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Forza 5 Anti-Aliasing Still An Issue Unless Developing At 4k, Says Turn 10

Bullet Jun 29, 2013

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    Turn 10 say Forza 5 a more polished production than Forza 4 and according to Turn 10′s Dan Greenawalt, Forza will look awesome on your big screen TVs, but don’t expect anti-aliasing issues to be non-existent unless you are running 4K.

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    Speaking with VG247′s Sam Clay at E3, Greenawalt said while some things have changed technically between the two iterations of the racer, some players may still experience a bit of an issue with anti-aliasing – but mainly when it comes to things such as louvers. And there’s a reason why this happens, according to Greenawalt.
    “Yes, it’s changed with Foza 5 but the biggest [cause] is the cars, especially the ones with louvers on the back,” he said. “When you have a really bright sky it’s going to create a high contrast which makes lines look jagged. So, what we had with Froza 4, was a game that was running at 720p and now with Forza 5 we have 1080p and 60fps and there’s a lot of post processing going on as well.
    “So, is that going to solve the jaggy line issue entirely? I think it will still be there in the louvers because it would look that way even with a digital camera. While we’ve taken big leaps and bounds with tech, the idea of completely eliminating the jagged lines technically, it would require a 4K resolution or something like that.”

    Forza 5 is an Xbox One launch title expected in November.






    http://youtu.be/weqZ4UtBhF0

    Source: VG24/7
     

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