Credits to Hydris Automatic attach, and automatic setting of favorite options by favorites.txt. Automatically Skip Cutscenes. (Mission cutscenes, or the "Portal has appeared!" scene in Bloody Palace.) Disable Camera Events, like above such as "Portal has appeared!" scene, or "Red Wall has dispersed!" scenes, but unlike above there is no screen blink. This causes issues for certain cutscenes in Missions, but I think it's perfectly useable in Bloody Palace. "Keyboard Walk" - recommended to assign a hotkey to toggle it ON/OFF. Allow item buying at Power Up menu in Bloody Palace Start Mission (minor, but it's really a silly thing) Set Mission Reb Orb Collection to 100% - so every run you can only concern yourself with the combat and time, and not bother with bashing random chairs and props to get that score. LDK + DMD Difficulty - originally the game's LDK mode is based off of Son of Sparda, but now it's Dante Must Die. There is also a pointer for Game Mode under Mediator, so if you really want to play that kind of thing you can have LDK + DMD + Hell and Hell. Must Style Mode - you need to have an SSS rank in order to kill enemies. Area Jump - you can warp to levels based on level I.D's and Bloody Palace Stages. If unfamiliar, you can reference Infernal Work's Area Code List. Bloody Palace Stage Jump and Boss Rush - unlike above, this modifies the portal that spawns and relies on the level transition event (as opposed to firing it). Disable Bloody Palace Timer No One Dies - you can practice your combos on a makeshift training dummy since the developers didn't add a practice mode for SE. No One Takes Damage - for the similar effect to above, though here any sort of enemy decisions based off of health shouldn't take place. Enemy 1-Hit Kill "Berial Fire Lost" - extinguishes the fire boss and sets his stunned state until the script is disabled. Always Sprint Set In-Combat Sprint Threshholds to Out of Combat Threshhold - Nero's drop kick in-combat is more useable now. Infinite Sky Star (Dante) Infinite Air Hike (for characters with Air Hike) Infinite Wall Jump Infinite Trick Up (Vergil's) Allowing Vergil's DT Trick Actions without DT Binding Trick Up to Lock-On + Forward + Jump Nullifying DT Costs, and Activation Requirement (still needs to be above 0) Infinite Grenades (Lady) Costless Summoned Swords Automatically and Constantly Spawning Spiral Swords (Blue Tutu of Death - was a joke) Enemy Spawn Swapping - if Scarecrows are too boring, you can replace them with bosses or other enemies vice versa. Character Spawn - play as Dante in Nero's Mission, vice versa. Hidden Content: You must reply before you can see the hidden data contained here.