Halo 5 Guardians Multiplayer Beta Updates: Changes that 343 Industries Plans to Integrate in Upcomin

Nasyr Feb 11, 2015

  1. Nasyr

    Nasyr The Nice One Lifetime Gold XPG Retired Staff
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    Currently a work in progress, 343 Industries recently shared through their official site an impressive statistics of the Halo 5: Guardians Multiplayer Beta. Included also in their update are the changes to which the studio wanted to see when the full-game version arrives.​
    As revealed by the site, the three-week run of the beta saw 20 million matches from over 1 million players. The test game also recorded more than 180 million Spartan deaths. The stats went on to indicate that Halo gamers' weapon of choice is the sniper rifle which brought in a more than 6 million kills. These are just some of the few data posted on the site.​
    Drawing information from what the numbers show as well as the feedbacks being given on Halo Community Feedback Program, 343 Industries were able to develop "an extensive list of improvements" that they want to see in the game.​
    Spartan Abilities
    Increase base speed (faster base movement)
    Increase strafe acceleration (faster, more responsive strafing)
    Reduce top sprint speed (narrow the delta between base movement and sprint)
    Modify Ground Pound controls to prevent conflicts with crouch jumping
    General tuning and bug fixes for all Spartan Abilities (Thrusters, Clamber, Ground Pound, etc.)

    Weapons
    Sniper Rifle: Improve scope experience to making it less "clunky" and faster to scope
    DMR: Adjust position of the scope to improve visibility
    Bring back the SPNKr Rocket Launcher as a legendary version of the weapon
    Reduce bonuses for automatic weapons in Smart-Link and with headshots
    Remove grenade detonation in mid-air base don weapon fire
    Ability to turn on/off vibration feedback for weapons
    General tuning and bug fixing for all weapons

    Competitive Skill Rating
    Improved skill detection during placement phase
    Improved skill matching
    Improved team balancing
    Prevent skill boosting
    General bug fixing and tuning

    Matchmaking
    Much faster matches
    Better skill matching
    Better feedback to player in the lobby and matchmaking experiences
    Allow players to set desired data center for matchmaking (may impact matchmaking speed and skill balance)

    Improved party vs. party matchmaking
    Hide CSR ranks until in match to de-incentivize quitting
    Punish quitters with CSR penalties and matchmaking bans
    Executive producer Josh Holmes meanwhile wrote that there are still more additional improvements and bug fixes that are being tracked by the Halo team.
    "Everything from weapon placements on maps, to lighting improvements, to rule tweaks in game modes and modifications to the motion tracker to encourage more movement at higher levels of play," the executive producer revealed.​
    As already reported, Halo 5: Guardians is scheduled to be released "in fall of 2015."​

    Source: ChristianP
     

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