These are the items from the Loot Chest ($100) PokerNight 2 (Have to buy the game and earn it) and Community Day. Note: You must ACTIVATE THESE IMMEDIATELY, if you save and quit with the items in your inventory, they will disappear. MAKE THE QUANTITY "9999" OR IT WILL NOT APPEAR IN GAME!!! These also must be entered in the: Raw tab --> Itemdata Lootchest Heads: Assassin: Type: GD_Assassin_Items_LootChest2.Assassin.Head_LootChest2 Balance: GD_Assassin_Items_LootChest2.BalanceDefs.Assassin_Head_LootChest2 Commando: Type: GD_Soldier_Items_LootChest2.Soldier.Head_LootChest2 Balance: GD_Soldier_Items_LootChest2.BalanceDefs.Soldier_Head_LootChest2 Gunzerker: Type: GD_Merc_Items_LootChest2.Merc.Head_LootChest2 Balance: GD_Merc_Items_LootChest2.BalanceDefs.Merc_Head_LootChest2 Mechromancer: Type: GD_Mechro_Items_LootChest2.Mechro.Head_LootChest2 Balance: GD_Mechro_Items_LootChest2.BalanceDefs.Mechro_Head_LootChest2 Psycho: Type: GD_Psycho_Items_LootChest2.Psycho.Head_LootChest2 Balance: GD_Psycho_Items_LootChest2.BalanceDefs.Psycho_Head_LootChest2 Siren: Type: GD_Siren_Items_LootChest2.Siren.Head_LootChest2 Balance: GD_Siren_Items_LootChest2.BalanceDefs.Siren_Head_LootChest2 Poker Night 2 Customizations: Assassin Head: Type: GD_Assassin_Items_PN2.Assassin.Head_ZeroPN2 Balance: GD_Assassin_Items_PN2.BalanceDefs.Assassin_Head_ZeroPN2 Assassin Skin: Type: GD_Assassin_Items_PN2.Assassin.Skin_PN2 Balance: GD_Assassin_Items_PN2.BalanceDefs.Assassin_Skin_PN2 Commando Head: Type: GD_Soldier_Items_PN2.Soldier.Head_PN2 Balance: GD_Soldier_Items_PN2.BalanceDefs.Soldier_Head_PN2 Gunzerker Head: Type: GD_Mercenary_Items_PN2.Mercenary.Head_PN2 Balance: GD_Mercenary_Items_PN2.BalanceDefs.Mercenary_Head_PN2 Mechromancer Head: Type: GD_Mechro_Items_PN2.Mechro.Head_PN2 Balance: GD_Mechro_Items_PN2.BalanceDefs.Mechro_Head_PN2 Siren Head: Type: GD_Siren_Items_PN2.Siren.Head_PN2 Balance: GD_Siren_Items_PN2.BalanceDefs.Siren_Head_PN2 Community Day Customizations: Siren Head: Balance: GD_Siren_Items_CommDay2013.BalanceDefs.Siren_Head_SirenCD Type: GD_Siren_Items_CommDay2013.Siren.Head_SirenCD Siren Skin: Balance: GD_Siren_Items_CommDay2013.BalanceDefs.Siren_Skin_SirenCD Type: GD_Siren_Items_CommDay2013.Siren.Skin_SirenCD Assassin Skin: Balance: GD_Assassin_Items_CommDay2013.BalanceDefs.Assassin_Skin_ZeroCD Type: GD_Assassin_Items_CommDay2013.Assassin.Skin_ZeroCD Assassin Head: Balance: GD_Assassin_Items_CommDay2013.BalanceDefs.Assassin_Head_ZeroCD Type: GD_Assassin_Items_CommDay2013.Assassin.Head_ZeroCD Mechromancer Skin: Balance: GD_Mechro_Items_CommDay2013.BalanceDefs.Mechro_Skin_MechroCD Type: GD_Mechro_Items_CommDay2013.Mechro.Skin_MechroCD Mechromancer Head: Balance: GD_Mechro_Items_CommDay2013.BalanceDefs.Mechro_Head_MechroCD Type: GD_Mechro_Items_CommDay2013.Mechro.Head_MechroCD Gunzerker Head: Balance: GD_Mercenary_Items_CommDay2013.BalanceDefs.Mercenary_Head_MercCD Type: GD_Mercenary_Items_CommDay2013.Mercenary.Head_MercCD Gunzerker Skin: Balance: GD_Mercenary_Items_CommDay2013.BalanceDefs.Mercenary_Skin_MercCD Type: GD_Mercenary_Items_CommDay2013.Mercenary.Skin_MercCD Psycho Skin: Balance: GD_Psycho_Items_CommDay2013.BalanceDefs.Psycho_Skin_PsychoCD Type: GD_Psycho_Items_CommDay2013.Psycho.Skin_PsychoCD Psycho Head: Balance: GD_Psycho_Items_CommDay2013.BalanceDefs.Psycho_Head_PsychoCD Type: GD_Psycho_Items_CommDay2013.Psycho.Head_PsychoCD Commando Head: Balance: GD_Soldier_Items_CommDay2013.BalanceDefs.Soldier_Head_SoldierCD Type: GD_Soldier_Items_CommDay2013.Soldier.Head_SoldierCD Commando Skin: Balance: GD_Soldier_Items_CommDay2013.BalanceDefs.Soldier_Skin_SoldierCD Type: GD_Soldier_Items_CommDay2013.Soldier.Skin_SoldierCD I hope this works for all of you! It has been tested and worked for me! GOOD LUCK AND HAPPY HUNTING, VAULT HUNTERS!!!