You Will Need: WX360 Or Xbox backup Creator HXD or Hex Workshop Winrar or any archive software(7zip, Jzip,Winzip) 1 Hour of free time This mod will gain you 999 health, reduced suspicion, millions of dollars, the ability to waggle guns right in peoples faces and a lot more. It's a bit lengthier than your Unreal Engine mods but not at all difficult so don't be put off. Also I know this game is ancient but I only started modding this year so better late than never. I have included pre-modded files at the bottom of the post for those that want them. Begin things by opening WX360 and opening your Hitman Blood Money Iso. Find the scenes folder in the base game folder and expand it by clicking on the + next to it. Now you can see all the levels from hideout to M13. Click now on the hideout folder which will display it's contents. Extract the file named hideout_main.zip to your mod folder. Now open the extracted file with WinRar or something similar and your will see this: Menu(Folder) Scenes(Folder) difficultysettings.XML money.XML notoriety.XML Extract the two XML files difficultysettings.xml and money.xml to your mod folder and then open up difficultysettings.xml in your Hex Editor. It's a very short file written in plain english so I will give you the values that I have edited so far: Difficulty Settings StandDown Time = 10.0 FollowTrailTime = 0.0 SeeThroughDisguiseDistance = 0.0 SeeThroughDisguiseSpeed = 0.0 ForgetDisguiseSpeed = 1.0 RunSuspiciousRange = 0.0 AccuracyModifiers = 1.6 BurstLength = 0.4 AimSpeed = 0.2 ShotHearingRange = 10.0 ScreamHearRange = 0.0 CheckFootStepsBehindRange = 0.0 RelaxedVisionrange = 1000.0 AlertVisionRange = 1000.0 UseCoverPercentage = Rookie\0.25 All Other Difficulties 0.1 BleedOutTimefor Enemies 10.0 Civvie Attack Percentage reduced to 0.0 Civvie hide Time Increased to 9.0 LockpicktimeMultiplier Reduced to 0.1 SmallWeaponVisibleMultiplierCivilian = 0.0 SmallWeaponVisibleMultiplierGuard = 0.0 Hitman Hitpoints = 999 Guard and civilian hitpoints reduced to 10.0 TargetHP = 10 When changing a value to a larger value than was originally present make sure not to overwrite the OD OA bits(Carriage Return) and when you change a value to be smaller it will have a spare space at the end of the line so add an extra 09 bit to pad it out. For money.xml you can simply overwrite every instance of 200,000 with 999,999 and the same for the 70,000 and 90,000 so that every objective reward will be $999,999 and $99,999 Reducing the cost of bribes in the notoriety file has no effect but your going to be getting around $2 million per mission anyways. Once you have finished editing the files save them and now you have to put them back in the zip file they were extracted from. When using Winrar or similar software it is important to NOT try to overwrite the files that are in the archive, you MUST delete the 2 original files and then add your modified files to the archive. Just to be safe using Winrar I set the archive time to be the same as the original archive time in the options screen so it has the same timestamp I don't know if this is really necessary. These two modded files are present in every level and are exactly the same meaning you can extract each levels main.zip file and add the same two files to each zip file saving you having to mod 13 extra separate files. Now that you have rezipped the archive it can be placed back into your Iso using WX360. The fun part begins now as you will have to extract the rest of the main.zip files from each level and add the 2 modded files into each levels main.zip file(It's not that bad though). The files that you need to add the modded files to are: hideout_main.zip(Already Done) MOO_main.zip M01_main.zip M02_main.zip M03_main.zip M04_main.zip M05_main.zip M06_main.zip M08_main.zip (yes I know there is no 7, you'll see) M09_main.zip M10_main.zip M11_main.zip M12_main.zip M13_main.zip (Mod this level separately and only mod your health otherwise 47 can't resurrect properly Once you have modded all of the zip files open up WX360 one last time and replace all the main.zip files with your modded ones and burn using ImageBurn or send to your JTAG. You can run it through ABGX for fun and it will say game CRC isn't right because of Option 4-Modding the crap out of the game but don't worry it works fine I have tested all levels on all difficulties. Remember where you got it KingBoo at XPGamesaves! View attachment difficultysettings.xml View attachment money.xml View attachment notoriety.xml
Dropping this as my first post (been modding for a while but have just been lurking the forums every now and again) and I just wanted to thank you for this! Just patched all my files and am about to burn! Very fun and easy tutorial to follow