exploit on Mayday.
    • Fixed the Drill exploit on Mayday.
    • Fixed issue in Chaos mode where players would T-pose.
    • Fixed issue with Seeders being included in Seeker challenges.
    • Balancing updates for all maps.
    Xbox One Specific Update
    In addition to the Title Update.
    • Fix for rare crash that could occur on Tremor with specific character models.
    • Added a segregated matchmaking warning message for low rep players.
    • Fixed issue that could display incorrect Rich Presence in local play.

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