Thanks for the guide everyone. I used to mess around and make a few limited trainers on the old xbox but never understood code caves and hooks so I was very limited on what I could do. Espescially with dynamic addresses. I am familiar with quite a bit of the guide but this is a huge help and is very appreciated. I will be sure to use it as my new trainer goto manual. PS. If you think you might revise it at some point do you think you could add how to do unlocks? Such as unlock all weapons or items? I don't know where to begin with things like that. Thanks again! Great read.
I'll think about it. But at the moment, we're moving on to bigger things that will benefit the community.
Amazing guide here, very easy to follow with the correct steps an even images to help understated. Now i can make trainers... :sarcastic_hand: LOL Thanks for a great share man. this should get a lot more people into making trainers
I need a little help every time i click on build i get errors along the bottom. 1>------ Build started: Project: xpploadersample, Configuration: Debug Xbox 360 ------ 1> xpploadersample.cpp and it keeps going i get about 11 errors please help thanks. Got this sorted now
Nice work mike. Will be using this just recently got my internet back and will be starting on this soon, really wanna learn.
Thanks dude, appreciated. The goal wasn't to hold their hands through the whole process, nobody learns that way. But we explained it as n00b proof as we can for people to get involved. Thanks for the feedback Goldfish
now I know how to make trainers like you maybe some day i be is cool is you mate Thank for the tut Also very noob friendly nice work Ps like you much better in the color green then red lol
Everyone needs a hand once in a while, it's not anything to be ashamed of if you can't figure something out. But this PDF is made to introduce everyone to trainer making, and let them explore everything else. Thanks for the feedback Mr. Goldfinger
nope people need a hand i can agree with, but not trying or looking on their own is the issue, which is the most common problem these days. people expect it all on a plate!
I agree people need to explore on their own, if they don't they'll need a tutorial or help for everything.
hi great tut but i don't understand the part in the tut where you need to find a real breakpoint Basically i've found a ammo offset which is 0xB7C124E3 and the breakpoint is 82B73C44 B39E0002 sth r28,2(r30) when i nop it, it has no effect so with the sth r28,2(r30) how do i find the real breakpoint Thanks t3
Make sure the 0xB7C124E3 is actual ammo count an not just display amount. Actual ammo will have a immediate effect in the game when you poke it. Also full ammo and clip ammo are usually different. But once you fin the proper breakpoint a NOP should kill it. Also its best to look above your breakpoint for the add or subtract code EXAMPLE addi r11,r11,-1 which basically tells it to -1 from ammo/clip amount. Change that to addi r11,r11,0 and it will not subtract -1 or even try addi r11,r11, 1 and it will add +1 every time you shoot. NOP is not always a good way to make it work. Keep following the tut an there are other steps it gives you can take. Good luck and have fun
for those wanting to learn more about arm language more here is very good link. It show explanation of EVERYTHING with examples on most. Really good source that has helped me tremendously. If you want to get into ios modding this is a excellent source as well. http://www.scribd.com/doc/40069778/Arm7tdmi-Instruction-Set-Reference may help you understand what you are doing here with some modifications. Cheers