Appears to be the next update of the game shooting Battlefield: Hardline will achieve a balance between the weapons contained in the game, figuring out where the process of multi-play designer in the game (Tadeusz Sasser) the team will strengthen damage of injury shot weapon K10, and will reduce the damage of injury with a weapon PTR to create a kind of balance in the game between Weapons as is also the case between my weapon HCAR and HK51 with my weapon SCAR-H and SA-58. The weapon Magnum discerning FMG-9 and M / 45 Vsicom development to strengthen the power of damage per bullet team, has also been raising the minimum damage that could be caused by the gun in the game to 25 percent in all cases, the weapon AKM will reduce the minimum damage to the injury done to 24. As we can see this update Sechts creating a balance between the weapons and will reveal more details in the coming days, a reminder that the game is available on the modern personal computer and generation devices.