Destiny update brings weapon balance changes

ADDZ Oct 14, 2014

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    ADDZ Guest

    Destiny update brings weapon balance changes

    Also fixes issues with the Templar encounter in the Vault of Glass


    Bungie has released a new Destiny update altering weapon balance and introducing fixes to issues with the game's first six-player raid, Vault of Glass.

    The studio says it's still working on a bigger update which will address under-performing Exotics and overall class balance.

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    Destiny hotfix (1.0.2.2)

    General

    Fixed a bug where the Valkyrie-O5X Ship was the same as the Aurora Lance
    Classes

    Titan
    Unbreakable: Fixed an issue with the perk granting more agility than intended
    Warlock
    Brimstone: Perk can now activate if player is airborne
    Weapons

    General
    Fixed some issues related to quick weapon swapping
    Auto Rifles
    Base Damage decreased by 2%
    Reduced Precision Damage multiplier from 1.50 -> 1.25 (head shot bonus)
    Stability decreased by 4% - 17% (driven by stat value)
    Hand Cannons
    In-air accuracy now increased
    Scout Rifles
    Base damage increased by 6%
    Damage vs. Combatants increased by 6% - 25% (based on tier)
    Improved target acquisition, plus additional recoil tuning.
    Shotguns
    Decreased base damage at maximum range (falloff) by 20%
    Shot Package Perk now has a slightly wider cone of fire
    The Rangefinder and Shot Package perks are now mutually exclusive
    Exotic Weapons
    Vex Mythoclast
    Base Damage decreased by 34%
    Increased Precision Damage multiplier from 1.25 -> 1.50 (headshot bonus)
    Pocket Infinity
    Enhanced Battery Perk has now been replaced with the Speed Reload Perk
    Perks

    Metal Detector: Fixed a bug that prevents this perk from actually providing additional ammo
    Lightweight: Fixed a bug that allowed additional agility to apply even when a weapon was stowed
    Activities

    Strikes
    Engram rewards from strikes now appear in the post-game Activity Summary
    Raid - Vault of Glass
    Templar Encounter
    Kill volume added to sniper platforms to prevent players from sitting on top of them
    Relic is now removed and respawned if the holder leaves the playable area
    Destinations

    The Fallen have also retreated from their hold over the Rocket Yard to discuss a new takeover plan
     

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