Make Mods Usable with TU

Discussion in 'Xbox 360 Modding' started by XPGCaboose, Sep 29, 2011.

  1. XPGCaboose

    XPGCaboose XPG Lifer TeamXPG
    430/564

    Was wondering what i would need to do to attempt to make some mods work after a TU. Any help would be much appreciated.
     
  2. setsae

    setsae " the one & only "
    0/47

    only idea i got bro.

    open the TU and look what it changes perhaps ?

    compare the orig files with the files inside the TU.
     
  3. FeralA9X

    FeralA9X The EX-Terminator XPG Administrator
    430/564

    i will write up a tut and post it in the staff modding section a little later mate ;)
     
  4. XPGCaboose

    XPGCaboose XPG Lifer TeamXPG
    155/188

    thanks. never attempted this so just looking to maybe learn this.
     

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