Battlefield 4: Major Update for PS4 - Changelog

Bullet Mar 4, 2014

  1. Bu

    Bullet Guest

    Battlefield 4 is getting a major update on the PS4 which has a whole load of bug fixes and weapon updates. Don't ask me what number update this is, there's been so many i have lost count!

    Here is the change log:
    • Several crash fixes and stability improvements
    • Various improvements for Spectator Mode
    • Tweaked timing for how long the killfeed stays on screen
    • Fixed an issue where the message “Joining Server” sometimes didn’t appear when the user tried to join the server
    • Added default player slots to server browser filters
    • Fix for an issue on Silk Road where players could deform the terrain to create a big, water-filled hole
    • Fix for a bug that occurred with the end-of-round camera if the player was in the bomber in China Rising
    • Fix for an issue on Rogue Transmission where it was impossible to capture a flag while riding the quad bike
    • Prevented players from interacting with an M-Com on Siege of Shanghai after it had been destroyed
    • Fixed an issue where audio for disarming M-Coms could get stuck in an infinite loop
    • Added minimap details for missing carriers in Rush on Paracel Storm and Hainan Resort
    • Fix for an exploit that would allow players to shoot two tank shells with not enough delay between shots
    • Removed a bug where squads would get split up when transitioning between Conquest and Air Superiority
    • Fixed an issue where Defuse could get stuck in an unplayable state between rounds
    • Removed a bug that would cause players to sometimes get stuck in the killcam after having been killed
    • Fixed an issue with revive icon not being greyed out in-game on map and minimap, when the player died after getting revived in Defuse
    • General improvements and bug fixes for the Battledash and Mission create screens
    • Fixed a bug where red laser dots would get stuck on textures
    • Zoom dispersion fix. When zooming in while firing the dispersion did not lower to the new max value
    • Fixed a bug where the enemy health always displayed as full in the kill-cam
    • Fixed an issue in Defuse so killed bomb carrier can’t plant a bomb in the next round without picking up a new bomb
    • The MAV has been updated to prevent players from exploiting it
    • Improved repair rates for vehicles with different base healths
    • Tweaked volume balance and other ambience parameters on the majority of base game and China Rising maps
    • Improved the track vehicles wheel friction so vehicles don’t get stuck at relatively minor hills
    • Fixed an issue with faulty zoom levels that occurred when using click to zoom in. While sprinting and zooming, will mess up the zoom levels, from hip to zoom.
    • Improved boat physics and handling, including implementation of a system that lets players push stuck boats back in the water
    Weapon tweaks
    • THe SRS bolt action time has been tweaked and the rate of fire has been lowered
    • The GOL bolt action time has been tweaked
    • The muzzle velocity for the MP7 has been reduced
    • The MTAR21 muzzle velocity has been reduced
    • Updated the handling of the 1x scopes for Type95B1, A91, SteyrAug, SAR21, QBZ951, FAMAS, UTAS, MTAR, L85A2, and F2000
    • Updated rate of fire for the RGP7 and NLAW
    Let us know if this actually fixes anything in the comments below .....

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