EFFECT VALUE MODDING 1. Put all the items you want to mod into your "Shared Stash" chest (NOT the "Stash" chest) 2. Exit Game to save then return to dashboard 3. Extract your Gamesave off your xbox (USB, xport, etc.) NOTE!!!! DO NOT USE MODIO IT WILL DELETE YOUR SAVE!!!!!!! 4. Open your save in Horizon 5. Extract "sharedstash.bin" from your save 6. Open sharedstash.bin in a HEX Editor 7. Search for "FFFFFFFFFFFF0000006400000064" 8. Your Values start 13 bytes after the last 64 from the above hex code PICTURE: 9. Save and exit HEX Editor 10. Replace your OLD sharedstash.bin with your modded one 11. Rehash and Resign 12. Replace your Save on your HDD/USB 13. Load up Torchlight from the Games Library 14. Load save and enjoy! Change the values to anything between 4400 - 4800 (4400 = a few thousand, 4800 = a few hundred thousand) Some items may have more than 1 effect. For example if an item has 4 effects (Add HP, Add MP, Ice Damage and Fire Damage). In HEX Editor you will have 4 different areas to mod. Item Names are in Upper and Lower case letters, and Effects are ALWAYS IN UPPER CASE. NOTE: DO NOT PUT TOO HIGH OF A NUMBER FOR MOVEMENT SPEED, CASTING SPEED OR HEALTH. If you have too much Health, you will keep dying until you unequip it (if you can't unequip it before an Autosave, your character will stay dead as if you had Hardcore Mode on). EFFECT ID MODDING 1. Do the above steps on how to get the save ready for modding 2. Find the Effect Name (NOT Item Name) 3. Count 6 bytes after the name 4. Your ID is the 7th byte after the Effect Name PICTURE: ID List (made and tested all by me): Spoiler 01- +Range Damage 02- +Fire Damage 03- +Magic Attribute 04- +Mana 05- +Health 06- Mana Restore 07- Health Restore 08- +Armor 09- N/A 0A- +Damage 0B- +Damage Taken Increased 0C- +Knockback 0D- +Sight 0E- +View Angle 0F- -Melee Damage 10- +Range Damage 11- +Defence 12- +Magic 13- +Mana 14- +Health 15- +Movement Speed 16- +Attack Speed 17- +Armor 18- N/A 19- +All Damage 1A- -Damage Taken 1B- +Magic Find 1C- +Gold Drop % 1D- +Faster Cast Speed 1E- +Health Steal 1F- +Mana Steal 20- +Damage Reflected Back to Attacker 21- +Chance to Block 22- +Reduced Level Requirements 23- +Armor 24- +Magic Defence 25- +Fire Resisitance 26- +Ice Resisitance 27- +Electrical Resistance 28- +Poison Resistance 29- +Sight 2A- +View Angle 2B- +Knockback 2C- N/A 2D- Create Town Portal 2E- Identify Item 2F- +Summon Duration 30- +Damage Reflect 31- +Life Steal 32- +Mana Stolen on Hit 33- +Gold Drop 34- +Damage 35- +Knockback Resistance 36- +Degrade Armor 37- +Crit Chance 38- +Interupt Chance 39- Transform into Bat (use on a fish only) 3A- N/A 3B- N/A 3C- +Reflect Missile Damage 3D- N/A 3E- +Chance to Block 3F- N/A 40- +Chance to Stun 41- +Learn ??? 42- +Armor Degrade per Hit 43- Desummon a ??? 44- +Experience Gain 45- +Stregth Attribute 46- +Dexterity Attribute 47- +Strength 48- +Dexterity 49- Transform into a Troll (use on a fish only) 4A- Cast ??? 4B- Cast DOG 4C- Cast ??? 4D- +Fame Gain 4E- +Missile Range 4F- +Chance to Fear Target 50- +Chance to Convert Target 51- +Chance to Cast ??? When Struck 52- +Level to ??? Skill 53- -% Vender Prices 54- +Fishing Luck 55- +Attack Spell Levels 56- +Defence Spell Levels 57- +Charm Spell Levels 58- +Damage When Duel-Wielding 59- +Crit Damage 5A- +Potion Effectiveness 5B- +Pet/Minion Damage 5C- +Pet/Minion Speed 5D- -Item Requirements 5E- -Armor Requirements 5F- -Spell Requirements 60- +Pet Town Travel Speed 61- +Pet/Minion Armor 62- +Martial Weapon Requirement 63- +Martial Weapon Damage 64- -Range Weapon Requirement 65- -Mage Level Requirement 66- +Range Weapon Damage 67- +Mage Weapon Damage 68- +Pet/Minion Health 69- Cast ??? on Death 6A- +Chance to Freeze Target 6B- +Chance to Burn Target 6C- +Chance to Poison Target 6D- +Chance to Shock Target 6E- Kills Unit Immediately 6F- Sets Unit Visible 70- Fades Unit Out 71- Warp to Specific Dungeon 72- Permently Increase Strength 73- Permently Increase Dexterity 74- Permently Increase Magic 75- Permently Increase Health 76- Permently Increase Defence 77- Permently Increase Mana 78- +Add Stat Point(s) 79- Resistance to Flee 7A- +Damage Absorption 7B- +Mana Recovery 7C- +Health Recovery 7D- +Health Stolen to master on Hit 7E- +Health Stolen to Master 7F- +Chance to Stop ??? 80- Silences Target 81- N/A 82- +Emotional Damage 83- +Futuristicness 84- +Jauntiness 85- +Socks 86- +Resistance to Logic 87- Noodle Arms 88- +Interupt Resistance 89- +Resistance to Charm 8A- +Resistance to Silence 8B- +Stun Resistance 8C- +Slow Resistance 8D- N/A 8E- Swaps pos With Pet 8F- Respec