I know trainers write themselves into memory somewhere and that it is recommended that you reboot your xbox before loading another trainer, My question is could a small/simple little program be made that clears the trainer from memory. so basically the steps would be load trainer, play game, back out to fsd, run trainer cleaner program, load 2nd trainer, play game, etc.... I dont know if its even possible, its just an idea that came to me just now. I deffo woldnt be able to write it myself either lol
We need some one who knows more about how trainers work, do they all use the same memory area? or do they all vary slightly? If they all use the same area then surely it shouldt be that hard for the skilled devs we have around here somewhere
It's possible. I'll look into it. I'm actually thinking of adding an option to my forthcoming trainers where you can select to unload the trainer.
just use xyztrainer no need to reboot console as it allows switching of games and all trainers are there built in! :boobs: