NEW Black Ops 2 Origins GUIDE {W.I.P}

XPG Darkside Aug 29, 2013

  1. XPG Darkside

    XPG Darkside Eating cake.... Gold Subscriber Lifetime Gold
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    Origins takes place in “a Dieselpunk-themed First World War” I-era Franceand stars the original Zombies heroes. The map starring the four original heroes from the very first Zombies map, Tank, Nikolai, Takeo, and Rictofen, as well as hordes of zombies that have overrun trenches and fields, as well as the ruins of a mysterious and ancient location. Players will have access to a Mark IV tanks, a new supernatural Wonder weapon as well as fighting giant mech while exploring the origins of the zombie "saga."

    Unleashed after the Germans unearthed the mysterious “Element 115,” this next chapter in the Zombies legacy will explore the saga’s origins as players reunite with an unlikely band of soldiers that come together to defeat the greatest evil the world has ever seen, using a period-specific arsenal that includes Wonder Weapons that harness supernatural powers, a diesel-drone and Mark IV tank, as well a new perk machine and power-ups – and that’s just the start. Players will need all the help they can get to succeed in defeating the undead, as well as evading an unprecedented 1,000-foot tall robot abomination.

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    GIANT ROBOT

    This robot can be seen walking around the entire map and is very dangerous. There are few rectangular area on the map marked as the robot's stepping path. Make sure you stay away when the robot is near, to avoid being stomped and killed, this will down you even if you have Jugger-Nog.

    In case you end up underneath the neath the robot's foot, before getting stomped, you will be able to shoot the middle of the sole to expose a teleporter. The teleporter is used to get inside the zombie. An audio log and staff piece for building Wind Staff can be found inside.

    NEW ENEMIES

    [​IMG]

    There are two new enemies found in Origins, one of them is as strong as a normal zombie. This enemy shows up when activating the generator and will try to take down the generators now and then.

    The other enemy is Panzer Soldat He is a zombie in a mechanical suit and uses a flamethrower and basic melee attacks at close range to cause damage. The enemy can grab you in you are not in a close range, shoot the glass cover its face, if he grabs you .Keep shooting at the head until it is destroyed.




    GENERATORS

    Instead of a Power Switches, there are total of six generator stations that are powered by Element 115. You will need to spend 200 Points to activate the generator. Once the generator is activated you will need to protect it from zombies for sometime. Make sure you stay by the generator to "capture" it and power it on.

    Once the generator is powered on, you will be able to use all Peak-A-Colas Machines near the station, Mystery Box in the area.

    Also you will find kind of Perk-A-Cola Device. This device gives you a random perk for 1500 Points if a Wunderfizz Orb is currently at the device. The available perk which you can get include:

    Double Tap II Root Beer
    PHD Flopper
    Electric Cherry
    Deadshot Daiquiri

    Note: Some Zombies will be able to take down these generators from time to time. The moment the start capturing the generator the generator number will appear on the screen. When it happened head to the generator location and take out the zombie and recapture the generator. make sure you kill the zombie otherwise they will go to another generator to take it down.

    NEW POWER UPS

    There are two new Power Up in Origins Zombie Map.

    Blood Money: Obtain a random amount of Points

    Zombie Blood: This powerup enables you to work among the zombies without being detected for 30 seconds, and gain a speed boost

    DIGGING

    There are few Shovels across map (All Shovel Locations Guide). Player can picked up the shovel and used to dig out things out of the pile of skulls sticking out. You can ge a random weapon, Perk-A-Cola, Power Up, several live grenades, a Staff Part, or a Zombie from these piles.

    If you let your teammate to grab the weapon after dug it up you will unlock not a Gold Digger Achievement/Trophy.

    CHESTS AND CHALLENGES

    There are number of chests located around the map.

    One of the chest can be found in the laboratory at the start of the game. There is a wooden board with four medals, behind a few of the chests.

    Then place your crosshairs over the medals to unveil the available challenges. You will get a same medal , will appear on the left side of the screen when completing a challenge.

    Go back to a chest with the medals behind it and cash in to receive a reward.

    Get 115 Normal Zombie Headshots
    Capture 6 Generators
    Spend 30000 Points
    Fill Four Chests

    Here are the rewards:

    Upgraded SCAR-H called the ARGARTHAN REAPER
    Max Ammo
    Double Tap II Root Beer
    Upgraded Melee, similar to Thunder Gun

    There are also four other chests located across the map but they dont have a medals behind them.

    STAFFS AND MUSIC

    The Elemental Staffs are new buildable wonder weapons that appear in Call Of Duty: Black Ops II Zombies map Origins. The Elemental Staffs unlocks the ancient powers and the staff buildable item much be wielded together from different parts hidden in the map. You will be awarded "Playing with Power" Achievement /trophy once you build all elemental staffs in one game.

    The Four Staffs

    There are four types of elemental Staff which you can build: The type of staff is determined by the parts and the big difference is in the crystal at the end of the staff:

    Staff of Fire -Yellow/Gold crystal
    Staff of Lightning -Purple crystal
    Staff of Ice - Blue crystal
    Staff of Wind- Purple crystal

    Black Ops 2 :Origins Zombie Walkthrough

    Welcome to Origins Zombie walkthrough. This will help you to find your way around the maps and places where you find, All Weapons, Perks, and the Pack-A-Punch Machine locations.

    To see which parts you have collected throughout the map you need to press BACK/SELECT. Both Zombie Shield and Maxis Drone can be built on any Workbench.
    Laboratory / Generator Station 1

    At the starting of the map, there is a Laboratory and first Generator. You will be able to buy M14 weapon from the wall for 500 points in the next room. Also there is a Shovel to the left of it, and on the other side sometime Mystery Box sometime spawn here and you can find a Peak-A-Cola Device. There is a first part -brain in a jar on the table for building a Maxis Drone.

    Head over to the next room where you will find a chest with four challenges. Go past the chest and walk down the hallway to find another shovel and a door that can be opened with 500 points.

    The first Generator is located near the Chest and you need to spend 200 points to activate it. if you chose to activate the generator make sure you take out and zombies coming from the portal while the generator is being capture. Once the generator is up and running you will be able to use Quick Revive for 500/1500, depending on the number of players .

    Ballista can be found on the wall over the other side of the room and costs 500 points. There is a door which cost 500 points one the right of the Ballista.

    There is two door now one next to the Ballista and the other one next to the Shovel. Both will lead out to “No Man's Land,” but they are different parts of the map
    No Man's Land from the door next to the Shovel

    There is a trench path outside the Laboratory and a small bunker on the right. To the left there is a tunnel labeled "Fire" to a sealed door. Also one of the Zombie Shield part can be spawn in this area sometime.

    Follow the trenches you will come across a B23R on a wall ahead and cost 750 points. Go past the sign points towards Generator 3 to the right. On the left there are Semtex Grenades cost 250 points on a dead end's wall. To open the Generator Station you will need to purchase three door with 750 points
    Generator Station 3

    The shover door of the Laboratory to No Man's Land and from the Workshop both reach the third Generator Station.

    There is AK74u cost 1200 on the trench wall near the middle of the area. Start up the generator and once is powered up you will have access to Mystery Box spawn and Peak-A-Cola device can be found near the generator.

    To the other side of the generator there is an open area, there is Speed Cola Machine. This area is also the location of the giant robot, so watch out.

    Proceed ahead to reach Workshop and you will need to spend 1000 Points to gain access.
    No Man's Land from Ballista

    From the Ballista part of the Laboratory go through the door to trenches and a small bunker. There is a Claymore inside the bunker wall and you can buy for 1000 points.

    There is a Remington 870 MCS wall on the left of the bunker and cost 750 points. The door to Generator Station two is on the right of this weapon and can be opened up with 750 points
    Generator Station 2 / Tank Station

    The second Generator Station is also known as the Tank Station, however Note that this is not where the tank is located. From the door next to the Ballista in the Laboratory to No Man's Land trenches then to the Generator Station. Also you can reach this area via the Workshop via Generator Station three.

    You will need to spend 200 points to start activating the generator. Once it is powered up you will be able to use Mystery Box sometime is spawn here, and the Perk-A-Cola Device (on the left of the Tank Station building's door).

    Inside the Tank Station is a Mystery Box spawn along with a MP40 on the back wallcosts 1300 points. Sometime you can find one of the Staff part inside the building. Watchout for the giant robot in this area.

    From the Station there is a door which can be purchased for 1000 points, this door will lead you to the workshop. In this path there is a dead end path where you can find the one of the parts for building a Zombie Shield. From the Workshop, you can purchase the door which lead you back to the Laboratory for 750 points.
    Workshop

    Both from Generator Station 2 and 3 you can reached the workshop. The doors cost 1000 Point each and there is Workbench on the ground floor.

    Head up the stairs to reach second floor. The second floor has a Five-seven wall buy for 1100 points. There's another door which cost 1250 points, lead the middle of No Man's Land.
    No Man's Land from Second Floor Workshop

    This are is in the middle of the map with ton of mud hence expect to be slow when walking onthe path, try to stay on the wooden planks if you want to speed up.

    Just ahead you will come across MP40 t on the wall, the weapon cost 1300 points.This is right in the middle, you have number of options direction from here.

    At the back end by the hill there is a path to Generator Station 6. The path cost 1250 points to open.
    The path up the hill will reach the Excavation Site and cost 2250 points to open
    There is a path on the left of the MP40 the path lead to Generator Station 4. You dont have to pay fr access. On the way to Generator Station 4 you will come across a Chest that can be filled.
    On the right of the MP40 t there is a path which leads to Generator Station 5. There is two entrance to the Generator Station 5 and can be purchase one entrance for 1000 points to open both. Watch out as both area the Giant Robot may appear.

    Generator Station 4

    This Generator Station can be accessed from Workshop as well as from No Man's Land by the Excavation Site. There is nothing to purchase in this area.

    When you power up the generator, you will be able to use Mystery Box spawn and Perk-A-Cola Device right next to it. In this area there is also a Jugger-Nog Machine for 2500 points.

    Another MP40 on the wall is located at the back of the generator and Jugger-Nog machine. In this area there is also another Chest that can be filled in the mud. Also the Tunnel marked "Wind" is in this area. The door to the tunnel is sealed.

    Generator Station 5

    This station can be accessed via either No man's Land by the Excavation Site and also via Workshop. The two entrances can be purchase for 1000 points. Note the Giant Robot also appears in this area. On the left entrance you can find another Chest that can be filled.

    Once you have power up the Generator you will be able to use Mystery Box Spawn and Perk-A-Cola Device as well as Stamin-Up Machine (cost 2000 points). There is another Claymore wall you can purchase for 1000 points.

    The ​tunnel marked "Lightning is found underneath the generator. There is a Remington 870 MCS on the wall inside the tunnel.

    Generator Station 6

    Behind the church once activated a part for the staff appears in the chest.

    How to Build Maxis Drone

    This is probably one of the first buildable you will complete on Origins. You need three parts to be able to build the Drone, where the first part can be found in the staring room. It is always in that location.
    All Part Locations

    Maxis Drone Part 1: Brain in a jar

    This part is located in the starting room on the bench, it looks like a cylinder with green liquid inside.

    Part 2 :

    The second part is located underneath the church building in the tunnel, could be on the floor or can be spawn in slightly different areas. The place where the Gramophone can be placed. The church is located at the back of the excavation site and the entrance is blocked (you need to buy the door). Also the tank will first appear in the church.

    [​IMG]

    Part 3

    The last part is located in the lower level (this is the level below where gramophone can be found) of excavation site. This part looks like a turbine/rotor blade.

    [​IMG]

    Finish building

    You need to find any workbenches across the map to be able to build the Maxis Drone. Once you complete building the Drone you will hear Maxis voice.

    How to Build a Zombie Shield

    Part 1

    Located near the second generator, up on the roof. This part can be spawn in a different area by the dead end of the second generator.

    [​IMG]
    Part 2

    Located near by the Juggernog. The part can be spawn somewhere between this area and excavation site.

    [​IMG]
    Part 3

    The last part is by the third generator.

    [​IMG]

    Once you have all the parts you can build the Zombie Shield in any table across the map

    How to build Elemental Staff Wonder Weapon

    The Elemental Staffs are new buildable wonder weapons that appear in Call Of Duty: Black Ops II Zombies map Origins. The Elemental Staffs unlocks the ancient powers and the staff buildable item much be wielded together from different parts hidden in the map. You will be awarded "Playing with Power" Achievement /trophy once you build all elemental staffs in one game.

    [​IMG]
    The Four Staffs

    There are four types of elemental Staff which you can build: The type of staff is determined by the parts and the big difference is in the crystal at the end of the staff:

    Staff of Fire -Yellow/Gold crystal
    Staff of Lightning -Purple crystal
    Staff of Ice - Blue crystal
    Staff of Wind- Purple crystal

    What do Staffs do?

    Each of the staff has its own power, for example the Fire Staff burn zombies while the Water Staff freezes them.

    Ice Staff :The water staff freezes zombies

    Lightning Staff : Decapitates Zombies, The lightning Staff cause instant death for Zombies by electrifying them sometime decapitating them also.

    Fire Staff :Burns Zombies - This staff produces a deadly flame thrower that burn its way through zombies.

    Wind Staff : Knocks Zombies Back -The air staff not only blow zombies away but also kill them in the process.
    How to build the Elemental Staffs?

    You will need 3 separate parts to be able to build these staffs. Once you have collected all the parts then the staff can be constructed using one of the special machines located in the excavation site.

    There is also one additional part required to build a staff, a music disc. You'll need the right colored disc for the staff you want to create.

    How to build Fire Staff

    Killing one Panzersoldat- The first part should be on the corpse of it.
    The second part is collected by shooting down one of the aircraft in the sky. You need to look for the plane that is glowing yellow and take a good shot.

    The part will fall if you managed to destroyed the plane, the part will fall to the ground and you'll need to pick it up
    The last part can be found by killing zombies close to one of the chests. When it's full you'll be rewarded with a new part.

    Musical Parts

    You will need a musical discs to be able to access the ancient burial area of the excavation site. You'll notice that the entrance to the tombs is blocked until you play the music discs.

    You'll need to find the Gramophone which is located below the Pack-a-Punch machine (at the base of the Excavation Site

    Once you have a Gramophone, go to the Fire tunnel, located near Generator Two, and the start room, place the Gramophone on the bench, and go through the portal that appears and you'll be taken to a burial ground with several coloured stones. Each colour corresponds to a particular staff e.g. yellow is the Wind staff. Pick up the crystal for the staff you want to build (and also have all the parts for).

    The player will be in a strange dimension, but as soon as they teleport in, run to a yellow/red glowing altar that has a stone floating inside it and retrieve it.
    Completing the Build

    The staffs are built in the lower level of the excavation site using the strange tombs. Accessing the lower level is possible by finding the black music disc and placing the Gramophone with the appropriate Disc on the table.

    Wait for a short period of time, wait for the bottom of the Tomb to open up, place the parts on the pedestal for the fire staff, build it, and collect the Staff of Fire

    How to build Lightning Staff

    The Lightning Staff is one of four buildable elemental staffs in the Apocalypse DLC map Origins. The Staff is built from five parts and all parts are collected by riding the tank and strategical jumping off into inaccessible areas such as tunnels behind excavation site etc.

    The music record, the three staff parts, pommel, head, and grip and then the element itself.

    The record spawn around the map, but can be found under the church (the tank may need to have moved to find it) Or in the warehouse on the second floor.
    The pommel head and grip need more work to find. To use the tank player has to jumo off onto the platforms by the road only reachable from the tank and grab the part, alternatively you could try and dig up the part,
    Shooting down a plane that is glowing the correct colour will also drop a part.

    Musical Parts

    You will need a musical discs to be able to access the ancient burial area of the excavation site. You'll notice that the entrance to the tombs is blocked until you play the music discs. You'll need to find the Gramophone which is located below the Pack-a-Punch machine (at the base of the Excavation Site)

    Once you have found a Gramophone/musical part, go to the lightning tunnel by generator Station 5, and place the Gramophone on the bench, and go through the portal that appears and you'll be taken to a burial ground with several coloured stones. Each colour corresponds to a particular staff e.g. yellow is the Wind staff. Pick up the crystal for the staff you want to build (and also have all the parts for).

    After this, using the gramophone you need to find the correct excavation in the map and place it next to the wall at the bottom labeled crazy. After 10 seconds a teleporter will open allowing access to a temple, and a stand directly in front with the element inside it. They must then return to the entry point by standing on the red circle clicking "activate" and then entering the teleporter again
    Completing the Build

    The staffs are built in the lower level of the excavation site using the strange tombs. Accessing the lower level is possible by finding the correct music disc and placing the Gramophone with the appropriate Disc on the table.

    Wait for a short period of time, wait for the bottom of the Tomb to open up, place the parts on the pedestal for the Lightning staff, build it, and collect the Staff of Lightning

    The Staff of Lightning can be spun and is a rapid fire weapon that shoots purple bursts of lightning. Note that it cannot be Pack a Punched. It is not a melee weapon and takes two gun slots. It starts out with 12 shots in the clip and 120 in reserve ammunition. You will not be able to trade out a staff for another gun and then re-pick up the staff.

    How to build Wind Staff

    For the parts for this staff you're going to need to get inside the Giant Robots. The 3 robots all have a set path where they walk round the map.

    Standing in the path of the giant robot, one of the feet will have a yellow glowing circle on the bottom, you must shoot it when it is about to step on them. You will find youreself inside the robot. Collect the yello part from the table and use teleporter to leave the robot again. Repeat these steps for the remaining two robots.

    The yellow disc required for the Wind staff is usually located in the Lightning tunnel (to the left of the table) or sometimes on the crates near Generator 5.

    Musical Parts

    You will need a musical discs to be able to access the ancient burial area of the excavation site. You'll notice that the entrance to the tombs is blocked until you play the music discs. You'll need to find the Gramophone which is located below the Pack-a-Punch machine (at the base of the Excavation Site )

    Once you have found a Gramophone/musical part, go to the correct tunnel (by Generator Station 4),and place the Gramophone on the bench, If you have the right music disc, the music will start playing and eventually open the portal.

    Step through the portal and you'll be taken to a burial ground with several coloured stones. Each colour corresponds to a particular staff, pick up the Purple crystal.
    Completing the Build

    The staffs are built in the lower level of the excavation site using the strange tombs. Accessing the lower level is possible by finding the correct music disc and placing the Gramophone with the appropriate Disc on the table.

    When you've reached the lower level, you'll see the brightly coloured tombs. Just walk up to a particular tomb (colour matching the type of staff you want to build) and hold X to craft as usual.

    How to build Ice Staff

    The Ice Staff is one of four buildable elemental staffs in the Apocalypse DLC map Origins. The Staff is built from different parts

    You will need to callect all blue staff parts along with music record to be able to build the Ice Staff.

    Parts for the ice staff must be dug up from the ground using the shovel. There are few dig sites around the map. You may find that it is easy to dig when it is snowing increased the chances of finding a new part rather than ammo or a new gun .

    Note, that you can only find 1 part per round and the part will spawn in different locations each time.

    The blue music disc is always located at Generator 2, inside the Tank room (but this is not where the tank is!). Check the shelves in this room and you should find the disc quite easily.

    Musical Parts

    You will need a musical discs to be able to access the ancient burial area of the excavation site. You'll notice that the entrance to the tombs is blocked until you play the music discs. You'll need to find the Gramophone which is located below the Pack-a-Punch machine (at the base of the Excavation Site )

    Once you have found a Gramophone/musical part, go to the Ice tunnel,and place the Gramophone on the bench, and go through the portal that appears and you'll be taken to a burial ground with several coloured stones. Each colour corresponds to a particular staff e.g. yellow is the Wind staff. Pick up the crystal for the staff you want to build (and also have all the parts for). Take the Snowflake Symbol from the Blue pillar near the center.

    Place the Gramophone on the table in the area under Pack-A-Punch, Head down the stairs to the blue staff holder and build the Ice Staff.
    Completing the Build

    The staffs are built in the lower level of the excavation site using the strange tombs. Accessing the lower level is possible by finding the correct music disc and placing the Gramophone with the appropriate Disc on the table.

    Wait for a short period of time, wait for the bottom of the Tomb to open up, place the parts on the pedestal for the Ice staff, build it, and collect you Ice Staff
     
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  2. mickdoc

    mickdoc Banned BANNED
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    very nice mate ;)
     
  3. D33J

    D33J The 1
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    Wow nice guide i will give this a go.
     
  4. omegaultimo2

    omegaultimo2 Lifetime Gold Lifetime Gold
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    You didnt add the building of staffs which is needed to save Samantha
    Got as far as building the advanced staffs but got stick on fire riddle.
     
  5. XPG Darkside

    XPG Darkside Eating cake.... Gold Subscriber Lifetime Gold
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    I have I was editing the guide.
     
  6. Internet

    Internet Gamer
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    Very nice thread,make sure you include the golden shovel and helmet.
     
  7. Sp

    Sp33dy89 Newbie
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    Just so you know, you can trade between the staves if there is one still available and you actually can trade them out for a different weapon then go pick a staff up whenever you wish.

    Sent from my XT890
     
  8. Coder123

    Coder123 Finnish Modder XPG Developer TeamXPG
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    Alot of information here, nice job :)
     
  9. Bu

    Bullet Guest

    Awesome guide DARKSIDE
     
  10. Insigma28

    Insigma28 Newbie
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    Awesome guide man, will be bookmarking this guide thank you mate.
     

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