File Name: Mass effect 1 save editor File Submitter: XPGRinnegan File Submitted: 19 Jun 2013 File Category: Xbox360 Modding Tools Created By : Rinngan =========================================================================== The Save editor Can Mod Money EXP Levels Teams Full ressources The Tool Rehash & Resign ====================================== 1.extraxte Complete Save in 360 Revolutions 2.Open Full Save in Editor 3.Mode What you want 4.The Tool Rehash & Resign Credits For Feudalte for Packages.DLL Credits For PureIso&Jappy88 for Isolib.DLL Credits for Bullet Founder Xpgamesave :heyy: ok guys after a little research i make quick the save editor i think i have bug but it working let me see with your post thank you LINK REMOVED BECAUSE IT WAS R.E.4 editor
I tried downloading, but it seems to take me to this page Download (Mirrors) d8i.png http://img24.imageshack.us/img24/5651/d8i.png
Downloaded and noticed an error when modding omni gel. Mass Effect Save Editor (Unhandled exception has occurred in your application. If you click Continue, the application will ignore this error and attempt to continue. If you click Quit, the application will close immediately. Non-negative number required. Parameter name: value.)
This is what mine does when i try to complete the mod and it wont even let me mod paragon or renegade points
I tried to edit the talent points and this is what I got when I tried to save. See the end of this message for details on invoking just-in-time (JIT) debugging instead of this dialog box. ************** Exception Text ************** System.ArgumentOutOfRangeException: Non-negative number required. Parameter name: value at System.IO.FileStream.set_Position(Int64 value) at PackageIO.Writer.set_Position(Int64 value) at mass_effect_1.Form1.WriteFile(String F) at mass_effect_1.Form1.ToolStripButton2_Click(Object sender, EventArgs e) at System.Windows.Forms.ToolStripItem.RaiseEvent(Object key, EventArgs e) at System.Windows.Forms.ToolStripButton.OnClick(EventArgs e) at System.Windows.Forms.ToolStripItem.HandleClick(EventArgs e) at System.Windows.Forms.ToolStripItem.HandleMouseUp(MouseEventArgs e) at System.Windows.Forms.ToolStripItem.FireEventInteractive(EventArgs e, ToolStripItemEventType met) at System.Windows.Forms.ToolStripItem.FireEvent(EventArgs e, ToolStripItemEventType met) at System.Windows.Forms.ToolStrip.OnMouseUp(MouseEventArgs mea) at System.Windows.Forms.Control.WmMouseUp(Message& m, MouseButtons button, Int32 clicks) at System.Windows.Forms.Control.WndProc(Message& m) at System.Windows.Forms.ScrollableControl.WndProc(Message& m) at System.Windows.Forms.ToolStrip.WndProc(Message& m) at System.Windows.Forms.Control.ControlNativeWindow.OnMessage(Message& m) at System.Windows.Forms.Control.ControlNativeWindow.WndProc(Message& m) at System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam) ************** Loaded Assemblies ************** mscorlib Assembly Version: 4.0.0.0 Win32 Version: 4.0.30319.1008 (RTMGDR.030319-1000) CodeBase: file:///C:/Windows/Microsoft.NET/Framework/v4.0.30319/mscorlib.dll ---------------------------------------- mass effect 1 Assembly Version: 1.0.0.0 Win32 Version: 1.0.0.0 CodeBase: file:///C:/Users/Hikago/Desktop/xbox%20360/Editors/Singles/mass%20effect%201/mass%20effect%201.exe ---------------------------------------- Microsoft.VisualBasic Assembly Version: 10.0.0.0 Win32 Version: 10.0.30319.1 built by: RTMRel CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/Microsoft.VisualBasic/v4.0_10.0.0.0__b03f5f7f11d50a3a/Microsoft.VisualBasic.dll ---------------------------------------- System Assembly Version: 4.0.0.0 Win32 Version: 4.0.30319.1001 built by: RTMGDR CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System/v4.0_4.0.0.0__b77a5c561934e089/System.dll ---------------------------------------- System.Core Assembly Version: 4.0.0.0 Win32 Version: 4.0.30319.233 built by: RTMGDR CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Core/v4.0_4.0.0.0__b77a5c561934e089/System.Core.dll ---------------------------------------- System.Windows.Forms Assembly Version: 4.0.0.0 Win32 Version: 4.0.30319.1002 built by: RTMGDR CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Windows.Forms/v4.0_4.0.0.0__b77a5c561934e089/System.Windows.Forms.dll ---------------------------------------- System.Drawing Assembly Version: 4.0.0.0 Win32 Version: 4.0.30319.1001 built by: RTMGDR CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Drawing/v4.0_4.0.0.0__b03f5f7f11d50a3a/System.Drawing.dll ---------------------------------------- System.Runtime.Remoting Assembly Version: 4.0.0.0 Win32 Version: 4.0.30319.1 (RTMRel.030319-0100) CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Runtime.Remoting/v4.0_4.0.0.0__b77a5c561934e089/System.Runtime.Remoting.dll ---------------------------------------- ************** JIT Debugging ************** To enable just-in-time (JIT) debugging, the .config file for this application or computer (machine.config) must have the jitDebugging value set in the system.windows.forms section. The application must also be compiled with debugging enabled. For example: <configuration> <system.windows.forms jitDebugging="true" /> </configuration> When JIT debugging is enabled, any unhandled exception will be sent to the JIT debugger registered on the computer rather than be handled by this dialog box.
Got the same error message as the others, tried changing parameters manually to a lower number of resources but still won't mod. Would be good little tool if it worked.
i hope u get this one to work cause so far all u can really get are money and xp mod tools for this so good luck!
When I load my save into the editor it shows the exp and credits that are on the save but not the proper talents points which there are 9 it shows 0. It doesn't show the name or level of my character. It shows my squads lever along with proper nades, medigel, and omnigel aswell. I get this error when I try to save it after putting in the proper information. Spoiler See the end of this message for details on invoking just-in-time (JIT) debugging instead of this dialog box. ************** Exception Text ************** System.ArgumentOutOfRangeException: Non-negative number required. Parameter name: value at System.IO.FileStream.set_Position(Int64 value) at PackageIO.Writer.set_Position(Int64 value) at mass_effect_1.Form1.WriteFile(String F) at mass_effect_1.Form1.ToolStripButton2_Click(Object sender, EventArgs e) at System.Windows.Forms.ToolStripItem.RaiseEvent(Object key, EventArgs e) at System.Windows.Forms.ToolStripButton.OnClick(EventArgs e) at System.Windows.Forms.ToolStripItem.HandleClick(EventArgs e) at System.Windows.Forms.ToolStripItem.HandleMouseUp(MouseEventArgs e) at System.Windows.Forms.ToolStripItem.FireEventInteractive(EventArgs e, ToolStripItemEventType met) at System.Windows.Forms.ToolStripItem.FireEvent(EventArgs e, ToolStripItemEventType met) at System.Windows.Forms.ToolStrip.OnMouseUp(MouseEventArgs mea) at System.Windows.Forms.Control.WmMouseUp(Message& m, MouseButtons button, Int32 clicks) at System.Windows.Forms.Control.WndProc(Message& m) at System.Windows.Forms.ScrollableControl.WndProc(Message& m) at System.Windows.Forms.ToolStrip.WndProc(Message& m) at System.Windows.Forms.Control.ControlNativeWindow.OnMessage(Message& m) at System.Windows.Forms.Control.ControlNativeWindow.WndProc(Message& m) at System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam) ************** Loaded Assemblies ************** mscorlib Assembly Version: 4.0.0.0 Win32 Version: 4.0.30319.1008 (RTMGDR.030319-1000) ---------------------------------------- mass effect 1 Assembly Version: 1.0.0.0 Win32 Version: 1.0.0.0 ---------------------------------------- Microsoft.VisualBasic Assembly Version: 10.0.0.0 Win32 Version: 10.0.30319.1 built by: RTMRel ---------------------------------------- System Assembly Version: 4.0.0.0 Win32 Version: 4.0.30319.1001 built by: RTMGDR ---------------------------------------- System.Core Assembly Version: 4.0.0.0 Win32 Version: 4.0.30319.233 built by: RTMGDR ---------------------------------------- System.Windows.Forms Assembly Version: 4.0.0.0 Win32 Version: 4.0.30319.1002 built by: RTMGDR ---------------------------------------- System.Drawing Assembly Version: 4.0.0.0 Win32 Version: 4.0.30319.1001 built by: RTMGDR ---------------------------------------- System.Runtime.Remoting Assembly Version: 4.0.0.0 Win32 Version: 4.0.30319.1 (RTMRel.030319-0100) ---------------------------------------- ************** JIT Debugging ************** To enable just-in-time (JIT) debugging, the .config file for this application or computer (machine.config) must have the jitDebugging value set in the system.windows.forms section. The application must also be compiled with debugging enabled. For example: <configuration> <system.windows.forms jitDebugging="true" /> </configuration> When JIT debugging is enabled, any unhandled exception will be sent to the JIT debugger registered on the computer rather than be handled by this dialog box.
can someone help me hex edit my talent points in mass effect 1 ,im a level 50 soldier with no points left i know how to hex edit a little bit but im having problems with this particular part any help will be greatly appreciated
is practically impossible to edit talent points if you dont have at least a few without spending, I recommend that you start another game and after eden prime without spending any point you change your experience and points. in this case I could help you if you do not know how to edit the points or something.
Is this working for anyone? After opening my save file in the editor, even if I don't modify anything but just attempt to save the file, I get this error, https://www.imageshack.com/i/e9hizyj Help?