Since it is going to take me a while to release my L4D2 mods, I decided I will release one of the most sought after tools among the source modding community, a texture converter from PC format to Xbox format.<br />
<br />
This tool runs off the libraries from the Source SDK so please do not separate the tier0 from the executable.<br />
Also keep in mind, this isn't the tool I use, I prefer console applications so if there are any errors let me know, but everyone who has tested it, has had it work fine so far.<br />
<br />
<br />
How to use it:<br />
<br />
-Click browse<br />
-Select your file<br />
-Hit convert!<br />
-And you're done!<br />
<br />
After this, a file is made in the same directory as your original texture except it has a .360 extension and is in VTFX format.<br />
Put your custom textures in your materials folder in your zip1.360.zip for L4D2 or zip0.360.zip for TF2.<br />
<br />
<br />
I can't wait to see what textures packs you guys come up with!<br />
<br />
(as for people asking about more converters, I will worry about that later when I have more free time)<br />
<br />
<br />
Special Thanks:<br />
<br />
GAMEMODZ2013 - Testing textures/tool<br />
Ikewitherspoon - Testing tool<br />
CRACKbomber - Informing me of a missing library
L4D2/TF2 PC To Xbox Texture Conversion Tool 04/06/2016
L4D2/TF2 PC To Xbox Texture Conversion Tool