Here is a link to my save: http://www.mediafire...zv6abn9tsn1zym7 I was able to to edit the save before. I edited it, played it on the xbox, and when i went to edit it again, this is the error i recieved. i know it is because i added things that were not in the game yet, but i need to know how to fix it, because now my save can't be edited! Anyone know how to fix it? i couldnt find this same error anywhere else... Here is the error info: See the end of this message for details on invoking just-in-time (JIT) debugging instead of this dialog box. ************** Exception Text ************** System.InvalidCastException: Conversion from string "" to type 'Short' is not valid. ---> System.FormatException: Input string was not in a correct format. at Microsoft.VisualBasic.CompilerServices.Conversions.ParseDouble(String Value, NumberFormatInfo NumberFormat) at Microsoft.VisualBasic.CompilerServices.Conversions.ToShort(String Value) --- End of inner exception stack trace --- at Microsoft.VisualBasic.CompilerServices.Conversions.ToShort(String Value) at Minecraft.Minecraft.(String Files) at Minecraft.Minecraft.(Object , EventArgs ) at System.Windows.Forms.ToolStripItem.RaiseEvent(Object key, EventArgs e) at System.Windows.Forms.ToolStripMenuItem.OnClick(EventArgs e) at System.Windows.Forms.ToolStripItem.HandleClick(EventArgs e) at System.Windows.Forms.ToolStripItem.HandleMouseUp(MouseEventArgs e) at System.Windows.Forms.ToolStripItem.FireEventInteractive(EventArgs e, ToolStripItemEventType met) at System.Windows.Forms.ToolStripItem.FireEvent(EventArgs e, ToolStripItemEventType met) at System.Windows.Forms.ToolStrip.OnMouseUp(MouseEventArgs mea) at System.Windows.Forms.ToolStripDropDown.OnMouseUp(MouseEventArgs mea) at System.Windows.Forms.Control.WmMouseUp(Message& m, MouseButtons button, Int32 clicks) at System.Windows.Forms.Control.WndProc(Message& m) at System.Windows.Forms.ScrollableControl.WndProc(Message& m) at System.Windows.Forms.ToolStrip.WndProc(Message& m) at System.Windows.Forms.ToolStripDropDown.WndProc(Message& m) at System.Windows.Forms.Control.ControlNativeWindow.OnMessage(Message& m) at System.Windows.Forms.Control.ControlNativeWindow.WndProc(Message& m) at System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam) ************** Loaded Assemblies ************** mscorlib Assembly Version: 4.0.0.0 Win32 Version: 4.0.30319.269 (RTMGDR.030319-2600) CodeBase: file:///C:/Windows/Microsoft.NET/Framework/v4.0.30319/mscorlib.dll ---------------------------------------- Minecraft Assembly Version: 1.0.0.0 Win32 Version: 1.0.0.0 CodeBase: file:///I:/Xbox%20Mods/Minecraft/Minecraft%20XBLA%20Editor/Minecraft%20-%20SE.exe ---------------------------------------- Microsoft.VisualBasic Assembly Version: 10.0.0.0 Win32 Version: 10.0.30319.1 built by: RTMRel CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/Microsoft.VisualBasic/v4.0_10.0.0.0__b03f5f7f11d50a3a/Microsoft.VisualBasic.dll ---------------------------------------- System Assembly Version: 4.0.0.0 Win32 Version: 4.0.30319.269 built by: RTMGDR CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System/v4.0_4.0.0.0__b77a5c561934e089/System.dll ---------------------------------------- System.Core Assembly Version: 4.0.0.0 Win32 Version: 4.0.30319.233 built by: RTMGDR CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Core/v4.0_4.0.0.0__b77a5c561934e089/System.Core.dll ---------------------------------------- System.Windows.Forms Assembly Version: 4.0.0.0 Win32 Version: 4.0.30319.278 built by: RTMGDR CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Windows.Forms/v4.0_4.0.0.0__b77a5c561934e089/System.Windows.Forms.dll ---------------------------------------- System.Drawing Assembly Version: 4.0.0.0 Win32 Version: 4.0.30319.282 built by: RTMGDR CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Drawing/v4.0_4.0.0.0__b03f5f7f11d50a3a/System.Drawing.dll ---------------------------------------- System.Runtime.Remoting Assembly Version: 4.0.0.0 Win32 Version: 4.0.30319.1 (RTMRel.030319-0100) CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Runtime.Remoting/v4.0_4.0.0.0__b77a5c561934e089/System.Runtime.Remoting.dll ---------------------------------------- DevComponents.DotNetBar2 Assembly Version: 10.0.0.0 Win32 Version: 1.0.0.0 CodeBase: file:///I:/Xbox%20Mods/Minecraft/Minecraft%20XBLA%20Editor/Minecraft%20-%20SE.exe ---------------------------------------- {85867f48-8f1e-45e1-b1cf-844fb324b4f0} Assembly Version: 0.0.0.0 Win32 Version: 1.0.0.0 CodeBase: file:///I:/Xbox%20Mods/Minecraft/Minecraft%20XBLA%20Editor/Minecraft%20-%20SE.exe ---------------------------------------- PackageIO Assembly Version: 0.1.9.2 Win32 Version: 1.0.0.0 CodeBase: file:///I:/Xbox%20Mods/Minecraft/Minecraft%20XBLA%20Editor/Minecraft%20-%20SE.exe ---------------------------------------- XPG Assembly Version: 1.0.0.41 Win32 Version: 1.0.0.0 CodeBase: file:///I:/Xbox%20Mods/Minecraft/Minecraft%20XBLA%20Editor/Minecraft%20-%20SE.exe ---------------------------------------- System.Xml Assembly Version: 4.0.0.0 Win32 Version: 4.0.30319.233 built by: RTMGDR CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Xml/v4.0_4.0.0.0__b77a5c561934e089/System.Xml.dll ---------------------------------------- ************** JIT Debugging ************** To enable just-in-time (JIT) debugging, the .config file for this application or computer (machine.config) must have the jitDebugging value set in the system.windows.forms section. The application must also be compiled with debugging enabled. For example: <configuration> <system.windows.forms jitDebugging="true" /> </configuration> When JIT debugging is enabled, any unhandled exception will be sent to the JIT debugger registered on the computer rather than be handled by this dialog box.
https://rapidshare.com/files/4201285942/Save20120804060023.bin there you go bud you had a few items that are not in the game but this should work for you dont use air or blaze anything when modding.
If you mod a save you should always make a backup first so these kind if things don't happen. Best of luck with your save.
Alright.. So i've done a significant more amont of building, modding, more building, more modding.... i was in a massively long buiding sesh where it had been autosaving fine the whole time to my modded external harddrive.. all of a sudden it goes to autosave and it says "Error save location unavailable choose another device" so i tried choosing the internal harddrive, a usb stick, another external harddrive..... they all get the error. so i turned it off and when i tried to reload it, the game freezes.. here's an updated link to my previously fixed, now uber broken save: http://www.mediafire.com/?02b96mdunu15xxp Is it fixable????? (Oh, also i have a bunch of bedrock in my inventory if that affects it........even though it had been saving fine with it in my inventory before)
Alright.. So i've done a significant more amont of building, modding, more building, more modding.... i was in a massively long buiding sesh where it had been autosaving fine the whole time to my modded external harddrive.. all of a sudden it goes to autosave and it says "Error save location unavailable choose another device" so i tried choosing the internal harddrive, a usb stick, another external harddrive..... they all get the error. so i turned it off and when i tried to reload it, the game freezes.. here's an updated link to my previously fixed, now uber broken save: http://www.mediafire...02b96mdunu15xxp Is it fixable????? (Oh, also i have a bunch of bedrock in my inventory if that affects it........even though it had been saving fine with it in my inventory before)