CKY D3 Editor Help - Cooldown & Damage.

mickey79 Nov 18, 2015

  1. mickey79

    mickey79 Developer XPG Developer
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    I just started play Diablo III Reaper Of Souls on my XBOX 360 and also just started using the CKY D3 Editor. I just have a couple of simple questions.

    Right now I'm not looking to do a whole lot - I'd like to enjoy the game and collect stuff as it comes.

    There are 2 things I'd like to do which I can't figure out.

    Ideally I wouldn't mind something like a God Mode, or an insane amount of health. But I don't know if that's possible at all. The closest I've come to is having an unlimited supply of health potions. I figured out how to change the Quantity of the Health Potion; so I've got 5000 Health Potions on me all the time. But you have to wait 30 seconds or something before using them.

    So - Is there a way to reduce / eliminate the Cooldown on the Health Potion? In a Boss Battle - or even if surrounded by a whole bunch of Demons, health knocks out pretty quickly and I can't take another potion if I've taken one.

    The only other thing is - how to make the Damage of a weapon more then what it is?

    Would appreciate any help on the above.

    Thanks!
     
  2. Mairhouse

    Mairhouse Member
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    I do not know of any stats that govern cooldown of health potions. You can increase cooldown of skills, but that does not translate to the health potion. Depending on your character, you can pick a skill that provides life/healing and then mod gear/gems to that will increase the cooldown of your skills. This can also be done with resource reduction mods if it is a skill that uses resources (wrath, mana, etc).

    You could also mod your stats to make vitality so high that you will not die.

    Unfortunately, because you are on the 360 you do not have legendary gems. There is a Lgem that, when modded, makes you invincible.

    Regarding damage on a weapon ... build a fast russian sword and play around with the stats. Include "damage" and "% damage" and see what you come up with. The key to damage on xb1 is a certain legendary gem, but, again, those do not exists on 360. I am not certain what people use on 360 for huge damage. At the very least, it will include modded regular gems, which you can do on the editor.

    Keep experimenting with the editor. It can do A LOT.
     
  3. mickey79

    mickey79 Developer XPG Developer
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    Thanks for your detailed response. It was VERY helpful.

    It's a bummer about the Legendary Gems on 360, but that's Ok. Will work around it.

    Question for you. I was looking at the Stats in order to increase Vitality so as not to loose health easily, and I came across the Vitality in HERO --> RAW --> CONSOLE_DATA --> HERO_PROFILE. It shows "0" right now. Would that be the place where I change it? If yes, what are acceptable figures? Like, does it go to 50 or 100 or 1000?

    Here's a screenshot:

    [​IMG]

    The only other question I had was regarding SKILLS. I was going over the Editor and although I found most everything, like all the weapons and stash and collectibles and equipment; and of course the hero Stats, etc. The one thing I did not find anywhere was SKILLS.

    I have different skills tied to the different buttons - X, A, RT, etc. BUt I don't see any reference to these in the Editor. You had mentioned changing cooldown for these skills. Where do I find these SKILLS in the Editor?

    Thanks again for your help.

    EDIT: One other thing. I can't find "Fast Russian Sword" in the Inventory New Item list. Maybe I'm looking in the wrong place or is it called something else? Thanks.
     
  4. Mairhouse

    Mairhouse Member
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    Question 1:

    Disclaimer here is that I did not mod my stats on my character. You will hear people say they have "cracked stats". When you see a player with "..." damage, armor, or health as opposed to a number value, then they have "cracked stats". You have found the difficult way to mod those stats via the raw tab. It should work that way. However, if you just go to the GENERAL tab for the character you wish to mod there is a long skinny box at the bottom/middle of that screen that says "unknown". If you are above level 70 and you open that tab you will find certain stats that can be modded. Vitality should be labeled. You can modify the number there as well.

    As to what number to put in? Test it out. Put in different numbers to see how it translates to your in-game stats. There is heavy discussion on this topic buried somewhere in this forum, but I do not recall exactly where. You can use the search function on the main forum page (on the right) to see if you can find the discussion. The numbers go quite high and some of the tabs will have negative numbers if memory serves. Best advice is experiment with it until you get "..." for vitality instead of a number.

    Question 2:

    As far as I know you cannot add additional SKILLS like those you can assign to the various buttons. What you can do is add all passive skills to various pieces of gear. When you are looking through the drop down list of affixes you will see "Passives". This allows you to put six passive skills on a chest piece, for example. When I made my gear I read through what the passives did and chose the ones that fit what I was looking for instead of just using them all.

    You do not change the cooldown and resource reduction for a specific skill. You change it in general for the character. Those two are specific stats of each character. However, if you look at your stats in-game you will find only cooldown. I think my cooldown rate is something like 98.4 or something. To add cooldown and resource reduction you simply add that affix to a piece of gear. Search in the dropdown for the general resource reduction and cooldown. There are specific reductions for specific skills, but if you use the general item then it will reduce and cooldown for all skills.

    If you get this right, which it is easy once you get the hang of it, you can cast/use skills infinitely without waiting for the cooldown period and your mana/discipline/etc will not drain at all. To gain this level you will have to use cooldown and resource reduction throughout your gear. For example, make a leoric's crown, which increases effect of gems by x%. Add all cooldown on the item and then put 3 sockets under the mystic tag. You should duplicate the helmet on the editor and create 60 of them to bring over to the xbox. Go through what you made until you find a helmet that adds 100% effect of the gems. If you get your hands on or learn to make modded regular gems, you can add cooldown to the gems. When you socket three of the gems in the cooldown on the helmet alone will be north of 60%.
     
  5. mickey79

    mickey79 Developer XPG Developer
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    Thanks for all your help! You got me where I needed to be. At this point, I'm nearly Invincible. It's been a combination of increasing Vitality and adding a whole bunch of different Affixes to different items. Reducing cooldowns, increasing damage, giving life, etc. It's working pretty brilliantly - equivalent to having God Mode.

    I did find & build the Professional Russian Fast Sword. To be honest with you, I'm actually thinking about scaling it back down now. This weapon is giving me something akin to "One Hit Kill". It's a little less enjoyable that way. Almost every monster I've encountered is killed in a single hit.

    I haven't seen but I'd like to actually reduce the Damage for that sword. Maybe it's in the raw stats somewhere. It's something like 3000 right now, and I'd like to scale it back to like 1000. If not, I'll just probably get a different weapon with slightly less damage.

    Either way, in terms of what I wanted to achieve with health/life, I got it.

    You've been extremely helpful. Thank you.
     
  6. Mairhouse

    Mairhouse Member
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    I took a look at the Unknown tab last night. There are several now known skills that will help you stay alive: life on hit, life regeneration and perhaps life per second. Be sure to take a look.

    Also, a couple additional thoughts were passed on to me regarding this thread:

    [SIZE=10.5pt]Don't mess with anything in the [/SIZE][SIZE=10.5pt]HERO --> RAW --> CONSOLE_DATA --> HERO_PROFILE because it will likely not work on the 360.[/SIZE]

    [SIZE=10.5pt]You may run into lagging or crashing problems with the russian sword if attack speed is added. If you do, remove attack speed and just add damage.[/SIZE]

    [SIZE=10.5pt]Glad it is working out for you.[/SIZE]
     
  7. mickey79

    mickey79 Developer XPG Developer
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    Perfect! I'll leave the raw data on the HERO_PROFILE alone and will mess with the Unknown tab.

    Thanks again - definitely working out well here. :)
     
  8. Th

    TheCuban Newbie
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    nice breakdown. simple to comprehend
     

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