Microsoft Wants to Infuse its Xbox One Games With Technical Showcases of the Cloud and More

Discussion in 'Gaming News, Reviews & Previews' started by XxStarzxX, Jan 12, 2015.

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  1. XxStarzxX

    XxStarzxX Banned! BANNED
    45/47

    [​IMG]

    One of the most advertised features of the Xbox One is the use of Microsoft’s Azure cloud servers for several tasks that could empower the console past its physical hardware components, but the jury is still out on that since the games that make extensive use of advanced cloud features are still few.

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    Join the team driving AAA game development and defining game and platform features that are going to set the standard for entertainment. Microsoft Global Games Publishing is looking for a Principal Software Engineer leader who will be responsible for empowering other developer leaders to deliver the promise of our platform. The ideal candidate has a passion in this space, understands first party development, enjoys collaborating with artists and designers to get the best results, and keeps up to speed on all the latest engineering techniques. Their background ranges from performance tuning on CPUs/GPUs, pipeline development/integration with DCC tools, graphical feature development and solving tough problems in publishing space.

    Responsibilities:
    • Develop and empower development teams to ship their associated games
    • Educate and infuse technical showcases of Microsoft and Azure into your games
    • Grow and mentor an agile programming staff to conquer unknowns with a healthy attitude
    • Research future tech around multiplayer, services and cloud infrastructure
    • Ensure alignment with leadership group and development staff
    • Review technical plans, milestone summaries, and communication for engineering excellence
    • Prototype new technologies for a game inside the portfolio
    • Mentorship by code reviews, 1:1s, and fostering an open development environment.
    • Participate in meetings to represent the group within studios that require polish demeanor
    Skill sets
    • Crisp, direct, and detailed communication style
    • Master of servers and services that empower multiplayer, a-sync gameplay, and social play
    • Architect, develop, and profile gameplay, services, and low-level systems
    • Translate requirements of audio, design, and art leaders to other technical and non-technical staff
    • Handle multiple complex problem spaces at once
    • Use emotional intelligence to conquer cross group technical process
    Not only the chosen candidate will work on performance tuning for the Xbox One’s CPU and GPU, which remains crucial in pushing games on any platform to look better and better as we proceed into the generation, but he will be tasked with encouraging first party developers to showcase the “power” of the cloud in their games.
     
  2. SLAVE

    SLAVE Skate
    45/47

    they should do it
     
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