[Updapted ~ Team XPG ~]Metal gear solid rising +4 By DJ Weed [New RTM]

Discussion in 'Real Time Editors [ RTE ]' started by gold972, Nov 2, 2012.

  1. KingHarlem

    KingHarlem Rookie
    0/47

    thx so much DJ
     
  2. fripouillemiracle

    fripouillemiracle Newbie
    0/47

  3. stlmike

    stlmike Banned BANNED
    0/47

    You guys do know this is for Demo?
     
  4. VonStarkeGSD

    VonStarkeGSD Barking Mad Gold Subscriber
    0/47

    Is there another one in the pipeworks ?
     
  5. romanzad

    romanzad Newbie
    0/47

    any news on a trainer mate?
     
  6. XPGCaboose

    XPGCaboose XPG Lifer TeamXPG
    155/188

    nice job DJ. will have to give this a shot on the game now.
     
  7. HOKKUSPOKKUS

    HOKKUSPOKKUS XPG
    105/188

    Thanks you very much
     
  8. pa

    padelig Newbie
    0/47

    yeah think its just for the demo, tried it with the full version 4b4e080a and nothing happens
     
  9. NaCLy AF

    NaCLy AF Lifetime Gold Lifetime Gold
    235/282

    This was released months ago .. Clearly was for the demo


    Sent from my iPhone 5 using Tapatalk 2
     
  10. cacashi

    cacashi Newbie
    0/47

    Thank you
     
  11. gold972

    gold972 团队XPG影响 Effect XPG Developer TeamXPG
    205/282

    updapted ;)
     
  12. Ci

    Cinderkin Newbie
    0/47

    OH SNAPS!!! UPDATED! Thanks!
     
  13. gold972

    gold972 团队XPG影响 Effect XPG Developer TeamXPG
    205/282

    no prob my friend ;)
     
  14. ahmedali85

    ahmedali85 Newbie
    0/47

    this is really a noobish question but i really want to know how do i use this trainer i mean do i mod my save game that i know or do i use this trainer in game???
     
  15. tulling1337

    tulling1337 Newbie
    0/47

    I always get this: See the end of this message for details on invoking
    just-in-time (JIT) debugging instead of this dialog box.

    ************** Exception Text **************
    System.NotImplementedException: The method or operation is not implemented.
    at Metal_Gear_Solid_Rising.Form1.SetLogText(String p)
    at Metal_Gear_Solid_Rising.Form1.Form1_Load(Object sender, EventArgs e)
    at System.Windows.Forms.Form.OnLoad(EventArgs e)
    at DevComponents.DotNetBar.Office2007RibbonForm.OnLoad(EventArgs e)
    at System.Windows.Forms.Form.OnCreateControl()
    at System.Windows.Forms.Control.CreateControl(Boolean fIgnoreVisible)
    at System.Windows.Forms.Control.CreateControl()
    at System.Windows.Forms.Control.WmShowWindow(Message& m)
    at System.Windows.Forms.Control.WndProc(Message& m)
    at System.Windows.Forms.ScrollableControl.WndProc(Message& m)
    at System.Windows.Forms.Form.WmShowWindow(Message& m)
    at System.Windows.Forms.Form.WndProc(Message& m)
    at DevComponents.DotNetBar.Office2007RibbonForm.WndProc(Message& m)
    at System.Windows.Forms.Control.ControlNativeWindow.OnMessage(Message& m)
    at System.Windows.Forms.Control.ControlNativeWindow.WndProc(Message& m)
    at System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam)


    ************** Loaded Assemblies **************
    mscorlib
    Assembly Version: 4.0.0.0
    Win32 Version: 4.0.30319.296 (RTMGDR.030319-2900)
    CodeBase: file:///C:/Windows/Microsoft.NET/Framework/v4.0.30319/mscorlib.dll
    ----------------------------------------
    Metal Gear Solid Rising
    Assembly Version: 1.0.0.0
    Win32 Version: 1.0.0.0
    CodeBase: file:///C:/Users/L33T/Desktop/MSG/Metal%20Gear%20Solid%20Rising.exe
    ----------------------------------------
    System.Windows.Forms
    Assembly Version: 4.0.0.0
    Win32 Version: 4.0.30319.1002 built by: RTMGDR
    CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Windows.Forms/v4.0_4.0.0.0__b77a5c561934e089/System.Windows.Forms.dll
    ----------------------------------------
    System.Drawing
    Assembly Version: 4.0.0.0
    Win32 Version: 4.0.30319.1001 built by: RTMGDR
    CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Drawing/v4.0_4.0.0.0__b03f5f7f11d50a3a/System.Drawing.dll
    ----------------------------------------
    System
    Assembly Version: 4.0.0.0
    Win32 Version: 4.0.30319.1001 built by: RTMGDR
    CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System/v4.0_4.0.0.0__b77a5c561934e089/System.dll
    ----------------------------------------
    DevComponents.DotNetBar2
    Assembly Version: 9.0.0.0
    Win32 Version: 9.0.0.0
    CodeBase: file:///C:/Users/L33T/Desktop/MSG/DevComponents.DotNetBar2.DLL
    ----------------------------------------
    Accessibility
    Assembly Version: 4.0.0.0
    Win32 Version: 4.0.30319.1 built by: RTMRel
    CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/Accessibility/v4.0_4.0.0.0__b03f5f7f11d50a3a/Accessibility.dll
    ----------------------------------------
    System.Xml
    Assembly Version: 4.0.0.0
    Win32 Version: 4.0.30319.233 built by: RTMGDR
    CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Xml/v4.0_4.0.0.0__b77a5c561934e089/System.Xml.dll
    ----------------------------------------

    ************** JIT Debugging **************
    To enable just-in-time (JIT) debugging, the .config file for this
    application or computer (machine.config) must have the
    jitDebugging value set in the system.windows.forms section.
    The application must also be compiled with debugging
    enabled.

    For example:

    <configuration>
    <system.windows.forms jitDebugging="true" />
    </configuration>

    When JIT debugging is enabled, any unhandled exception
    will be sent to the JIT debugger registered on the computer
    rather than be handled by this dialog box.
     
  16. dev

    dev Troll XPG Developer Lifetime Gold
    0/47

    Thanks for updating this m8 :)
     
  17. gold972

    gold972 团队XPG影响 Effect XPG Developer TeamXPG
    205/282

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