GHOST TU8 XRPC tool HELP

nuggitboy Feb 7, 2014

  1. nu

    nuggitboy Newbie
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    hi all, im making a XRPC tool for cod ghost for TU8 and i have got this far and this is my 1st time ever making one, i want to make a client box so i can see people in my game and kick them and give them things like god mode and ufo ect, bu i have no idea where to really start


    using System;
    using System.Collections.Generic;
    using System.ComponentModel;
    using System.Data;
    using System.Drawing;
    using System.Linq;
    using System.Text;
    using System.Threading.Tasks;
    using System.Windows.Forms;
    using XRPCLib;
    using XDevkit;
    using XRPCPlusPlus;

    namespace orcl_ghost_tu_8
    {
    public partial class Form1 : DevComponents.DotNetBar.Metro.MetroForm
    {
    XRPC Jtag = new XRPC();
    uint GHOST = 0x824C2764;
    uint falldmg = 0x82222780 + 0x74;
    uint Boxes = 0x8225ED6C;
    uint SV_GameSendServerCommand = 0x824C2748;
    uint Laser = 0x82270DEB;
    public Form1()
    {
    InitializeComponent();
    }

    private void button1_Click(object sender, EventArgs e)
    {
    Jtag.Connect();
    if (Jtag.activeConnection)
    MessageBox.Show("Active Connection!");
    else
    MessageBox.Show("Failed To Connect");
    }

    private void Form1_Load(object sender, EventArgs e)
    {

    }

    private void button2_Click(object sender, EventArgs e)
    {
    Jtag.WriteFloat(0x820157B4, 999F);
    Jtag.SetMemory(0x822227F4, new byte [] { 0x48, 0x00 });
    }

    private void button4_Click(object sender, EventArgs e)
    {
    Jtag.SetMemory(0x82270DEB, new byte [] { 0x00 });
    }

    private void button3_Click(object sender, EventArgs e)
    {
    Jtag.SetMemory(0x82270DEB, new byte [] { 0x01 });
    }

    private void button5_Click(object sender, EventArgs e)
    {
    Jtag.SetMemory(0x82235244, new byte[] { 0x3b, 0x40, 0x00, 0x01 });
    }

    private void textBox2_TextChanged(object sender, EventArgs e)
    {

    }

    private void button6_Click(object sender, EventArgs e)
    {
    Jtag.SetMemory(0x82235244, new byte[] { 0x3b, 0x40, 0x00, 0x00 });
    }

    public static uint PlayerState(uint cli)
    {
    //this is our location of each player starting with 0 (host) + 0x3600 for each one after
    return (0x8328A880 + (cli * 0x3600));
    }

    public string GetGamertag(uint cli)
    { //variables
    uint num;
    string str;
    //array to collect gamertag data
    byte [] d = new byte[20];
    //get the 20 bytes of data at the client data location for conversion to string for our listbox
    Jtag.xbCon.DebugTarget.GetMemory(PlayerState(cli) + 0x2f1c, 20, d, out num);
    //convert GT bytes to a string
    str = ByteToString(d);
    //return string made above
    return str;
    }

    public string ByteToString(byte[] input)
    {
    //create a new instance of the encoding class used
    UTF8Encoding enc = new UTF8Encoding();
    //return the string we convert from bytes
    return enc.GetString(input);
    }

    private void textBox3_TextChanged(object sender, EventArgs e)
    {

    }

    private void button7_Click(object sender, EventArgs e)
    {
    Jtag.SetMemory(0x82257003, new byte [] { 0x01 });

    }

    private void button8_Click(object sender, EventArgs e)
    {
    Jtag.SetMemory(0x82257003, new byte [] { 0x00 });

    }

    private void textBox4_TextChanged(object sender, EventArgs e)
    {

    }

    private void button9_Click(object sender, EventArgs e)
    {
    Jtag.SetMemory(0x8225ED6C, new byte [] { 0x01 });
    }

    private void button10_Click(object sender, EventArgs e)
    {
    Jtag.SetMemory(0x8225ED6C, new byte [] { 0x00 });
    }

    private void button12_Click(object sender, EventArgs e)
    {

    }
    }
    }










    for the client box something like this http://gyazo.com/f94ad41d1ef11b99fb7b29dd3c2e39b6
     
  2. KillerVidz

    KillerVidz Rocky BANNED
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