Thread has been removed and moved to the thread below. http://www.xpgamesaves.com/topic/109557-updated-viperx420s-ros-tutorials-and-cky-diiiros-editor-news/
lol you need to uncheck the box that say download using billionupload download manager or else it download's their program and not the file not to worry guy's now that Bullet upgraded my storage space I can re-upload all my save's directly on the site it's taking some time cause I have so many to replace lol.
LOL thank you for the response. That fixed it. I feel dumb but it just had a check box and says no text. They are just rings if you didnt know that. I believe I saw a whole set in the video. I checked the Gems and the Rings save and Only found level 1 Rings in either. Thanks ahead of time.
Of course they are all ring's on the 1 save file that save is for item creation I use the 13 rings as an easy template to make the modding process go faster. I've provided the code's to create whatever version you want you just need to make everything yourself this time til I have time to make the save myself.
as for the second save I'll fix that will my new tool i've been developing over the last few day's for ps3 if you haven't seen it yet check it out. http://www.xpgamesaves.com/topic/89185-viperx420s-diablo-3-bruteforce-tool-guide/
Is there any point in doing this xp gear if your already at level 60 and working on the paragon levels?
Any way someone could transfer the gems/items to their stash (account.dat) for us Xbox360 users? I would love to save all the time that it took to already manufacture these 32 stat gems/items.
slight problem with that plan if i send it to stash it may reset the stats on the gem itself when it comes to modded gems they seem to be testy when we tried to duplicate them the code somehow messed up and reset itself but the name stayed as viper so we were none the wiser til we tried socketing the gems into a piece of gear and nothing happened except the normal properties so we came to the conclusion that they are in no way droppable or stashable so with modded gem's they must be made from scratch.
yea the ones i made for my xp gear the ones i put in my rings one of them cant be repaired you can repair it for days and keep spending gold the durability is all weird maby if i can find the stolen ring code and run the 2 steps to add a id do you think that will fix it bec it changes the durability or if i remake the gems and add a ignore durabilty
It cant be repaired? How? When it's already socketed in a ring? Is it possible to make items tradeable?
idk about making items tradable i think u can and yes everytime i load a new game i have to repair my armor that i made which is 1 gold that doesnt bother me now the rings sometimes can be repaired fully but after you kill like one monster then it breaks in which 99% of the time cant be repaired fully meaning the durability is a negative status for some odd reason
Maybe you hexed it wrongly or the min and max durability are off, have you tried putting a ignore durability loss on it?
http://www.xpgamesaves.com/topic/90331-update-from-my-modded-wizard-gear/ barb 2 if u can convert it to ps3
I personally use ignore durability on each gem that way the durability value on the gem's get canceled out and when applied to an item it becomes totally unbreakable this seems to be the best way to fix it otherwise it has 4 durability value's on a single item which cause's it to do an infinite loop of repairs. and don't forget to repair the item prior to socketing the gems inside of it as well so its at perfect durability when the igonre durability loss stat is applied.