As the title states, me and Starkiller have put together a massive guide containing pictures and text to guide you through the process of memory editing, setting breakpoints, code caving and what not. We've made it as simple as we can for any n00b to trainers or memory editing for that matter can understand. Sure, this might **** off a lot of people. However, I believe in free knowledge. Knowledge is power enriched by the heart. Enjoy it and have fun bro's. External Download - UnHidden Content: https://mega.co.nz/#!o5oFEQAK!DXq6eixbznEGUHWbxy6L7j1IdaE6Ojq_Hegwp7BbCMY UnHidden Content: View attachment Akatsuki_Ultimate_Guide.rar
nice work mate, always nice to see people helping with this kind of stuff. llllcc and sensi have been a great help to me learning trainers already so hopefully this can expand my knowledge. Cheers team akatsuki
Always wanted to learn how to make trainers. I will have a week of work coming up soon so i will have a go then lol. Cheers mate.
This sounds totally AWSUM!!!! Thanks a lot for the time you put into making this guide (a n00b friendly) and also your time in using your high technical skills to make AWSUM trainers.
This took us 3 days and a lot of hand pain, we hope you guys appreciate this. Knowledge should be free, being selfish is one thing Akatsuki will never be.
but anyways thanks for this team akatsuki i shall enjoy reading this and maybe learn a thing or two Removed Stupid Comment - GoldZ
what would be great if was possible to make a trainer tool that when you find offsets for a game you put them into the tool and it builds it all for you