im going to be removing the level 70 and will update that in about 30mins also your inventory is 1005. forgot to add that as for the dev menu, no. only place i can see anything that involves developer stuff is in the .scr files, which wont stick no matter what :/ it is there though, just not positive how to make it stick
So you changed the debugconfdefault.scr to debugconf.scr and nothing changed. ? You have put it wrong change DebugConf to debugconf.scr
well no, reason im saying the .scr files wont stick is because ive tried inventory and chaging price of an item, and how many there is like ammo) and it didnt stick the debugplayerprogress.scr stuck, and ive only fiddled with the debugconf.def and debugconfdefault.scr Here's what is in the debugconfdefault.scr and this is what is in the defaultconf.def if you have any suggestions or want to try and edit some of this then please be my guest. ill go ahead and test it. i just dont know much of what to do with this
You also need to rename the debugconf.def to DebugConf.def as it says !include("DebugConf.def") ,try changing both of these and try it
if its just a () leave it if its got (i) you can add , it will tell you in the debugconf.def notepad. I hope we can get the developer menu working , i dont have the game yet but have modded all the ones before it . Nail'd was the hardest to unlock.
looking at all the developer menu files it should work by just changing the too names as dead island 1 was modded.
you can only add stuff on a j-tag , this is my old dead island file (iso) !include("DebugConf.def") // implemented: Cheats() UseDeveloperKeys() NoLogos() LoadCheatMenuParamsOnLevelStart() // deprecated: SaveGame("none") SetLogLevel(15) //CallCheatActionOnLevelStart(0) //ConsoleCommand("NewAI.ShowElementBoxes(1") //ConsoleCommand("NewAI.fDamageThreshold 123123") //ConsoleCommand("NewAI.SetFlag(6") //ConsoleCommand("NewAI.Freeze(") // AutoStart("ACT1A") // AutoStart("ParkingLot") // AutoStart("TestMapChallenge") // AutoStart("TestMapAI") // AutoStart("TestMapBibbit") // AutoStart("TestMapQuests") // AutoStart("TestMapStreet4") // AutoStart("TestMapTomek") // AutoStart("TestMapTrees")