^your save worked great except for the voxophones, didn't work for me, and I'm not sure ewhat the second save is
nvm I looked into it and found that in addition to the ones you said you also need to get one while you're ziplining up comstock's ship, there's a door to lockpick on the floor where there's an objective to clear the main deck or something like that, the first floor which you sky-line to