Beta Changes Detailed for Battlefield Hardline

Rocky Jul 3, 2014

  1. Ro

    Rocky Guest

    Visceral has outlined some of the improvements and fixes it's making to Battlefield Hardline, following the cops 'n robbers shooter’s recent beta.

    The changes are all based on fan feedback, encompassing improvements to a number of key areas. You can see them all below. The list represents “just a few things from the beta that we’ve learned and the changes we’ve already put into the game we play every day here,” says Visceral.

    “This dialogue doesn’t end with the beta,” says the developer. “We plan on continuing this from now until launch – and beyond. So come back to the site to check in and see the latest Community Most Wanted lists and to voice your opinion.”

    “We will be revealing a ton of new multiplayer details including new maps, new modes, gadgets and our single player campaign – we want to hear your feedback!”

    1. MOVEMENT:

    There was a lot of feedback about slow movement speed and feeling “sluggish”. We’ve increased player speed by 10%, and players will get a +10% bonus for running with your pistol out. It feels much faster now!

    2. SUPPRESSION:

    There were a lot of negative comments about the camera “bounce” when suppressed. We’ve changed the way suppression works – your aimpoint is no longer affected, but your situational awareness is.

    3. SURVIVALIST:

    We’ve heard both sides of the argument on the Survivalist gadget, it is pretty polarizing. Some of you hate it, some of you love it – either way, we agree it was overpowered. We’ve changed it to revive you at 1 health and auto-inject after 5 seconds.

    4. HIGH TENSION – CRANE CAMERA SHAKE:

    A number of people called out the camera shake from this event as being too over the top. We’re tuning this down.

    5. HIGH TENSION – STAIRS IN HIGH TENSION BUG:

    Stairs in High Tension should no longer pull players into the wall.

    6. ELEVATED OBJECTIVES:

    We’ve added some feedback to help you find the objective when it’s above or below you.

    7. SPECIAL VEHICLES:

    We’re working on adding more special drivable vehicles like the Fuel Truck into all maps. We’re also working on a handbrake for cars.

    8. STUCK VEHICLES:

    We’re working on the ability to “nudge” vehicles with a melee attack to help get them unstuck or to be able to move past them. No promises, but the early prototype looks promising!

    9. HEAVY VEHICLE DAMAGE:

    We’ve added “weak spots” in the rear of the heavily armored vehicles, making it much easier to bring them down!

    10. VEHICLE OCCUPANT LIST:

    We’re working on adding the Bag Carrier icon to the list of teammates inside your vehicle, so that you can tell when the bag carrier gets in your vehicle.

    Source - X360A
     

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