Part 1: Fuse and Power Your going to want to turn on the power first. After that, head on down to PHD Flopper where you will find this door. Knife it and you will hear the main characters talking. They will tell you to get a fuse. Get the fuse here. It is mostly here, but can be in the closet, or the table next to PHD Go back downstairs and Hold "X" against this power box Part 2: Destroying the Generators After you have installed the fuse, the characters will tell you to destroy the generators. They all must be destroyed with explosives. The first one is across from you The second one will be in the second window of the Stamin' up building The third one will be on the bridge that leads back to the main spawn around here The fourth and last one will be at the front of the ship, off in the distance Part 3: Getting the Green light, and entering the actions After you destroy all Generators, you will have to do the following code on the following items Spin this wheel twice to the right Bring the left lever down once Bring the right lever down 3 times The green light should appear Part 4: The Tricky Part (Getting the Golden rod) First your going to want to shoot a zombie with the upgraded V-R11 Next hes going to start running into the green light. As he does, your going to want to shoot him with the Scavenger at the exact time he is floating up And voila the golden rod appears Go back to the door, and hold "X" against this tube The fuse will start sparking again, so just knife it Achievement, Wunderwaffle, and Completion After those steps are complete you have completed Stand-In You recieve the wunderwaffle, the achievement, and a Takeo gamerpicture