Dying Light's big new expansion needs smarter zombies

ADDZ Oct 18, 2015

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    Dying Light's big new expansion needs smarter zombies

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    When it's not busy putting drunken trolls in their place, Polish developer Techland is hard at work tweaking the new expansion for its sandbox zombie paradise, Dying Light. The Following, due for release early next year, will add vehicles to the undead mix - but how do you maintain tension when you're hurtling around an open-world at high speed? In the latest issue of Official Xbox Magazine, lead designer Maciej Binkowski explains it's all about making those decomposing antagonists even smarter.

    "We adapt all the AI, giving enemies new behaviours to keep pace with you – you’re not only running, but you’re driving," says Binkowski. "The basic approach is that if you keep moving you’re relatively safe, but the moment you stop you’ll find yourself surrounded. We’ve adapted all the enemy types so they can approach you in this new way – they know about your better mobility so they’re going to push you in a different direction."

    Dying Light's own day/night cycle carved it into to very different experiences, so will that same mechanic still play a role now you're behind the wheel? "Yeah, the day and night keeps running. if you get caught at night in the middle of a cornfield with no place to hide that’s going to be really tough for you," adds Binkowski. "You need to keep a car nearby, and you can customise the car with special UV lights on it, so you’re able to turn it into a mobile safe zone. at least as long as you have fuel to keep it running..."

    Source: gamesradar
     
  2. FatPat666

    FatPat666 ѪĴůğğäĽŏҲҲƉƴĻȺNѪ Lifetime Gold XPG Retired Staff
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    I hope this next expansion adds alot of re-playability. Because once your done with the story it got boring quickly.
     

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