[NEW]UPDATED: ViperX420's RoS Tutorials and CKY DIIIRoS Editor News

Discussion in 'Diablo III' started by CKY, Jan 28, 2015.

Thread Status:
Not open for further replies.
  1. Ha

    HadesOo Newbie
    25/47

    So I need to be premium to see tooltips? If not, where is it located? Fiending to make those legendary affix rings :dribble:
     
  2. CKY

    CKY DIIIEdit Lead Dev XPG Developer
    35/47

    yes you need premium to get the tooltip info. then just hover the gbid name and it will just display it..
     
  3. Ha

    HadesOo Newbie
    0/47

    So I figured it out. However, now whenever I go to back to the editor it is showing me a bunch of numbers over every item, do you know why that is?

    I had this issue before, and I believe all I did was re download to fix it. But is there another way to fix it, or any idea why this is happening?


    Edit:

    So it appears I had a duplicate running in the background in the windows task manager. Which is what was causing it to give me that error. I closed the D3 editors in the task manager and re-opened the application and it works fine.
     
  4. Ha

    HadesOo Newbie
    0/47

    End up compiling the list?

    I have one, but it's not exactly in the correct order. The first few rings are but then it seems like it's off by like 1-10 numbers.

    The list might be ps4, and I am on the ps3. So maybe some of the affixes are strictly for ps4.

    Also what does NYI mean? I see that on some rings.

    For example

    Ring 512
    Enable all runes for a specific skill. <NYI>

    Ring 524 <-- put this on and it didn't work
    You turn into a treasure goblin or pony. <NYI>
     
  5. CKY

    CKY DIIIEdit Lead Dev XPG Developer
    35/47

    The compleet list is in the paid version of the editor when you hover over any item there is a tooltip with all hard coded and set item affexis these affexs cant be moved...
     
  6. Ha

    HadesOo Newbie
    0/47

    What does <NYI> mean? and does the affix work on the character if it says that.
     
  7. CKY

    CKY DIIIEdit Lead Dev XPG Developer
    35/47

    NOT YET IMPLIMENTED..
     
  8. ed

    ediand1 Newbie
    0/47

    goood d3
     
  9. CKY

    CKY DIIIEdit Lead Dev XPG Developer
    35/47

    and 2 weeks later I think its close to being exact.. The new database is up.. Some feedback on it would be nice but yeah I don't see that happening..
     
  10. da

    daffydude Newbie
    0/47

    does only the premium work with the new patch or am I just ate up, It keeps telling me my file is corrupted
     
  11. CKY

    CKY DIIIEdit Lead Dev XPG Developer
    35/47

    corrupt files happen because you missed a step.. you either encrypted and then saved again or didn't encrypt at all.. The file came from your console so it should go back to your console you also should check all heroes and see if any are corrupt on the console..
     
  12. ae

    aegorex Newbie
    0/47

    Looks good for what I see so far.

    Some issues I've ran into several times. I will try this new version but here goes

    Ros attack speed was reduced to 5-7%, these rolls are possible on gloves, some bracers, amulet, some belts, rings possible more but any case. When I select this affix when I change to ps4 the game will show the affix value at 4-5%. While this doesn't happen every time it does happen about 50%.

    2nd issue again tied to attack speed, When I create weapons say a sword, by default that rolls with 1.4 attack speed. If i choose the affix of 5-7% in editor that attack speed isn't recognized. As example normal sword 1.4 attack speed with a 7% attack speed it should now reflect 1.5 attacks a second but even those it's showing 7% the game won't recognize it and still displays 1.4 attacks a second. Again this happens about 50% of the time.
     
  13. CKY

    CKY DIIIEdit Lead Dev XPG Developer
    35/47

    Not much can be done about that aside from removing the attack speed affixes all together but there viable... You have to remember the editor only works on what the save file can and can't do. The game is different... What the game will allow and what the save file will allow are totally different.. The attack speed nurff was done by blizzard... and a good majority of the community asked that I nurff the attack speed, gems and stats how ever I did not.. If I had nurffed what the people wanted we would be having a totally different conversation..
     
  14. ae

    aegorex Newbie
    0/47

    Gotcha, I made some goodies last night witching hour belt the attack speed show up correctly. And made bunch of weapons and all came through correctly. Like i said it work just not every time. I have tried some different things. When making armor use the first affix of 5-7%. When making weapons use the 2nd affix. Also when I first bring in a character I have better success first time bringing them in adventure mode. Sometimes I'm lazy and just hit continue and that seems to cause some of the issues. Will try more testing to narrow it down.

    The changes do look quite nice and really enjoying everything is in the data base. Out of curiousity is there any items missing from the data base compared to live 2.3 pc/console? Noticed there is even 2.4 weapons and armor in it. Pretty cool, at minimum for the transmongs
     
  15. CKY

    CKY DIIIEdit Lead Dev XPG Developer
    35/47

    the database is complete..
     
  16. CKY

    CKY DIIIEdit Lead Dev XPG Developer
    35/47

    November Only:

    NO SHAVE NOVEMBER we will be shaving 10% off the price.
    November 1st there will be open database day, to showcase what comes in the database. The extended functions will not work but you will be able to see all the new data for 24 hours.
     
  17. CKY

    CKY DIIIEdit Lead Dev XPG Developer
    35/47

    I hope everyone enjoyed the open database..
     
  18. Mairhouse

    Mairhouse Member
    25/47

    Open database was a good idea. I hope people took advantage.
     
  19. CKY

    CKY DIIIEdit Lead Dev XPG Developer
    35/47

    So do I..
     
  20. Ha

    HadesOo Newbie
    0/47

    Curious how people add dmg to gems?

    I have an armor, which has gems in it and adds 5k dmg. When I removed the gems from the armor to see how they were edited, they became normal again. Stil rare with a random name, but the 5k dmg was gone and no longer added it when I resocketed it to the item.
     
Thread Status:
Not open for further replies.

Share This Page