ac_animErrorClamp = 1 ac_animErrorMaxAngle = 45 ac_animErrorMaxDistance = 0.5 ac_clampTimeAnimation = 0.3 ac_clampTimeEntity = 0.7 ac_ColliderModeAI = 0 ac_ColliderModePlayer = 0 ac_debugAnimEffects = 0 ac_debugAnimError = 0 ac_debugAnimTarget = 0 ac_debugCarryCorrection = 0 ac_debugColliderMode = 0 ac_debugEntityParams = 0 ac_DebugFilter = 0 ac_debugFutureAnimPath = 0 ac_debugLocations = 0 ac_debugLocationsGraphs = 0 ac_debugMotionParams = 0 ac_debugMovementControlMethods = 0 ac_debugPrediction = 0 ac_debugSelection = 0 ac_debugSelectionParams = 0 ac_debugText = 0 ac_debugTweakTrajectoryFit = 0 ac_debugXXXValues = 0 ac_disableFancyTransitions = 0 ac_disableSlidingContactEvents = 0 ac_enableExtraSolidCollider = 0 ac_enableProceduralLeaning = 1 ac_entityAnimClamp = 1 ac_forceSimpleMovement = 0 ac_frametime = 0 ac_movementControlMethodFilter = 0 ac_movementControlMethodHor = 0 ac_movementControlMethodVer = 0 ac_templateMCMs = 1 ag_action = ag_adjustToCatchUp = 0 ag_averageTravelSpeed = 0 ag_breakmode = 0 ag_breakOnQuery = ag_debug = ag_debugAdditives = 0 ag_debugErrors = 0 ag_debugExactPos = 0 ag_debugLayer = 0 ag_debugMusic = 0 ag_defaultAIStance = combat ag_drawActorPos = 0 ag_ep_correctMovement = 1 ag_ep_showPath = 0 ag_forceAdjust = 0 ag_forceInsideErrorDisc = 1 ag_fpAnimPop = 1 [DUMPTODISK] ag_humanBlending = 0 ag_item = ag_lockToEntity = 0 ag_log = 0 ag_logeffects = 0 ag_logselections = 0 ag_logsounds = 0 ag_logtransitions = 0 ag_log_entity = ag_measureActualSpeeds = 0 ag_nonDecoupledLeaning = 1 ag_queue = ag_reload_ag (Command) ag_reload_xml (Command) ag_safeExactPositioning = 1 ag_showmovement = 0 ag_showPhysSync = 0 ag_signal = ag_stance = ag_step (Command) ag_testplanner (Command) ag_variationInput (Command) AICollisions.dmgFactorWhenCollidedByObject = 1 AICollisions.minMassForFallAndPlay = 5 AICollisions.minSpeedForFallAndPlay = 10 AICollisions.showInLog = 0 aim_altNormalization.enable = 0 aim_altNormalization.hud_ctrl_Coeff_Unified = 1 aim_altNormalization.hud_ctrl_Curve_Unified = 2.5 aim_assistGlidingMultiplier = 2 aim_assistMaxDistance = 75 aim_assistMaxDistanceTagged = 50 aim_assistMaxDistance_IronSight = 100 aim_assistMinDistance = 0 aim_assistMinTurnScale = 0.5 aim_assistMinTurnScale_IronSight = 0.6 aim_assistSlidingMultiplier = 8 aim_assistSlowDisableDistance = 100 aim_assistSlowDistanceModifier = 1 aim_assistSlowFalloffStartDistance = 40 aim_assistSlowStartFadeinDistance = 1 aim_assistSlowStopFadeinDistance = 3 aim_assistSlowThresholdOuter = 2.5 aim_assistSnapRadiusScale = 1 aim_assistSnapRadiusTaggedScale = 1 aim_assistSprintMultiplier = 2 aim_assistStrength = 0.7 aim_assistStrength_IronSight = 0.9 ai_AdjustPathsAroundDynamicObstacles = 1 ai_AgentStatsDist = 150 ai_AllowAccuracyDecrease = 1 ai_AllowAccuracyIncrease = 0 ai_AllowedToHit = 1 ai_AllowedToHitPlayer = 1 ai_AllTime = 0 ai_AmbientFireEnable = 1 ai_AmbientFireQuota = 3 ai_AmbientFireUpdateInterval = 0.5 ai_AttemptStraightPath = 1 ai_BannedNavSoTime = 15 ai_BeautifyPath = 1 ai_BigBrushCheckLimitSize = 15 ai_BurstWhileMovingDestinationRange = 2 ai_CheckGoalpipes (Command) ai_CheckWalkabilityOptimalSectionLength = 1.75 ai_CloakIncrementMod = 1 ai_CloakingDelay = 0.55 ai_CloakMaxDist = 4 ai_CloakMinDist = 1 ai_CodeCoverageMode = 0 ai_CollisionAvoidanceAgentExtraFat = 0.025 ai_CollisionAvoidanceAgentTimeHorizon = 2.5 ai_CollisionAvoidanceObstacleTimeHorizon = 1.5 ai_CollisionAvoidancePathEndCutoffRange = 2 ai_CollisionAvoidanceRange = 10 ai_CollisionAvoidanceTargetCutoffRange = 3.5 ai_CollisionAvoidanceTimestep = 0.075 ai_commTest (Command) ai_commTestStop (Command) ai_CompatibilityMode = ai_CompleteCloakDelay = 2 ai_CoolMissesBoxHeight = 2.5 ai_CoolMissesBoxSize = 10 ai_CoolMissesCooldown = 0.25 ai_CoolMissesMaxLightweightEntityMass = 20 ai_CoolMissesMinMissDistance = 7.5 ai_CoolMissesProbability = 0.35 ai_CoverExactPositioning = 0 ai_CoverMaxEyeCount = 2 ai_CoverPredictTarget = 1 ai_CoverSpacing = 0.5 ai_CoverSystem = 1 ai_CrouchVisibleRange = 15 ai_CrowdControlInPathfind = 0 ai_DebugAggressionSystem = 0 [DUMPTODISK] ai_DebugBattleFront = 0 [DUMPTODISK] ai_DebugBehaviorSelection = ai_DebugCheckWalkability = 0 ai_DebugCheckWalkabilityRadius = 0.5 ai_DebugCollisionAvoidanceForceSpeed = 0 ai_DebugCollisionAvoidanceUpdateVelocities = 1 ai_DebugDeferredDeath = 0 [DUMPTODISK] ai_DebugDraw = -1 ai_DebugDrawAdaptiveUrgency = 0 ai_DebugDrawAmbientFire = 0 ai_DebugDrawArrowLabelsVisibilityDistance = 0 ai_DebugDrawAStarOpenList = 0 ai_DebugDrawAStarOpenListTime = 10 ai_DebugDrawBannedNavsos = 0 ai_DebugDrawCollisionAvoidance = 0 ai_DebugDrawCollisionAvoidanceAgentName = ai_DebugDrawCommunication = 0 ai_DebugDrawCommunicationHistoryDepth = 5 ai_DebugDrawCoolMisses = 0 ai_DebugDrawCoopReadabilities = none ai_DebugDrawCoordination = 0 ai_DebugDrawCover = 0 ai_DebugDrawCoverLocations = 0 ai_DebugDrawCoverPlanes = 0 ai_DebugDrawCoverSampler = 0 ai_DebugDrawCrowdControl = 0 ai_DebugDrawDamageControl = 0 ai_DebugDrawDamageParts = 0 ai_DebugDrawDeadBodies = 0 ai_DebugDrawDynamicCoverSampler = 0 ai_DebugDrawDynamicHideObjectsRange = 0 ai_DebugDrawEnabledActors = 0 ai_DebugDrawEnabledPlayers = 0 ai_DebugDrawExpensiveAccessoryQuota = 0 ai_DebugDrawFireCommand = 0 ai_DebugDrawFlight2 = 0 ai_DebugDrawGroups = 0 ai_DebugDrawHashSpaceAround = 0 ai_DebugDrawHidespotRange = 0 ai_DebugDrawHideSpotSearchRays = 0 ai_DebugDrawLightLevel = 0 ai_DebugDrawPhysicsAccess = 0 ai_DebugDrawPlayerActions = 0 ai_DebugDrawReinforcements = -1 ai_DebugDrawStanceSize = 0 ai_DebugDrawVegetationCollisionDist = 0 ai_DebugDrawVisionMap = 0 ai_DebugDrawVolumeVoxels = 0 ai_DebugGroupCoordinationSelection = 0 ai_DebugHideSpotName = 0 ai_DebugInterestSystem = 0 ai_DebugPathfinding = 0 ai_DebugPerceptionManager = 0 ai_DebugPinger = 0 [DUMPTODISK] ai_DebugPingerCollision = 0 [DUMPTODISK] ai_DebugPlasma = 0 [DUMPTODISK] ai_DebugPressureSystem = 0 [DUMPTODISK] ai_DebugRangeSignaling = 0 ai_DebugSearch = 0 [DUMPTODISK] ai_DebugSignalTimers = 0 ai_DebugSoftPing = 0 [DUMPTODISK] ai_DebugStalkerJump = 0 [DUMPTODISK] ai_DebugTacticalPoints = 0 [DUMPTODISK] ai_DebugTacticalPointsBlocked = 0 [DUMPTODISK] ai_DebugTargetSilhouette = 0 ai_DebugTargetTracksAgent = none ai_DebugTargetTracksConfig = 0 ai_DebugTargetTracksConfig_Filter = none ai_DebugTargetTracksTarget = 0 ai_DebugVisualScriptErrors = 0 [DUMPTODISK] ai_DebugWalkabilityCache = 0 ai_DrawAgentFOV = 0 ai_DrawAgentStats = NkcBbtGgSf ai_DrawAgentStatsGroupFilter = ai_DrawAreas = 0 ai_DrawAttentionTargetPositions = 0 ai_DrawBadAnchors = -1 ai_DrawBulletEvents = 0 ai_DrawCollisionEvents = 0 ai_DrawDistanceLUT = 0 ai_DrawExplosions = 0 ai_DrawFakeDamageInd = 0 ai_DrawFakeHitEffects = 0 ai_DrawFakeTracers = 0 ai_DrawFireEffectDecayRange = 30 ai_DrawFireEffectEnabled = 1 ai_DrawFireEffectMaxAngle = 5 ai_DrawFireEffectMinDistance = 7.5 ai_DrawFireEffectMinTargetFOV = 7.5 ai_DrawFireEffectTimeScale = 1 ai_DrawFormations = 0 ai_DrawGetEnclosingFailures = 0 ai_DrawGoals = 0 ai_DrawGrenadeEvents = 0 ai_DrawGroupTactic = 0 ai_DrawHidespots = 0 ai_DrawModifiers = 0 ai_DrawNode = none ai_DrawNodeLinkCutoff = 0 ai_DrawNodeLinkType = 0 ai_DrawOffset = 0.1 ai_DrawPath = none ai_DrawPathAdjustment = ai_DrawPathFollower = 0 ai_DrawPatterns = 0 ai_DrawPerceptionDebugging = 0 ai_DrawPerceptionHandlerModifiers = none ai_DrawPerceptionIndicators = 0 ai_DrawPerceptionModifiers = 0 ai_DrawPlayerRanges = 0 ai_DrawProbableTarget = 0 ai_DrawRadar = 0 ai_DrawRadarDist = 20 ai_DrawReadibilities = 0 ai_DrawRefPoints = ai_DrawShooting = none ai_DrawSmartObjects = 0 ai_DrawSoundEvents = 0 ai_DrawStats = 0 ai_DrawTargets = 0 ai_DrawTrajectory = 0 ai_DrawType = -1 ai_DrawUpdate = 0 ai_dumpCheckpoints (Command) ai_DynamicHidespotsEnabled = 0 ai_DynamicVolumeUpdateTime = 0.000175 ai_DynamicWaypointUpdateTime = 0.00035 ai_emo = ai_EnableCoolMisses = 1 ai_EnableORCA = 1 ai_EnablePerceptionStanceVisibleRange = 0 ai_EnablePressureSystem = 1 [DUMPTODISK] ai_EnableWarningsErrors = 1 ai_EnableWaterOcclusion = 1 ai_ExtraForbiddenRadiusDuringBeautification = 1 ai_ExtraRadiusDuringBeautification = 0.2 ai_ExtraVehicleAvoidanceRadiusBig = 4 ai_ExtraVehicleAvoidanceRadiusSmall = 0.5 ai_FlowNodeAlertnessCheck = ai_ForceAGAction = 0 ai_ForceAGSignal = 0 ai_ForceAllowStrafing = -1 ai_ForceLookAimTarget = none ai_ForcePosture = 0 ai_ForceSerializeAllObjects = 0 ai_ForceStance = -1 ai_IgnoreBulletRainStimulus = 0 ai_IgnoreDeadBodies = 0 ai_IgnorePlayer = 0 ai_IgnoreSoundStimulus = 0 ai_IgnoreVisibilityChecks = 0 ai_IgnoreVisualStimulus = 0 ai_IncludeNonColEntitiesInNavigation = 1 ai_InterestSystem = 1 ai_InterestSystemCastRays = 1 ai_IntersectionTesterQuota = 12 ai_LayerSwitchDynamicLinkBump = 8 ai_LayerSwitchDynamicLinkBumpDuration = 60 ai_lnmDebugDraw = 0 ai_lnmDrawAgentType = all ai_lnmDynamics = 0 ai_lnmGetEnclosingExtraRange = 1 ai_Locate = none ai_LogConsoleVerbosity = 0 ai_LogFileVerbosity = 1 ai_MovementSpeedDarkIllumMod = 0.6 ai_MovementSpeedMediumIllumMod = 0.8 ai_MovementSpeedSuperDarkIllumMod = 0.25 ai_NetworkDebug = 0 ai_NoUpdate = 0 ai_ObstacleSizeThreshold = 1.2 ai_OverlayMessageDuration = 5 [DUMPTODISK] ai_PathfinderUpdateTime = 0.0005 ai_PathfindTimeLimit = 0.08 ai_perception.landed_baseRadius = 3 ai_perception.landed_speedMultiplier = 1 ai_perception.movement_crouchMovingMultiplier = 0 ai_perception.movement_crouchRadiusDefault = 0 ai_perception.movement_movingSurfaceDefault = 1 ai_perception.movement_standingMovingMultiplier = 5 ai_perception.movement_standingRadiusDefault = 5 ai_perception.movement_useSurfaceType = 0 ai_PlayerAffectedByLight = 1 ai_PredictivePathFollowing = 1 ai_ProfileGoals = 0 ai_ProneVisibleRange = 6 ai_PuppetDirSpeedControl = 1 ai_RadiusForAutoForbidden = 1 ai_RayCasterQuota = 12 ai_RecordCommunicationStats = 0 ai_Recorder = 0 ai_Recorder_Auto = 0 ai_Recorder_Buffer = 1024 ai_Recorder_Start (Command) ai_Recorder_Stop (Command) ai_RecordLog = 0 ai_reload (Command) ai_reload_voicelib (Command) ai_remoteRecorder_enabled = 0 ai_remoteRecorder_onlyBookmarked = 1 ai_remoteRecorder_serverDir = ai_resetCommStats (Command) ai_RODAliveTime = 2.5 ai_RODAmbientFireInc = 2 ai_RODCombatRangeMod = 0.6 ai_RODCoverFireTimeMod = 1.5 ai_RODDirInc = 1 ai_RODFakeHitChance = 0.2 ai_RODKillRangeMod = 0.2 ai_RODKillZoneInc = -2 ai_RODLowHealthMercyTime = 2.5 ai_RODMoveInc = 0.75 ai_RODReactionDarkIllumInc = 0.3 ai_RODReactionDirInc = 1 ai_RODReactionDistInc = 0.1 ai_RODReactionLeanInc = 0.2 ai_RODReactionMediumIllumInc = 0.2 ai_RODReactionSuperDarkIllumInc = 0.4 ai_RODReactionTime = 0.3 ai_RODStanceInc = 0.75 ai_ShowBehaviorCalls = 0 ai_SightRangeDarkIllumMod = 0.5 ai_SightRangeMediumIllumMod = 0.8 ai_SightRangeSuperDarkIllumMod = 0.25 ai_SimpleWayptPassability = 1 ai_SmartObjectUpdateTime = 0.00125 ai_SOMCloakMaxTimeCombat = 5 ai_SOMCloakMaxTimeRelaxed = 5 ai_SOMCrouchModifierCombat = 1 ai_SOMCrouchModifierRelaxed = 2 ai_SOMDebugName = none ai_SOMDecayTime = 1 ai_SOMIgnoreVisualRatio = 0.35 ai_SOMMinimumCombat = 0.5 ai_SOMMinimumRelaxed = 0 ai_SOMMovementModifierCombat = 1 ai_SOMMovementModifierRelaxed = 10 ai_SOMSpeedCombat = 1 ai_SOMSpeedRelaxed = 12 ai_SOMUncloakMaxTimeCombat = 5 ai_SOMUncloakMaxTimeRelaxed = 5 ai_SOMUncloakMinTimeCombat = 1 ai_SOMUncloakMinTimeRelaxed = 1 ai_SOMWeaponFireModifierCombat = 0.01 ai_SOMWeaponFireModifierRelaxed = 0.01 ai_SoundPerception = 1 ai_StartupMode = default ai_start_coordination (Command) ai_StatsDisplayMode = 0 ai_StatsTarget = none ai_SteepSlopeAcrossValue = 0.6 ai_SteepSlopeUpValue = 1 ai_SystemUpdate = 1 ai_TacticalPointsDebugDrawMode = 1 [DUMPTODISK] ai_TacticalPointsDebugFadeMode = 2 [DUMPTODISK] ai_TacticalPointsDebugScaling = 1 [DUMPTODISK] ai_TacticalPointsDebugTime = 5 [DUMPTODISK] ai_TacticalPointsWarnings = 1 [DUMPTODISK] ai_TacticalPointUpdateTime = 0.0005 ai_TargetTracking = 2 ai_TargetTracks_DeadForgetTime = 5 ai_TargetTracks_GlobalTargetLimit = 0 ai_ThreadedVolumeNavPreprocess = 1 ai_UnCloakingTime = 0.75 ai_UpdateAllAlways = 0 ai_UpdateInterval = 0.13 ai_UpdateProxy = 1 ai_iamfromwww.noobhunters.org ai_UseAlternativeReadability = 1 ai_UseCalculationStopperCounter = 0 ai_UseSimplePathfindingHeuristic = 0 ai_UseSmartPathFollower = 1 ai_UseSmartPathFollower_AABB_based = 1 ai_UseSmartPathFollower_LookAheadDistance = 10 ai_voiceTest (Command) ai_voiceTestStop (Command) ai_warn_signal_duration = 40 ai_WaterOcclusion = 0.5 ai_WIPCode = 0 ai_writeCommStats (Command) aln_debug_filter = aln_debug_movement = 0 armorModule_reload (Command) arm_resetTest (Command) arm_testHit (Command) autotest_enabled = 0 autotest_quit_when_done = 0 autotest_state_setup = autotest_verbose = 1 ban (Command) ban_remove (Command) ban_status (Command) ban_timeout = 30 [DUMPTODISK] bc_AreaClearedDistance = 20 bc_canSeeActorApprox_dot = 0.6 bc_canSeeActorApprox_rangeSq = 400 bc_chatter = 0 bc_chatterFreq = 0.005 bc_debug = 0 bc_maxTimeCanDitto = 1 bc_minTimeBetweenBattlechatter = 3.5 bc_NearEndOfGameScore = 20 bc_NearEndOfGameTime = 60 bc_play (Command) bc_playForAllActors = 0 bc_signals = 0 bc_signalsDetail = -1 bc_timeNeededForQuiet = 45 bc_visualHighLowAngle = 20 Bind (Command) CacheAudioFile (Command) capture_file_format = jpg capture_file_name = capture_file_prefix = capture_folder = CaptureOutput capture_frames = 0 capture_frame_once = 0 capture_image_scale = 0.25 capture_misc_render_buffers = 0 capture_use_scale = 0 ca_AllowMultipleEffectsOfSameName = 1 ca_AMC = 1 ca_AMC_SmoothTurn = 1 ca_AMC_TurnLeaning = 0.35 ca_AnimActionDebug = 0 ca_AnimWarningLevel = 3 [DUMPTODISK] ca_ApplyJointVelocitiesMode = 2 ca_AttachmentCullingRation = 120 ca_CharEditModel = objects/characters/human/us/nanosuit_v2/nanosuit_v2.cdf ca_cloth_air_resistance = 0 ca_cloth_damping = 0 ca_cloth_friction = 0 ca_cloth_max_safe_step = 0 ca_cloth_max_timestep = 0 ca_cloth_stiffness = 0 ca_cloth_stiffness_norm = 0 ca_cloth_stiffness_tang = 0 ca_cloth_thickness = 0 ca_cloth_vars_reset = 2 ca_DBAUnloadRemoveTime = 4 ca_DBAUnloadUnregisterTime = 2 ca_DeathBlendTime = 0.3 ca_DebugADIKTargets = 0 ca_DebugAnimationStreaming = 0 [DUMPTODISK] ca_DebugAnimMemTracking = 0 [DUMPTODISK] ca_DebugAnimUpdates = 0 ca_DebugAnimUsage = 0 ca_DebugAnimUsageOnFileAccess = 0 ca_DebugCaps = 0 ca_DebugCommandBuffer = 0 [DUMPTODISK] ca_DebugCriticalErrors = 0 ca_DebugFacial = 0 ca_DebugFacialEyes = 0 ca_DebugFootPlants = 0 [DUMPTODISK] ca_DebugModelCache = 0 ca_DebugSkeletonEffects = 0 ca_DebugSubstateTransitions = 0 [DUMPTODISK] ca_DebugText = 0 [DUMPTODISK] ca_DecalSizeMultiplier = 1 ca_disable_thread = 1 [DUMPTODISK] ca_DrawAimIKVEGrid = 0 ca_DrawAimPoses = 0 ca_DrawAttachmentOBB = 0 ca_DrawAttachments = 1 ca_DrawBaseMesh = 1 ca_DrawBBox = 0 ca_DrawBinormals = 0 ca_DrawCC = 1 ca_DrawCGA = 1 ca_DrawCGAAsSkin = 0 ca_DrawCHR = 1 ca_DrawDecalsBBoxes = 0 ca_DrawEmptyAttachments = 0 ca_DrawFaceAttachments = 1 ca_DrawFootPlants = 0 [DUMPTODISK] ca_DrawIdle2MoveDir = 0 ca_DrawLocator = 0 ca_DrawLookIK = 0 ca_DrawNormals = 0 ca_DrawPositionPost = 0 ca_DrawPositionPre = 0 ca_DrawSkeleton = 0 ca_DrawTangents = 0 ca_DrawVEGInfo = 0 ca_DrawWireframe = 0 ca_DumpUsedAnims = 0 ca_EnableAssetStrafing = 1 ca_EnableAssetTurning = 1 ca_eyes_procedural = 1 ca_FacialAnimationFramerate = 20 ca_FacialAnimationRadius = 30 ca_FootAnchoring = 0 [DUMPTODISK] ca_ForceUpdateSkeletons = 0 ca_FPWeaponInCamSpace = 1 ca_fullAnimStatistics = 0 ca_GameControlledStrafing = 1 ca_GroundAlignment = 1 [DUMPTODISK] ca_KeepModels = 0 ca_lipsync_debug = 0 ca_lipsync_phoneme_crossfade = 70 ca_lipsync_phoneme_offset = 20 ca_lipsync_phoneme_strength = 1 ca_lipsync_vertex_drag = 1.2 ca_LoadUncompressedChunks = 0 ca_LockFeetWithIK = 1 ca_lod_ratio = 6 [DUMPTODISK] ca_MemoryUsageLog = 0 ca_MotionBlurMovementThreshold = 0.001 ca_NoAnim = 0 ca_NoDeform = 0 ca_ParametricPoolSize = 64 ca_physicsProcessImpact = 0 [DUMPTODISK] ca_PrintDesiredSpeed = 0 [DUMPTODISK] ca_RandomScaling = 0 ca_SaveAABB = 0 ca_SerializeSkeletonAnim = 0 ca_SkipLoadThinFat = 0 ca_SmoothStrafe = 1 ca_StoreAnimNamesOnLoad = 0 ca_thread = 1 [DUMPTODISK] ca_thread0Affinity = 5 [DUMPTODISK] ca_thread1Affinity = 3 [DUMPTODISK] ca_travelSpeedScaleMax = 2 ca_travelSpeedScaleMin = 0.5 ca_UnloadAnimationCAF = 1 [DUMPTODISK] ca_UnloadAnimationDBA = 1 ca_UseAimIK = 1 ca_UseAimIKRefPose = 0 ca_UseAllJoints = 1 ca_UseAnimationsCache = 0 [DUMPTODISK] ca_UseAssetDefinedLod = 0 ca_UseDecals = 0 ca_UseFacialAnimation = 1 ca_UseIMG_AIM = 1 ca_UseIMG_CAF = 1 ca_UseJointMasking = 1 [DUMPTODISK] ca_UseLookIK = 1 ca_UseMorph = 1 ca_UsePhysics = 1 ca_Validate = 0 cc_breast_gravity = -9 cc_breast_lowerDamper = 1 cc_breast_lowerRestRatio = 1 cc_breast_maxDist = 0.2 cc_breast_minDist = 0.05 cc_breast_simulation = 1 cc_breast_upperDamper = 0.05 cc_breast_upperRestRatio = 1 cc_cache = 0 cc_cacheall (Command) cc_cleanupcache (Command) cc_GroinMaxWeightAngle = 15 cc_GroinMinWeightAngle = 35 cc_groinSimulation = 1 cc_lod1GenMaxAngle = 15 cc_lod1GenSkinning = 0 cc_lod1GenTexSplits = 0 cc_lod2GenMaxAngle = 25 cc_lod2GenSkinning = 0 cc_lod2GenTexSplits = 0 cc_lod3GenMaxAngle = 60 cc_lod3GenSkinning = 1 cc_lod3GenTexSplits = 1 cc_lod4GenMaxAngle = 70 cc_lod4GenSkinning = 1 cc_lod4GenTexSplits = 1 cc_lod5GenMaxAngle = 90 cc_lod5GenSkinning = 1 cc_lod5GenTexSplits = 1 cc_lodGenNumLods = 3 cc_maxcachesize = 100 cc_mergerDisableAtlas = 0 cc_mergerUseDiffuseAtlas = 1 cc_neckAngleBias = -5 cc_neckAngleMultiplier = 2 cc_neckAngleMultiplier_LR = 1 cc_neckSimulation = 1 cc_neck_lowerDamper = 0.3 cc_neck_maxDist = 0.2 cc_neck_minDist = 0.05 cc_neck_upperDamper = 0.1 cc_profile = 0 cc_scale_head_factor = 0.1 cc_verbose = 0 cld_enable = 0 cld_error_percentage = 10 cld_max_delay_time = 5000 cld_min_delay_time = 2000 cl_actorsafemode = 0 cl_AISystem = 0 [REQUIRE_APP_RESTART] cl_bandwidth = 50000 cl_bobHeight = 0.03 cl_bobHud = 1 cl_bobMaxHeight = 0.08 cl_bobSprintMultiplier = 1.5 cl_bobVerticalMultiplier = 4 cl_bobWidth = 0.025 cl_camera_nearz = 0.25 cl_camera_noise = -1 cl_camera_noise_freq = 2.53262 cl_comment (Command) cl_crouchToggle = 1 [DUMPTODISK] cl_debugSwimming = 0 cl_DisableCombatLog = 0 cl_DisableHUDText = 0 cl_ETColorOverrideB = 1 [DUMPTODISK] cl_ETColorOverrideEnable = 0 [DUMPTODISK] cl_ETColorOverrideG = 1 [DUMPTODISK] cl_ETColorOverrideR = 1 [DUMPTODISK] cl_ETFontSizeMultiplier = 1 [DUMPTODISK] cl_ETHideAIDebug = 0 [DUMPTODISK] cl_ETHideAll = 0 [DUMPTODISK] cl_ETHideBehaviour = 0 [DUMPTODISK] cl_ETHideFlowgraph = 0 [DUMPTODISK] cl_ETHideReadability = 0 [DUMPTODISK] cl_ETHideScriptBind = 0 [DUMPTODISK] cl_ETLog = 0 [DUMPTODISK] cl_ETMaxDisplayDistance = -2 [DUMPTODISK] cl_fov = 55 cl_fpBody = 2 cl_gs_cdkey = cl_gs_email = cl_gs_nick = cl_gs_password = cl_idleBreaksDelayTime = 8 cl_invertController = 0 [DUMPTODISK] cl_invertMouse = 0 [DUMPTODISK] cl_logAsserts = 0 cl_motionBlurVectorScale = 1.5 cl_motionBlurVectorScaleSprint = 3 cl_mp_sensitivityControllerDefault = 1 [READONLY, DUMPTODISK] cl_nickname = [DUMPTODISK] cl_packetRate = 30 cl_postUpdateCamera = 2 cl_sensitivity = 17.5 [DUMPTODISK] cl_sensitivityController = 0.8 [DUMPTODISK] cl_sensitivityControllerMP = 0.5 [DUMPTODISK] cl_serveraddr = localhost [DUMPTODISK] cl_serverpassword = [DUMPTODISK] cl_serverport = 64087 [DUMPTODISK] cl_shallowWaterDepthHi = 1.2 cl_shallowWaterDepthLo = 0.5 cl_shallowWaterSpeedMulAI = 0.8 cl_shallowWaterSpeedMulPlayer = 0.6 cl_speedToBobFactor = 0.35 cl_strafeHorzScale = 0.05 cl_suitModeSpecificScreenFX = 1 cl_tokenid = 0 cl_tpvDist = 3.5 cl_tpvYaw = 0 cl_useCurrentUserNameAsDefault = 1 cl_ViewSystemDebug = 0 cl_visualLog = 0 cl_visualLogFolder = VisualLog cl_visualLogImageFormat = bmp cl_visualLogImageScale = 128 cl_voice_recording = 0 cl_voice_volume = 1 comment (Command) connect (Command) connect_repeatedly (Command) connect_repeatedly_num_attempts = 5 connect_repeatedly_time_between_attempts = 10 ConsoleHide (Command) ConsoleShow (Command) controller_full_turn_multiplier_x = 1.8 [RESTRICTEDMODE] controller_full_turn_multiplier_z = 2.35 [RESTRICTEDMODE] controller_multiplier_x = 3 [RESTRICTEDMODE] controller_multiplier_z = 4 [RESTRICTEDMODE] controller_power_curve = 2.5 con_debug = 0 con_display_last_messages = 0 con_line_buffer_size = 1000 con_restricted = 0 [RESTRICTEDMODE] con_showonload = 0 coop_respawn_time = 15 co_coopAnimDebug = 0 co_slideWhileStreaming = 0 co_usenewcoopanimsystem = 1 credits_acceleration = 5 credits_max_speed = 0.003 credits_shoot_delay = 0.1 credits_speed_decay = 3 ctrlr_acceleration_horizontal_down = 1600 [RESTRICTEDMODE] ctrlr_acceleration_horizontal_up = 255 [RESTRICTEDMODE] ctrlr_acceleration_vertical_down = 1500 [RESTRICTEDMODE] ctrlr_acceleration_vertical_up = 275 [RESTRICTEDMODE] ctrlr_exponent = 1.425 [RESTRICTEDMODE] ctrlr_maxspeed_horizontal = 105 [RESTRICTEDMODE] ctrlr_maxspeed_vertical = 75 [RESTRICTEDMODE] ctrlr_OUTPUTDEBUGINFO = 0 [RESTRICTEDMODE] ctrlr_smooth_angular_velocity = 1 ctrlr_timeaccel_base_multiplier_horizontal = 1.35 [RESTRICTEDMODE] ctrlr_timeaccel_base_multiplier_vertical = 1.4 [RESTRICTEDMODE] ctrlr_timeaccel_boost_time = 0.25 [RESTRICTEDMODE] ctrlr_timeaccel_multiplier_horizontal = 5.5 [RESTRICTEDMODE] ctrlr_timeaccel_multiplier_vertical = 4.5 [RESTRICTEDMODE] cvDoVerboseWindowTitle = 0 cvGameName = Crysis 2 (TM) [DUMPTODISK] c_shakeMult = 1 dd_maxRMIsPerFrame = 3 dd_waitPeriodBetweenRMIBatches = 0.1 demo (Command) demo_ai = 1 demo_file = timedemo demo_finish_memreplay_sizer = 0 demo_finish_memreplay_stop = 0 demo_fixed_timestep = 30 demo_game_state = 0 demo_max_frames = 100000 demo_noinfo = 0 demo_num_runs = 1 demo_panoramic = 0 demo_profile = 1 demo_quit = 0 demo_restart_level = 1 demo_savestats = 0 demo_save_every_frame = 0 demo_screenshot_frame = 0 demo_scroll_pause = 1 demo_StartDemoChain (Command) demo_StartDemoLevel (Command) demo_time_of_day = -1 demo_vtune = 0 designer_warning_enabled = 1 designer_warning_level_resources = 0 disconnect (Command) disconnectchannel (Command) dlc_directory = c:\users\revolutionx\saved games\crysis2\dlc ds_AutoReloadScripts = 0 ds_Dump (Command) ds_DumpSessions (Command) ds_LevelNameOverride = ds_LoadExcelScripts = 1 ds_LoadSoundsSync = 0 ds_LogLevel = 0 ds_PrecacheSounds = 0 ds_Reload (Command) ds_WarnOnMissingLoc = 1 dtp_debug = 0 dtp_giveAwardDogtag (Command) dtp_giveMedalDogtag (Command) dtp_pickupDogtag (Command) dtp_testDogtagInfoInt64 (Command) dtp_testLongName = 0 DumpCommandsVars (Command) DumpLoadingMessages (Command) dumpnt (Command) dumpss (Command) dump_action_maps (Command) dump_maps (Command) dump_stats (Command) echo (Command) enable_memory_trace = 1 eqp_DumpPacks (Command) es_activateEntity = es_bboxes = 0 es_CharZOffsetSpeed = 2 [DUMPTODISK] es_ClearPoolBookmarksOnLayerUnload = 1 es_compile_area_grid (Command) es_deactivateEntity = es_DebrisLifetimeScale = 0.6 es_debug = 0 es_debugEntityLifetime = 0 es_DebugEntityUsage = 0 es_DebugEntityUsageFilter = es_DebugEvents = 0 es_DebugFindEntity = 0 es_DebugPool = 0 es_DebugPoolFilter = es_DebugTimers = 0 es_debug_not_seen_timeout = 0 [DUMPTODISK] es_DisableTriggers = 0 es_DrawAreaDebug = 0 es_DrawAreaGrid = 0 es_DrawAreas = 0 es_DrawSoundProxyZRay = 0 es_dump_bookmarks (Command) es_dump_entities (Command) es_dump_entity_classes_in_use (Command) es_EnablePoolUse = -1 es_enable_full_script_save = 0 [DUMPTODISK] es_FarPhysTimeout = 4 es_helpers = 0 es_HitCharacters = 1 es_HitDeadBodies = 1 es_ImpulseScale = 0 es_LayerDebugInfo = 0 es_LayerSaveLoadSerialization = 0 es_log_collisions = 0 es_MaxImpulseAdjMass = 2000 es_MaxPhysDist = 100 es_MaxPhysDistCloth = 300 es_MaxPhysDistInvisible = 15 es_MinImpulseVel = 0 es_not_seen_timeout = 30 [DUMPTODISK] es_profileentities = 0 es_removeEntity = es_SaveLoadUseLUANoSaveFlag = 0 es_SortUpdatesByClass = 0 es_SplashThreshold = 1 es_SplashTimeout = 3 es_TestPoolSignatures = 0 es_UpdateAI = 1 es_UpdateCollision = 1 es_UpdateCollisionScript = 1 es_UpdateContainer = 1 es_UpdateEntities = 1 es_UpdatePhysics = 1 es_UpdateScript = 1 es_UpdateTimer = 1 es_UsePhysVisibilityChecks = 1 es_VisCheckForUpdate = 1 exec (Command) ExitOnQuit = 0 e_3dEngineLogAlways = 0 e_3dEngineTempPoolSize = 1024 e_AutoPrecacheCameraJumpDist = 16 e_AutoPrecacheCgf = 1 e_AutoPrecacheCgfMaxTasks = 8 e_AutoPrecacheTerrainAndProcVeget = 0 e_AutoPrecacheTexturesAndShaders = 0 e_BBoxes = 0 e_Brushes = 1 e_CameraFreeze = 0 e_CameraGoto = 0 e_CameraRotationSpeed = 0 e_CharLodMin = 0 e_Clouds = 1 e_CoarseShadowMask = 0 e_CoarseShadowMgrDebug = 0 e_CoverageBuffer = 1 e_CoverageBufferAABBExpand = 0.1 e_CoverageBufferAccurateOBBTest = 0 e_CoverageBufferBias = 0.05 e_CoverageBufferCullIndividualBrushesMaxNodeSize = 0 e_CoverageBufferDebug = 0 e_CoverageBufferDebugDrawScale = 1 e_CoverageBufferDebugFreeze = 0 e_CoverageBufferDrawOccluders = 0 e_CoverageBufferLightsDebugSide = -1 e_CoverageBufferMaxAddRenderMeshTime = 2 e_CoverageBufferOccludersLodRatio = 0.25 e_CoverageBufferOccludersTestMinTrisNum = 0 e_CoverageBufferOccludersViewDistRatio = 1 e_CoverageBufferReproj = 0 e_CoverageBufferResolution = 128 e_CoverageBufferRotationSafeCheck = 0 e_CoverageBufferTerrain = 0 e_CoverageBufferTerrainLodShift = 2 e_CoverageBufferTestMode = 2 e_CoverageBufferTolerance = 0 e_CoverageBufferTreeDebug = 0 e_CoverageBufferVersion = 2 e_CoverCgfDebug = 0 e_CullerThread = 1 e_CullVegActivation = 30 e_DebugDraw = 0 e_DebugDrawShowOnlyCompound = 0 e_DebugDrawShowOnlyLod = -1 e_DebugLights = 0 e_Decals = 1 e_DecalsAllowGameDecals = 1 e_DecalsClip = 1 e_DecalsDefferedDynamic = 1 e_DecalsDefferedDynamicDepthScale = 0.2 e_DecalsDefferedDynamicMinSize = 0.35 e_DecalsDefferedStatic = 1 e_DecalsForceDeferred = 0 e_DecalsHitCache = 1 e_DecalsLifeTimeScale = 1 e_DecalsMaxTrisInObject = 8000 e_DecalsMaxUpdatesPerFrame = 4 e_DecalsMaxValidFrames = 600 e_DecalsMerge = 0 e_DecalsNeighborMaxLifeTime = 4 e_DecalsOverlapping = 0 e_DecalsPlacementTestAreaSize = 0.2 e_DecalsPreCreate = 1 e_DecalsRange = 20 e_DecalsScissor = 1 e_DefaultMaterial = 0 e_DeferredPhysicsEvents = 1 e_DeformableObjects = 1 e_DisplayMemoryUsageIcon = 1 e_Dissolve = 2 e_DissolveDist = 2 e_DissolveTime = 0.5 e_DynamicLights = 1 e_DynamicLightsConsistentSortOrder = 1 e_DynamicLightsForceDeferred = 1 e_DynamicLightsFrameIdVisTest = 1 e_DynamicLightsMaxCount = 512 e_DynamicLightsMaxEntityLights = 7 e_Entities = 1 e_EntitySuppressionLevel = 0 e_Fog = 1 e_FogVolumes = 1 e_FoliageBranchesDamping = 10 e_FoliageBranchesStiffness = 100 e_FoliageBranchesTimeout = 4 e_FoliageBrokenBranchesDamping = 15 e_FoliageStiffness = 3.2 e_FoliageWindActivationDist = 10 e_ForceDetailLevelForScreenRes = 0 e_GI = 1 e_GIAmount = 1 e_GIBlendRatio = 0.25 e_GICache = 7 e_GICascadesRatio = 2 e_GIGlossyReflections = 0 e_GIIterations = 10 e_GIMaxDistance = 50 e_GINumCascades = 1 e_GIOffset = 0.2 e_GIPropagationAmp = 3.3 e_GIRSMSize = 384 e_GISecondaryOcclusion = 0 e_GsmCache = 1 e_GsmCacheLodOffset = 3 e_GsmCacheLodOffsetExtended = 6 e_GsmCastFromTerrain = 0 e_GsmDepthBoundsDebug = 0 e_GsmExtendLastLod = 0 e_GsmExtendLastLodIncludeObjects = 0 e_GsmExtendLastLodUseAdditiveBlending = 0 e_GsmExtendLastLodUseVariance = 0 e_GsmLodsNum = 4 e_GsmRange = 3 e_GsmRangeStep = 3 e_GsmRangeStepExtended = 8 e_GsmScatterLodDist = 70 e_GsmStats = 0 e_GsmViewSpace = 0 e_HwOcclusionCullingObjects = 0 e_HwOcclusionCullingWater = 1 e_JointStrengthScale = 1 e_levelStartupFrameDelay = 0 e_levelStartupFrameNum = 0 e_LodCompMaxSize = 6 e_LodMax = 6 e_LodMin = 0 e_LodMinTtris = 300 e_LodRatio = 4 e_Lods = 1 e_LodsForceUse = 1 e_MaxViewDistance = -1 e_MaxViewDistFullDistCamHeight = 1000 e_MaxViewDistSpecLerp = 0.5 e_MtTest = 0 e_ObjectLayersActivation = 1 e_ObjectLayersActivationPhysics = 0 e_Objects = 1 e_ObjectsTreeBBoxes = 0 e_ObjFastRegister = 1 e_ObjQuality = 1 e_ObjStats = 0 e_OcclusionCullingViewDistRatio = 1 e_OcclusionLazyHideFrames = 0 e_OcclusionVolumes = 1 e_OcclusionVolumesViewDistRatio = 0.05 e_OnDemandMaxSize = 20 e_OnDemandPhysics = 1 e_Particles = 1 e_ParticlesCoarseShadowMask = 0 e_ParticlesDebug = 0 e_ParticlesDumpMemoryAfterMapLoad = 0 e_ParticlesEmitterPoolSize = 4096 e_ParticlesForceAnimBlend = 0 e_ParticlesHalfResCoverageTreshold = 3 e_ParticlesHalfResTreatAsForced = 0 e_ParticlesLights = 1 e_ParticlesLightsViewDistRatio = 256 e_ParticlesLod = 1 e_ParticlesMaxDrawScreen = 2 e_ParticlesMaxScreenFill = 32 e_ParticlesMinDrawAlpha = 0.025 e_ParticlesMinDrawPixels = 1.5 e_ParticlesObjectCollisions = 1 e_ParticlesPoolSize = 8192 e_ParticlesPreload = 1 e_ParticlesPreLoadExtentsInTask = 1 e_ParticlesQuality = 2 e_ParticlesSimpleWaterCollision = 0 e_ParticlesThread = 1 e_ParticlesUseLevelSpecificLibs = 0 e_PhysFoliage = 2 e_PhysMinCellSize = 2 e_PhysOceanCell = 1 e_PhysProxyTriLimit = 0 e_Portals = 1 e_PortalsBigEntitiesFix = 1 e_PrecacheLevel = 0 e_PreloadDecals = 1 e_PreloadMaterials = 1 e_PrepareDeformableObjectsAtLoadTime = 0 e_ProcVegetation = 1 e_ProcVegetationMaxObjectsInChunk = 512 e_ProcVegetationMaxSectorsInCache = 16 e_ProcVegetationMaxViewDistance = 128 e_Recursion = 1 e_RecursionOcclusionCulling = 0 e_RecursionViewDistRatio = 0.1 e_ReloadSurfaces (Command) e_Render = 1 e_RenderMeshCollisionTolerance = 0.3 e_RNTmpDataPoolMaxFrames = 16 e_Roads = 1 e_Ropes = 1 e_ScissorDebug = 0 e_ScreenShot = 0 e_ScreenShotDebug = 0 e_ScreenShotFileFormat = tga e_ScreenShotHeight = 1500 e_ScreenShotMapCamHeight = 4000 e_ScreenShotMapCenterX = 0 e_ScreenShotMapCenterY = 0 e_ScreenShotMapOrientation = 0 e_ScreenShotMapSizeX = 1024 e_ScreenShotMapSizeY = 1024 e_ScreenShotMinSlices = 4 e_ScreenShotQuality = 30 e_ScreenShotWidth = 2000 e_Shadows = 1 e_ShadowsAdaptScale = 2.72 e_ShadowsCastViewDistRatio = 0.45 e_ShadowsCastViewDistRatioLights = 1 e_ShadowsClouds = 1 e_ShadowsConstBias = 1 e_ShadowsDebug = 0 e_ShadowsFrustums = 0 e_ShadowsLodBiasFixed = 1 e_ShadowsLodBiasInvis = 0 e_ShadowsMasksLimit = 0 e_ShadowsMaxTexRes = 512 e_ShadowsOcclusionCulling = 0 e_ShadowsOcclusionCullingCaster = 0 e_ShadowsOnAlphaBlend = 0 e_ShadowsOnWater = 0 e_ShadowsResScale = 2.5 e_ShadowsSlopeBias = 4 e_sketch_mode = 0 e_SkyBox = 1 e_SkyQuality = 1 e_SkyType = 1 e_SkyUpdateRate = 0.5 e_Sleep = 0 e_SplitScreenTest = 0 e_SQTestBegin = 0 e_SQTestCount = 0 e_SQTestDelay = 5 e_SQTestDistance = 80 e_SQTestExitOnFinish = 0 e_SQTestMip = 1 e_SQTestMoveSpeed = 10 e_SQTestTextureName = strfrn_advrt_boards_screen e_StatObjBufferRenderTasks = 0 e_StatObjMerge = 1 e_StatObjMergeMaxTrisPerDrawCall = 500 e_StatObjMergeUseThread = 1 e_StatObjPreload = 1 e_StatObjTestOBB = 0 e_StatObjValidate = 1 e_StreamAutoMipFactorMax = 1 e_StreamAutoMipFactorMaxDVD = 0.5 e_StreamAutoMipFactorMin = 0.5 e_StreamAutoMipFactorSpeedThreshold = 0 e_StreamCgf = 0 [REQUIRE_APP_RESTART] e_StreamCgfDebug = 0 e_StreamCgfDebugFilter = e_StreamCgfDebugHeatMap = 0 e_StreamCgfDebugMinObjSize = 100 e_StreamCgfFastUpdateMaxDistance = 16 e_StreamCgfGridUpdateDistance = 0 e_StreamCgfMaxTasksInProgress = 32 e_StreamCgfPoolSize = 28 e_StreamCgfUpdatePerNodeDistance = 1 e_StreamCgfVisObjPriority = 0.5 e_StreamPredictionAhead = 0.5 e_StreamPredictionAheadDebug = 0 e_StreamPredictionDistanceFar = 16 e_StreamPredictionDistanceNear = 0 e_StreamPredictionMaxVisAreaRecursion = 9 e_StreamPredictionMinFarZoneDistance = 16 e_StreamPredictionMinReportDistance = 0.75 e_StreamPredictionTexelDensity = 1 e_StreamPredictionUpdateTimeSlice = 0.4 e_StreamSaveStartupResultsIntoXML = 0 e_Sun = 1 e_SunAngleSnapDot = 0.999999 e_SunAngleSnapSec = 0.1 e_SunClipPlaneRange = 256 e_Terrain = 1 e_TerrainAo = 0 e_TerrainBBoxes = 0 e_TerrainDeformations = 0 e_TerrainDetailMaterials = 1 e_TerrainDetailMaterialsDebug = 0 e_TerrainDetailMaterialsViewDistXY = 2048 e_TerrainDetailMaterialsViewDistZ = 128 e_TerrainDrawThisSectorOnly = 0 e_TerrainLodRatio = 1 e_TerrainLodRatioHolesMin = 2 e_TerrainLog = 0 e_TerrainNormalMap = 0 e_TerrainOcclusionCulling = 1 e_TerrainOcclusionCullingDebug = 0 e_TerrainOcclusionCullingMaxDist = 130 e_TerrainOcclusionCullingMaxSteps = 50 e_TerrainOcclusionCullingPrecision = 0.25 e_TerrainOcclusionCullingPrecisionDistRatio = 3 e_TerrainOcclusionCullingStepSize = 4 e_TerrainOcclusionCullingStepSizeDelta = 1.05 e_TerrainOcclusionCullingVersion = 1 e_TerrainTextureDebug = 0 e_TerrainTextureLodRatio = 1 e_TerrainTextureStreamingDebug = 0 e_TerrainTextureStreamingPoolItemsNum = 64 [REQUIRE_LEVEL_RELOAD] e_texeldensity = 0 e_TimeOfDay = 0 e_TimeOfDayDebug = 0 e_TimeOfDaySpeed = 0 e_Vegetation = 1 e_VegetationAlignToTerrainAmount = 1 e_VegetationAlphaBlend = 1 e_VegetationBending = 1 e_VegetationBoneInfo = 0 e_VegetationMinSize = 0.5 [REQUIRE_LEVEL_RELOAD] e_VegetationSphericalSkinning = 1 e_VegetationSprites = 0 e_VegetationSpritesBatching = 0 e_VegetationSpritesDistanceCustomRatioMin = 0.6 e_VegetationSpritesDistanceRatio = 1 e_VegetationSpritesMinDistance = 8 e_VegetationUseTerrainColor = 1 e_ViewDistCompMaxSize = 64 e_ViewDistMin = 10 e_ViewDistRatio = 25 e_ViewDistRatioCustom = 60 e_ViewDistRatioDetail = 19 e_ViewDistRatioLights = 25 e_ViewDistRatioPortals = 60 e_ViewDistRatioVegetation = 21 e_VolObjShadowStrength = 0.4 e_Voxel = 1 e_VoxelAoRadius = 6 e_VoxelAoScale = 8 e_VoxelDebug = 0 e_VoxelGenerate = 0 e_VoxelLodsNum = 2 e_VoxelUpdatePhysics = 1 e_VoxTer = 0 e_VoxTerActivateAll = 0 e_VoxTerAddBrushes = 1 e_VoxTerAsyncPhysicalization = 1 e_VoxTerBorderLodPlus = 2 e_VoxTerDebug = 0 e_VoxTerDebugAreaSizeMax = 128 e_VoxTerDebugAreaSizeRatio = 160 e_VoxTerDebugBuildLeafs = 0 e_VoxTerDebugLodRatio = 35 e_VoxTerDebugNodesGenDepth = 3 e_VoxTerDebugX = 0 e_VoxTerDebugY = 0 e_VoxTerDiskUsageDebug = 0 e_VoxTerExportObjects = 0 e_VoxTerHeightmapEditing = 0 [REQUIRE_LEVEL_RELOAD] e_VoxTerHeightmapEditingCustomLayerInfo = 0 [REQUIRE_LEVEL_RELOAD] e_VoxTerHideIntegrated = 0 e_VoxTerInGameTextureStreaming = 1 e_VoxTerIntegrateBoxes = 0 e_VoxTerIntegrateVegetations = 0 e_VoxTerLog = 1 e_VoxTerMaxMeshBuildDepth = 5 e_VoxTerMaxMeshBuildDepthLimit = 5 e_VoxTerMaxMeshesInMem = 2000 e_VoxTerMaxMeshLods = 9 e_VoxTerMemoryUsageDebug = 0 e_VoxTerMemWarning = 10 e_VoxTerMeshSize = 2 e_VoxTerMeshUsageDebug = 0 e_VoxTerMixMask = 0 e_VoxTerOnTheFlyIntegration = 0 e_VoxTerOptimizeLods = 0 e_VoxTerOverlayBlend = 0 e_VoxTerPaintSleep = 10 e_VoxTerPlanarProjection = 0 e_VoxTerRelaxation = 0 e_VoxTerRoadsCheck = 1 e_VoxTerRoadsCullDist = 4 e_VoxTerShadows = 1 e_VoxTerShapeCheck = 0 e_VoxTerTexBuildOnCPU = 0 e_VoxTerTexBuildsPerFrame = 256 e_VoxTerTexDebug = 0 e_VoxTerTexFormat = 22 e_VoxTerTexPoolSizeForEditor = 128 e_VoxTerTexRangeScale = 1 e_VoxTerTexRebuildEveryFrame = 0 e_VoxTerTexResBumpDownscale = 1 e_VoxTerTexResExportDownscale = 1 e_VoxTerTexResFinal = 256 e_VoxTerTexResInternal = 256 e_VoxTerTexTiling = 1 e_VoxTerTexUsageDebug = 0 e_VoxTerThreads = 1 e_VoxTerTraceMessages = 0 e_VoxTerUpdateTextures = 0 e_VoxTerVegetationEx = 0 e_VoxTerViewDistRatio = 0.5 e_VoxTerViewDistRatioMeshActivate = 0.5 e_VoxTerViewDistRatioPrediction = 1 e_WaterOcean = 2 e_WaterOceanBottom = 1 e_WaterOceanFFT = 0 e_WaterTesselationAmount = 6 e_WaterTesselationAmountX = 10 e_WaterTesselationAmountY = 10 e_WaterTesselationSwathWidth = 10 e_WaterVolumes = 1 e_WaterWaves = 0 e_WaterWavesTesselationAmount = 5 e_Wind = 1 e_WindAreas = 1 e_WorldSegmentationTest = 0 fea_debug = 0 ffs_debug = 0 ffs_PlayEffect (Command) ffs_Reload (Command) ffs_StopAllEffects (Command) fg_abortOnLoadError = 1 fg_default_preset = defaultMale fg_iDebugNextStep = 0 [DUMPTODISK] fg_iEnableFlowgraphNodeDebugging = 0 [DUMPTODISK] fg_InspectAction (Command) fg_InspectEntity (Command) fg_Inspector (Command) fg_inspectorLog = 0 fg_noDebugText = 0 fg_profile = 0 fg_SystemEnable = 1 FlyCamPlay (Command) FlyCamSetPoint (Command) FreeCamDisable (Command) FreeCamEnable (Command) FreeCamLockCamera (Command) FreeCamUnlockCamera (Command) ft_debug_ccoverage = 0 ft_debug_ccoverage_filter_maxcount = 0 ft_debug_ccoverage_filter_mincount = 0 ft_debug_ccoverage_maxlines = 10 ft_debug_ccoverage_rate = 0.05 ft_debug_checkpoint_search (Command) ft_load (Command) ft_map_forceRun (Command) ft_map_runAll (Command) ft_reload (Command) ft_runAll (Command) ft_saveScreenshotWhenFail = 0 ft_startTest (Command) gamedata_playback (Command) gamedata_record (Command) gamedata_stop_record_or_playback (Command) gamespy_accept_friend_request (Command) gamespy_accept_invite (Command) gamespy_block_profile_id (Command) gamespy_find_user (Command) gamespy_get_name (Command) gamespy_get_profile_id (Command) gamespy_is_profile_id_blocked (Command) gamespy_is_user_friend (Command) gamespy_list_friends (Command) gamespy_log_friend_events (Command) gamespy_log_invites (Command) gamespy_revoke_friend_status (Command) gamespy_search_ping_retry = 1000 gamespy_search_ping_timeout = 10000 gamespy_send_friend_request (Command) gamespy_send_invite (Command) gamespy_unblock_profile_id (Command) giveAchievement (Command) gl_advancePlaylist (Command) gl_allowEnsureBestHostCalls = 1 gl_allowLobbyMerging = 1 gl_checkDLCBeforeStartTime = 20 gl_debug = 0 gl_debugBadServersList = 0 gl_iamfromwww.noobhunters.org gl_debugBadServersTestPerc = 50 gl_debugForceLobbyMigrations = 0 gl_debugForceLobbyMigrationsTimer = 12.5 gl_debugLobbyBreaksGeneral = 0 gl_debugLobbyBreaksHMHints = 0 gl_debugLobbyBreaksHMShard = 0 gl_debugLobbyBreaksHMTasks = 0 gl_debugLobbyHMAttempts = 0 gl_debugLobbyHMTerminations = 0 gl_debugLobbyRejoin = 0 gl_debugLobbyRejoinRandomTimer = 2 gl_debugLobbyRejoinTimer = 25 gl_dummyUserlist = 0 gl_dummyUserlistNumTeams = 3 gl_enableOfflineCountdown = 0 gl_enableOfflinePlaylistVoting = 0 gl_enablePlaylistVoting = 1 gl_experimentalPlaylistRotationAdvance = 1 gl_findGameTimeoutBase = 3 gl_findGameTimeoutPerPlayer = 5 gl_findGameTimeoutRandomRange = 5 gl_GameRules (Command) gl_gameTimeRemainingRestrictLoad = 30 gl_ignoreBadServers = 0 gl_initialTime = 10 gl_leaveGameTimeout = 10 gl_lobbyForceShowTeams = 0 gl_Map (Command) gl_maxSessionNameTimeWithoutConnection = 5 gl_minPlaylistSizeToEnableVoting = 2 gl_say (Command) gl_skillChangeUpdateDelayTime = 3 gl_skip = 0 gl_skipPreSearch = 0 gl_slotReservationTimeout = 5 gl_StartGame (Command) gl_teamsay (Command) gl_time = 45 gl_timeTillEndOfGameForNoMatchMaking = 120 gl_voip_debug = 0 gl_Vote (Command) gl_voteDebug = 0 gl_votingCloseTimeBeforeStart = 5 goto (Command) gotoe (Command) gpu_particle_physics = 0 [REQUIRE_APP_RESTART] gt_AddToDebugList (Command) gt_RemoveFromDebugList (Command) gt_show = 0 g_actorViewDistRatio = 255 g_ageLimit = 15 g_aimdebug = 0 g_alienPhysicsAnimRatio = 0 g_allowCustomLoadouts = 1 g_allowDisconnectIfUpdateFails = g_allowExplosives = 1 g_allowFatalityBonus = 1 g_allowSaveLoadInEditor = 0 g_allowSuitPerks = 1 g_allowTeamPerks = 1 g_animateCameraOrientation = 0 g_animatorDebug = 0 g_assertWhenVisTableNotUpdatedForNumFrames = 255 g_autoAimManagerDebug = 0 g_autoAssignTeams = 1 g_autoReviveTime = 7 g_avmine_limit = 3 g_battleDust_debug = 0 g_battleDust_effect = misc.battledust.light g_battleDust_enable = 0 g_battleDust_reload (Command) g_blinding_flashbangRecoveryDelayFrac = 0.29 g_blinding_timeBetweenFlashbangAndKill = 5 g_blood = 1 g_bodyDamage_log = 0 g_bodyDamage_reload (Command) g_bodyDestruction_debug = 0 g_bodyDestruction_debugFilter = g_bodyDestruction_reload (Command) g_breakageFadeDelay = 6 g_breakageFadeTime = 6 g_breakagelog = 0 g_breakageMinAxisInertia = 1 g_breakageNoDebrisCollisions = 0 g_breakageTreeDec = 0 g_breakageTreeInc = 0 g_breakageTreeIncGlass = 0 g_breakageTreeMax = 0 g_breakage_debug = 0 g_breakage_mem_limit = 0 g_breakage_particles_limit = 80 g_breakImpulseScale = 1 [REQUIRE_LEVEL_RELOAD] g_breaktimeoutframes = 140 g_buddyMessagesIngame = 1 [DUMPTODISK] g_bulletPenetrationDebug = 0 g_bulletPenetrationDebugTimeout = 8 g_bulletPenetrationEnable = 1 g_callEnsureBestHost (Command) g_CarryObjective_watchLvl = 0 g_charactersDbaManagementDebug = 0 g_charactersDbaManagementEnable = 1 g_claymore_limit = 3 g_cloakBlendSpeedScale = 1 g_cloakRefractionScale = 1 g_CombiCaptureObjective_watchLvl = 0 g_CombiCaptureObjective_watchTerminalSignalPlayers = 0 g_combinedFire_maxTimeBetweenWeapons = 7 g_corpseManager_hologramToCorpseRatio = 2 g_corpseManager_maxNum = 6 g_corpseManager_thermalHeatFadeDuration = 20 g_corpseManager_thermalHeatMinValue = 0.22 g_corpseMinDistance = 20 g_corpseMinTime = 8 g_corpsePollTime = 1 g_corpseUnseenTime = 2 g_craigNetworkDebugLevel = 0 [REQUIRE_APP_RESTART] g_CTFScoreElement_watchLvl = 0 g_data_centre_config = dallas [REQUIRE_APP_RESTART] g_deathCam = 1 g_deathCamSP.dofDistanceSpeed = 75 g_deathCamSP.dofRange = 20 g_deathCamSP.dofRangeNoKiller = 5 g_deathCamSP.dofRangeSpeed = 10 g_deathCamSP.dof_enable = 1 g_deathCamSP.enable = 1 g_deathCamSP.updateFrequency = 0.1 g_deathReloadDelay = 10 g_debugaimlook = 0 g_debugCollectableEnergyPoints = 0 g_debugCollisionDamage = 0 [DUMPTODISK] g_debugDirectMPMenu = 0 g_DebugDrawPhysicsAccess = 0 [DUMPTODISK] g_debugFakeHits = 0 [DUMPTODISK] g_debugHardwareMouse = 0 g_debugHitReacts = 0 g_debugHits = 0 [DUMPTODISK] g_debugLongTermAwardDays = 182 g_debugMines = 0 g_debugNetPlayerInput = 0 g_debugOffsetCamera = 0 g_debugSaveLoadMemory = 0 g_debugSpawnPointsRegistration = 0 g_debug_entity_clustering = 0 g_debug_entity_clustering_radius = 10 g_debug_fscommand = 0 g_debug_spawning_visually = 0 g_debug_spawn_mode = 2 g_debug_stats = 0 g_dedicatedClientInput_commitSuicide = 0 g_dedicatedClientInput_showDebugText = 0 g_defaultItemRespawnTimer = 5 g_deferredviewsystemupdate = 0 g_defiant_lowHealthFraction = 0.25 g_defiant_timeAtLowHealth = 1 g_delayQuitTime = 5 g_demiGodRevivesAtCheckpoint = 1 g_detachCamera = 0 g_detachedCameraDebug = 0 g_detachedCameraMoveSpeed = 6 g_detachedCameraRotateSpeed = 1.5 g_detachedCameraTurboBoost = 4 g_difficultyHintSystem = 2 [READONLY] g_difficultyLevel = 2 [READONLY] g_difficultyLevelLowestPlayed = 2 [READONLY] g_difficultyRadius = 300 [READONLY] g_difficultyRadiusThreshold = 5 [READONLY] g_difficultySaveThreshold = 5 [READONLY] g_DisableCollisionDamage = 0 g_DisableScoring = 0 g_disable_OpponentsDisconnectedGameEnd = 0 g_displayCheckpointName = 0 g_displayDbgText_actorState = 0 g_displayDbgText_hud = 0 g_displayDbgText_perk = 0 g_displayDbgText_plugins = 0 g_displayDbgText_pmv = 0 g_displayDbgText_psGuns = 0 g_displayDbgText_silhouettes = 0 g_displayIgnoreList = 1 [DUMPTODISK] g_displayPlayerDamageTaken = 0 g_distanceForceNoIk = 35 g_distanceForceNoLegRaycasts = 5 g_dlcPurchaseOverwrite = 0 g_droppedItemVanishTimer = 45 g_dummyPlayersFire = 0 g_dummyPlayersJump = 0.5 g_dummyPlayersMove = 0 g_dump_stats (Command) g_EAWhiteBuild = 0 g_ec_enable = 1 g_ec_extent = 2 g_ec_radiusScale = 2 g_ec_removeThreshold = 20 g_ec_volume = 0.75 g_enableActorLuaCache = 1 g_EnableDevMenuOptions = 0 [REQUIRE_APP_RESTART] g_enableFriendlyAIHits = 0 g_enableFriendlyFallAndPlay = 0 g_enableFriendlyPlayerHits = 1 g_enableInitialLoadoutScreen = 1 g_enableInitialLoginScreen = 1 g_enableitems = 1 g_enableLanguageSelectionMenu = 1 [READONLY] g_enableloadingscreen = 0 [DUMPTODISK] g_EnableLoadSave = 1 g_enablePoolCache = 1 g_enableSlimCheckpoints = 0 g_energy_scale_income = 1 g_energy_scale_price = 0 g_EPD = 0 [REQUIRE_APP_RESTART] g_explosion_materialFX_raycastLength = 1 g_fallAndPlayThreshold = 50 g_fillReservationSlots (Command) g_flashBangFriends = 0 g_flashBangMinFOVMultiplier = 0.75 g_flashBangMinSpeedMultiplier = 0.2 g_flashBangNotInFOVRadiusFraction = 0.66 g_flashBangSelf = 1 g_flashBangSpeedMultiplierFallOffEase = 5 g_flashrenderingduringloading = 0 g_flushed_minDistanceActorTravelledSquared = 25 g_flushed_timeBetweenGrenadeBounceAndSkillKill = 4
g_flyCamLoop = 0 g_footstepSoundMaxDistanceSq = 900 g_FootstepSoundsDebug = 0 g_FootstepSoundsFollowEntity = 1 g_forcedReviveTime = 14 g_forceFastUpdate = 0 g_forceItemRespawnTimer = 0 g_forceNetLimbo = 0 g_forceWeapon = -1 g_fovToRotationSpeedInfluence = 0 g_fpDbaManagementDebug = 0 g_fpDbaManagementEnable = 0 g_fraglead = 1 g_fraglimit = 0 g_friendlyfireratio = 0 g_friendlyLowerItemMaxDistance = 10 g_frontEndRequiredEPD = 3 [REQUIRE_APP_RESTART] g_gameFXSystemDebug = 0 g_gameIntersectionTestQuota = 6 g_gameplayAnalyst = 0 [REQUIRE_APP_RESTART] g_gameRayCastQuota = 16 g_gameRules_minPlayerWarningTimerLength = 15000 g_gameRules_postGame_HUDMessageTime = 3 g_gameRules_postGame_ScoreboardTime = 4 g_gameRules_postGame_Top3Time = 4 g_gameRules_skipStartTimer = 0 g_gameRules_startTimerLength = 15 g_gameRules_startTimerMinPlayers = 2 g_gameRules_startTimerMinPlayersPerTeam = 1 g_gameRules_startTimerOverrideWait = 30 g_gameRules_startTimerPlayersRatio = 0.5 g_gamespy_email = g_gamespy_loginUI = 1 g_gamespy_password = g_gamespy_unique_nick = g_generateAnimPairFile (Command) g_giveCollectableEnergyPoints (Command) g_glassAutoShatter = 0 g_glassAutoShatterMinArea = 0.5 g_glassAutoShatterOnExplosions = 0 g_glassForceTimeout = 0 g_glassForceTimeoutSpread = 0 g_glassMaxPanesToBreakPerFrame = 0 g_glassNoDecals = 0 g_godMode = 0 g_gotYourBackKill_FOVRange = 45 g_gotYourBackKill_targetDistFromFriendly = 5 g_grabLog = 0 g_groundAlignAll = 1 g_groundeffectsdebug = 0 g_guardian_maxTimeSinceLastDamage = 1 g_hasWindowFocus = 1 g_hideArms = 0 g_hitDeathReactions_debug = 0 g_hitDeathReactions_disableRagdoll = 0 g_hitDeathReactions_disable_ai = 1 g_hitDeathReactions_dumpAssetUsage (Command) g_hitDeathReactions_enable = 1 g_hitDeathReactions_logReactionAnimsOnLoading = 0 g_hitDeathReactions_reload (Command) g_hitDeathReactions_streaming = 2 g_hitDeathReactions_useLuaDefaultFunctions = 0 g_holdObjectiveDebug = 0 g_HoldObjective_secondsBeforeStartForSpawn = 8 g_hologram_initialNoMovementCheckTime = 0.2 g_hologram_maxBlockedTime = 0.2 g_hologram_maxNumber = 10 g_hologram_negligibleMovementSqrd = 0.001 g_hologram_spawnOffsetDist = 1.5 g_hologram_spawnRayHeight = 2 g_hostMigrationEnsureBestHostDelayTime = 10 g_hostMigrationResumeTime = 3 g_hostMigrationServerDelay = 0 g_hostMigrationUseAutoLobbyMigrateInPrivateGames = 0 g_idleKickTime = 120 g_ignoreDLCRequirements = 0 g_immersive = 1 g_impulseHandler_reload (Command) g_infiniteAmmo = 0 g_infiniteSuitEnergy = 0 g_instantKillDamageThreshold = -1 g_intervention_timeBetweenZoomedAndKill = 1 g_inventoryExplosivesCapacity = 6 g_inventoryGrenadesCapacity = 3 g_inventoryNoLimits = 0 g_inventoryWeaponCapacity = 2 g_joint_breaking = 1 g_KingOfTheHillObjective_watchLvl = 0 g_landingBobLandTimeFactor = 0.1 g_landingBobTimeFactor = 0.2 g_language = english g_levelfadein_levelload = 4 g_levelfadein_quickload = 2 g_loadMod (Command) g_loadoutServerControlled = 0 g_loadoutUsePerkTiers = 0 g_loadPlayerModelOnLoad = 1 g_loadSave (Command) g_localPacketRate = 50 g_LogDamage = 0 g_logPrimaryRound = 1 g_logSuitActions = 0 g_logSuitArmourDamageAbsorption = 0 g_logSuitEnergyNetworking = 0 g_MatchmakingBlock = 0 [REQUIRE_APP_RESTART] g_MatchmakingVersion = 5620 [REQUIRE_APP_RESTART] g_maxHealthMultiplier = 1 g_maximumDamage = -1 g_mechanismMgrLog = 0 g_mechanismMgrWatch = 0 g_messageOfTheDay = g_minplayerlimit = 6 g_minteamlimit = 1 g_modevarivar_disableKillCam = 0 g_modevarivar_disableNanosuit = 0 g_modevarivar_disableSpectatorCam = 0 g_modevarivar_proHealth_frac = 0.75 g_modevarivar_proHud = 0 g_moveDetachedCamera = 0 g_movementTransitions_debug = 0 g_movementTransitions_enable = 1 g_movementTransitions_log = 0 g_movementTransitions_reload (Command) g_mpAllSeeingRadar = 0 [READONLY] g_mpAllSeeingRadarSv = 0 [READONLY] g_MPCoverAndLean = 0 g_mpCullShootProbablyHits = 1 g_mpDisableRadar = 0 [READONLY] g_mpHeadshotsOnly = 0 g_mpKickableCars = 1 g_MPLedgeGrabbing = 1 g_mpLoaderScreenMaxTime = 25 g_mpLoaderScreenMaxTimeSoftLimit = 15 g_mpNoEnemiesOnRadar = 0 [READONLY] g_mpRegenerationRate = 0 g_mp_as_DefendersMaxHealth = 180 g_multikillTimeBetweenKills = 5 g_multiplayerDefault = 1 g_multiplayerEnableVehicles = 1 g_multiplayerModeOnly = 0 g_muzzleFlashCull = 1 g_muzzleFlashCullDistance = 30000 g_nanoGlassPostEffect = 1 g_nanoSuitDisableSprintDamageTaken = 20 g_nanoSuitDisableSprintTime = 0.5 g_nanoSuitEnableSuitShapeDeformation = 1 g_nanoSuitMenuToggleTime = 0 g_neverFlagging_maxMatchTimeRemaining = 10 g_nextlevel (Command) g_no_breaking_by_objects = 0 g_no_secondary_breaking = 0 g_numLives = 3 g_objectivesTimeScale = 1 g_officialServer = 0 g_persistantStats_gamesCompletedFractionNeeded = 0.5 g_playerEnableDedicatedInput = 1 g_playerFallAndPlay = 0 g_playerInteractorRadius = 1.8 g_playerLodRatio = 80 [REQUIRE_LEVEL_RELOAD] g_playerLowHealthThreshold = 20 g_playerMidHealthThreshold = 60 g_playersWithDisabledDedicatedInputCrouch = 0 g_playerUsesDedicatedInput = 0 g_post3DRendererDebug = 0 g_post3DRendererDebugGridSegmentCount = 10 g_postEffect.FilterGrain_Amount = 0 g_postEffect.FilterRadialBlurring_Amount = 0 g_postEffect.FilterRadialBlurring_Radius = 1 g_postEffect.FilterRadialBlurring_ScreenPosX = 0.5 g_postEffect.FilterRadialBlurring_ScreenPosY = 0.5 g_postEffect.Global_User_Brightness = 1 g_postEffect.Global_User_ColorC = 0 g_postEffect.Global_User_ColorHue = 0 g_postEffect.Global_User_ColorK = 0 g_postEffect.Global_User_ColorM = 0 g_postEffect.Global_User_ColorY = 0 g_postEffect.Global_User_Contrast = 1 g_postEffect.Global_User_Saturation = 1 g_postEffect.HUD3D_FOV = 0 g_postEffect.HUD3D_Interference = 0 g_pp_scale_income = 1 g_pp_scale_price = 1 g_preroundtime = 8 g_presaleUnlock = 0 [REQUIRE_APP_RESTART] g_presaleURL = http://crytek.com [READONLY] g_procedural_breaking = 1 g_ProcessOnlineCallbacks = 1 [READONLY] g_ProjectilePathDebugGfx = 0 g_PSTutorial_Enabled = 1 g_punishFriendlyDeaths = 1 g_radialBlur = 1 g_rejectEffectCullDistance = 625 g_rejectEffectVisibilityCull = 1 g_reloadActionMaps (Command) g_reloadGameRules (Command) g_iamfromwww.noobhunters.org (Command) g_requestPickupDelay = 1 g_resetActionmapOnStart = 0 g_revivetime = 7 g_roundlimit = 30 g_roundScoreboardTime = 7 g_roundStartTime = 10 g_roundtime = 2.5 g_saveLoadBasicEntityOptimization = 1 g_saveLoadDumpEntity (Command) g_saveLoadUseExportedEntityList = 1 g_scoreLimit = 3 g_scoreLimitOverride = 0 g_serverImageUrl = g_setActorModelFromLua = 0 g_setcontrollerlayout (Command) g_setlevelstat (Command) g_showIdleStats = 0 g_showShadowChar = 0 g_showUpdateState = 0 g_SimpleEntityBasedObjective_watchLvl = 0 g_skipAfterLoadingScreen = 0 g_skipIntro = 0 g_spawndeathdist = 20 g_spawn_conflict_clustering_radius = 7 g_spawn_ctfFlagAvoidDist = 30 g_spawn_enemyDistLevelSizeDivider = 6 g_spawn_explosiveSafeDist = 7 g_spawn_lastKillerDist = 30 g_spawn_lastSpawnDist = 10 g_spawn_recentSpawnTimer = 2.5 g_spawn_timeToRetrySpawnRequest = 0.4 g_spawn_vistable_maxDistToAltSpawnEntity = 4 g_spawn_vistable_numAreaTestsPerFrame = 20 g_spawn_vistable_numLineTestsPerFrame = 3 g_spawn_vistable_show = 0 g_spectacularKill.debug = 0 g_spectacularKill.maxDistanceError = 2 g_spectacularKill.maxHeightBetweenActors = 0.2 g_spectacularKill.minKillerToTargetDotProduct = 0 g_spectacularKill.minTimeBetweenKills = 1 g_spectacularKill.minTimeBetweenSameKills = 10 g_spectacularKill.sqMaxDistanceFromPlayer = 900 g_spectacularKill_reload (Command) g_spectate_cctv_RotScale = 5 g_spectate_Debug = 0 g_spectate_DisableCCTV = 0 g_spectate_DisableDead = 0 g_spectate_DisableFollow = 0 g_spectate_DisableFree = 1 g_spectate_DisableManual = 1 g_spectate_DisableSpawnOptOut = 1 g_spectate_TeamOnly = 1 g_spectatorcollisions = 1 g_stanceTransitionSpeed = 15 g_STAPCameraAnimation = 1 g_stapEnable = 1 g_stapLayer = 5 g_startFirstTime = 1 [DUMPTODISK] g_statisticsMode = 2 g_stereoIronsightEyeDistance = 0.0064 g_stereoIronsightWeaponDistance = 0.375 g_suddendeathtime = 30 g_SuitModeSlowMotionRatio = 1 g_SurvivorOneVictoryConditions_watchLvl = 0 g_syncClassRegistry = 0 g_teamDifferentiation = 1 g_teamlock = 2 g_n.o.o.b_h.u.n.t.e.r.s.o.r.g g_telemetryConfig = MP g_telemetryDisplaySessionId = 0 g_telemetryEnabledSP = 0 g_telemetryEntityClassesToExport = g_telemetrySampleRateBandwidth = 3 g_telemetrySampleRateMemory = 2 g_telemetrySampleRatePerformance = 1 g_telemetrySampleRateSound = -1 g_telemetry_compression_level = 2 g_telemetry_compression_mem_level = 3 g_telemetry_compression_window_bits = 24 g_telemetry_compress_gamelog = 1 g_telemetry_drawcall_budget = 2000 g_telemetry_enabled = 1 g_telemetry_gameplay_copy_to_global_heap = 1 g_telemetry_gameplay_enabled = 1 g_telemetry_gameplay_gzip = 1 g_telemetry_gameplay_save_to_disk = 1 g_telemetry_logging = 0 g_telemetry_memory_display = 0 g_telemetry_memory_size_mp = 1048576 g_telemetry_memory_size_sp = 0 g_telemetry_mp_upload_delay = 5 g_telemetry_onlyInGame = 1 g_telemetry_port = 80 g_telemetry_serialize_method = 1 g_telemetry_server = lb.crysis2.ea.com g_telemetry_serverPath = /mycrysislite_dev/telemetry g_telemetry_serverPathSP = /~steven/telemetry g_telemetry_transaction_recording = 0 g_telemetry_upload_errorlogs = 1 g_telemetry_upload_gamelogs = 2 g_telemetry_xp_event_send_interval = 1 g_tentacle_joint_limit = -1 g_testMuteTeam (Command) g_testTeamBalancing (Command) g_thermalVisionDebug = 0 g_timelimit = 60 g_timelimitextratime = 0 [READONLY] g_tk_punish = 1 g_tk_punish_limit = 5 g_tpdeathcam_camCollisionRadius = 0.2 g_tpdeathcam_camDistFromPlayer = 2.2 g_tpdeathcam_camHeightTweak = -0.02 g_tpdeathcam_collisionEpsilon = 0.001 g_tpdeathcam_dbg_alwaysOn = 0 g_tpdeathcam_dbg_gfxTimeout = 0 g_tpdeathcam_directionalFocusGroundTestLen = 0.5 g_tpdeathcam_lookDistWhenNoKiller = 10 g_tpdeathcam_maxBumpCamUpOnCollide = 2 g_tpdeathcam_testLenIncreaseRestriction = 0.3 g_tpdeathcam_zVerticalLimit = 0.983 g_translationPinningEnable = 1 g_tree_cut_reuse_dist = 0.35 g_trooperBankingMultiplier = 1 [DUMPTODISK] g_trooperTentacleAnimBlend = 0 [DUMPTODISK] g_TweakProfile = Standard [DUMPTODISK] g_updateRichPresenceInterval = 15 g_useDedicatedLeaderboards = 1 [REQUIRE_APP_RESTART] g_useHitReactController = 1 g_useHitSoundFeedback = 1 g_useOnlineServiceForDedicated = 1 g_useProfile = 1 g_userNeverAutoSignsIn = 0 g_useSkillKillSoundEffects = 0 g_useXMLCPBinForSaveLoad = 1 [REQUIRE_LEVEL_RELOAD] g_victoryConditionsDebugDrawResolution = 0 g_visibilityTimeout = 0 g_visibilityTimeoutTime = 30 g_watchSuitAllEnergyLevels = 0 g_wavesLimit = 3 g_writeUserDataInterval = 0.25 g_XMLCPBAddExtraDebugInfoToXmlDebugFiles = 0 g_XMLCPBGenerateXmlDebugFiles = 0 g_XMLCPBSizeReportThreshold = 2048 g_XMLCPBUseExtraZLibCompression = 1 g_xpMultiplyer = 1 http_startserver (Command) http_stopserver (Command) hud_2DtestRenderType = 0 hud_alloc_show = 0 hud_allowMouseInput = 1 hud_aspectCorrection = 0 hud_battlelog_debug = 0 hud_battlelog_enableFlashReadback = 1 hud_battlelog_iconOffset = 0 hud_battlelog_iconPadding = 5 hud_battlelog_pause = 0 hud_battlelog_queueSizeBeforeFast = 3 hud_battlelog_test (Command) hud_battlelog_timeMuliplier_fast = 1.3 hud_battlelog_timeMuliplier_slow = 2 hud_boot_enableForMP = 0 hud_capturing_debug = 0 hud_capturing_timeToExplode = 3 hud_cgf_positionBase = 1 hud_cgf_positionRightScale = 0 hud_cgf_positionScaleFOV = 0 hud_cgf_positionUpScale = 0 hud_chatlog_debug = 0 hud_chatlog_pause = 0 hud_chatlog_queueSizeBeforeFast = 3 hud_chatlog_timeMuliplier_fast = 1.3 hud_chatlog_timeMuliplier_slow = 2 hud_clearinteractionmsg (Command) hud_cmdClearDebugState (Command) hud_colorLine = 4481854 hud_colorOver = 14125840 hud_colorText = 12386209 hud_ContextualHealthIndicator = 0 hud_controllerMouse_speed = 250 hud_createStateWithSingleObject (Command) hud_Crosshair = 1 hud_CrosshairHideOnReload = 1 hud_CrosshairHitIndicator_AfterSuitFailFadeoutMultiplier = 2 hud_CrosshairMinSpread = 0.5 hud_CrosshairSpreadMultiplier = 10 hud_CrosshairUseSmoothSpread = 1 hud_Crosshair_blinkin_endrate = 0.05 hud_Crosshair_blinkin_startrate = 0.1 hud_Crosshair_blinkout_endrate = 0.05 hud_Crosshair_blinkout_startrate = 0.5 hud_Crosshair_debug = 0 hud_Crosshair_ironsight_fadeInDelay = 0.05 hud_Crosshair_ironsight_fadeInTime = 0.2 hud_Crosshair_ironsight_fadeOutTime = 0.12 hud_Crosshair_laser_fadeInTime = 0.2 hud_Crosshair_laser_fadeOutTime = 0.2 hud_Crosshair_shotgun_spreadMultiplier = 2.2 hud_crosshair_triggerCantFire (Command) hud_Crosshair_underradar_flashcount = 3 hud_Crosshair_underradar_flashtime = 1 hud_ctrlZoomMode = 0 hud_customtextmsg (Command) hud_customtext_afterTextFadeAnimDelay = 0.5 hud_customtext_initialAnimDelay = 0.5 hud_DeathRedScreen = 1 hud_debugActiveStates = 0 hud_debugDrawAssets = 0 hud_debugDrawAssets_search = hud_DebugFrontEnd = 0 hud_detach = 0 hud_detector_detonationDelayFlashRate = 3 hud_DMode = 0 hud_dogtagsDbgDrawSpawnImpulseHelpers = 0 hud_dogtagsEnable = 1 hud_dogtagsHUDPopupEnable = 1 hud_dogtagsSpawnDirectionalBump = 0.25 hud_dogtagsSpawnHeightBump = 0.8 hud_dogtagsSpawnImpulseAngDegZ = 0 hud_dogtagsSpawnImpulseMag = 3 hud_double_taptime = 0.25 hud_DPad_visual_time = 1 hud_drawCentreOfScreen = 0 hud_drawSafeAreas = 0 hud_enable_tutorial_box = 1 hud_errors_designer_warnings = 0 hud_errors_show = 0 hud_faderDebug = 0 hud_fakeGameStateNotify (Command) hud_fakelowenergy (Command) hud_fakeobjectives (Command) hud_fakePerks (Command) hud_fakeradardata (Command) hud_fakeRankMessages (Command) hud_fakeScores (Command) hud_faketransmission (Command) hud_fakeweaponinfo (Command) hud_fakeXP (Command) hud_findDeepestWorkingPathOnGetVariableFail = 0 hud_forceDrawAllAssets (Command) hud_forceLowAmmoOn = 0 hud_hide = 0 hud_hideMenus = 0 hud_hitIndicators_depth = 0.4 hud_hitIndicators_forceShow = 0 hud_hitIndicators_timeOnScreen = 1.5 hud_inputprompts_dropPromptTime = 3 hud_inputprompts_enabled = 1 HUD_interactiveSafeAreas = 0 hud_InterestPointsMaxDist = 60 hud_InterestPointsMaxDistSize = 0.75 hud_InterestPointsMinDist = 2 hud_InterestPointsMinDistSize = 2 hud_InterestPointsPingDistance = 80 hud_InterestPointsQueryRate = 1 hud_InterestPointsRadius = 50 hud_leavingBattleAreaToggle (Command) hud_localize_ws_instead = 0 hud_lockless_buffer_size = 300000 hud_lowAmmoOn_timesOut = 0 hud_mapEnable = 1 hud_messages_bracketsClosingSpeedScale = 1 hud_messages_bracketsInterpolateMethod = 5 hud_messages_bracketsInterpolateScalar = 100 hud_messages_bracketsOpeningSpeedScale = 1 hud_messages_debug = 0 hud_messages_queueSizeBeforeFast = 3 hud_messages_speedScale = 1 hud_messages_timeMuliplier_fast = 1.5 hud_messages_timeMuliplier_slow = 1 hud_minimapLevelsAlphaToUpdate = 0.05 hud_minimapLevelsDebug = 0 hud_minimapLevelsEnable = 1 hud_minimapLevelsZToUpdate = 0.2 hud_minimapOverrideScale = 0 hud_mpHasOwnAssets = 1 hud_mpObjectives_atEdgeFixedDepthValue = 0 hud_mpObjectives_atEdgeUseFixedDepth = 0 hud_mpObjectives_boxHeight = 0.85 hud_mpObjectives_boxWidth = 0.7 hud_mpObjectives_chamfering = 1 hud_mpObjectives_chamferRadius = 0.3 hud_mpObjectives_debug = 0 hud_mpObjectives_globalScale = 1.2 hud_mpObjectives_iconRotate = 1 hud_mpObjectives_shrinkWithDistance = 0 hud_mpObjectives_shrinkWithDistanceEdge = 0 hud_navPath_autoClearAtEnd = 0 hud_navPath_autoClearDistance = 5 hud_navPath_compassDistance = 12 hud_navPath_debugDraw = 0 hud_navPath_enable = 0 hud_navPath_maxPoints = 100 hud_navPath_minSegmentLength = 0.5 hud_navPath_segmentLengthIncrease = 1 hud_navPath_smoothLevel = 4 hud_navPath_updateDistance = 2 hud_objectiveIcons_attachToAllBullets = 0 hud_objectiveIcons_flashTime = 1.6 hud_objectiveLeadingMode = 1 hud_ObjectiveRangeDistance = 100 hud_om_debug = 0 hud_onshot_enabled = 1 hud_onshot_radarEnabled = 0 hud_pc_invite_debug = 0 hud_pc_invite_test = 0 hud_perk_debug = 0 hud_perk_deploymentIconScale = 100 hud_perk_iconFlashRate = 3 hud_perk_speedMuliplier = 1 hud_posteffects_enable = 1 hud_prematch_debug = 0 hud_quitAfterTest = 0 hud_radarAimTimeToSpotOnRadar = 0.5 hud_radarDebug = 0 hud_radarOnShootTimeOnRadar = 3 hud_radarOverrideMapRotation = 0 hud_radarOverrideMapScale = 0 hud_radarOverrideScale = 0 hud_radarScaleMP = 15 hud_radarScaleSP = 35 hud_radarSpottedTimeOnRadar = 5 hud_radarSweepSpeed = 0.7 hud_radarSweepVisibleDistance = 200 hud_radarTypeMP = 1 hud_radar_ShowRadarBg = 0 hud_reload (Command) hud_sb_debug = 0 hud_scores_debug = 0 hud_scores_queueSizeBeforeFast = 3 hud_scores_showX (Command) hud_scores_timeMuliplier_fast = 1.3 hud_scores_timeMuliplier_slow = 2 hud_setActiveState (Command) HUD_setCustomSafeArea (Command) hud_setinteractionmsg (Command) hud_skipLoadingAssets = 0 hud_spotting_enabled = 1 hud_startPaused = 1 hud_stereo_icon_depth_multiplier = 1 hud_stereo_maxDist = 10 hud_stereo_minDist = 0.1 hud_stereo_multiplier = 1 hud_stereo_objective_icon_depth = 500 hud_subtitles = 0 hud_tagging_colour_alerted_b = 0 hud_tagging_colour_alerted_g = 0.761719 hud_tagging_colour_alerted_r = 1 hud_tagging_colour_combat_b = 0 hud_tagging_colour_combat_g = 0 hud_tagging_colour_combat_r = 1 hud_tagging_duration = 10 hud_tagging_duration_assaultDefenders = 10 hud_tagging_enabled = 1 hud_tagnames_debug = 0 hud_tagnames_debugdata = 0 hud_tagnames_debugZDepths = 0 hud_tagnames_disable = 0 hud_tagnames_EnemyLockOnDuration = 0.5 hud_tagnames_EnemyTimeUntilLockObtained = 0.4 hud_tagnames_FadeInOutDuringEnemyLock = 1 hud_tagnames_ForceDraw = 0 hud_tagnames_forceZSwap = 0 hud_tagnames_incrementFrame = 0 hud_tagnames_occludeAll = 0 hud_tagnames_occludeBoxTest = 0 hud_tagnames_occludedEnemyShowArrows = 0 hud_tagnames_occludedFriendlyShowArrows = 0 hud_tagnames_occlude_debug = 0 hud_tagnames_occlude_debugGraphics = 0 hud_tagnames_occlusionCylinderWidth = 0.5 hud_tagnames_randomiseIsSpeaking = 0 hud_tagnames_RankFontSize = 14 hud_tagnames_scale_farDist = 100 hud_tagnames_scale_farScale = 0.2 hud_tagnames_scale_maxScaleGlobal = 1 hud_tagnames_scale_midDist = 20 hud_tagnames_scale_midScale = 0.8 hud_tagnames_scale_minScaleGlobal = 1 hud_tagnames_scale_nearDist = 1 hud_tagnames_scale_nearScale = 1 hud_tagnames_showOverCorpses = 1 hud_tagnames_ThroughGeom_dead = 0 hud_tagnames_ThroughGeom_enemies = 0 hud_tagnames_ThroughGeom_friendies = 1 hud_tagnames_useOcclusion = 1 hud_tagnames_zoffset_farDist = 350 hud_tagnames_zoffset_farOffset = 0.18 hud_tagnames_zoffset_midDist = 8 hud_tagnames_zoffset_midOffset = 0.18 hud_tagnames_zoffset_nearDist = 1 hud_tagnames_zoffset_nearOffset = 0.18 hud_tagname_rankTextColourEnemies = hud_tagname_rankTextColourFriends = hud_tagname_rankTextColourFriendSquad = hud_test (Command) hud_testDone (Command) hud_test_iterateResolutions = 0 hud_test_iterateSafeAreas = 1 hud_test_takeScreenShots = 0 hud_test_timeBetweenTestScreenShots = 2 hud_threats_setLookAtThreat (Command) hud_threat_debug = 0 hud_threat_distanceAboveThreat = -0.1 hud_threat_radius = 0.4 hud_threat_showLocalPlayersAfterXTime = 1 hud_threat_stopGrenadesExploding = 0 hud_threat_useRotationFromPlayer = 1 hud_threat_useScaledThreatLocation = 0 hud_throttle (Command) hud_UseFlashFrontEndLoading = 0 hud_warningDisplayTimeMP = 0.1 hud_warningDisplayTimeMP_lowEnergy = 0.2 hud_warningDisplayTimeSP = 2 hud_WeaponInfo_changeFiremodeDisplayTime = 3 hud_WeaponInfo_changeWeaponDisplayTime = 3 hud_WeaponSelectDisplayTime = 2 h_drawSlippers = 0 h_useIK = 1 IgnoreAllAsserts (Command) i_auto_turret_target = 1 i_am[copyd[from[no[obhunt[]ers]org [DUMPTODISK] i_auto_turret_target_tacshells = 0 i_debuggun_1 = ai_statsTarget [DUMPTODISK] i_debuggun_2 = ai_BehaviorStatsTarget [DUMPTODISK] i_debug_itemparams_memusage = 0 i_debug_mp_flowgraph = 0 i_debug_projectiles = 0 i_debug_recoil = 0 i_debug_sounds = 0 i_debug_spread = 0 i_debug_turrets = 0 i_debug_weaponActions = 0 i_debug_weaponparams_memusage = 0 i_debug_zoom_mods = 0 i_dogtag_constantorientation = 0 i_dogtag_gravity = -9.8 i_dogtag_lifetime = 60 i_dogtag_minBounceVel = 0.3 i_dogtag_minVel = 0.2 i_dogtag_nopathalign = 1 i_dogtag_normalX = 0 i_dogtag_normalY = 0 i_dogtag_normalZ = 1 i_dogtag_noroll = 1 i_dogtag_nospin = 0 i_dogtag_pierceability = 15 i_dogtag_size = 0.05 i_dogtag_thickness = 0.05 i_dogtag_useparticlephysics = 1 i_dropitem (Command) i_dump_ammo_pool_stats (Command) i_enable_auto_weapon_lowering = 0 i_failedDetonation_lifetime = 1 i_failedDetonation_speedMultiplier = 0.15 i_fastSelectMultiplier = 4 i_giveallitems (Command) i_giveammo (Command) i_givedebugitems (Command) i_giveitem (Command) i_grenade_showTrajectory = 0 i_hmg_detachWeaponAnimFraction = 0.55 i_hmg_impulseLocalDirection_x = 1 i_hmg_impulseLocalDirection_y = 0 i_hmg_impulseLocalDirection_z = 0 i_inventory_capacity = 64 i_itemSystemDebugMemStats = 0 i_laser_hitPosOffset = 0.1 i_lighteffects = 1 [DUMPTODISK] i_listitems (Command) i_lying_item_limit = 64 i_particleeffects = 1 [DUMPTODISK] i_precache = 1 [DUMPTODISK] i_rejecteffects = 1 [DUMPTODISK] i_reload (Command) i_saveweaponposition (Command) i_soundeffects = 1 [DUMPTODISK] i_staticfiresounds = 1 [DUMPTODISK] i_useCharacterAttachments = 1 join_game (Command) kc_bulletCamOffsetX = 0 kc_bulletCamOffsetY = -0.3 kc_bulletCamOffsetZ = 0.06 kc_bulletHoverDist = 4 kc_bulletHoverTime = 1 kc_bulletHoverTimeScale = 0.01 kc_bulletPostHoverTimeScale = 1 kc_bulletRiflingSpeed = 6.5 kc_bulletSpeed = 100 kc_bulletTravelTimeScale = 0.5 kc_bulletZoomDist = 0.5 kc_bulletZoomOutRatio = 1 kc_bulletZoomTime = 0.02 kc_cameraCollision = 1 kc_cameraRaiseHeight = 1 kc_debug = 0 kc_debugSkillKill = 0 kc_debugStressTest = 0 kc_debugVictimPos = 0 kc_debugWinningKill = 0 kc_enable = 1 kc_grenadeSmoothingDist = 10 kc_gunshipCamDist = 10 kc_gunshipCamHeight = 0 kc_kickInTime = 2 kc_largeProjectileDistance = 0.625 kc_largeProjectileHeightOffset = 0.18 kc_length = 5 kc_maxFramesToPlayAtOnce = 10 kc_memStats = 0 kc_perkCamOffsetX = -3 kc_perkCamOffsetY = 0 kc_perkCamOffsetZ = 18 kc_playbackSyncDelay = 0 kc_projectileDistance = 0.3 kc_projectileHeightOffset = 0.05 kc_projectileMinimumVictimDist = 4.3 kc_projectileVictimHeightOffset = 0.65 kc_skillKillLength = 4 kc_smoothing = 0.05 kick (Command) kickid (Command) kill (Command) lastinv (Command) load (Command) loadactionmap (Command) LoadConfig (Command) loadLastSave (Command) loadOnlineAttributes (Command) loadProfile (Command) log_IncludeTime = 1 log_Module = log_SpamDelay = 0 log_tick = 0 log_Verbosity = 3 [DUMPTODISK] log_VerbosityOverridesWriteToFile = 1 [DUMPTODISK] log_WriteToFile = 1 [DUMPTODISK] log_WriteToFileVerbosity = 3 [DUMPTODISK] lua_CodeCoverage = 0 lua_debugger = 0 lua_debugger_show (Command) lua_dump_coverage (Command) lua_dump_state (Command) lua_garbagecollect (Command) lua_reload_script (Command) lua_stackonmalloc = 0 lua_StopOnError = 0 map (Command) mc_entity = memDumpAllocs (Command) MemInfo = 0 memReplayAddSizerTree (Command) memReplayDumpSymbols (Command) memReplayInfo (Command) memReplayLabel (Command) memReplayPause (Command) memReplayResume (Command) memReplayStop (Command) memResetAllocs (Command) MemStats = 0 MemStatsMaxDepth = 4 MemStatsThreshold = 32000 menu_addWarning (Command) menu_cmd (Command) menu_cmdbuffer_DebugBuffer = 0 menu_cmdbuffer_FEBackground = 0 menu_cmdbuffer_FEMainUI = 0 menu_cmdbuffer_FEWarnings = 0 menu_cmdbuffer_FriendsPopups = 0 menu_cmdbuffer_VideoBuffer = 0 menu_debugScreenStack = 0 menu_debugWatches = 0 menu_dogtagsMenuEnable = 1 menu_dogtagsMenuLocalDurationOn = 2 menu_dogtagsMenuLocalDurationWait = 15 menu_dogtagsMenuTempDurationOn = 2 menu_dogtagsMenuTempDurationWait = 5 menu_dogtagsUnlockAll = 0 menu_friends_menus_debug = 0 menu_gotoPage (Command) menu_hostMigration (Command) menu_list_loading_hints (Command) menu_namesAsWs = 0 menu_newDisplayFlagsSet (Command) menu_refreshPage (Command) menu_serverListTest_addAllServers = 0 menu_serverListTest_numServers = 30000 menu_serverListTest_serversIncrements = 200 menu_useTestData = 0 mfx_Debug = 0 mfx_DebugFlowGraphFX = 0 mfx_DebugVisual = 0 mfx_DebugVisualFilter = mfx_Enable = 1 mfx_EnableAttachedEffects = 1 mfx_EnableFGEffects = 1 mfx_ParticleImpactThresh = 2 mfx_pfx_maxDist = 35 mfx_pfx_maxScale = 1.5 mfx_pfx_minScale = 0.5 mfx_RaisedSoundImpactThresh = 3.5 mfx_Reload (Command) mfx_ReloadFGEffects (Command) mfx_SerializeFGEffects = 1 mfx_SoundImpactThresh = 1.5 mfx_Timeout = 0.01 mov_debugCamShake = 0 mov_debugEvents = 0 mov_goToFrame (Command) mov_NoCutscenes = 0 mov_overrideCam = mov_useCam (Command) mp_ctfParams.carryingFlag_SpeedScale = 0.8 mp_extractionParams.carryingTick_DamageAbsorbDesperateEnergyCost = 0.45 mp_extractionParams.carryingTick_EnergyCostPerHit = 0.05 mp_extractionParams.carryingTick_SpeedScale = 0.8 name (Command) net_backofftimeout = 360 net_breakage_sync_entities = 0 net_bw_aggressiveness = 0.5 net_channelstats = 0 net_check_for_patch (Command) net_connectivity_detection_interval = 1 net_defaultChannelBitRateDesired = 200000 [READONLY] net_defaultChannelBitRateToleranceHigh = 0.001 [READONLY] net_defaultChannelBitRateToleranceLow = 0.5 [READONLY] net_defaultChannelIdlePacketRateDesired = 0.05 [READONLY] net_defaultChannelPacketRateDesired = 50 [READONLY] net_defaultChannelPacketRateToleranceHigh = 2 [READONLY] net_defaultChannelPacketRateToleranceLow = 0.1 [READONLY] net_disconnect_on_rmi_error = 0 [DUMPTODISK] net_download_patch (Command) net_dump_object_state (Command) net_enable_tfrc = 0 net_enable_voice_chat = 1 [REQUIRE_APP_RESTART] net_enable_watchdog_timer = 0 net_gamespy_voip_enable = 1 [DUMPTODISK] net_gamespy_voip_logging = 0 net_gamespy_voip_loopback = 0 net_gamespy_voip_threshold = 0.05 [DUMPTODISK] net_highlatencythreshold = 0.5 net_highlatencytimelimit = 1.5 net_inactivitytimeout = 30 net_inactivitytimeoutDevmode = 30 net_initLobbyServiceToLan = 0 net_input_dump = 0 net_input_trace = 0 net_install_patch (Command) net_keepalive_time = 10 net_lanbrowser = 0 net_lan_scanport_first = 64087 [DUMPTODISK] net_lan_scanport_num = 5 [DUMPTODISK] net_lobby_default_port = 64090 [DUMPTODISK] net_lobby_gamespy_connection_wait_timeout = 60000 [DUMPTODISK] net_lobby_gamespy_online_port = 64100 [DUMPTODISK] net_lobby_gamespy_symmetrical_friends = 1 [DUMPTODISK] net_log = 1 net_log_remote_methods = 0 [DUMPTODISK] net_maxpacketsize = 1000 net_minMicrophoneNotificationInterval = 1 net_minTCPFriendlyBitRate = 30000 net_nat_type = Uninitialized [READONLY] net_new_queue_behaviour = 1 net_next_map (Command) net_onlyListGameServersContainingText = net_packetsendrate = 20 net_packet_read_debug_output = 0 net_pb_cl_enable (Command) net_pb_sv_enable (Command) net_phys_debug = 0 net_phys_lagsmooth = 0.1 net_phys_pingsmooth = 0.1 net_ping_time = 5 net_profile_budget_logging = 0 net_profile_budget_logname = profile_net_budget.log net_profile_enable = 0 net_profile_logging = 0 net_profile_logname = profile_net.log net_profile_show_socket_measurements = 0 net_profile_socket_budget = 256 net_profile_worst_num_channels = 15 net_remotetimeestimationwarning = 0 net_rtt_convergence_factor = 995 net_safetysleeps = 0 net_scheduler_debug = 0 net_setOnlineMode (Command) net_set_cdkey (Command) net_show_matchmaking_tasks = 0 [DUMPTODISK] net_stats_login = [DUMPTODISK] net_stats_pass = [DUMPTODISK] net_UseDeprecatedVoiceSystem = 1 [DUMPTODISK] net_voice_lead_packets = 5 net_voice_proximity = 0 net_voice_trail_packets = 5 open_url (Command) performance_profile_logname = performance.log perk (Command) perkActivateTeamPerk (Command) perkLock (Command) perks (Command) perksClear (Command) perkTier (Command) perkUnlock (Command) perk_alienGunship_debugInfo = 0 perk_alienGunship_enemyIgnoreTime = 1 perk_alienGunship_enteringDecelerationRange = 210 perk_alienGunship_idealWaypointAngleRange = 90 perk_alienGunship_inOutSpeed = 80 perk_alienGunship_lookToNextTargetDistance = 20 perk_alienGunship_maxDamage = 0.075 perk_alienGunship_optimum2DDistFromTarget = 25 perk_alienGunship_roamingDecelerationRange = 25 perk_alienGunship_roamingMaxSpeed = 12 perk_alienGunship_roamingMinSpeed = 5 perk_alienGunship_secondaryFireWaitTime = 0.1 perk_alienGunship_spawnIgnoreTime = 5 perk_alienGunship_targetCloakedSecondaryFireTime = 2 perk_alienGunship_targetLerpSpeed = 0.5 perk_alienGunship_targetLockTime = 1 perk_alienGunship_targetting2DRangeSq = 2500 perk_alienGunship_targettingFOV = 140 perk_alienGunship_targettingMinSpeed = 0.75 perk_alienGunship_timeBetweenRaycasts = 0.15 perk_alienGunship_timeInLevel = 60 perk_alienGunship_turretLerpSpeed = 1 perk_alienGunship_turretMaxAngleDiffForFiring = 35 perk_antiSniperEffect = 1 perk_antiSniperEffectDecreaseRate = 4 perk_antiSniperEffectIncreaseRate = 8 perk_antiSniperEnergyMinimum = -0.5 perk_antiSniperEnergyRechargeRate = 0.1 perk_antiSniperEnergyUseRate = 0 perk_antiSniperScreenEffectAmount = 5 perk_antiSniperSwayMult = 0.15 perk_ArmorEfficiency_scaleEnergyDrain = 0.5 perk_ArmorEfficiency_scaleMovementSpeed = 0.25 perk_chaffFOV = 5 perk_chaffRechargeTime = 4 perk_chaffSpread = 0.4 perk_cloakAwareness_FlickerTime = 1 perk_cloakAwareness_Range = 20 perk_cloakAwareness_TimeFromUncloakToKill = 3 perk_cloakAwareness_TimeTillFlickerTierThree = 5 perk_cloakAwareness_TimeTillFlickerTierTwo = 7 perk_criticalEnergyDamagePerSecond = 30 perk_deflection_damageMultiplier = 0.5 perk_DetonationDelay_explosionDelay = 2 perk_disable = 0 perk_Dogtag_teamPerkTimeScale = 1.2 perk_dolphinSpeedMult = 4 perk_ECM_blendDistance = 5 perk_ECM_height = 5 perk_ECM_rangeTierOne = 10 perk_ECM_rangeTierThree = 18 perk_ECM_rangeTierTwo = 10 perk_EnergyLeech_tier1RechargeFraction = 0.2 perk_EnergyLeech_tier2RechargeFraction = 0.3 perk_EnergyLeech_tier3RechargeFraction = 0.5 perk_EnhancedVisor_FlashBangScale = 0.1 perk_FatalityBonus_deathStreakRequired = 5 perk_FatalityBonus_killStreakToStop = 1 perk_FragResistant_damageMultiplier = 0.5 perk_FragResistant_suitLayerOverrideB = 0.5 perk_FragResistant_suitLayerOverrideG = 0 perk_FragResistant_suitLayerOverrideR = 1 perk_FragResistant_suitLayerOverrideTimer = 3 perk_HeavyArms_mountedWeapons_movementMultiplier = 1.5 perk_HeavyArms_mountedWeapons_ripOffOverrideSpeed = 1.4 perk_HeavyArms_reducedAttachmentWeight_selectSpeedMultiplier = 2 perk_HeavyArms_reducedAttachmentWeight_zoomTimeMultiplier = 0.5 perk_icon_pulse_time = 0.7 perk_lockedPerksA = 0 perk_lockedPerksB = 0 perk_MapDeployment_timer = 7 perk_MaximumFocus_shakeScale = 0.4 perk_maximumFocus_zoomedSpeedScale = 1.6 perk_MicrowaveBeam_deploymentHeight = 300 perk_MicrowaveBeam_effectReleaseTime = 0.5 perk_MicrowaveBeam_explosionTimer = 0.5 perk_MicrowaveBeam_fireRate = 15 perk_MicrowaveBeam_flashIconScale = 100 perk_MicrowaveBeam_innerRadius = 2 perk_MicrowaveBeam_innerRadiusDamage = 200 perk_MicrowaveBeam_maxRotationAngle = 8 perk_MicrowaveBeam_outerRadius = 6 perk_MicrowaveBeam_outerRadiusDamage = 15 perk_MicrowaveBeam_stage0Time = 2 perk_MicrowaveBeam_stage1Time = 1 perk_MicrowaveBeam_stage2Time = 6 perk_MicrowaveBeam_warningAudioDistance = 25 perk_Mobility_fireFromSprintTimeMultiplier = 0.25 perk_Mobility_scaleEnergyConsumption = 0.5 perk_Mobility_sprintToRunBlendTimeMultiplier = 0.25 perk_particleBoneChoiceScale = 0.4 perk_particleBoneEmitterSpawnRadius = 0.7 perk_particleTypesGenerateOnWho = 0 perk_particleTypesToHide = 0 perk_Phantom_cloakDelay = 0.25 perk_Phantom_cloakSpeedBlendScale = 2 perk_Phantom_scaleEnergyConsumptionTierOne = 1 perk_Phantom_scaleEnergyConsumptionTierThree = 0.5 perk_Phantom_scaleEnergyConsumptionTierTwo = 1 perk_Phantom_timeFromCloakToKill = 7 perk_Phantom_uncloakDelay = 0.25 perk_proximityAlarm_height = 3 perk_proximityAlarm_range = 30 perk_proximityAlarm_scanSpeedTierOne = 15 perk_proximityAlarm_scanSpeedTierThree = 60 perk_proximityAlarm_scanSpeedTierTwo = 30 perk_Regen_energyRechargeScale = 2 perk_Regen_healthRechargeDelayScale = 0.5 perk_Regen_healthRechargeScale = 2 perk_silentFeet_killRange = 25 perk_silentFeet_scaleFootstepSounds = 0 perk_Stamp_directFallSpeedIncrease = 3.2 perk_Stamp_directHitDamage = 50 perk_Stamp_displayPromptUntilStampedThisManyTimes = 99999 perk_Stamp_displayPromptUtilAirFrictionedThisManyTimes = 99999 perk_Stamp_enableForFalling = 1 perk_Stamp_enableForNormalJump = 1 perk_Stamp_enableForPowerJump = 1 perk_Stamp_fallspeed = 11.4 perk_Stamp_maxDamage = 220 perk_Stamp_maxDamageSpeed = 12.6 perk_Stamp_maxRadius = 7 perk_Stamp_minAirTime = 0.2 perk_Stamp_minDamage = 40 perk_Stamp_minDamageSpeed = 11.4 perk_Stamp_minRadius = 2 perk_Stamp_rechargeTime = 0 perk_Stamp_zeroMovementInputsTime_tier1 = 2.55 perk_Stamp_zeroMovementInputsTime_tier3 = 1.45 perk_SuitDisruptor_bouncinessScale = 0.5 perk_SuitDisruptor_drainMultiplier = 30 perk_SuitDisruptor_drainRange = 15 perk_SuitDisruptor_effectAllPlayers = 0 perk_SuitDisruptor_effectTime = 1.5 perk_SuitDisruptor_flashIconScale = 100 perk_SuitDisruptor_interferenceMultiplier = 1 perk_SuitDisruptor_launchSpeed = 12 perk_SuitDisruptor_selfDestructTime = 45 perk_SuitDisruptor_speedMultiplier = 0.7 perk_SuitDisruptor_vtolHoverTime = 2 perk_SuitDisruptor_vtolMaxSpeed = 40 perk_SuitDisruptor_vtolSlowDistance = 20 perk_teamPowerReductionArmour_scaleEnergyUse = 0.5 perk_teamPowerReductionDefault_scaleEnergyUse = 0.5 perk_teamPowerReductionStealth_scaleEnergyUse = 0.5 perk_teamRadarJammer_timeUntilDeactivate = 30 perk_teamRadar_timeUntilDeactivate = 30 perk_teamSuitBoost_damageScale = 0.2 perk_teamSuitBoost_scaleEnergyUse = 0 perk_teamSuitBoost_timeUntilDeactivate = 30 perk_threatTrails_BulletFadeStartTime = 0.8 perk_threatTrails_BulletOpacity = 0.01 perk_threatTrails_BulletRenderRange = 6 perk_threatTrails_BulletRenderTime = 1 perk_threatTrails_BulletThickness = 0.5 perk_threatTrails_GrenadeRenderRange = 15 perk_tracker_individualMinDistMovedTier1 = 0.7 perk_tracker_individualMinDistMovedTier3 = 0.35 perk_tracker_individualUpdateRateTier1 = 0.6 perk_tracker_individualUpdateRateTier3 = 0.3 perk_tracker_lifetimeStrength = 0 perk_tracker_maxDistanceToSpawn = 25 perk_tracker_updateRate = 0.1 perk_weaponsTrainingReloadSpeedScale = 1.7 perk_weaponsTrainingSelectSpeedScale = 2.5 perk_weaponsTrainingZoomTimeScale = 0.5 play (Command) PlayAllSignals (Command) playerGoto (Command) playlists_choose (Command) playlists_list (Command) playlists_request_rss (Command) playlists_select_variant (Command) playlists_show_variants (Command) playlists_unchoose (Command) PlaySignal (Command) PlaySignalOnEntity (Command) pl_aim_acceleration_enabled = 1 pl_aim_assistance_enabled = 1 pl_aim_cloaked_multiplier = 0 pl_aim_near_lookat_target_distance = 0.65 pl_airFrictionPerk_control.fall_activation_height = 0 pl_airFrictionPerk_control.fall_distance_for_full_upwards_force = 4 pl_airFrictionPerk_control.fall_maxSeepd_height = 20 pl_airFrictionPerk_control.forward_speed = 5 pl_airFrictionPerk_control.max_falling_speed = 17.5 pl_airFrictionPerk_control.min_falling_speed = 4 pl_airFrictionPerk_control.triggerAutomatically = 0 pl_airFrictionPerk_control.view_pitch_shake = 15 pl_airFrictionPerk_control.view_recover_time = 1 pl_blendView = 0 pl_boostedMelee_allowInMP = 0 pl_boostedMelee_threshold = 0.6 pl_cameraTransitionTime = 0.25 pl_clientInertia = 25 pl_cover_and_lean.debug_draw = 0 pl_cover_and_lean.enable = 1 pl_cover_and_lean.enable_view_clamp = 1 pl_cover_and_lean.num_detection_rays = 12 pl_curvingSlowdownSpeedScale = 0.7 pl_debugInterpolation = 0 pl_debug_aiming = 0 pl_debug_aiming_input = 0 pl_debug_energyConsumption = 0 pl_debug_filter = pl_debug_hit_recoil = 0 pl_debug_jumping = 0 pl_debug_log_camera_mode_changes = 0 pl_debug_log_player_plugins = 0 pl_debug_look_poses = 0 pl_debug_movement = 0 pl_debug_pickable_items = 0 pl_debug_suit = 0 pl_debug_view = 0 pl_debug_vistable = 0 pl_debug_watch_camera_mode = 0 pl_doLocalHitImpulsesMP = 1 pl_enemy_ramming.fall_damage_threashold = 4 pl_enemy_ramming.fatal_falling_speed = 10 pl_enemy_ramming.max_falling_damage = 250 pl_enemy_ramming.min_momentum_to_fall = 600 pl_enemy_ramming.player_to_player = 1 pl_enemy_ramming.ragdoll_to_player = 50 pl_enemy_ramming.safe_falling_speed = 6 pl_fall_intensity_hit_multiplier = 0.3 pl_fall_intensity_max = 1.5 pl_fall_intensity_multiplier = 0.1 pl_fall_time_max = 0.05 pl_fall_time_multiplier = 0.05 pl_freeFallDeath_cameraAngle = -30 pl_freeFallDeath_fadeTimer = 0.75 pl_grabOntoLedges = 1 pl_grabOntoLedgesFromSwimming = 1 pl_health (Command) pl_health.collision_health_threshold = 41 pl_health.critical_health_thresholdMP = 10 pl_health.critical_health_thresholdSP = 15 pl_health.debug_FallDamage = 0 pl_health.enableNewHUDEffect = 1 pl_health.enable_FallandPlay = 0 pl_health.fallDamage_CurveAttack = 2 pl_health.fallDamage_health_threshold = 1 pl_health.fallDamage_SpeedFatal = 17 pl_health.fallDamage_SpeedFatalArmor = 21 pl_health.fallDamage_SpeedFatalArmorMP = 24 pl_health.fallDamage_SpeedSafe = 12 pl_health.fallDamage_SpeedSafeArmorMP = 16 pl_health.fallSpeed_HeavyLand = 14 pl_health.fallSpeed_HeavyLandArmor = 17 pl_health.fallSpeed_HeavyLandArmorMP = 15 pl_health.fast_regeneration_rateMP = 75 pl_health.normal_regeneration_rateMP = 50 pl_health.normal_regeneration_rateSP = 250 pl_health.normal_threshold_time_to_regenerateMP = 5 pl_health.normal_threshold_time_to_regenerateSP = 5 pl_health.slow_regeneration_rateMP = 20 pl_impulseCounterFactor = 0.9 pl_impulseDuration = 0.3 pl_impulseEnabled = 1 pl_impulseFullRecoilFactor = 0.25 pl_impulseLayer = 2 pl_impulseMaxPitch = 0.3 pl_impulseMaxTwist = 0.25 pl_inputAccel = 30 pl_jump_baseTimeAddedPerJump = 0.4 pl_jump_control.air_control_scale = 1 pl_jump_control.air_inertia_scale = 0.3 pl_jump_control.air_resistance_scale = 1.3 pl_jump_currentTimeMultiplierOnJump = 1.5 pl_jump_maxTimerValue = 0 pl_jump_quickPressThresh = 0.25 pl_ledgeClamber.cameraBlendWeight = 0.6 pl_ledgeClamber.debugDraw = 0 pl_melee.angle_limit_from_behind = 70 pl_melee.damage_multiplier_from_behind = 1 pl_melee.damage_multiplier_mpNoSuit = 1.5 pl_melee.debug_gfx = 0 pl_melee.impulses_enable = 1 pl_melee.melee_snap_angle_limit = 55 pl_melee.melee_snap_blend_speed = 0.33 pl_melee.melee_snap_end_position_range = 1 pl_melee.melee_snap_move_speed_multiplier = 12 pl_melee.melee_snap_target_select_range = 3 pl_melee.mp_victim_screenfx_blendout_duration = 0.25 pl_melee.mp_victim_screenfx_dbg_force_test_duration = 0 pl_melee.mp_victim_screenfx_duration = 0.1 pl_melee.mp_victim_screenfx_intensity = 1 pl_mike_debug = 0 pl_movement.crouch_SpeedScaleWithoutNanosuit = 1 pl_movement.nonCombat_heavy_weapon_crouch_speed_scale = 1 pl_movement.nonCombat_heavy_weapon_speed_scale = 0.75 pl_movement.nonCombat_heavy_weapon_sprint_scale = 1.25 pl_movement.nonCombat_heavy_weapon_strafe_speed_scale = 0.9 pl_movement.power_sprint_targetFov = 55 pl_movement.speedScaleWithoutNanosuit = 1.03 pl_movement.sprint_mpNoSuit_breatheSoundFreqSecs = 1 pl_movement.sprint_mpNoSuit_breatheSoundStaminaThresh = 0.5 pl_movement.sprint_mpNoSuit_dbgWatch = 0 pl_movement.sprint_mpNoSuit_staminaDepleteRatePerSec = 0.2 pl_movement.sprint_mpNoSuit_staminaRegenDelayExtremeSecs = 4 pl_movement.sprint_mpNoSuit_staminaRegenDelaySecs = 3.8 pl_movement.sprint_mpNoSuit_staminaRegenRatePerSec = 50 pl_movement.sprint_SpeedScaleWithoutNanosuit = 1.61 pl_movement.sprint_timeInAirToStopSprinting = 0.5 pl_movement.strafe_SpeedScaleWithoutNanosuit = 0.75 pl_nano_vision.max_distance_visible = 50 pl_netAimLerpFactor = 0.5 pl_netSerialiseMaxSpeed = 9 pl_pickAndThrow.debugDraw = 0 pl_pickAndThrow.delayPlayerAnimations = 1 pl_pickAndThrow.reloadProxies (Command) pl_pickAndThrow.useEnergy = 1 pl_pickAndThrow.useProxies = 1 pl_power_sprint.foward_angle = 45 pl_refillAmmoDelay = 0.8 pl_reload (Command) pl_serialisePhysVel = 1 pl_shotgunDamageCap = 3.40282e+038 pl_slealth_cloakinterference_onactionMP = 0 pl_slideCameraFactor = 1 pl_slideMode = 1 pl_sliding_control.deceleration_speed = 4 pl_sliding_control.deceleration_speed_powerMode = 3 pl_sliding_control.max_downhill_acceleration = 15 pl_sliding_control.max_downhill_threshold = 50 pl_sliding_control.min_downhill_threshold = 5 pl_sliding_control.min_speed = 2 pl_sliding_control.min_speed_threshold = 4 pl_sliding_control_mp.deceleration_speed = 2.2 pl_sliding_control_mp.deceleration_speed_powerMode = 4 pl_sliding_control_mp.max_downhill_acceleration = 0 pl_sliding_control_mp.max_downhill_threshold = 50 pl_sliding_control_mp.min_downhill_threshold = 5 pl_sliding_control_mp.min_speed = 7 pl_sliding_control_mp.min_speed_threshold = 8 pl_SnapToLedge = 0 pl_spawnCorpseOnDeath = 1 pl_stampMinHeight = 0.5 pl_stampTimeout = 3 pl_stealthKill_aimVsSpineLerp = 0.5 pl_stealthKill_allowInMP = 1 pl_stealthKill_debug = 0 pl_stealth_maxSpreadOnFire = 1 pl_stealth_maxSpreadOnFireMultiplier = 2 pl_stealth_shotgunDamageCap = 40 pl_swimAlignArmsToSurface = 1 pl_swimBackSpeedMul = 0.8 pl_swimBaseSpeed = 4 pl_swimNormalSprintSpeedMul = 1.5 pl_swimNoSuitSprintSpeedMul = 1.25 pl_swimSideSpeedMul = 0.9 pl_swimSpeedSprintSpeedMul = 1.5 pl_swimUpSprintSpeedMul = 1.5 pl_swimVertSpeedMul = 0.5 pl_switchTPOnKill = 1 pl_TacticalScanDuration = 0 pl_TacticalScanDurationMP = 0 pl_targeting_debug = 0 pl_useItemHoldTime = 0.3 pl_velocityInterpAirControlScale = 1 pl_velocityInterpAirDeltaFactor = 0.75 pl_velocityInterpAlwaysSnap = 0 pl_velocityInterpPathCorrection = 1 pl_velocityInterpSynchJump = 2 pp_AllActorsDropDogTags (Command) pp_debug = 0 pp_defaultUnlockAll = 0 pp_DropOwnDogTag (Command) pp_FakeProgression (Command) pp_GainSuitXP (Command) pp_GainXP (Command) pp_GameEnd (Command) pp_LoadOnlineAttributes = 1 [REQUIRE_APP_RESTART] pp_ResetXP (Command) pp_RichSaveGames = 0 pp_RSFDebugWrite = 1 pp_RSFDebugWriteOnLoad = 0 pp_suitmodeAveraging = 0 pp_UnlockAll (Command) pp_UnlocksNow (Command) pp_xpDebug = 0 preloadforstats (Command) print_memory_trace = 1 profile = 0 profileStreaming = 0 profile_additionalsub = 0 profile_allthreads = 0 profile_callstack = 0 profile_disk = 1 profile_disk_budget = -1 profile_disk_max_draw_items = 10000 profile_disk_max_items = 10000 profile_disk_timeframe = 5 profile_disk_type_filter = -1 profile_filter = profile_filter_thread = profile_graph = 0 profile_graphScale = 100 profile_log = 0 profile_network = 0 profile_pagefaults = 0 profile_peak = 10 profile_peak_display = 8 profile_sampler = 0 profile_sampler_max_samples = 2000 profile_smooth = 1 profile_threads = 0 profile_weighting = 0 ps_debugPersistantStats = 0 ps_debugSessionStats = -1 ps_DumpTelemetryDescription (Command) ps_set (Command) pts_addToken (Command) pts_dump (Command) pts_spendToken (Command) p_accuracy_LCPCG = 0.005 p_accuracy_LCPCG_no_improvement = 0.05 p_accuracy_MC = 0.005 p_approx_caps_len = 1.2 p_async_rwi_use_spu = 1 p_break_on_validation = 0 p_CharacterIK = 1 p_collision_mode = 0 p_cull_distance = 100 p_damping_group_size = 8 p_debug_explosions = 0 p_debug_joints = 0 p_do_step = 0 p_draw_helpers = 0 p_draw_helpers_num = 0 p_enforce_contacts = 1 p_ent_grid_use_obb = 1 p_fixed_timestep = 0 p_fly_mode = 0 p_GEB_max_cells = 800 p_gravity_z = -13 p_group_damping = 0.5 p_joint_damage_accum = 2 p_joint_damage_accum_threshold = 0.2 p_joint_gravity_step = 1 p_jump_to_profile_ent = 0 p_lattice_max_iters = 100000 p_limit_simple_solver_energy = 1 p_list_active_objects = 0 p_log_lattice_tension = 0 p_max_approx_caps = 7 p_max_contacts = 150 p_max_contact_gap = 0.01 p_max_contact_gap_player = 0.01 p_max_contact_gap_simple = 0.03 p_max_debris_mass = 10 p_max_entity_cells = 10000 p_max_LCPCG_contacts = 100 p_max_LCPCG_fruitless_iters = 4 p_max_LCPCG_iters = 5 p_max_LCPCG_microiters = 12000 p_max_LCPCG_microiters_final = 25000 p_max_LCPCG_subiters = 120 p_max_LCPCG_subiters_final = 250 p_max_MC_iters = 4000 p_max_MC_mass_ratio = 100 p_max_MC_vel = 15 p_max_object_splashes = 3 p_max_plane_contacts = 8 p_max_plane_contacts_distress = 4 p_max_player_velocity = 150 p_max_spu_rwi_cells = 5 p_max_substeps = 5 p_max_substeps_large_group = 5 p_max_unproj_vel = 2.5 p_max_velocity = 100 p_max_world_step = 0.2 p_min_LCPCG_improvement = 0.05 p_min_MC_iters = 4 p_min_separation_speed = 0.02 p_net_angsnapmul = 0.01 p_net_minsnapdist = 0.1 p_net_minsnapdot = 0.99 p_net_smoothtime = 5 p_net_velsnapmul = 0.1 p_num_bodies_large_group = 100 p_num_jobs = 4 p_num_startup_overload_checks = 20 p_num_threads = 1 p_penalty_scale = 0.3 p_players_can_break = 0 p_pool_size = 1536 p_profile = 0 p_profile_entities = 0 p_profile_functions = 0 p_prohibit_unprojection = 1 p_proxy_highlight_range = 800 p_proxy_highlight_threshold = 200 p_ray_fadein = 0.2 p_ray_peak_time = 0 p_rope_collider_size_limit = 0 p_single_step_mode = 0 p_skip_redundant_colldet = 1 p_splash_dist0 = 7 p_splash_dist1 = 30 p_splash_force0 = 10 p_splash_force1 = 100 p_splash_vel0 = 4.5 p_splash_vel1 = 10 p_sync_rwi_use_spu = 0 p_tick_breakable = 0.1 p_time_granularity = 0.0001 p_unproj_vel_scale = 10 p_use_distance_contacts = 0 p_use_unproj_vel = 0 p_wireframe_distance = 40 quit (Command) rcon_command (Command) rcon_connect (Command) rcon_disconnect (Command) rcon_startserver (Command) rcon_stopserver (Command) readabilityReload (Command) record (Command) ReloadDialogData (Command) reloadFrontEnd (Command) removeDummyPlayers (Command) restartgame (Command) revive (Command) rss_debug = 0 rss_speed = 40 RunUnitTests (Command) r_AllowLiveMoCap = 0 r_AnisoBlendWeight = 0.99 r_AnisoForce = 0 r_AnisoMax = 16 r_AnisoMin = 0 r_AnisoPasses = 0 r_AnisoRefDistance = 1 r_AnisoScale = 1 r_ArmourPulseSpeedMultiplier = 1 r_ATOC = 0 [DUMPTODISK] r_Batching = 1 r_Beams = 3 r_BeamsDistFactor = 0.5 r_BeamsHelpers = 0 r_BeamsMaxSlices = 32 r_BeamsSoftClip = 1 r_Brightness = 0.5 [DUMPTODISK] r_CBStatic = 0 r_CBStaticDebug = 0 r_CharacterEditorHotFix = 0 r_Character_NoDeform = 0 r_CloakFadeByDist = 0 r_CloakFadeLightScale = 0.25 r_CloakFadeMaxDistSq = 25 r_CloakFadeMinDistSq = 1 r_CloakFadeMinValue = 0.2 r_CloakHeatScale = 1 r_CloakLightScale = 0.25 r_CloakMinLightValue = 0 r_CloakRefractionFadeByDist = 0 r_CloakRefractionFadeMaxDistSq = 25 r_CloakRefractionFadeMinDistSq = 1 r_CloakRefractionFadeMinValue = 0.2 r_CloakRenderInThermalVision = 0 r_CloakTransitionLightScale = 1 r_CloudsDebug = 0 r_CloudsUpdateAlways = 0 r_ColorBits = 32 [DUMPTODISK] r_ColorGrading = 2 r_ColorGradingCharts = 1 r_ColorGradingChartsCache = 4 r_ColorGradingFilters = 1 r_ColorGradingLevels = 1 r_ColorGradingSelectiveColor = 1 r_ConditionalRendering = 0 r_ConsoleBackbufferHeight = 720 [DUMPTODISK] r_ConsoleBackbufferWidth = 1152 [DUMPTODISK] r_Contrast = 0.5 [DUMPTODISK] r_CoronaColorScale = 1 r_CoronaFade = 0.5 r_Coronas = 1 [DUMPTODISK] r_CoronaSizeScale = 1 r_CullByClipPlanes = 1 r_CustomVisions = 1 r_DebugFontRendering = 0 r_DebugLayerEffect = 0 r_DebugLights = 0 r_DebugLightVolumes = 0 r_DebugRefraction = 0 r_DebugRenderMode = 0 r_DebugVoxTerrainX = 0 r_DebugVoxTerrainY = 0 r_debug_renderer_set_eye_pos (Command) r_debug_renderer_show_window (Command) r_DeferredDecals = 3 [DUMPTODISK] r_deferredDecalsDebug = 0 [DUMPTODISK] r_DeferredShadingCubeMaps = 1 [DUMPTODISK] r_DeferredShadingDebug = 0 [DUMPTODISK] r_DeferredShadingDepthBoundsTest = 1 [DUMPTODISK] r_DeferredShadingHeightBasedAmbient = 1 r_DeferredShadingLightLodRatio = 1 [DUMPTODISK] r_DeferredShadingLightVolumes = 1 [DUMPTODISK] r_DeferredShadingScissor = 1 [DUMPTODISK] r_DeferredShadingSortLights = 0 r_DeferredShadingStencilPrepass = 1 [DUMPTODISK] r_DeferredShadingTiled = 0 [DUMPTODISK] r_DeferredShadingTiledRatio = 0 [DUMPTODISK] r_DeferredShadingTilesX = 16 [DUMPTODISK] r_DeferredShadingTilesY = 12 [DUMPTODISK] r_DepthBits = 32 [DUMPTODISK] r_DepthOfField = 2 r_DepthOfFieldBokeh = 0 r_DepthOfFieldBokehQuality = 0 r_DepthOfFieldStencilPrepass = 0 r_DetailDistance = 4 [DUMPTODISK] r_DetailNumLayers = 1 [DUMPTODISK] r_DetailScale = 8 r_DetailTextures = 1 [DUMPTODISK] r_DisplayInfo = 1 [DUMPTODISK,rESTRICTEDMODE] r_dofMinZ = 0 r_dofMinZBlendMult = 6.5 r_dofMinZScale = 0 r_DrawNearFarPlane = 40 r_DrawNearFoV = 60 r_DrawNearZRange = 0.12 r_Driver = NULL [DUMPTODISK] r_DynTexAtlasCloudsMaxSize = 24 r_DynTexAtlasDynTexSrcSize = 16 r_DynTexAtlasSpritesMaxSize = 16 r_DynTexAtlasVoxTerrainMaxSize = 250 r_DynTexMaxSize = 50 r_DynTexSourceSharedRTHeight = 256 r_DynTexSourceSharedRTWidth = 256 r_enableAltTab = 1 r_enableAuxGeom = 1 [REQUIRE_APP_RESTART] r_EnvCMResolution = 0 [DUMPTODISK] r_EnvCMShading = 1 [REQUIRE_APP_RESTART] r_EnvCMupdateInterval = 0.04 [DUMPTODISK] r_EnvLCMupdateInterval = 0.1 [DUMPTODISK] r_EnvTexResolution = 1 [DUMPTODISK] r_EnvTexUpdateInterval = 0.075 [DUMPTODISK] r_ExcludeMesh = r_ExcludeShader = 0 r_EyeAdaptationBase = 0.1 r_EyeAdaptationFactor = 0.85 [DUMPTODISK] r_EyeAdaptationSpeed = 2 r_Flares = 1 [DUMPTODISK] r_FlashMatTexResQuality = 1 r_Flush = 1 r_FogColorGradientEnforced = 2 r_FogDepthTest = -0.0005 r_FogGlassBackbufferMaxResolves = 3 [DUMPTODISK] r_FogGlassBackbufferResolveDebug = 0 r_FogGlassBackbufferResolveDepthThreshold = 1 r_FSAA = 0 [DUMPTODISK,rEQUIRE_APP_RESTART] r_FSAA_quality = 0 [DUMPTODISK,rEQUIRE_APP_RESTART] r_FSAA_samples = 4 [DUMPTODISK,rEQUIRE_APP_RESTART] r_Fullscreen = 1 [DUMPTODISK] r_Fur = 0 r_Gamma = 1.16 [DUMPTODISK] r_GeomInstancing = 1 r_GeomInstancingThreshold = 0 r_GetScreenShot = 0 r_Glow = 1 r_GlowAnamorphicFlares = 1 r_GraphStyle = 0 r_HDRBlueShift = 1 [DUMPTODISK] r_HDRBrightLevel = 0.85 [DUMPTODISK] r_HDRBrightOffset = 5 [DUMPTODISK] r_HDRBrightThreshold = 6 [DUMPTODISK] r_HDRDebug = 0 r_HDREyeAdaptionCache = 4 [DUMPTODISK] r_HDRFlaresCache = 3 [DUMPTODISK] r_HDRForceUpdateTextures = 0 [DUMPTODISK] r_HDRGrainAmount = 0.6 r_HDRLevel = 6 [DUMPTODISK] r_HDROffset = 10 [DUMPTODISK] r_HDRRangeAdapt = 0 [DUMPTODISK] r_HDRRangeAdaptationSpeed = 4 r_HDRRangeAdaptLBufferMax = 0.125 [DUMPTODISK] r_HDRRangeAdaptLBufferMaxRange = 2 [DUMPTODISK] r_HDRRangeAdaptMax = 1 [DUMPTODISK] r_HDRRangeAdaptMaxRange = 4 [DUMPTODISK] r_HDRRendering = 2 [DUMPTODISK] r_HDRTexFormat = 0 [DUMPTODISK] r_HDRVignetting = 1 [DUMPTODISK] r_Height = 600 [DUMPTODISK] r_HUDHitEffect = 4 r_ImposterRatio = 2 r_ImpostersDraw = 1 r_ImpostersUpdatePerFrame = 6000 r_IrradianceVolumes = 1 r_LightsSinglePass = 1 r_Log = 0 r_LogShaders = 0 r_LogTexStreaming = 0 r_LogVBuffers = 0 r_LogVidMem = 0 r_MaterialsBatching = 1 r_MeasureOverdraw = 0 r_MeasureOverdrawScale = 1.5 r_MergeRenderChunks = 1 r_MeshPoolSize = 0 r_MeshPrecache = 1 r_MeshVolatilePoolSize = 0 r_MotionBlur = 2 r_MotionBlurAdaptiveSampling = 1 r_MotionBlurFrameTimeScale = 0 r_MotionBlurHDR = 1 r_MotionBlurMaxViewDist = 16 r_MotionBlurShutterSpeed = 0.002 r_MultiGPU = 2 r_MultiThreaded = 0 r_NightVision = 2 r_NightVisionAmbientMul = 6 r_NightVisionBrightLevel = 3 r_NightVisionCamMovNoiseAmount = 0.5 r_NightVisionCamMovNoiseBlendSpeed = 2 r_NightVisionFinalMul = 3 r_NightVisionSonarLifetime = 2 r_NightVisionSonarMultiplier = 0.2 r_NightVisionSonarRadius = 32 r_NightVisionViewDist = 100 r_NoDrawNear = 0 r_NoDrawShaders = 0 r_NoHWGamma = 0 [DUMPTODISK] r_NormalsLength = 0.2 r_OptimisedLightSetup = 2 r_OverscanBorders (Command) r_pointslightshafts = 0 r_PostMSAA = 1 r_PostMSAAInEditingMode = 1 r_PostMSAAMode = 2 r_PostProcessEffects = 1 r_PostProcessFilters = 1 r_PostProcessGameFx = 1 r_PostProcessHUD3D = 1 r_PostProcessHUD3DCache = 2 r_PostProcessHUD3DDebugView = 0 r_PostProcessHUD3DGlowAmount = 1 r_PostProcessHUD3DShadowAmount = 1.7 r_PostProcessHUD3DStencilClear = 1 r_PostProcessNanoGlassDebugView = 0 r_PostProcessParamsBlending = 1 r_PostprocessParamsBlendingTimeScale = 12 r_PostProcessReset = 0 r_PredicatedTiling = 0 [REQUIRE_APP_RESTART] r_PrintMemoryLeaks = 0 r_ProfileGPU = 0 r_ProfileShaders = 0 r_ProfileShadersGroupByName = 1 r_ProfileShadersSmooth = 4 r_PS3AllocFailureRate = 0 r_PS3AllocFailureResource = 255 r_Rain = 2 r_RainAmount = 1 r_RainDistMultiplier = 2 r_RainDropsEffect = 1 r_RainIgnoreNearest = 1 r_RainLayersPerFrame = 2 r_RainMaxViewDist = 32 r_RainMaxViewDist_Deferred = 40 r_RainOccluderSizeTreshold = 25 r_RC_AutoInvoke = 1 r_Reflections = 1 [DUMPTODISK] r_ReflectionsOffset = 0 r_ReflectionsQuality = 3 [DUMPTODISK] r_refraction = 1 r_RefractionPartialResolves = 2 r_ReleaseAllResourcesOnExit = 1 r_ReloadShaders = 0 r_RenderMeshHashGridUnitSize = 0.5 r_RenderTargetPoolSize = 0 r_Scissor = 1 r_Scratches = 2 r_ShaderCompilerDontCache = 0 r_ShaderCompilerPort = 61453 r_ShaderCompilerServer = r_ShadersAsyncActivation = 0 r_ShadersAsyncCompiling = 1 r_ShadersAsyncMaxThreads = 1 [DUMPTODISK] r_ShadersCacheOptimiseLog = 0 r_ShadersCompileAutoActivate = 0 r_ShadersDebug = 0 [DUMPTODISK] r_ShadersDX11 = 1 r_ShadersDX9 = 1 r_ShadersEditing = 0 r_ShadersIgnoreIncludesChanging = 0 r_ShadersIntCompiler = 1 [DUMPTODISK] r_ShadersLazyUnload = 0 r_ShadersLogCacheMisses = 1 r_ShadersNoCompile = 0 r_ShadersPreactivate = 3 [DUMPTODISK] r_ShadersPrecacheAllLights = 1 r_ShadersPS3 = 0 r_ShadersRemoteCompiler = 0 [DUMPTODISK] r_ShadersSubmitRequestline = 1 r_ShadersUseInstanceLookUpTable = 0 r_ShadersXenon = 0 r_ShadowBlur = 0 [DUMPTODISK] r_ShadowBluriness = 1 [DUMPTODISK] r_ShadowGen = 1 r_ShadowGenGS = 0 [DUMPTODISK] r_ShadowGenMode = 1 r_ShadowJittering = 1 r_ShadowPass = 1 r_ShadowsBias = 8e-005 [DUMPTODISK] r_ShadowsDeferredMode = 1 r_ShadowsDepthBoundNV = 0 r_ShadowsForwardPass = 1 r_ShadowsGridAligned = 1 [DUMPTODISK] r_ShadowsMaskDownScale = 0 r_ShadowsMaskResolution = 0 r_ShadowsStencilPrePass = 1 r_ShadowsUseClipVolume = 1 [DUMPTODISK] r_ShadowTexFormat = 4 r_ShowBufferUsage = 0 r_ShowDynTextures = 0 r_ShowDynTexturesFilter = * r_ShowDynTexturesMaxCount = 36 r_ShowGammaReference = 0 r_ShowLightBounds = 0 r_ShowLines = 0 r_ShowMT = 0 r_ShowNormals = 0 r_ShowOnlyShader = 0 r_ShowRenderTarget = 0 r_ShowRenderTarget_Filtered = 1 r_ShowRenderTarget_FullScreen = 0 r_ShowTangents = 0 r_ShowTexture = r_ShowTimeGraph = 0 r_ShowVideoMemoryStats = 0 r_SoftAlphaTest = 1 r_SonarVision = 1 r_SplitScreenActive = 0 r_SSAO = 4 r_SSAOAmount = 1 r_SSAOContrast = 1 r_SSAODownscale = 1 r_SSAOQuality = 1 r_SSAORadius = 1.5 r_SSAOTemporalConvergence = 0.7 r_SSGI = 0 r_SSGIAmount = 1 r_SSGIBlur = 1 r_SSGIQuality = 2 r_SSGIRadius = 0.1 r_Stats = 0 r_StencilBits = 8 [DUMPTODISK] r_StereoDevice = 100 [DUMPTODISK,rEQUIRE_APP_RESTART] r_StereoEyeDist = 0.02 [DUMPTODISK] r_StereoFlipEyes = 0 [DUMPTODISK] r_StereoGammaAdjustment = 0.12 [DUMPTODISK] r_StereoHudScreenDist = 0.5 [DUMPTODISK] r_StereoMode = 0 [DUMPTODISK] r_StereoNearGeoScale = 0.65 [DUMPTODISK] r_StereoOutput = 0 [DUMPTODISK] r_StereoScreenDist = 0.25 [DUMPTODISK] r_StereoStrength = 1 [DUMPTODISK] r_sunshafts = 0 r_TerrainAO = 7 r_TerrainAO_FadeDist = 8 r_testSplitScreen = 0 r_TexAtlasSize = 512 r_TexBindMode = 0 r_TexBumpResolution = 0 [DUMPTODISK] r_TexelsPerMeter = 0 r_TexGrid = 0 r_TexLog = 0 r_TexMaxAnisotropy = 8 [REQUIRE_LEVEL_RELOAD] r_TexMaxSize = 0 r_TexMinSize = 64 r_TexNoAniso = 0 [DUMPTODISK] r_TexNoLoad = 0 r_TexPostponeLoading = 1 r_TexPreallocateAtlases = 1 r_TexResolution = 0 [DUMPTODISK] r_TexSkyResolution = 1 [DUMPTODISK] r_TextureCompressor = 1 [DUMPTODISK] r_TextureLodDistanceRatio = -1 r_TexturesFilteringQuality = 1 [REQUIRE_LEVEL_RELOAD] r_texturesskiplowermips = 0 r_TexturesStreaming = 2 [REQUIRE_APP_RESTART] r_TexturesStreamingDebug = 0 r_TexturesStreamingDebugDumpIntoLog = 0 r_TexturesStreamingDebugFilter = r_TexturesStreamingDebugMinMip = 100 r_TexturesStreamingDebugMinSize = 100 r_TexturesStreamingMaxRequestedJobs = 256 r_TexturesStreamingMaxRequestedMB = 2 r_TexturesStreamingMinReadSizeKB = 64 r_TexturesStreamingMipBias = 0 r_TexturesStreamingMipFading = 1 r_TexturesStreamingNoUpload = 0 r_TexturesStreamingOnlyVideo = 0 r_TexturesStreamingPostponeMips = 1 r_TexturesStreamingPostponeThresholdKB = 1024 r_TexturesStreamingResidencyEnabled = 1 r_TexturesStreamingResidencyThrottle = 0.5 r_TexturesStreamingResidencyTime = 10 r_TexturesStreamingResidencyTimeTestLimit = 5 r_TexturesStreamingSync = 0 r_texturesstreampooldefragmentation = 0 r_TexturesStreamPoolFragmentationCount = 0 r_TexturesStreamPoolSize = 128 r_Texture_Anisotropic_Level = 1 [DUMPTODISK] r_ThermalVision = 1 r_ThermalVisionViewCloakFlickerMaxIntensity = 1 r_ThermalVisionViewCloakFlickerMinIntensity = 1 r_ThermalVisionViewCloakFrequencyPrimary = 1 r_ThermalVisionViewCloakFrequencySecondary = 1 r_ThermalVisionViewDistance = 150 r_UseAlphaBlend = 1 r_UseEdgeAA = 0 r_UseGSParticles = 1 r_UseHWSkinning = 1 r_UseMaterialLayers = 2 r_UseMergedPosts = 1 r_UseParticlesGlow = 1 r_UseParticlesHalfRes = 1 r_UseParticlesHalfResDebug = 0 r_UseParticlesHalfResForce = 0 r_UseParticlesHalfRes_MinCount = 2 r_UseParticlesMerging = 1 r_UseParticlesRefraction = 1 r_UsePOM = 0 r_UseShadowsPool = 1 r_UseSoftParticles = 1 r_UseSRGB = 1 [REQUIRE_APP_RESTART] r_UseZPass = 1 r_ValidateDraw = 0 r_VarianceShadowMapBlurAmount = 1 [DUMPTODISK] r_VegetationAlphaTestOnly = 0 r_VegetationSpritesDebug = 0 r_VegetationSpritesGenAlways = 0 r_VegetationSpritesNoGen = 0 r_VegetationSpritesTexRes = 64 r_VSync = 0 [DUMPTODISK,rESTRICTEDMODE] r_WaterCaustics = 1 r_WaterCausticsDeferred = 2 r_WaterCausticsDistance = 100 r_WaterGodRays = 1 r_WaterReflections = 1 [DUMPTODISK] r_WaterReflectionsMGPU = 1 [DUMPTODISK] r_WaterReflectionsMinVisiblePixelsUpdate = 0.05 [DUMPTODISK] r_WaterReflectionsMinVisUpdateDistanceMul = 10 [DUMPTODISK] r_WaterReflectionsMinVisUpdateFactorMul = 20 [DUMPTODISK] r_WaterReflectionsQuality = 1 [DUMPTODISK] r_WaterReflectionsUseMinOffset = 1 [DUMPTODISK] r_WaterUpdateDistance = 1 r_WaterUpdateFactor = 0.1 [DUMPTODISK] r_WaterUpdateThread = 5 r_Width = 800 [DUMPTODISK] r_wireframe = 0 r_ZFightingDepthScale = 0.995 r_ZFightingExtrude = 0.001 r_ZPassDepthSorting = 0 r_ZPassOnly = 0 save (Command) SaveLevelStats (Command) saveOnlineAttributes (Command) saveProfile (Command) save_genstrings (Command) sa_debug = 0 sa_debugReward = 0 sa_unlock (Command) Screenshot (Command) setDummyPlayerState (Command) sm_create (Command) sm_debug = 0 sm_enable = 0 sm_kick (Command) sm_leave (Command) spawnActorAtPos (Command) spawnDummyPlayers (Command) spectator (Command) spu_debug = spu_dump_stats = 0 spu_enable = 1 spu_filter = spu_max = 5 spu_profile_mode = 0 spu_streaming = 1 STAP_DEBUG = 0 STAP_DISABLE = 0 STAP_LOCK_EFFECTOR = 0 STAP_MF_All = 1 STAP_MF_Back = 1 STAP_MF_Down = 1 STAP_MF_Front = 1 STAP_MF_HeavyWeapon = 1.5 STAP_MF_Left = 1 STAP_MF_Right = 1 STAP_MF_Scope = 1 STAP_MF_ScopeVert = 0 STAP_MF_StrafeLeft = 1 STAP_MF_StrafeRight = 1 STAP_MF_Up = 1 STAP_MF_VelFactorHoriz = 0.3 STAP_MF_VelFactorVert = 0.4 STAP_MF_VertMotion = 0.4 STAP_OVERRIDE_TRACK_FACTOR = -1 STAP_TRANSLATION_FEATHER = 1 STAP_TRANSLATION_FUDGE = 1 startKickVoting (Command) startNextMapVoting (Command) startPlaylist (Command) stats_FpsBuckets = 0 stats_Particles = 0 stats_RenderBatchStats = 0 stats_RenderSummary = 0 stats_Warnings = 0 status (Command) stopdemo (Command) stoprecording (Command) StopSignalsOnEntity (Command) sv_AISystem = 0 [REQUIRE_APP_RESTART] sv_aiTeamName = sv_autoconfigurl = sv_bandwidth = 30000 sv_bind = 0.0.0.0 [REQUIRE_LEVEL_RELOAD] sv_cheatprotection = 0 sv_check_cd_keys = 0 sv_DedicatedCPUPercent = 0 sv_DedicatedCPUVariance = 10 sv_DedicatedMaxRate = 30 sv_dumpstats = 1 sv_dumpstatsperiod = 1000 sv_enableNetLimbo = 1 sv_gamerules = TeamInstantAction sv_gamerulesdefault = TeamInstantAction sv_gs_report = 1 sv_gs_trackstats = 1 sv_input_timeout = 0 sv_lanonly = 0 [DUMPTODISK] sv_levelrotation = levelrotation sv_LoadAllLayersForResList = 0 sv_map = Wars/cw2_terminal sv_maxmemoryusage = 0 sv_maxplayers = 16 [DUMPTODISK] sv_maxspectators = 32 [DUMPTODISK] sv_moveClientsTo (Command) sv_netLimboTimeout = 2 sv_pacifist = 0 sv_packetRate = 30 sv_password = [DUMPTODISK] sv_port = 64087 [DUMPTODISK] sv_randomLoadoutMethod (Command) sv_ranked = 0 sv_requireinputdevice = dontcare [DUMPTODISK,rEQUIRE_LEVEL_RELOAD] sv_restart (Command) sv_say (Command) sv_sendConsoleCommand (Command) sv_servername = [DUMPTODISK] sv_timeofdayenable = 0 [DUMPTODISK] sv_timeofdaylength = 1 [DUMPTODISK] sv_timeofdaystart = 12 [DUMPTODISK] sv_timeout_disconnect = 0 sv_voicecodec = speex [REQUIRE_LEVEL_RELOAD] sv_voice_enable_groups = 1 sv_votingCooldown = 180 sv_votingRatio = 0.51 sv_votingTeamRatio = 0.67 sv_votingTimeout = 60 switch_game_multiplayer (Command) sys_affinity = 0 sys_AI = 1 sys_asserts = 1 sys_budget_frametime = 50 [DUMPTODISK] sys_budget_numdrawcalls = 2000 [DUMPTODISK] sys_budget_soundchannels = 32 [DUMPTODISK] sys_budget_soundCPU = 15 [DUMPTODISK] sys_budget_soundmem = 32 [DUMPTODISK] sys_budget_streamingthroughput = 1024 [DUMPTODISK] sys_budget_sysmem = 512 [DUMPTODISK] sys_budget_videomem = 90 [DUMPTODISK] sys_budget_xenon_estimation = 0 [DUMPTODISK] sys_crashtest (Command) sys_DeactivateConsole = 0 sys_dll_ai = CryAISystem sys_dll_game = CryGameCrysis2.dll sys_dump_aux_threads = 1 sys_EarlyMovieUpdate = 0 sys_enable_budgetmonitoring = 0 sys_entities = 1 sys_FileAccessLog = 0 sys_FileReadSequencer = 0 sys_FileReadSequencerBufferChunkSize = 16 sys_FileReadSequencerBufferSize = 24 sys_FileReadSequencerFolderNameRead = d:\User sys_FileReadSequencerFolderNameWrite = e:\TestResults sys_FileReadSequencerInlineBlockMaxSizeKB = 128 sys_FileReadSequencerProfile = 0 sys_firstlaunch = 0 sys_flash = 1 sys_flash_check_filemodtime = 0 sys_flash_curve_tess_error = 4 sys_flash_debugdraw = 0 sys_flash_debuglog = 0 sys_flash_edgeaa = 1 sys_flash_info = 0 sys_flash_info_histo_scale = 1 sys_flash_info_peak_exclude = sys_flash_info_peak_tolerance = 5 sys_flash_log_options = 0 sys_flash_newstencilclear = 1 sys_flash_static_pool_size = 0 [REQUIRE_APP_RESTART] sys_flash_stereo_maxparallax = 0.02 sys_flash_video_buffertime = 2 sys_flash_video_buffertime_loading = 2 sys_flash_video_soundvolume = 1 sys_flash_warning_level = 1 sys_float_exceptions = 3 sys_force_installtohdd_mode = 0 sys_game_folder = GameCrysis2 sys_initpreloadpacks = sys_intromoviesduringinit = 0 sys_keyboard = 1 sys_keyboard_break = 0 sys_languages = english,french,spanish,german,turkish sys_limit_phys_thread_count = 1 sys_localization_debug = 0 sys_LocalMemoryDiagramAlpha = 255 sys_LocalMemoryDiagramDistance = -5.5 sys_LocalMemoryDiagramRadius = 2.5 sys_LocalMemoryDiagramStreamingSpeedDistance = 2.2 sys_LocalMemoryDiagramStreamingSpeedRadius = 1 sys_LocalMemoryDiagramWidth = 0.5 sys_LocalMemoryDrawText = 0 sys_LocalMemoryGeometryLimit = 32 sys_LocalMemoryGeometryStreamingSpeedLimit = 10 sys_LocalMemoryInnerViewDistance = 100 sys_LocalMemoryLogText = 0 sys_LocalMemoryMaxMSecBetweenCalls = 1000 sys_LocalMemoryObjectAlpha = 128 sys_LocalMemoryObjectHeight = 2 sys_LocalMemoryObjectWidth = 6 sys_LocalMemoryOptimalMSecPerSec = 100 sys_LocalMemoryOuterViewDistance = 500 sys_LocalMemoryStreamingSpeedObjectLength = 10 sys_LocalMemoryStreamingSpeedObjectWidth = 1.5 sys_LocalMemoryTextureLimit = 64 sys_LocalMemoryTextureStreamingSpeedLimit = 10 sys_LocalMemoryWarningRatio = 0.8 sys_logallocations = 0 [DUMPTODISK] sys_LvlRes_finalstep (Command) sys_LvlRes_findunused (Command) sys_main_CPU = 0 sys_MaxFPS = 60 sys_max_step = 0.05 sys_memory_debug = 0 sys_menupreloadpacks = sys_min_step = 0.01 sys_noupdate = 0 sys_no_crash_dialog = 0 sys_PakInMemoryLayerPakSizeLimit = 8 sys_PakInMemorySizeLimit = 6 sys_PakLoadCache = 1 sys_PakLogInvalidFileAccess = 1 sys_PakLogMissingFiles = 0 sys_PakMessageInvalidFileAccess = 0 sys_PakPriority = 0 [READONLY] sys_PakReadAheadCache = 0 sys_PakReadSlice = 0 sys_PakSaveLevelResourceList = 0 sys_PakStreamCache = 1 sys_PakTouchDummyFiles = 0 sys_PakValidateFileHash = 0 sys_perfhud = 0 sys_perfhud_fpsBucketsExclusive = 0 sys_perfhud_pause = 0 sys_physics = 1 sys_physics_CPU = 1 sys_preload = 0 sys_ProfileLevelLoading = 0 sys_ProfileLevelLoadingDump = 0 sys_propblend_info = 0 sys_propblend_prop = sys_RestoreSpec (Command) sys_root = [READONLY] sys_SimulateTask = 0 sys_spec = 1 [Error] Error: ConsoleVariableGroup 'sys_spec_objectdetail' key 'e_ViewDistRatioLights' is cheat protected [Error] Error: ConsoleVariableGroup 'sys_spec_objectdetail' key 'ca_DrawFaceAttachments' is cheat protected [Error] Error: ConsoleVariableGroup 'sys_spec_objectdetail' key 'e_Lods' is cheat protected [Error] Error: ConsoleVariableGroup 'sys_spec_objectdetail' key 'e_TerrainDetailMaterialsViewDistXY' is cheat protected [Error] Error: ConsoleVariableGroup 'sys_spec_objectdetail' key 'e_TerrainDetailMaterialsViewDistZ' is cheat protected [Error] Error: ConsoleVariableGroup 'sys_spec_objectdetail' key 'e_VegetationBending' is cheat protected [Error] Error: ConsoleVariableGroup 'sys_spec_particles' key 'e_ParticlesEmitterPoolSize' is cheat protected [Error] Error: ConsoleVariableGroup 'sys_spec_particles' key 'e_ParticlesPoolSize' is cheat protected [Error] Error: ConsoleVariableGroup 'sys_spec_particles' key 'r_UseSoftParticles' is cheat protected [Error] Error: ConsoleVariableGroup 'sys_spec_physics' key 'e_PhysOceanCell' is cheat protected [Error] Error: ConsoleVariableGroup 'sys_spec_physics' key 'e_PhysFoliage' is cheat protected [Error] Error: ConsoleVariableGroup 'sys_spec_postprocessing' key 'r_UseEdgeAA' is cheat protected [Error] Error: ConsoleVariableGroup 'sys_spec_postprocessing' key 'r_colorgrading' is cheat protected [Error] Error: ConsoleVariableGroup 'sys_spec_postprocessing' key 'r_sunshafts' is cheat protected [Error] Error: ConsoleVariableGroup 'sys_spec_postprocessing' key 'r_Coronas' is cheat protected [Error] Error: ConsoleVariableGroup 'sys_spec_postprocessing' key 'r_DepthOfField' is cheat protected [Error] Error: ConsoleVariableGroup 'sys_spec_postprocessing' key 'r_Flares' is cheat protected [Error] Error: ConsoleVariableGroup 'sys_spec_postprocessing' key 'r_GlowAnamorphicFlares' is cheat protected [Error] Error: ConsoleVariableGroup 'sys_spec_shading' key 'e_ParticlesLights' is cheat protected [Error] Error: ConsoleVariableGroup 'sys_spec_shading' key 'e_TerrainNormalMap' is cheat protected [Error] Error: ConsoleVariableGroup 'sys_spec_shading' key 'r_DetailNumLayers' is cheat protected [Error] Error: ConsoleVariableGroup 'sys_spec_shading' key 'r_HDRFlaresCache' is cheat protected [Error] Error: ConsoleVariableGroup 'sys_spec_shading' key 'r_SSAODownscale' is cheat protected [Error] Error: ConsoleVariableGroup 'sys_spec_shading' key 'r_SSAOQuality' is cheat protected [Error] Error: ConsoleVariableGroup 'sys_spec_shading' key 'r_TexturesFilteringQuality' is cheat protected [Error] Error: ConsoleVariableGroup 'sys_spec_quality' key 'q_Renderer' is noregistered console variable [Error] Error: ConsoleVariableGroup 'sys_spec_quality' key 'q_ShaderFX' is noregistered console variable [Error] Error: ConsoleVariableGroup 'sys_spec_quality' key 'q_ShaderGeneral' is noregistered console variable [Error] Error: ConsoleVariableGroup 'sys_spec_quality' key 'q_ShaderGlass' is noregistered console variable [Error] Error: ConsoleVariableGroup 'sys_spec_quality' key 'q_ShaderHDR' is noregistered console variable [Error] Error: ConsoleVariableGroup 'sys_spec_quality' key 'q_ShaderIce' is noregistered console variable [Error] Error: ConsoleVariableGroup 'sys_spec_quality' key 'q_ShaderMetal' is noregistered console variable [Error] Error: ConsoleVariableGroup 'sys_spec_quality' key 'q_ShaderPostProcess' is noregistered console variable [Error] Error: ConsoleVariableGroup 'sys_spec_quality' key 'q_ShaderShadow' is noregistered console variable [Error] Error: ConsoleVariableGroup 'sys_spec_quality' key 'q_ShaderSky' is noregistered console variable [Error] Error: ConsoleVariableGroup 'sys_spec_quality' key 'q_ShaderTerrain' is noregistered console variable [Error] Error: ConsoleVariableGroup 'sys_spec_quality' key 'q_ShaderVegetation' is noregistered console variable [Error] Error: ConsoleVariableGroup 'sys_spec_shading' key 'e_SkyType' is cheat protected [Error] Error: ConsoleVariableGroup 'sys_spec_shading' key 'r_DetailTextures' is cheat protected [Error] Error: ConsoleVariableGroup 'sys_spec_shading' key 'r_HDRRendering' is cheat protected [Error] Error: ConsoleVariableGroup 'sys_spec_shadows' key 'r_ShadowBlur' is cheat protected [Error] Error: ConsoleVariableGroup 'sys_spec_shadows' key 'r_ShadowsMaskResolution' is cheat protected [Error] Error: ConsoleVariableGroup 'sys_spec_sound' key 's_MPEGDecoders' is noregistered console variable [Error] Error: ConsoleVariableGroup 'sys_spec_sound' key 's_Obstruction' is noregistered console variable [Error] Error: ConsoleVariableGroup 'sys_spec_sound' key 's_ObstructionAccuracy' is noregistered console variable [Error] Error: ConsoleVariableGroup 'sys_spec_sound' key 's_ObstructionUpdate' is noregistered console variable [Error] Error: ConsoleVariableGroup 'sys_spec_sound' key 's_VariationLimiter' is noregistered console variable [Error] Error: ConsoleVariableGroup 'sys_spec_sound' key 's_ReverbType' is noregistered console variable [Error] Error: ConsoleVariableGroup 'sys_spec_sound' key 's_SoundMoodsDSP' is noregistered console variable [Error] Error: ConsoleVariableGroup 'sys_spec_texture' key 'r_EnvCMResolution' is cheat protected [Error] Error: ConsoleVariableGroup 'sys_spec_texture' key 'r_EnvTexResolution' is cheat protected [Error] Error: ConsoleVariableGroup 'sys_spec_texture' key 'r_TexSkyResolution' is cheat protected [Error] Error: ConsoleVariableGroup 'sys_spec_texture' key 'r_TexBumpResolution' is cheat protected [Error] Error: ConsoleVariableGroup 'sys_spec_texture' key 'r_TexResolution' is cheat protected [Error] Error: ConsoleVariableGroup 'sys_spec_texture' key 'r_TexturesStreaming' is cheat protected [Error] Error: ConsoleVariableGroup 'sys_spec_volumetriceffects' key 'r_CloudsUpdateAlways' is cheat protected [Error] Error: ConsoleVariableGroup 'sys_spec_water' key 'e_WaterOceanFFT' is cheat protected [Error] Error: ConsoleVariableGroup 'sys_spec_water' key 'q_ShaderWater' is noregistered console variable [Error] Error: ConsoleVariableGroup 'sys_spec_water' key 'r_WaterReflectionsQuality' is cheat protected [Error] Error: ConsoleVariableGroup 'sys_spec_water' key 'r_WaterReflections' is cheat protected sys_spec_full = 1 sys_spec_gameeffects = 1 [Error] Error: ConsoleVariableGroup 'sys_spec_objectdetail' key 'e_ViewDistRatioLights' is cheat protected [Error] Error: ConsoleVariableGroup 'sys_spec_objectdetail' key 'ca_DrawFaceAttachments' is cheat protected [Error] Error: ConsoleVariableGroup 'sys_spec_objectdetail' key 'e_Lods' is cheat protected [Error] Error: ConsoleVariableGroup 'sys_spec_objectdetail' key 'e_TerrainDetailMaterialsViewDistXY' is cheat protected [Error] Error: ConsoleVariableGroup 'sys_spec_objectdetail' key 'e_TerrainDetailMaterialsViewDistZ' is cheat protected [Error] Error: ConsoleVariableGroup 'sys_spec_objectdetail' key 'e_VegetationBending' is cheat protected sys_spec_objectdetail = 1 [Error] Error: ConsoleVariableGroup 'sys_spec_particles' key 'e_ParticlesEmitterPoolSize' is cheat protected [Error] Error: ConsoleVariableGroup 'sys_spec_particles' key 'e_ParticlesPoolSize' is cheat protected [Error] Error: ConsoleVariableGroup 'sys_spec_particles' key 'r_UseSoftParticles' is cheat protected sys_spec_particles = 1 [Error] Error: ConsoleVariableGroup 'sys_spec_physics' key 'e_PhysOceanCell' is cheat protected [Error] Error: ConsoleVariableGroup 'sys_spec_physics' key 'e_PhysFoliage' is cheat protected sys_spec_physics = 1 [Error] Error: ConsoleVariableGroup 'sys_spec_postprocessing' key 'r_UseEdgeAA' is cheat protected [Error] Error: ConsoleVariableGroup 'sys_spec_postprocessing' key 'r_colorgrading' is cheat protected [Error] Error: ConsoleVariableGroup 'sys_spec_postprocessing' key 'r_sunshafts' is cheat protected [Error] Error: ConsoleVariableGroup 'sys_spec_postprocessing' key 'r_Coronas' is cheat protected [Error] Error: ConsoleVariableGroup 'sys_spec_postprocessing' key 'r_DepthOfField' is cheat protected [Error] Error: ConsoleVariableGroup 'sys_spec_postprocessing' key 'r_Flares' is cheat protected [Error] Error: ConsoleVariableGroup 'sys_spec_postprocessing' key 'r_GlowAnamorphicFlares' is cheat protected sys_spec_postprocessing = 1 [Error] Error: ConsoleVariableGroup 'sys_spec_quality' key 'q_Renderer' is noregistered console variable [Error] Error: ConsoleVariableGroup 'sys_spec_quality' key 'q_ShaderFX' is noregistered console variable [Error] Error: ConsoleVariableGroup 'sys_spec_quality' key 'q_ShaderGeneral' is noregistered console variable [Error] Error: ConsoleVariableGroup 'sys_spec_quality' key 'q_ShaderGlass' is noregistered console variable [Error] Error: ConsoleVariableGroup 'sys_spec_quality' key 'q_ShaderHDR' is noregistered console variable [Error] Error: ConsoleVariableGroup 'sys_spec_quality' key 'q_ShaderIce' is noregistered console variable [Error] Error: ConsoleVariableGroup 'sys_spec_quality' key 'q_ShaderMetal' is noregistered console variable [Error] Error: ConsoleVariableGroup 'sys_spec_quality' key 'q_ShaderPostProcess' is noregistered console variable [Error] Error: ConsoleVariableGroup 'sys_spec_quality' key 'q_ShaderShadow' is noregistered console variable [Error] Error: ConsoleVariableGroup 'sys_spec_quality' key 'q_ShaderSky' is noregistered console variable [Error] Error: ConsoleVariableGroup 'sys_spec_quality' key 'q_ShaderTerrain' is noregistered console variable [Error] Error: ConsoleVariableGroup 'sys_spec_quality' key 'q_ShaderVegetation' is noregistered console variable sys_spec_quality = 1 [Error] Error: ConsoleVariableGroup 'sys_spec_shading' key 'e_ParticlesLights' is cheat protected [Error] Error: ConsoleVariableGroup 'sys_spec_shading' key 'e_TerrainNormalMap' is cheat protected [Error] Error: ConsoleVariableGroup 'sys_spec_shading' key 'r_DetailNumLayers' is cheat protected [Error] Error: ConsoleVariableGroup 'sys_spec_shading' key 'r_HDRFlaresCache' is cheat protected [Error] Error: ConsoleVariableGroup 'sys_spec_shading' key 'r_SSAODownscale' is cheat protected [Error] Error: ConsoleVariableGroup 'sys_spec_shading' key 'r_SSAOQuality' is cheat protected [Error] Error: ConsoleVariableGroup 'sys_spec_shading' key 'r_TexturesFilteringQuality' is cheat protected [Error] Error: ConsoleVariableGroup 'sys_spec_quality' key 'q_Renderer' is noregistered console variable [Error] Error: ConsoleVariableGroup 'sys_spec_quality' key 'q_ShaderFX' is noregistered console variable [Error] Error: ConsoleVariableGroup 'sys_spec_quality' key 'q_ShaderGeneral' is noregistered console variable [Error] Error: ConsoleVariableGroup 'sys_spec_quality' key 'q_ShaderGlass' is noregistered console variable [Error] Error: ConsoleVariableGroup 'sys_spec_quality' key 'q_ShaderHDR' is noregistered console variable [Error] Error: ConsoleVariableGroup 'sys_spec_quality' key 'q_ShaderIce' is noregistered console variable [Error] Error: ConsoleVariableGroup 'sys_spec_quality' key 'q_ShaderMetal' is noregistered console variable [Error] Error: ConsoleVariableGroup 'sys_spec_quality' key 'q_ShaderPostProcess' is noregistered console variable [Error] Error: ConsoleVariableGroup 'sys_spec_quality' key 'q_ShaderShadow' is noregistered console variable [Error] Error: ConsoleVariableGroup 'sys_spec_quality' key 'q_ShaderSky' is noregistered console variable [Error] Error: ConsoleVariableGroup 'sys_spec_quality' key 'q_ShaderTerrain' is noregistered console variable [Error] Error: ConsoleVariableGroup 'sys_spec_quality' key 'q_ShaderVegetation' is noregistered console variable [Error] Error: ConsoleVariableGroup 'sys_spec_shading' key 'e_SkyType' is cheat protected [Error] Error: ConsoleVariableGroup 'sys_spec_shading' key 'r_DetailTextures' is cheat protected [Error] Error: ConsoleVariableGroup 'sys_spec_shading' key 'r_HDRRendering' is cheat protected sys_spec_shading = 1 [Error] Error: ConsoleVariableGroup 'sys_spec_shadows' key 'r_ShadowBlur' is cheat protected [Error] Error: ConsoleVariableGroup 'sys_spec_shadows' key 'r_ShadowsMaskResolution' is cheat protected sys_spec_shadows = 1 [Error] Error: ConsoleVariableGroup 'sys_spec_sound' key 's_MPEGDecoders' is noregistered console variable [Error] Error: ConsoleVariableGroup 'sys_spec_sound' key 's_Obstruction' is noregistered console variable [Error] Error: ConsoleVariableGroup 'sys_spec_sound' key 's_ObstructionAccuracy' is noregistered console variable [Error] Error: ConsoleVariableGroup 'sys_spec_sound' key 's_ObstructionUpdate' is noregistered console variable [Error] Error: ConsoleVariableGroup 'sys_spec_sound' key 's_VariationLimiter' is noregistered console variable [Error] Error: ConsoleVariableGroup 'sys_spec_sound' key 's_ReverbType' is noregistered console variable [Error] Error: ConsoleVariableGroup 'sys_spec_sound' key 's_SoundMoodsDSP' is noregistered console variable sys_spec_sound = 1 [Error] Error: ConsoleVariableGroup 'sys_spec_texture' key 'r_EnvCMResolution' is cheat protected [Error] Error: ConsoleVariableGroup 'sys_spec_texture' key 'r_EnvTexResolution' is cheat protected [Error] Error: ConsoleVariableGroup 'sys_spec_texture' key 'r_TexSkyResolution' is cheat protected [Error] Error: ConsoleVariableGroup 'sys_spec_texture' key 'r_TexBumpResolution' is cheat protected [Error] Error: ConsoleVariableGroup 'sys_spec_texture' key 'r_TexResolution' is cheat protected [Error] Error: ConsoleVariableGroup 'sys_spec_texture' key 'r_TexturesStreaming' is cheat protected sys_spec_texture = 1 [Error] Error: ConsoleVariableGroup 'sys_spec_volumetriceffects' key 'r_CloudsUpdateAlways' is cheat protected sys_spec_volumetriceffects = 1 [Error] Error: ConsoleVariableGroup 'sys_spec_water' key 'e_WaterOceanFFT' is cheat protected [Error] Error: ConsoleVariableGroup 'sys_spec_water' key 'q_ShaderWater' is noregistered console variable [Error] Error: ConsoleVariableGroup 'sys_spec_water' key 'r_WaterReflectionsQuality' is cheat protected [Error] Error: ConsoleVariableGroup 'sys_spec_water' key 'r_WaterReflections' is cheat protected sys_spec_water = 1 sys_SSInfo = 0 sys_streaming_CPU = 1 sys_streaming_debug = 0 sys_streaming_debug_filter = 0 sys_streaming_debug_filter_file_name = sys_streaming_debug_filter_min_time = 0 sys_streaming_max_bandwidth = 0 sys_streaming_max_finalize_per_frame = 0 sys_streaming_memory_budget = 10 sys_streaming_requests_grouping_time_period = 2 sys_streaming_resetstats = 0 sys_streaming_use_optical_drive_thread = 1 sys_TaskThread0_CPU = 3 sys_TaskThread1_CPU = 5 sys_trackview = 1 sys_update_profile_time = 1 sys_usePlatformSavingAPI = 1 sys_usePlatformSavingAPIEncryption = 1 sys_user_folder = Crysis2 sys_vtune = 0 sys_warnings = 0 sys_WER = 0 sys_xenonAsserts = 0 s_FileCacheManagerSize = 0 [REQUIRE_APP_RESTART] s_MemoryPoolSoundPrimary = 0 [REQUIRE_APP_RESTART] s_MemoryPoolSoundSecondary = 0 [REQUIRE_APP_RESTART] s_MemoryPoolSystem = 0 [REQUIRE_APP_RESTART] team (Command) telemetry_getsessionid (Command) telemetry_submitlog (Command) testOnlineAttributes (Command) test_delegate (Command) test_nsbrowse (Command) test_nschat (Command) test_nsnat (Command) test_nsreport (Command) test_nsstats (Command) test_playersBounds (Command) test_profile (Command) test_reset (Command) test_timeout (Command) tracer_player_radiusSqr = 400 t_Debug = 0 t_FixedStep = 0 t_MaxStep = 0.25 t_Scale = 1 t_Smoothing = 1 UnCacheAudioFile (Command) unload (Command) vehicle_acceleration_curve = 2.5 vehicle_acceleration_curve_scale = 1 vehicle_deceleration_curve = 2.5 vehicle_deceleration_curve_scale = 1 vehicle_steering_curve = 2.5 vehicle_steering_curve_scale = 1 version (Command) viewnote (Command) VisRegTest (Command) VisualConsole = 0 VisualConsoleSubStr = visual_spawn_team_A = Grunt visual_spawn_team_B = Pinger voice_mute (Command) vote (Command) v_altitudeLimit = 600 v_autoDisable = 1 v_debugCollisionDamage = 0 v_debugdraw = 0 [DUMPTODISK] v_debugMountedWeapon = 0 v_debugMovement = 0 v_debugMovementMoveVertically = 0 v_debugMovementSensitivity = 30 v_debugMovementX = 0 v_debugMovementY = 0 v_debugMovementZ = 0 v_debugSounds = 0 v_debugVehicle = v_debugView = 0 [DUMPTODISK] v_debugViewAbove = 0 [DUMPTODISK] v_debugViewAboveH = 10 [DUMPTODISK] v_debugViewDetach = 0 [DUMPTODISK] v_debug_flip_over = 0 v_debug_mem = 0 v_disableEntry = 0 v_disable_hull = 0 v_draw_components = 0 [DUMPTODISK] v_draw_helpers = 0 v_draw_passengers = 0 v_draw_seats = 0 v_draw_slip = 0 [DUMPTODISK] v_draw_suspension = 0 [DUMPTODISK] v_draw_tm = 0 v_driverControlledMountedGuns = 1 v_dumpFriction = 0 v_dump_classes (Command) v_exit_player (Command) v_goliathMode = 0 v_help_tank_steering = 0 v_independentMountedGuns = 1 v_invertPitchControl = 0 [DUMPTODISK] v_kill (Command) v_lights = 2 v_lights_enable_always = 0 v_pa_surface = 1 v_profileMovement = 0 v_ragdollPassengers = 0 v_reload_system (Command) v_rockBoats = 1 v_set_passenger_tm = 1 v_show_all = 0 v_slipFrictionModFront = 0 v_slipFrictionModRear = 0 v_slipSlopeFront = 0 v_slipSlopeRear = 0 v_sprintSpeed = 0 v_stabilizeVTOL = 0.35 [DUMPTODISK] v_transitionAnimations = 1 v_treadUpdateTime = 0 v_vehicle_quality = 4 v_wind_minspeed = 0 wait_frames (Command) wait_seconds (Command) watch_enabled = 1 watch_text_render_fxscale = 13 watch_text_render_lineSpacing = 9.3 watch_text_render_size = 1.75 watch_text_render_start_pos_x = 35 watch_text_render_start_pos_y = 180 Huge thanks to Admin at noobhunter.org