In that case, why don't you stop expecting to be spoonfed instead of complaining, learn how to research yourself, learn how to program yourself and then finally make one yourself. Don't Bash other people's hard work when you are clearly incapable of making your own.
I didn't know editors/programs could be referred to an overindulgence to discourage independent thoughts which this is not the case. However I do apologize to the developer (XPGOByto) for the choice of words used out of frustration with the editor. It was not fair to him and for that I sincerely apologize for that comment and give respect where it is due for his hard work.You on the other hand "Renegade" don't know me, which is clear that you do not know what I am capable of, Anyway you seem like you are more than capable with your trainer skills of maybe helping the developer come up with a solution to fixing the issue. Instead of finding time to puerilely handpick comments that you can find to bash on.
My apologies to you XPGOByto for that harsh comment, It was very unfair to criticize the amount of hard work you put in for gamers to enjoy their game in a fun unrestricted way. Thanks in advance for what you can further do with this project.
You're right, I don't know you. But most of the time someone comes out with a comment like that, it sets off a signal that they are incapable of doing so themselves. I was not purely handpicking comments to bash, if I see something I don't agree on. I will say what I have to say. OBYTO is also a friend of mine, therefore I don't appreciate people saying his work sucks. I apologize for getting to you in that sense. Also, it's not just Trainers skills that are bound to me as I have done many things. Perhaps I CAN indeed give him a hand, as I know the issue already (It's the way the DMA works in the save, it's very unique that even pointers within the save are difficult to narrow out) I have no doubts that OBYTO will fix it. He's very talented.
Friends stand up for friends and I respect that my man. I too am also outspoken and say what I have to say, But as I said earlier I meant no harm with the aforementioned comment towards OBYTO's project. I understand that the Mass Effect game itself makes making a stable editor that much more complicated because the in-game values constantly change as I have tried as well. However OBYTO has done the hard part in creating a complete all-in-one editor which can't be found anywhere and is steps closer to finishing it. It seems he has friends to help him get it done which is great. His work ethic speaks loud. Again no harm no foul and apology accepted Renegade.
it is hard to edit talent points if you only have 3, normaly i edit my games when they get 10 or more