Question about trainers..

Discussion in 'Jtag & RGH Modding' started by nikeymikey, Apr 1, 2013.

  1. ni

    nikeymikey Member
    25/47

    I know trainers write themselves into memory somewhere and that it is recommended that you reboot your xbox before loading another trainer,
    My question is could a small/simple little program be made that clears the trainer from memory.

    so basically the steps would be load trainer, play game, back out to fsd, run trainer cleaner program, load 2nd trainer, play game, etc....

    I dont know if its even possible, its just an idea that came to me just now. I deffo woldnt be able to write it myself either lol
     
  2. xpghax

    xpghax Gold Section Mod/Uploader
    205/282

    would be handy to have,not sure if its possible though :|
     
  3. ni

    nikeymikey Member
    25/47

    We need some one who knows more about how trainers work, do they all use the same memory area? or do they all vary slightly?

    If they all use the same area then surely it shouldt be that hard for the skilled devs we have around here somewhere ;)
     
  4. f1l3gr3n

    f1l3gr3n TeamXPG Sr Gold Subscriber XPG Developer TeamXPG
    0/47

    It's possible. I'll look into it.

    I'm actually thinking of adding an option to my forthcoming trainers where you can select to unload the trainer.
     
  5. andrewrich

    andrewrich Banned BANNED
    0/47

    just use xyztrainer no need to reboot console as it allows switching of games and all trainers are there built in! :boobs:
     
  6. CRACKbomber

    CRACKbomber Resident Xbox Guru XPG Developer
    25/47

    Just get the trainer's dll handle and do FreeLibraryAndExitThread
     
  7. darkhiyoo

    darkhiyoo Developer XPG Developer
    25/47

    Hi . how are u. would u help explain this one ? wish to try it out. Thx
     

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