Complete Crysis 2 Cvar List

•Σиïgмλ• Mar 25, 2011

  1. •Σиïgмλ•

    •Σиïgмλ• The Walrus Of Love XPG Developer Lifetime Gold
    235/282

    Joined:
    Jul 29, 2009
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    Console:
    Xbox
    ac_animErrorClamp = 1
    ac_animErrorMaxAngle = 45
    ac_animErrorMaxDistance = 0.5
    ac_clampTimeAnimation = 0.3
    ac_clampTimeEntity = 0.7
    ac_ColliderModeAI = 0
    ac_ColliderModePlayer = 0
    ac_debugAnimEffects = 0
    ac_debugAnimError = 0
    ac_debugAnimTarget = 0
    ac_debugCarryCorrection = 0
    ac_debugColliderMode = 0
    ac_debugEntityParams = 0
    ac_DebugFilter = 0
    ac_debugFutureAnimPath = 0
    ac_debugLocations = 0
    ac_debugLocationsGraphs = 0
    ac_debugMotionParams = 0
    ac_debugMovementControlMethods = 0
    ac_debugPrediction = 0
    ac_debugSelection = 0
    ac_debugSelectionParams = 0
    ac_debugText = 0
    ac_debugTweakTrajectoryFit = 0
    ac_debugXXXValues = 0
    ac_disableFancyTransitions = 0
    ac_disableSlidingContactEvents = 0
    ac_enableExtraSolidCollider = 0
    ac_enableProceduralLeaning = 1
    ac_entityAnimClamp = 1
    ac_forceSimpleMovement = 0
    ac_frametime = 0
    ac_movementControlMethodFilter = 0
    ac_movementControlMethodHor = 0
    ac_movementControlMethodVer = 0
    ac_templateMCMs = 1
    ag_action =
    ag_adjustToCatchUp = 0
    ag_averageTravelSpeed = 0
    ag_breakmode = 0
    ag_breakOnQuery =
    ag_debug =
    ag_debugAdditives = 0
    ag_debugErrors = 0
    ag_debugExactPos = 0
    ag_debugLayer = 0
    ag_debugMusic = 0
    ag_defaultAIStance = combat
    ag_drawActorPos = 0
    ag_ep_correctMovement = 1
    ag_ep_showPath = 0
    ag_forceAdjust = 0
    ag_forceInsideErrorDisc = 1
    ag_fpAnimPop = 1 [DUMPTODISK]
    ag_humanBlending = 0
    ag_item =
    ag_lockToEntity = 0
    ag_log = 0
    ag_logeffects = 0
    ag_logselections = 0
    ag_logsounds = 0
    ag_logtransitions = 0
    ag_log_entity =
    ag_measureActualSpeeds = 0
    ag_nonDecoupledLeaning = 1
    ag_queue =
    ag_reload_ag (Command)
    ag_reload_xml (Command)
    ag_safeExactPositioning = 1
    ag_showmovement = 0
    ag_showPhysSync = 0
    ag_signal =
    ag_stance =
    ag_step (Command)
    ag_testplanner (Command)
    ag_variationInput (Command)
    AICollisions.dmgFactorWhenCollidedByObject = 1
    AICollisions.minMassForFallAndPlay = 5
    AICollisions.minSpeedForFallAndPlay = 10
    AICollisions.showInLog = 0
    aim_altNormalization.enable = 0
    aim_altNormalization.hud_ctrl_Coeff_Unified = 1
    aim_altNormalization.hud_ctrl_Curve_Unified = 2.5
    aim_assistGlidingMultiplier = 2
    aim_assistMaxDistance = 75
    aim_assistMaxDistanceTagged = 50
    aim_assistMaxDistance_IronSight = 100
    aim_assistMinDistance = 0
    aim_assistMinTurnScale = 0.5
    aim_assistMinTurnScale_IronSight = 0.6
    aim_assistSlidingMultiplier = 8
    aim_assistSlowDisableDistance = 100
    aim_assistSlowDistanceModifier = 1
    aim_assistSlowFalloffStartDistance = 40
    aim_assistSlowStartFadeinDistance = 1
    aim_assistSlowStopFadeinDistance = 3
    aim_assistSlowThresholdOuter = 2.5
    aim_assistSnapRadiusScale = 1
    aim_assistSnapRadiusTaggedScale = 1
    aim_assistSprintMultiplier = 2
    aim_assistStrength = 0.7
    aim_assistStrength_IronSight = 0.9
    ai_AdjustPathsAroundDynamicObstacles = 1
    ai_AgentStatsDist = 150
    ai_AllowAccuracyDecrease = 1
    ai_AllowAccuracyIncrease = 0
    ai_AllowedToHit = 1
    ai_AllowedToHitPlayer = 1
    ai_AllTime = 0
    ai_AmbientFireEnable = 1
    ai_AmbientFireQuota = 3
    ai_AmbientFireUpdateInterval = 0.5
    ai_AttemptStraightPath = 1
    ai_BannedNavSoTime = 15
    ai_BeautifyPath = 1
    ai_BigBrushCheckLimitSize = 15
    ai_BurstWhileMovingDestinationRange = 2
    ai_CheckGoalpipes (Command)
    ai_CheckWalkabilityOptimalSectionLength = 1.75
    ai_CloakIncrementMod = 1
    ai_CloakingDelay = 0.55
    ai_CloakMaxDist = 4
    ai_CloakMinDist = 1
    ai_CodeCoverageMode = 0
    ai_CollisionAvoidanceAgentExtraFat = 0.025
    ai_CollisionAvoidanceAgentTimeHorizon = 2.5
    ai_CollisionAvoidanceObstacleTimeHorizon = 1.5
    ai_CollisionAvoidancePathEndCutoffRange = 2
    ai_CollisionAvoidanceRange = 10
    ai_CollisionAvoidanceTargetCutoffRange = 3.5
    ai_CollisionAvoidanceTimestep = 0.075
    ai_commTest (Command)
    ai_commTestStop (Command)
    ai_CompatibilityMode =
    ai_CompleteCloakDelay = 2
    ai_CoolMissesBoxHeight = 2.5
    ai_CoolMissesBoxSize = 10
    ai_CoolMissesCooldown = 0.25
    ai_CoolMissesMaxLightweightEntityMass = 20
    ai_CoolMissesMinMissDistance = 7.5
    ai_CoolMissesProbability = 0.35
    ai_CoverExactPositioning = 0
    ai_CoverMaxEyeCount = 2
    ai_CoverPredictTarget = 1
    ai_CoverSpacing = 0.5
    ai_CoverSystem = 1
    ai_CrouchVisibleRange = 15
    ai_CrowdControlInPathfind = 0
    ai_DebugAggressionSystem = 0 [DUMPTODISK]
    ai_DebugBattleFront = 0 [DUMPTODISK]
    ai_DebugBehaviorSelection =
    ai_DebugCheckWalkability = 0
    ai_DebugCheckWalkabilityRadius = 0.5
    ai_DebugCollisionAvoidanceForceSpeed = 0
    ai_DebugCollisionAvoidanceUpdateVelocities = 1
    ai_DebugDeferredDeath = 0 [DUMPTODISK]
    ai_DebugDraw = -1
    ai_DebugDrawAdaptiveUrgency = 0
    ai_DebugDrawAmbientFire = 0
    ai_DebugDrawArrowLabelsVisibilityDistance = 0
    ai_DebugDrawAStarOpenList = 0
    ai_DebugDrawAStarOpenListTime = 10
    ai_DebugDrawBannedNavsos = 0
    ai_DebugDrawCollisionAvoidance = 0
    ai_DebugDrawCollisionAvoidanceAgentName =
    ai_DebugDrawCommunication = 0
    ai_DebugDrawCommunicationHistoryDepth = 5
    ai_DebugDrawCoolMisses = 0
    ai_DebugDrawCoopReadabilities = none
    ai_DebugDrawCoordination = 0
    ai_DebugDrawCover = 0
    ai_DebugDrawCoverLocations = 0
    ai_DebugDrawCoverPlanes = 0
    ai_DebugDrawCoverSampler = 0
    ai_DebugDrawCrowdControl = 0
    ai_DebugDrawDamageControl = 0
    ai_DebugDrawDamageParts = 0
    ai_DebugDrawDeadBodies = 0
    ai_DebugDrawDynamicCoverSampler = 0
    ai_DebugDrawDynamicHideObjectsRange = 0
    ai_DebugDrawEnabledActors = 0
    ai_DebugDrawEnabledPlayers = 0
    ai_DebugDrawExpensiveAccessoryQuota = 0
    ai_DebugDrawFireCommand = 0
    ai_DebugDrawFlight2 = 0
    ai_DebugDrawGroups = 0
    ai_DebugDrawHashSpaceAround = 0
    ai_DebugDrawHidespotRange = 0
    ai_DebugDrawHideSpotSearchRays = 0
    ai_DebugDrawLightLevel = 0
    ai_DebugDrawPhysicsAccess = 0
    ai_DebugDrawPlayerActions = 0
    ai_DebugDrawReinforcements = -1
    ai_DebugDrawStanceSize = 0
    ai_DebugDrawVegetationCollisionDist = 0
    ai_DebugDrawVisionMap = 0
    ai_DebugDrawVolumeVoxels = 0
    ai_DebugGroupCoordinationSelection = 0
    ai_DebugHideSpotName = 0
    ai_DebugInterestSystem = 0
    ai_DebugPathfinding = 0
    ai_DebugPerceptionManager = 0
    ai_DebugPinger = 0 [DUMPTODISK]
    ai_DebugPingerCollision = 0 [DUMPTODISK]
    ai_DebugPlasma = 0 [DUMPTODISK]
    ai_DebugPressureSystem = 0 [DUMPTODISK]
    ai_DebugRangeSignaling = 0
    ai_DebugSearch = 0 [DUMPTODISK]
    ai_DebugSignalTimers = 0
    ai_DebugSoftPing = 0 [DUMPTODISK]
    ai_DebugStalkerJump = 0 [DUMPTODISK]
    ai_DebugTacticalPoints = 0 [DUMPTODISK]
    ai_DebugTacticalPointsBlocked = 0 [DUMPTODISK]
    ai_DebugTargetSilhouette = 0
    ai_DebugTargetTracksAgent = none
    ai_DebugTargetTracksConfig = 0
    ai_DebugTargetTracksConfig_Filter = none
    ai_DebugTargetTracksTarget = 0
    ai_DebugVisualScriptErrors = 0 [DUMPTODISK]
    ai_DebugWalkabilityCache = 0
    ai_DrawAgentFOV = 0
    ai_DrawAgentStats = NkcBbtGgSf
    ai_DrawAgentStatsGroupFilter =
    ai_DrawAreas = 0
    ai_DrawAttentionTargetPositions = 0
    ai_DrawBadAnchors = -1
    ai_DrawBulletEvents = 0
    ai_DrawCollisionEvents = 0
    ai_DrawDistanceLUT = 0
    ai_DrawExplosions = 0
    ai_DrawFakeDamageInd = 0
    ai_DrawFakeHitEffects = 0
    ai_DrawFakeTracers = 0
    ai_DrawFireEffectDecayRange = 30
    ai_DrawFireEffectEnabled = 1
    ai_DrawFireEffectMaxAngle = 5
    ai_DrawFireEffectMinDistance = 7.5
    ai_DrawFireEffectMinTargetFOV = 7.5
    ai_DrawFireEffectTimeScale = 1
    ai_DrawFormations = 0
    ai_DrawGetEnclosingFailures = 0
    ai_DrawGoals = 0
    ai_DrawGrenadeEvents = 0
    ai_DrawGroupTactic = 0
    ai_DrawHidespots = 0
    ai_DrawModifiers = 0
    ai_DrawNode = none
    ai_DrawNodeLinkCutoff = 0
    ai_DrawNodeLinkType = 0
    ai_DrawOffset = 0.1
    ai_DrawPath = none
    ai_DrawPathAdjustment =
    ai_DrawPathFollower = 0
    ai_DrawPatterns = 0
    ai_DrawPerceptionDebugging = 0
    ai_DrawPerceptionHandlerModifiers = none
    ai_DrawPerceptionIndicators = 0
    ai_DrawPerceptionModifiers = 0
    ai_DrawPlayerRanges = 0
    ai_DrawProbableTarget = 0
    ai_DrawRadar = 0
    ai_DrawRadarDist = 20
    ai_DrawReadibilities = 0
    ai_DrawRefPoints =
    ai_DrawShooting = none
    ai_DrawSmartObjects = 0
    ai_DrawSoundEvents = 0
    ai_DrawStats = 0
    ai_DrawTargets = 0
    ai_DrawTrajectory = 0
    ai_DrawType = -1
    ai_DrawUpdate = 0
    ai_dumpCheckpoints (Command)
    ai_DynamicHidespotsEnabled = 0
    ai_DynamicVolumeUpdateTime = 0.000175
    ai_DynamicWaypointUpdateTime = 0.00035
    ai_emo =
    ai_EnableCoolMisses = 1
    ai_EnableORCA = 1
    ai_EnablePerceptionStanceVisibleRange = 0
    ai_EnablePressureSystem = 1 [DUMPTODISK]
    ai_EnableWarningsErrors = 1
    ai_EnableWaterOcclusion = 1
    ai_ExtraForbiddenRadiusDuringBeautification = 1
    ai_ExtraRadiusDuringBeautification = 0.2
    ai_ExtraVehicleAvoidanceRadiusBig = 4
    ai_ExtraVehicleAvoidanceRadiusSmall = 0.5
    ai_FlowNodeAlertnessCheck =
    ai_ForceAGAction = 0
    ai_ForceAGSignal = 0
    ai_ForceAllowStrafing = -1
    ai_ForceLookAimTarget = none
    ai_ForcePosture = 0
    ai_ForceSerializeAllObjects = 0
    ai_ForceStance = -1
    ai_IgnoreBulletRainStimulus = 0
    ai_IgnoreDeadBodies = 0
    ai_IgnorePlayer = 0
    ai_IgnoreSoundStimulus = 0
    ai_IgnoreVisibilityChecks = 0
    ai_IgnoreVisualStimulus = 0
    ai_IncludeNonColEntitiesInNavigation = 1
    ai_InterestSystem = 1
    ai_InterestSystemCastRays = 1
    ai_IntersectionTesterQuota = 12
    ai_LayerSwitchDynamicLinkBump = 8
    ai_LayerSwitchDynamicLinkBumpDuration = 60
    ai_lnmDebugDraw = 0
    ai_lnmDrawAgentType = all
    ai_lnmDynamics = 0
    ai_lnmGetEnclosingExtraRange = 1
    ai_Locate = none
    ai_LogConsoleVerbosity = 0
    ai_LogFileVerbosity = 1
    ai_MovementSpeedDarkIllumMod = 0.6
    ai_MovementSpeedMediumIllumMod = 0.8
    ai_MovementSpeedSuperDarkIllumMod = 0.25
    ai_NetworkDebug = 0
    ai_NoUpdate = 0
    ai_ObstacleSizeThreshold = 1.2
    ai_OverlayMessageDuration = 5 [DUMPTODISK]
    ai_PathfinderUpdateTime = 0.0005
    ai_PathfindTimeLimit = 0.08
    ai_perception.landed_baseRadius = 3
    ai_perception.landed_speedMultiplier = 1
    ai_perception.movement_crouchMovingMultiplier = 0
    ai_perception.movement_crouchRadiusDefault = 0
    ai_perception.movement_movingSurfaceDefault = 1
    ai_perception.movement_standingMovingMultiplier = 5
    ai_perception.movement_standingRadiusDefault = 5
    ai_perception.movement_useSurfaceType = 0
    ai_PlayerAffectedByLight = 1
    ai_PredictivePathFollowing = 1
    ai_ProfileGoals = 0
    ai_ProneVisibleRange = 6
    ai_PuppetDirSpeedControl = 1
    ai_RadiusForAutoForbidden = 1
    ai_RayCasterQuota = 12
    ai_RecordCommunicationStats = 0
    ai_Recorder = 0
    ai_Recorder_Auto = 0
    ai_Recorder_Buffer = 1024
    ai_Recorder_Start (Command)
    ai_Recorder_Stop (Command)
    ai_RecordLog = 0
    ai_reload (Command)
    ai_reload_voicelib (Command)
    ai_remoteRecorder_enabled = 0
    ai_remoteRecorder_onlyBookmarked = 1
    ai_remoteRecorder_serverDir =
    ai_resetCommStats (Command)
    ai_RODAliveTime = 2.5
    ai_RODAmbientFireInc = 2
    ai_RODCombatRangeMod = 0.6
    ai_RODCoverFireTimeMod = 1.5
    ai_RODDirInc = 1
    ai_RODFakeHitChance = 0.2
    ai_RODKillRangeMod = 0.2
    ai_RODKillZoneInc = -2
    ai_RODLowHealthMercyTime = 2.5
    ai_RODMoveInc = 0.75
    ai_RODReactionDarkIllumInc = 0.3
    ai_RODReactionDirInc = 1
    ai_RODReactionDistInc = 0.1
    ai_RODReactionLeanInc = 0.2
    ai_RODReactionMediumIllumInc = 0.2
    ai_RODReactionSuperDarkIllumInc = 0.4
    ai_RODReactionTime = 0.3
    ai_RODStanceInc = 0.75
    ai_ShowBehaviorCalls = 0
    ai_SightRangeDarkIllumMod = 0.5
    ai_SightRangeMediumIllumMod = 0.8
    ai_SightRangeSuperDarkIllumMod = 0.25
    ai_SimpleWayptPassability = 1
    ai_SmartObjectUpdateTime = 0.00125
    ai_SOMCloakMaxTimeCombat = 5
    ai_SOMCloakMaxTimeRelaxed = 5
    ai_SOMCrouchModifierCombat = 1
    ai_SOMCrouchModifierRelaxed = 2
    ai_SOMDebugName = none
    ai_SOMDecayTime = 1
    ai_SOMIgnoreVisualRatio = 0.35
    ai_SOMMinimumCombat = 0.5
    ai_SOMMinimumRelaxed = 0
    ai_SOMMovementModifierCombat = 1
    ai_SOMMovementModifierRelaxed = 10
    ai_SOMSpeedCombat = 1
    ai_SOMSpeedRelaxed = 12
    ai_SOMUncloakMaxTimeCombat = 5
    ai_SOMUncloakMaxTimeRelaxed = 5
    ai_SOMUncloakMinTimeCombat = 1
    ai_SOMUncloakMinTimeRelaxed = 1
    ai_SOMWeaponFireModifierCombat = 0.01
    ai_SOMWeaponFireModifierRelaxed = 0.01
    ai_SoundPerception = 1
    ai_StartupMode = default
    ai_start_coordination (Command)
    ai_StatsDisplayMode = 0
    ai_StatsTarget = none
    ai_SteepSlopeAcrossValue = 0.6
    ai_SteepSlopeUpValue = 1
    ai_SystemUpdate = 1
    ai_TacticalPointsDebugDrawMode = 1 [DUMPTODISK]
    ai_TacticalPointsDebugFadeMode = 2 [DUMPTODISK]
    ai_TacticalPointsDebugScaling = 1 [DUMPTODISK]
    ai_TacticalPointsDebugTime = 5 [DUMPTODISK]
    ai_TacticalPointsWarnings = 1 [DUMPTODISK]
    ai_TacticalPointUpdateTime = 0.0005
    ai_TargetTracking = 2
    ai_TargetTracks_DeadForgetTime = 5
    ai_TargetTracks_GlobalTargetLimit = 0
    ai_ThreadedVolumeNavPreprocess = 1
    ai_UnCloakingTime = 0.75
    ai_UpdateAllAlways = 0
    ai_UpdateInterval = 0.13
    ai_UpdateProxy = 1
    ai_iamfromwww.noobhunters.org
    ai_UseAlternativeReadability = 1
    ai_UseCalculationStopperCounter = 0
    ai_UseSimplePathfindingHeuristic = 0
    ai_UseSmartPathFollower = 1
    ai_UseSmartPathFollower_AABB_based = 1
    ai_UseSmartPathFollower_LookAheadDistance = 10
    ai_voiceTest (Command)
    ai_voiceTestStop (Command)
    ai_warn_signal_duration = 40
    ai_WaterOcclusion = 0.5
    ai_WIPCode = 0
    ai_writeCommStats (Command)
    aln_debug_filter =
    aln_debug_movement = 0
    armorModule_reload (Command)
    arm_resetTest (Command)
    arm_testHit (Command)
    autotest_enabled = 0
    autotest_quit_when_done = 0
    autotest_state_setup =
    autotest_verbose = 1
    ban (Command)
    ban_remove (Command)
    ban_status (Command)
    ban_timeout = 30 [DUMPTODISK]
    bc_AreaClearedDistance = 20
    bc_canSeeActorApprox_dot = 0.6
    bc_canSeeActorApprox_rangeSq = 400
    bc_chatter = 0
    bc_chatterFreq = 0.005
    bc_debug = 0
    bc_maxTimeCanDitto = 1
    bc_minTimeBetweenBattlechatter = 3.5
    bc_NearEndOfGameScore = 20
    bc_NearEndOfGameTime = 60
    bc_play (Command)
    bc_playForAllActors = 0
    bc_signals = 0
    bc_signalsDetail = -1
    bc_timeNeededForQuiet = 45
    bc_visualHighLowAngle = 20
    Bind (Command)
    CacheAudioFile (Command)
    capture_file_format = jpg
    capture_file_name =
    capture_file_prefix =
    capture_folder = CaptureOutput
    capture_frames = 0
    capture_frame_once = 0
    capture_image_scale = 0.25
    capture_misc_render_buffers = 0
    capture_use_scale = 0
    ca_AllowMultipleEffectsOfSameName = 1
    ca_AMC = 1
    ca_AMC_SmoothTurn = 1
    ca_AMC_TurnLeaning = 0.35
    ca_AnimActionDebug = 0
    ca_AnimWarningLevel = 3 [DUMPTODISK]
    ca_ApplyJointVelocitiesMode = 2
    ca_AttachmentCullingRation = 120
    ca_CharEditModel = objects/characters/human/us/nanosuit_v2/nanosuit_v2.cdf
    ca_cloth_air_resistance = 0
    ca_cloth_damping = 0
    ca_cloth_friction = 0
    ca_cloth_max_safe_step = 0
    ca_cloth_max_timestep = 0
    ca_cloth_stiffness = 0
    ca_cloth_stiffness_norm = 0
    ca_cloth_stiffness_tang = 0
    ca_cloth_thickness = 0
    ca_cloth_vars_reset = 2
    ca_DBAUnloadRemoveTime = 4
    ca_DBAUnloadUnregisterTime = 2
    ca_DeathBlendTime = 0.3
    ca_DebugADIKTargets = 0
    ca_DebugAnimationStreaming = 0 [DUMPTODISK]
    ca_DebugAnimMemTracking = 0 [DUMPTODISK]
    ca_DebugAnimUpdates = 0
    ca_DebugAnimUsage = 0
    ca_DebugAnimUsageOnFileAccess = 0
    ca_DebugCaps = 0
    ca_DebugCommandBuffer = 0 [DUMPTODISK]
    ca_DebugCriticalErrors = 0
    ca_DebugFacial = 0
    ca_DebugFacialEyes = 0
    ca_DebugFootPlants = 0 [DUMPTODISK]
    ca_DebugModelCache = 0
    ca_DebugSkeletonEffects = 0
    ca_DebugSubstateTransitions = 0 [DUMPTODISK]
    ca_DebugText = 0 [DUMPTODISK]
    ca_DecalSizeMultiplier = 1
    ca_disable_thread = 1 [DUMPTODISK]
    ca_DrawAimIKVEGrid = 0
    ca_DrawAimPoses = 0
    ca_DrawAttachmentOBB = 0
    ca_DrawAttachments = 1
    ca_DrawBaseMesh = 1
    ca_DrawBBox = 0
    ca_DrawBinormals = 0
    ca_DrawCC = 1
    ca_DrawCGA = 1
    ca_DrawCGAAsSkin = 0
    ca_DrawCHR = 1
    ca_DrawDecalsBBoxes = 0
    ca_DrawEmptyAttachments = 0
    ca_DrawFaceAttachments = 1
    ca_DrawFootPlants = 0 [DUMPTODISK]
    ca_DrawIdle2MoveDir = 0
    ca_DrawLocator = 0
    ca_DrawLookIK = 0
    ca_DrawNormals = 0
    ca_DrawPositionPost = 0
    ca_DrawPositionPre = 0
    ca_DrawSkeleton = 0
    ca_DrawTangents = 0
    ca_DrawVEGInfo = 0
    ca_DrawWireframe = 0
    ca_DumpUsedAnims = 0
    ca_EnableAssetStrafing = 1
    ca_EnableAssetTurning = 1
    ca_eyes_procedural = 1
    ca_FacialAnimationFramerate = 20
    ca_FacialAnimationRadius = 30
    ca_FootAnchoring = 0 [DUMPTODISK]
    ca_ForceUpdateSkeletons = 0
    ca_FPWeaponInCamSpace = 1
    ca_fullAnimStatistics = 0
    ca_GameControlledStrafing = 1
    ca_GroundAlignment = 1 [DUMPTODISK]
    ca_KeepModels = 0
    ca_lipsync_debug = 0
    ca_lipsync_phoneme_crossfade = 70
    ca_lipsync_phoneme_offset = 20
    ca_lipsync_phoneme_strength = 1
    ca_lipsync_vertex_drag = 1.2
    ca_LoadUncompressedChunks = 0
    ca_LockFeetWithIK = 1
    ca_lod_ratio = 6 [DUMPTODISK]
    ca_MemoryUsageLog = 0
    ca_MotionBlurMovementThreshold = 0.001
    ca_NoAnim = 0
    ca_NoDeform = 0
    ca_ParametricPoolSize = 64
    ca_physicsProcessImpact = 0 [DUMPTODISK]
    ca_PrintDesiredSpeed = 0 [DUMPTODISK]
    ca_RandomScaling = 0
    ca_SaveAABB = 0
    ca_SerializeSkeletonAnim = 0
    ca_SkipLoadThinFat = 0
    ca_SmoothStrafe = 1
    ca_StoreAnimNamesOnLoad = 0
    ca_thread = 1 [DUMPTODISK]
    ca_thread0Affinity = 5 [DUMPTODISK]
    ca_thread1Affinity = 3 [DUMPTODISK]
    ca_travelSpeedScaleMax = 2
    ca_travelSpeedScaleMin = 0.5
    ca_UnloadAnimationCAF = 1 [DUMPTODISK]
    ca_UnloadAnimationDBA = 1
    ca_UseAimIK = 1
    ca_UseAimIKRefPose = 0
    ca_UseAllJoints = 1
    ca_UseAnimationsCache = 0 [DUMPTODISK]
    ca_UseAssetDefinedLod = 0
    ca_UseDecals = 0
    ca_UseFacialAnimation = 1
    ca_UseIMG_AIM = 1
    ca_UseIMG_CAF = 1
    ca_UseJointMasking = 1 [DUMPTODISK]
    ca_UseLookIK = 1
    ca_UseMorph = 1
    ca_UsePhysics = 1
    ca_Validate = 0
    cc_breast_gravity = -9
    cc_breast_lowerDamper = 1
    cc_breast_lowerRestRatio = 1
    cc_breast_maxDist = 0.2
    cc_breast_minDist = 0.05
    cc_breast_simulation = 1
    cc_breast_upperDamper = 0.05
    cc_breast_upperRestRatio = 1
    cc_cache = 0
    cc_cacheall (Command)
    cc_cleanupcache (Command)
    cc_GroinMaxWeightAngle = 15
    cc_GroinMinWeightAngle = 35
    cc_groinSimulation = 1
    cc_lod1GenMaxAngle = 15
    cc_lod1GenSkinning = 0
    cc_lod1GenTexSplits = 0
    cc_lod2GenMaxAngle = 25
    cc_lod2GenSkinning = 0
    cc_lod2GenTexSplits = 0
    cc_lod3GenMaxAngle = 60
    cc_lod3GenSkinning = 1
    cc_lod3GenTexSplits = 1
    cc_lod4GenMaxAngle = 70
    cc_lod4GenSkinning = 1
    cc_lod4GenTexSplits = 1
    cc_lod5GenMaxAngle = 90
    cc_lod5GenSkinning = 1
    cc_lod5GenTexSplits = 1
    cc_lodGenNumLods = 3
    cc_maxcachesize = 100
    cc_mergerDisableAtlas = 0
    cc_mergerUseDiffuseAtlas = 1
    cc_neckAngleBias = -5
    cc_neckAngleMultiplier = 2
    cc_neckAngleMultiplier_LR = 1
    cc_neckSimulation = 1
    cc_neck_lowerDamper = 0.3
    cc_neck_maxDist = 0.2
    cc_neck_minDist = 0.05
    cc_neck_upperDamper = 0.1
    cc_profile = 0
    cc_scale_head_factor = 0.1
    cc_verbose = 0
    cld_enable = 0
    cld_error_percentage = 10
    cld_max_delay_time = 5000
    cld_min_delay_time = 2000
    cl_actorsafemode = 0
    cl_AISystem = 0 [REQUIRE_APP_RESTART]
    cl_bandwidth = 50000
    cl_bobHeight = 0.03
    cl_bobHud = 1
    cl_bobMaxHeight = 0.08
    cl_bobSprintMultiplier = 1.5
    cl_bobVerticalMultiplier = 4
    cl_bobWidth = 0.025
    cl_camera_nearz = 0.25
    cl_camera_noise = -1
    cl_camera_noise_freq = 2.53262
    cl_comment (Command)
    cl_crouchToggle = 1 [DUMPTODISK]
    cl_debugSwimming = 0
    cl_DisableCombatLog = 0
    cl_DisableHUDText = 0
    cl_ETColorOverrideB = 1 [DUMPTODISK]
    cl_ETColorOverrideEnable = 0 [DUMPTODISK]
    cl_ETColorOverrideG = 1 [DUMPTODISK]
    cl_ETColorOverrideR = 1 [DUMPTODISK]
    cl_ETFontSizeMultiplier = 1 [DUMPTODISK]
    cl_ETHideAIDebug = 0 [DUMPTODISK]
    cl_ETHideAll = 0 [DUMPTODISK]
    cl_ETHideBehaviour = 0 [DUMPTODISK]
    cl_ETHideFlowgraph = 0 [DUMPTODISK]
    cl_ETHideReadability = 0 [DUMPTODISK]
    cl_ETHideScriptBind = 0 [DUMPTODISK]
    cl_ETLog = 0 [DUMPTODISK]
    cl_ETMaxDisplayDistance = -2 [DUMPTODISK]
    cl_fov = 55
    cl_fpBody = 2
    cl_gs_cdkey =
    cl_gs_email =
    cl_gs_nick =
    cl_gs_password =
    cl_idleBreaksDelayTime = 8
    cl_invertController = 0 [DUMPTODISK]
    cl_invertMouse = 0 [DUMPTODISK]
    cl_logAsserts = 0
    cl_motionBlurVectorScale = 1.5
    cl_motionBlurVectorScaleSprint = 3
    cl_mp_sensitivityControllerDefault = 1 [READONLY, DUMPTODISK]
    cl_nickname = [DUMPTODISK]
    cl_packetRate = 30
    cl_postUpdateCamera = 2
    cl_sensitivity = 17.5 [DUMPTODISK]
    cl_sensitivityController = 0.8 [DUMPTODISK]
    cl_sensitivityControllerMP = 0.5 [DUMPTODISK]
    cl_serveraddr = localhost [DUMPTODISK]
    cl_serverpassword = [DUMPTODISK]
    cl_serverport = 64087 [DUMPTODISK]
    cl_shallowWaterDepthHi = 1.2
    cl_shallowWaterDepthLo = 0.5
    cl_shallowWaterSpeedMulAI = 0.8
    cl_shallowWaterSpeedMulPlayer = 0.6
    cl_speedToBobFactor = 0.35
    cl_strafeHorzScale = 0.05
    cl_suitModeSpecificScreenFX = 1
    cl_tokenid = 0
    cl_tpvDist = 3.5
    cl_tpvYaw = 0
    cl_useCurrentUserNameAsDefault = 1
    cl_ViewSystemDebug = 0
    cl_visualLog = 0
    cl_visualLogFolder = VisualLog
    cl_visualLogImageFormat = bmp
    cl_visualLogImageScale = 128
    cl_voice_recording = 0
    cl_voice_volume = 1
    comment (Command)
    connect (Command)
    connect_repeatedly (Command)
    connect_repeatedly_num_attempts = 5
    connect_repeatedly_time_between_attempts = 10
    ConsoleHide (Command)
    ConsoleShow (Command)
    controller_full_turn_multiplier_x = 1.8 [RESTRICTEDMODE]
    controller_full_turn_multiplier_z = 2.35 [RESTRICTEDMODE]
    controller_multiplier_x = 3 [RESTRICTEDMODE]
    controller_multiplier_z = 4 [RESTRICTEDMODE]
    controller_power_curve = 2.5
    con_debug = 0
    con_display_last_messages = 0
    con_line_buffer_size = 1000
    con_restricted = 0 [RESTRICTEDMODE]
    con_showonload = 0
    coop_respawn_time = 15
    co_coopAnimDebug = 0
    co_slideWhileStreaming = 0
    co_usenewcoopanimsystem = 1
    credits_acceleration = 5
    credits_max_speed = 0.003
    credits_shoot_delay = 0.1
    credits_speed_decay = 3
    ctrlr_acceleration_horizontal_down = 1600 [RESTRICTEDMODE]
    ctrlr_acceleration_horizontal_up = 255 [RESTRICTEDMODE]
    ctrlr_acceleration_vertical_down = 1500 [RESTRICTEDMODE]
    ctrlr_acceleration_vertical_up = 275 [RESTRICTEDMODE]
    ctrlr_exponent = 1.425 [RESTRICTEDMODE]
    ctrlr_maxspeed_horizontal = 105 [RESTRICTEDMODE]
    ctrlr_maxspeed_vertical = 75 [RESTRICTEDMODE]
    ctrlr_OUTPUTDEBUGINFO = 0 [RESTRICTEDMODE]
    ctrlr_smooth_angular_velocity = 1
    ctrlr_timeaccel_base_multiplier_horizontal = 1.35 [RESTRICTEDMODE]
    ctrlr_timeaccel_base_multiplier_vertical = 1.4 [RESTRICTEDMODE]
    ctrlr_timeaccel_boost_time = 0.25 [RESTRICTEDMODE]
    ctrlr_timeaccel_multiplier_horizontal = 5.5 [RESTRICTEDMODE]
    ctrlr_timeaccel_multiplier_vertical = 4.5 [RESTRICTEDMODE]
    cvDoVerboseWindowTitle = 0
    cvGameName = Crysis 2 (TM) [DUMPTODISK]
    c_shakeMult = 1
    dd_maxRMIsPerFrame = 3
    dd_waitPeriodBetweenRMIBatches = 0.1
    demo (Command)
    demo_ai = 1
    demo_file = timedemo
    demo_finish_memreplay_sizer = 0
    demo_finish_memreplay_stop = 0
    demo_fixed_timestep = 30
    demo_game_state = 0
    demo_max_frames = 100000
    demo_noinfo = 0
    demo_num_runs = 1
    demo_panoramic = 0
    demo_profile = 1
    demo_quit = 0
    demo_restart_level = 1
    demo_savestats = 0
    demo_save_every_frame = 0
    demo_screenshot_frame = 0
    demo_scroll_pause = 1
    demo_StartDemoChain (Command)
    demo_StartDemoLevel (Command)
    demo_time_of_day = -1
    demo_vtune = 0
    designer_warning_enabled = 1
    designer_warning_level_resources = 0
    disconnect (Command)
    disconnectchannel (Command)
    dlc_directory = c:\users\revolutionx\saved games\crysis2\dlc
    ds_AutoReloadScripts = 0
    ds_Dump (Command)
    ds_DumpSessions (Command)
    ds_LevelNameOverride =
    ds_LoadExcelScripts = 1
    ds_LoadSoundsSync = 0
    ds_LogLevel = 0
    ds_PrecacheSounds = 0
    ds_Reload (Command)
    ds_WarnOnMissingLoc = 1
    dtp_debug = 0
    dtp_giveAwardDogtag (Command)
    dtp_giveMedalDogtag (Command)
    dtp_pickupDogtag (Command)
    dtp_testDogtagInfoInt64 (Command)
    dtp_testLongName = 0
    DumpCommandsVars (Command)
    DumpLoadingMessages (Command)
    dumpnt (Command)
    dumpss (Command)
    dump_action_maps (Command)
    dump_maps (Command)
    dump_stats (Command)
    echo (Command)
    enable_memory_trace = 1
    eqp_DumpPacks (Command)
    es_activateEntity =
    es_bboxes = 0
    es_CharZOffsetSpeed = 2 [DUMPTODISK]
    es_ClearPoolBookmarksOnLayerUnload = 1
    es_compile_area_grid (Command)
    es_deactivateEntity =
    es_DebrisLifetimeScale = 0.6
    es_debug = 0
    es_debugEntityLifetime = 0
    es_DebugEntityUsage = 0
    es_DebugEntityUsageFilter =
    es_DebugEvents = 0
    es_DebugFindEntity = 0
    es_DebugPool = 0
    es_DebugPoolFilter =
    es_DebugTimers = 0
    es_debug_not_seen_timeout = 0 [DUMPTODISK]
    es_DisableTriggers = 0
    es_DrawAreaDebug = 0
    es_DrawAreaGrid = 0
    es_DrawAreas = 0
    es_DrawSoundProxyZRay = 0
    es_dump_bookmarks (Command)
    es_dump_entities (Command)
    es_dump_entity_classes_in_use (Command)
    es_EnablePoolUse = -1
    es_enable_full_script_save = 0 [DUMPTODISK]
    es_FarPhysTimeout = 4
    es_helpers = 0
    es_HitCharacters = 1
    es_HitDeadBodies = 1
    es_ImpulseScale = 0
    es_LayerDebugInfo = 0
    es_LayerSaveLoadSerialization = 0
    es_log_collisions = 0
    es_MaxImpulseAdjMass = 2000
    es_MaxPhysDist = 100
    es_MaxPhysDistCloth = 300
    es_MaxPhysDistInvisible = 15
    es_MinImpulseVel = 0
    es_not_seen_timeout = 30 [DUMPTODISK]
    es_profileentities = 0
    es_removeEntity =
    es_SaveLoadUseLUANoSaveFlag = 0
    es_SortUpdatesByClass = 0
    es_SplashThreshold = 1
    es_SplashTimeout = 3
    es_TestPoolSignatures = 0
    es_UpdateAI = 1
    es_UpdateCollision = 1
    es_UpdateCollisionScript = 1
    es_UpdateContainer = 1
    es_UpdateEntities = 1
    es_UpdatePhysics = 1
    es_UpdateScript = 1
    es_UpdateTimer = 1
    es_UsePhysVisibilityChecks = 1
    es_VisCheckForUpdate = 1
    exec (Command)
    ExitOnQuit = 0
    e_3dEngineLogAlways = 0
    e_3dEngineTempPoolSize = 1024
    e_AutoPrecacheCameraJumpDist = 16
    e_AutoPrecacheCgf = 1
    e_AutoPrecacheCgfMaxTasks = 8
    e_AutoPrecacheTerrainAndProcVeget = 0
    e_AutoPrecacheTexturesAndShaders = 0
    e_BBoxes = 0
    e_Brushes = 1
    e_CameraFreeze = 0
    e_CameraGoto = 0
    e_CameraRotationSpeed = 0
    e_CharLodMin = 0
    e_Clouds = 1
    e_CoarseShadowMask = 0
    e_CoarseShadowMgrDebug = 0
    e_CoverageBuffer = 1
    e_CoverageBufferAABBExpand = 0.1
    e_CoverageBufferAccurateOBBTest = 0
    e_CoverageBufferBias = 0.05
    e_CoverageBufferCullIndividualBrushesMaxNodeSize = 0
    e_CoverageBufferDebug = 0
    e_CoverageBufferDebugDrawScale = 1
    e_CoverageBufferDebugFreeze = 0
    e_CoverageBufferDrawOccluders = 0
    e_CoverageBufferLightsDebugSide = -1
    e_CoverageBufferMaxAddRenderMeshTime = 2
    e_CoverageBufferOccludersLodRatio = 0.25
    e_CoverageBufferOccludersTestMinTrisNum = 0
    e_CoverageBufferOccludersViewDistRatio = 1
    e_CoverageBufferReproj = 0
    e_CoverageBufferResolution = 128
    e_CoverageBufferRotationSafeCheck = 0
    e_CoverageBufferTerrain = 0
    e_CoverageBufferTerrainLodShift = 2
    e_CoverageBufferTestMode = 2
    e_CoverageBufferTolerance = 0
    e_CoverageBufferTreeDebug = 0
    e_CoverageBufferVersion = 2
    e_CoverCgfDebug = 0
    e_CullerThread = 1
    e_CullVegActivation = 30
    e_DebugDraw = 0
    e_DebugDrawShowOnlyCompound = 0
    e_DebugDrawShowOnlyLod = -1
    e_DebugLights = 0
    e_Decals = 1
    e_DecalsAllowGameDecals = 1
    e_DecalsClip = 1
    e_DecalsDefferedDynamic = 1
    e_DecalsDefferedDynamicDepthScale = 0.2
    e_DecalsDefferedDynamicMinSize = 0.35
    e_DecalsDefferedStatic = 1
    e_DecalsForceDeferred = 0
    e_DecalsHitCache = 1
    e_DecalsLifeTimeScale = 1
    e_DecalsMaxTrisInObject = 8000
    e_DecalsMaxUpdatesPerFrame = 4
    e_DecalsMaxValidFrames = 600
    e_DecalsMerge = 0
    e_DecalsNeighborMaxLifeTime = 4
    e_DecalsOverlapping = 0
    e_DecalsPlacementTestAreaSize = 0.2
    e_DecalsPreCreate = 1
    e_DecalsRange = 20
    e_DecalsScissor = 1
    e_DefaultMaterial = 0
    e_DeferredPhysicsEvents = 1
    e_DeformableObjects = 1
    e_DisplayMemoryUsageIcon = 1
    e_Dissolve = 2
    e_DissolveDist = 2
    e_DissolveTime = 0.5
    e_DynamicLights = 1
    e_DynamicLightsConsistentSortOrder = 1
    e_DynamicLightsForceDeferred = 1
    e_DynamicLightsFrameIdVisTest = 1
    e_DynamicLightsMaxCount = 512
    e_DynamicLightsMaxEntityLights = 7
    e_Entities = 1
    e_EntitySuppressionLevel = 0
    e_Fog = 1
    e_FogVolumes = 1
    e_FoliageBranchesDamping = 10
    e_FoliageBranchesStiffness = 100
    e_FoliageBranchesTimeout = 4
    e_FoliageBrokenBranchesDamping = 15
    e_FoliageStiffness = 3.2
    e_FoliageWindActivationDist = 10
    e_ForceDetailLevelForScreenRes = 0
    e_GI = 1
    e_GIAmount = 1
    e_GIBlendRatio = 0.25
    e_GICache = 7
    e_GICascadesRatio = 2
    e_GIGlossyReflections = 0
    e_GIIterations = 10
    e_GIMaxDistance = 50
    e_GINumCascades = 1
    e_GIOffset = 0.2
    e_GIPropagationAmp = 3.3
    e_GIRSMSize = 384
    e_GISecondaryOcclusion = 0
    e_GsmCache = 1
    e_GsmCacheLodOffset = 3
    e_GsmCacheLodOffsetExtended = 6
    e_GsmCastFromTerrain = 0
    e_GsmDepthBoundsDebug = 0
    e_GsmExtendLastLod = 0
    e_GsmExtendLastLodIncludeObjects = 0
    e_GsmExtendLastLodUseAdditiveBlending = 0
    e_GsmExtendLastLodUseVariance = 0
    e_GsmLodsNum = 4
    e_GsmRange = 3
    e_GsmRangeStep = 3
    e_GsmRangeStepExtended = 8
    e_GsmScatterLodDist = 70
    e_GsmStats = 0
    e_GsmViewSpace = 0
    e_HwOcclusionCullingObjects = 0
    e_HwOcclusionCullingWater = 1
    e_JointStrengthScale = 1
    e_levelStartupFrameDelay = 0
    e_levelStartupFrameNum = 0
    e_LodCompMaxSize = 6
    e_LodMax = 6
    e_LodMin = 0
    e_LodMinTtris = 300
    e_LodRatio = 4
    e_Lods = 1
    e_LodsForceUse = 1
    e_MaxViewDistance = -1
    e_MaxViewDistFullDistCamHeight = 1000
    e_MaxViewDistSpecLerp = 0.5
    e_MtTest = 0
    e_ObjectLayersActivation = 1
    e_ObjectLayersActivationPhysics = 0
    e_Objects = 1
    e_ObjectsTreeBBoxes = 0
    e_ObjFastRegister = 1
    e_ObjQuality = 1
    e_ObjStats = 0
    e_OcclusionCullingViewDistRatio = 1
    e_OcclusionLazyHideFrames = 0
    e_OcclusionVolumes = 1
    e_OcclusionVolumesViewDistRatio = 0.05
    e_OnDemandMaxSize = 20
    e_OnDemandPhysics = 1
    e_Particles = 1
    e_ParticlesCoarseShadowMask = 0
    e_ParticlesDebug = 0
    e_ParticlesDumpMemoryAfterMapLoad = 0
    e_ParticlesEmitterPoolSize = 4096
    e_ParticlesForceAnimBlend = 0
    e_ParticlesHalfResCoverageTreshold = 3
    e_ParticlesHalfResTreatAsForced = 0
    e_ParticlesLights = 1
    e_ParticlesLightsViewDistRatio = 256
    e_ParticlesLod = 1
    e_ParticlesMaxDrawScreen = 2
    e_ParticlesMaxScreenFill = 32
    e_ParticlesMinDrawAlpha = 0.025
    e_ParticlesMinDrawPixels = 1.5
    e_ParticlesObjectCollisions = 1
    e_ParticlesPoolSize = 8192
    e_ParticlesPreload = 1
    e_ParticlesPreLoadExtentsInTask = 1
    e_ParticlesQuality = 2
    e_ParticlesSimpleWaterCollision = 0
    e_ParticlesThread = 1
    e_ParticlesUseLevelSpecificLibs = 0
    e_PhysFoliage = 2
    e_PhysMinCellSize = 2
    e_PhysOceanCell = 1
    e_PhysProxyTriLimit = 0
    e_Portals = 1
    e_PortalsBigEntitiesFix = 1
    e_PrecacheLevel = 0
    e_PreloadDecals = 1
    e_PreloadMaterials = 1
    e_PrepareDeformableObjectsAtLoadTime = 0
    e_ProcVegetation = 1
    e_ProcVegetationMaxObjectsInChunk = 512
    e_ProcVegetationMaxSectorsInCache = 16
    e_ProcVegetationMaxViewDistance = 128
    e_Recursion = 1
    e_RecursionOcclusionCulling = 0
    e_RecursionViewDistRatio = 0.1
    e_ReloadSurfaces (Command)
    e_Render = 1
    e_RenderMeshCollisionTolerance = 0.3
    e_RNTmpDataPoolMaxFrames = 16
    e_Roads = 1
    e_Ropes = 1
    e_ScissorDebug = 0
    e_ScreenShot = 0
    e_ScreenShotDebug = 0
    e_ScreenShotFileFormat = tga
    e_ScreenShotHeight = 1500
    e_ScreenShotMapCamHeight = 4000
    e_ScreenShotMapCenterX = 0
    e_ScreenShotMapCenterY = 0
    e_ScreenShotMapOrientation = 0
    e_ScreenShotMapSizeX = 1024
    e_ScreenShotMapSizeY = 1024
    e_ScreenShotMinSlices = 4
    e_ScreenShotQuality = 30
    e_ScreenShotWidth = 2000
    e_Shadows = 1
    e_ShadowsAdaptScale = 2.72
    e_ShadowsCastViewDistRatio = 0.45
    e_ShadowsCastViewDistRatioLights = 1
    e_ShadowsClouds = 1
    e_ShadowsConstBias = 1
    e_ShadowsDebug = 0
    e_ShadowsFrustums = 0
    e_ShadowsLodBiasFixed = 1
    e_ShadowsLodBiasInvis = 0
    e_ShadowsMasksLimit = 0
    e_ShadowsMaxTexRes = 512
    e_ShadowsOcclusionCulling = 0
    e_ShadowsOcclusionCullingCaster = 0
    e_ShadowsOnAlphaBlend = 0
    e_ShadowsOnWater = 0
    e_ShadowsResScale = 2.5
    e_ShadowsSlopeBias = 4
    e_sketch_mode = 0
    e_SkyBox = 1
    e_SkyQuality = 1
    e_SkyType = 1
    e_SkyUpdateRate = 0.5
    e_Sleep = 0
    e_SplitScreenTest = 0
    e_SQTestBegin = 0
    e_SQTestCount = 0
    e_SQTestDelay = 5
    e_SQTestDistance = 80
    e_SQTestExitOnFinish = 0
    e_SQTestMip = 1
    e_SQTestMoveSpeed = 10
    e_SQTestTextureName = strfrn_advrt_boards_screen
    e_StatObjBufferRenderTasks = 0
    e_StatObjMerge = 1
    e_StatObjMergeMaxTrisPerDrawCall = 500
    e_StatObjMergeUseThread = 1
    e_StatObjPreload = 1
    e_StatObjTestOBB = 0
    e_StatObjValidate = 1
    e_StreamAutoMipFactorMax = 1
    e_StreamAutoMipFactorMaxDVD = 0.5
    e_StreamAutoMipFactorMin = 0.5
    e_StreamAutoMipFactorSpeedThreshold = 0
    e_StreamCgf = 0 [REQUIRE_APP_RESTART]
    e_StreamCgfDebug = 0
    e_StreamCgfDebugFilter =
    e_StreamCgfDebugHeatMap = 0
    e_StreamCgfDebugMinObjSize = 100
    e_StreamCgfFastUpdateMaxDistance = 16
    e_StreamCgfGridUpdateDistance = 0
    e_StreamCgfMaxTasksInProgress = 32
    e_StreamCgfPoolSize = 28
    e_StreamCgfUpdatePerNodeDistance = 1
    e_StreamCgfVisObjPriority = 0.5
    e_StreamPredictionAhead = 0.5
    e_StreamPredictionAheadDebug = 0
    e_StreamPredictionDistanceFar = 16
    e_StreamPredictionDistanceNear = 0
    e_StreamPredictionMaxVisAreaRecursion = 9
    e_StreamPredictionMinFarZoneDistance = 16
    e_StreamPredictionMinReportDistance = 0.75
    e_StreamPredictionTexelDensity = 1
    e_StreamPredictionUpdateTimeSlice = 0.4
    e_StreamSaveStartupResultsIntoXML = 0
    e_Sun = 1
    e_SunAngleSnapDot = 0.999999
    e_SunAngleSnapSec = 0.1
    e_SunClipPlaneRange = 256
    e_Terrain = 1
    e_TerrainAo = 0
    e_TerrainBBoxes = 0
    e_TerrainDeformations = 0
    e_TerrainDetailMaterials = 1
    e_TerrainDetailMaterialsDebug = 0
    e_TerrainDetailMaterialsViewDistXY = 2048
    e_TerrainDetailMaterialsViewDistZ = 128
    e_TerrainDrawThisSectorOnly = 0
    e_TerrainLodRatio = 1
    e_TerrainLodRatioHolesMin = 2
    e_TerrainLog = 0
    e_TerrainNormalMap = 0
    e_TerrainOcclusionCulling = 1
    e_TerrainOcclusionCullingDebug = 0
    e_TerrainOcclusionCullingMaxDist = 130
    e_TerrainOcclusionCullingMaxSteps = 50
    e_TerrainOcclusionCullingPrecision = 0.25
    e_TerrainOcclusionCullingPrecisionDistRatio = 3
    e_TerrainOcclusionCullingStepSize = 4
    e_TerrainOcclusionCullingStepSizeDelta = 1.05
    e_TerrainOcclusionCullingVersion = 1
    e_TerrainTextureDebug = 0
    e_TerrainTextureLodRatio = 1
    e_TerrainTextureStreamingDebug = 0
    e_TerrainTextureStreamingPoolItemsNum = 64 [REQUIRE_LEVEL_RELOAD]
    e_texeldensity = 0
    e_TimeOfDay = 0
    e_TimeOfDayDebug = 0
    e_TimeOfDaySpeed = 0
    e_Vegetation = 1
    e_VegetationAlignToTerrainAmount = 1
    e_VegetationAlphaBlend = 1
    e_VegetationBending = 1
    e_VegetationBoneInfo = 0
    e_VegetationMinSize = 0.5 [REQUIRE_LEVEL_RELOAD]
    e_VegetationSphericalSkinning = 1
    e_VegetationSprites = 0
    e_VegetationSpritesBatching = 0
    e_VegetationSpritesDistanceCustomRatioMin = 0.6
    e_VegetationSpritesDistanceRatio = 1
    e_VegetationSpritesMinDistance = 8
    e_VegetationUseTerrainColor = 1
    e_ViewDistCompMaxSize = 64
    e_ViewDistMin = 10
    e_ViewDistRatio = 25
    e_ViewDistRatioCustom = 60
    e_ViewDistRatioDetail = 19
    e_ViewDistRatioLights = 25
    e_ViewDistRatioPortals = 60
    e_ViewDistRatioVegetation = 21
    e_VolObjShadowStrength = 0.4
    e_Voxel = 1
    e_VoxelAoRadius = 6
    e_VoxelAoScale = 8
    e_VoxelDebug = 0
    e_VoxelGenerate = 0
    e_VoxelLodsNum = 2
    e_VoxelUpdatePhysics = 1
    e_VoxTer = 0
    e_VoxTerActivateAll = 0
    e_VoxTerAddBrushes = 1
    e_VoxTerAsyncPhysicalization = 1
    e_VoxTerBorderLodPlus = 2
    e_VoxTerDebug = 0
    e_VoxTerDebugAreaSizeMax = 128
    e_VoxTerDebugAreaSizeRatio = 160
    e_VoxTerDebugBuildLeafs = 0
    e_VoxTerDebugLodRatio = 35
    e_VoxTerDebugNodesGenDepth = 3
    e_VoxTerDebugX = 0
    e_VoxTerDebugY = 0
    e_VoxTerDiskUsageDebug = 0
    e_VoxTerExportObjects = 0
    e_VoxTerHeightmapEditing = 0 [REQUIRE_LEVEL_RELOAD]
    e_VoxTerHeightmapEditingCustomLayerInfo = 0 [REQUIRE_LEVEL_RELOAD]
    e_VoxTerHideIntegrated = 0
    e_VoxTerInGameTextureStreaming = 1
    e_VoxTerIntegrateBoxes = 0
    e_VoxTerIntegrateVegetations = 0
    e_VoxTerLog = 1
    e_VoxTerMaxMeshBuildDepth = 5
    e_VoxTerMaxMeshBuildDepthLimit = 5
    e_VoxTerMaxMeshesInMem = 2000
    e_VoxTerMaxMeshLods = 9
    e_VoxTerMemoryUsageDebug = 0
    e_VoxTerMemWarning = 10
    e_VoxTerMeshSize = 2
    e_VoxTerMeshUsageDebug = 0
    e_VoxTerMixMask = 0
    e_VoxTerOnTheFlyIntegration = 0
    e_VoxTerOptimizeLods = 0
    e_VoxTerOverlayBlend = 0
    e_VoxTerPaintSleep = 10
    e_VoxTerPlanarProjection = 0
    e_VoxTerRelaxation = 0
    e_VoxTerRoadsCheck = 1
    e_VoxTerRoadsCullDist = 4
    e_VoxTerShadows = 1
    e_VoxTerShapeCheck = 0
    e_VoxTerTexBuildOnCPU = 0
    e_VoxTerTexBuildsPerFrame = 256
    e_VoxTerTexDebug = 0
    e_VoxTerTexFormat = 22
    e_VoxTerTexPoolSizeForEditor = 128
    e_VoxTerTexRangeScale = 1
    e_VoxTerTexRebuildEveryFrame = 0
    e_VoxTerTexResBumpDownscale = 1
    e_VoxTerTexResExportDownscale = 1
    e_VoxTerTexResFinal = 256
    e_VoxTerTexResInternal = 256
    e_VoxTerTexTiling = 1
    e_VoxTerTexUsageDebug = 0
    e_VoxTerThreads = 1
    e_VoxTerTraceMessages = 0
    e_VoxTerUpdateTextures = 0
    e_VoxTerVegetationEx = 0
    e_VoxTerViewDistRatio = 0.5
    e_VoxTerViewDistRatioMeshActivate = 0.5
    e_VoxTerViewDistRatioPrediction = 1
    e_WaterOcean = 2
    e_WaterOceanBottom = 1
    e_WaterOceanFFT = 0
    e_WaterTesselationAmount = 6
    e_WaterTesselationAmountX = 10
    e_WaterTesselationAmountY = 10
    e_WaterTesselationSwathWidth = 10
    e_WaterVolumes = 1
    e_WaterWaves = 0
    e_WaterWavesTesselationAmount = 5
    e_Wind = 1
    e_WindAreas = 1
    e_WorldSegmentationTest = 0
    fea_debug = 0
    ffs_debug = 0
    ffs_PlayEffect (Command)
    ffs_Reload (Command)
    ffs_StopAllEffects (Command)
    fg_abortOnLoadError = 1
    fg_default_preset = defaultMale
    fg_iDebugNextStep = 0 [DUMPTODISK]
    fg_iEnableFlowgraphNodeDebugging = 0 [DUMPTODISK]
    fg_InspectAction (Command)
    fg_InspectEntity (Command)
    fg_Inspector (Command)
    fg_inspectorLog = 0
    fg_noDebugText = 0
    fg_profile = 0
    fg_SystemEnable = 1
    FlyCamPlay (Command)
    FlyCamSetPoint (Command)
    FreeCamDisable (Command)
    FreeCamEnable (Command)
    FreeCamLockCamera (Command)
    FreeCamUnlockCamera (Command)
    ft_debug_ccoverage = 0
    ft_debug_ccoverage_filter_maxcount = 0
    ft_debug_ccoverage_filter_mincount = 0
    ft_debug_ccoverage_maxlines = 10
    ft_debug_ccoverage_rate = 0.05
    ft_debug_checkpoint_search (Command)
    ft_load (Command)
    ft_map_forceRun (Command)
    ft_map_runAll (Command)
    ft_reload (Command)
    ft_runAll (Command)
    ft_saveScreenshotWhenFail = 0
    ft_startTest (Command)
    gamedata_playback (Command)
    gamedata_record (Command)
    gamedata_stop_record_or_playback (Command)
    gamespy_accept_friend_request (Command)
    gamespy_accept_invite (Command)
    gamespy_block_profile_id (Command)
    gamespy_find_user (Command)
    gamespy_get_name (Command)
    gamespy_get_profile_id (Command)
    gamespy_is_profile_id_blocked (Command)
    gamespy_is_user_friend (Command)
    gamespy_list_friends (Command)
    gamespy_log_friend_events (Command)
    gamespy_log_invites (Command)
    gamespy_revoke_friend_status (Command)
    gamespy_search_ping_retry = 1000
    gamespy_search_ping_timeout = 10000
    gamespy_send_friend_request (Command)
    gamespy_send_invite (Command)
    gamespy_unblock_profile_id (Command)
    giveAchievement (Command)
    gl_advancePlaylist (Command)
    gl_allowEnsureBestHostCalls = 1
    gl_allowLobbyMerging = 1
    gl_checkDLCBeforeStartTime = 20
    gl_debug = 0
    gl_debugBadServersList = 0
    gl_iamfromwww.noobhunters.org
    gl_debugBadServersTestPerc = 50
    gl_debugForceLobbyMigrations = 0
    gl_debugForceLobbyMigrationsTimer = 12.5
    gl_debugLobbyBreaksGeneral = 0
    gl_debugLobbyBreaksHMHints = 0
    gl_debugLobbyBreaksHMShard = 0
    gl_debugLobbyBreaksHMTasks = 0
    gl_debugLobbyHMAttempts = 0
    gl_debugLobbyHMTerminations = 0
    gl_debugLobbyRejoin = 0
    gl_debugLobbyRejoinRandomTimer = 2
    gl_debugLobbyRejoinTimer = 25
    gl_dummyUserlist = 0
    gl_dummyUserlistNumTeams = 3
    gl_enableOfflineCountdown = 0
    gl_enableOfflinePlaylistVoting = 0
    gl_enablePlaylistVoting = 1
    gl_experimentalPlaylistRotationAdvance = 1
    gl_findGameTimeoutBase = 3
    gl_findGameTimeoutPerPlayer = 5
    gl_findGameTimeoutRandomRange = 5
    gl_GameRules (Command)
    gl_gameTimeRemainingRestrictLoad = 30
    gl_ignoreBadServers = 0
    gl_initialTime = 10
    gl_leaveGameTimeout = 10
    gl_lobbyForceShowTeams = 0
    gl_Map (Command)
    gl_maxSessionNameTimeWithoutConnection = 5
    gl_minPlaylistSizeToEnableVoting = 2
    gl_say (Command)
    gl_skillChangeUpdateDelayTime = 3
    gl_skip = 0
    gl_skipPreSearch = 0
    gl_slotReservationTimeout = 5
    gl_StartGame (Command)
    gl_teamsay (Command)
    gl_time = 45
    gl_timeTillEndOfGameForNoMatchMaking = 120
    gl_voip_debug = 0
    gl_Vote (Command)
    gl_voteDebug = 0
    gl_votingCloseTimeBeforeStart = 5
    goto (Command)
    gotoe (Command)
    gpu_particle_physics = 0 [REQUIRE_APP_RESTART]
    gt_AddToDebugList (Command)
    gt_RemoveFromDebugList (Command)
    gt_show = 0
    g_actorViewDistRatio = 255
    g_ageLimit = 15
    g_aimdebug = 0
    g_alienPhysicsAnimRatio = 0
    g_allowCustomLoadouts = 1
    g_allowDisconnectIfUpdateFails =
    g_allowExplosives = 1
    g_allowFatalityBonus = 1
    g_allowSaveLoadInEditor = 0
    g_allowSuitPerks = 1
    g_allowTeamPerks = 1
    g_animateCameraOrientation = 0
    g_animatorDebug = 0
    g_assertWhenVisTableNotUpdatedForNumFrames = 255
    g_autoAimManagerDebug = 0
    g_autoAssignTeams = 1
    g_autoReviveTime = 7
    g_avmine_limit = 3
    g_battleDust_debug = 0
    g_battleDust_effect = misc.battledust.light
    g_battleDust_enable = 0
    g_battleDust_reload (Command)
    g_blinding_flashbangRecoveryDelayFrac = 0.29
    g_blinding_timeBetweenFlashbangAndKill = 5
    g_blood = 1
    g_bodyDamage_log = 0
    g_bodyDamage_reload (Command)
    g_bodyDestruction_debug = 0
    g_bodyDestruction_debugFilter =
    g_bodyDestruction_reload (Command)
    g_breakageFadeDelay = 6
    g_breakageFadeTime = 6
    g_breakagelog = 0
    g_breakageMinAxisInertia = 1
    g_breakageNoDebrisCollisions = 0
    g_breakageTreeDec = 0
    g_breakageTreeInc = 0
    g_breakageTreeIncGlass = 0
    g_breakageTreeMax = 0
    g_breakage_debug = 0
    g_breakage_mem_limit = 0
    g_breakage_particles_limit = 80
    g_breakImpulseScale = 1 [REQUIRE_LEVEL_RELOAD]
    g_breaktimeoutframes = 140
    g_buddyMessagesIngame = 1 [DUMPTODISK]
    g_bulletPenetrationDebug = 0
    g_bulletPenetrationDebugTimeout = 8
    g_bulletPenetrationEnable = 1
    g_callEnsureBestHost (Command)
    g_CarryObjective_watchLvl = 0
    g_charactersDbaManagementDebug = 0
    g_charactersDbaManagementEnable = 1
    g_claymore_limit = 3
    g_cloakBlendSpeedScale = 1
    g_cloakRefractionScale = 1
    g_CombiCaptureObjective_watchLvl = 0
    g_CombiCaptureObjective_watchTerminalSignalPlayers = 0
    g_combinedFire_maxTimeBetweenWeapons = 7
    g_corpseManager_hologramToCorpseRatio = 2
    g_corpseManager_maxNum = 6
    g_corpseManager_thermalHeatFadeDuration = 20
    g_corpseManager_thermalHeatMinValue = 0.22
    g_corpseMinDistance = 20
    g_corpseMinTime = 8
    g_corpsePollTime = 1
    g_corpseUnseenTime = 2
    g_craigNetworkDebugLevel = 0 [REQUIRE_APP_RESTART]
    g_CTFScoreElement_watchLvl = 0
    g_data_centre_config = dallas [REQUIRE_APP_RESTART]
    g_deathCam = 1
    g_deathCamSP.dofDistanceSpeed = 75
    g_deathCamSP.dofRange = 20
    g_deathCamSP.dofRangeNoKiller = 5
    g_deathCamSP.dofRangeSpeed = 10
    g_deathCamSP.dof_enable = 1
    g_deathCamSP.enable = 1
    g_deathCamSP.updateFrequency = 0.1
    g_deathReloadDelay = 10
    g_debugaimlook = 0
    g_debugCollectableEnergyPoints = 0
    g_debugCollisionDamage = 0 [DUMPTODISK]
    g_debugDirectMPMenu = 0
    g_DebugDrawPhysicsAccess = 0 [DUMPTODISK]
    g_debugFakeHits = 0 [DUMPTODISK]
    g_debugHardwareMouse = 0
    g_debugHitReacts = 0
    g_debugHits = 0 [DUMPTODISK]
    g_debugLongTermAwardDays = 182
    g_debugMines = 0
    g_debugNetPlayerInput = 0
    g_debugOffsetCamera = 0
    g_debugSaveLoadMemory = 0
    g_debugSpawnPointsRegistration = 0
    g_debug_entity_clustering = 0
    g_debug_entity_clustering_radius = 10
    g_debug_fscommand = 0
    g_debug_spawning_visually = 0
    g_debug_spawn_mode = 2
    g_debug_stats = 0
    g_dedicatedClientInput_commitSuicide = 0
    g_dedicatedClientInput_showDebugText = 0
    g_defaultItemRespawnTimer = 5
    g_deferredviewsystemupdate = 0
    g_defiant_lowHealthFraction = 0.25
    g_defiant_timeAtLowHealth = 1
    g_delayQuitTime = 5
    g_demiGodRevivesAtCheckpoint = 1
    g_detachCamera = 0
    g_detachedCameraDebug = 0
    g_detachedCameraMoveSpeed = 6
    g_detachedCameraRotateSpeed = 1.5
    g_detachedCameraTurboBoost = 4
    g_difficultyHintSystem = 2 [READONLY]
    g_difficultyLevel = 2 [READONLY]
    g_difficultyLevelLowestPlayed = 2 [READONLY]
    g_difficultyRadius = 300 [READONLY]
    g_difficultyRadiusThreshold = 5 [READONLY]
    g_difficultySaveThreshold = 5 [READONLY]
    g_DisableCollisionDamage = 0
    g_DisableScoring = 0
    g_disable_OpponentsDisconnectedGameEnd = 0
    g_displayCheckpointName = 0
    g_displayDbgText_actorState = 0
    g_displayDbgText_hud = 0
    g_displayDbgText_perk = 0
    g_displayDbgText_plugins = 0
    g_displayDbgText_pmv = 0
    g_displayDbgText_psGuns = 0
    g_displayDbgText_silhouettes = 0
    g_displayIgnoreList = 1 [DUMPTODISK]
    g_displayPlayerDamageTaken = 0
    g_distanceForceNoIk = 35
    g_distanceForceNoLegRaycasts = 5
    g_dlcPurchaseOverwrite = 0
    g_droppedItemVanishTimer = 45
    g_dummyPlayersFire = 0
    g_dummyPlayersJump = 0.5
    g_dummyPlayersMove = 0
    g_dump_stats (Command)
    g_EAWhiteBuild = 0
    g_ec_enable = 1
    g_ec_extent = 2
    g_ec_radiusScale = 2
    g_ec_removeThreshold = 20
    g_ec_volume = 0.75
    g_enableActorLuaCache = 1
    g_EnableDevMenuOptions = 0 [REQUIRE_APP_RESTART]
    g_enableFriendlyAIHits = 0
    g_enableFriendlyFallAndPlay = 0
    g_enableFriendlyPlayerHits = 1
    g_enableInitialLoadoutScreen = 1
    g_enableInitialLoginScreen = 1
    g_enableitems = 1
    g_enableLanguageSelectionMenu = 1 [READONLY]
    g_enableloadingscreen = 0 [DUMPTODISK]
    g_EnableLoadSave = 1
    g_enablePoolCache = 1
    g_enableSlimCheckpoints = 0
    g_energy_scale_income = 1
    g_energy_scale_price = 0
    g_EPD = 0 [REQUIRE_APP_RESTART]
    g_explosion_materialFX_raycastLength = 1
    g_fallAndPlayThreshold = 50
    g_fillReservationSlots (Command)
    g_flashBangFriends = 0
    g_flashBangMinFOVMultiplier = 0.75
    g_flashBangMinSpeedMultiplier = 0.2
    g_flashBangNotInFOVRadiusFraction = 0.66
    g_flashBangSelf = 1
    g_flashBangSpeedMultiplierFallOffEase = 5
    g_flashrenderingduringloading = 0
    g_flushed_minDistanceActorTravelledSquared = 25
    g_flushed_timeBetweenGrenadeBounceAndSkillKill = 4
     
  2. •Σиïgмλ•

    •Σиïgмλ• The Walrus Of Love XPG Developer Lifetime Gold
    235/282

    Joined:
    Jul 29, 2009
    Messages:
    5,016
    Likes Received:
    1,536
    Trophy Points:
    235
    Gender:
    Male
    Console:
    Xbox
    g_flyCamLoop = 0
    g_footstepSoundMaxDistanceSq = 900
    g_FootstepSoundsDebug = 0
    g_FootstepSoundsFollowEntity = 1
    g_forcedReviveTime = 14
    g_forceFastUpdate = 0
    g_forceItemRespawnTimer = 0
    g_forceNetLimbo = 0
    g_forceWeapon = -1
    g_fovToRotationSpeedInfluence = 0
    g_fpDbaManagementDebug = 0
    g_fpDbaManagementEnable = 0
    g_fraglead = 1
    g_fraglimit = 0
    g_friendlyfireratio = 0
    g_friendlyLowerItemMaxDistance = 10
    g_frontEndRequiredEPD = 3 [REQUIRE_APP_RESTART]
    g_gameFXSystemDebug = 0
    g_gameIntersectionTestQuota = 6
    g_gameplayAnalyst = 0 [REQUIRE_APP_RESTART]
    g_gameRayCastQuota = 16
    g_gameRules_minPlayerWarningTimerLength = 15000
    g_gameRules_postGame_HUDMessageTime = 3
    g_gameRules_postGame_ScoreboardTime = 4
    g_gameRules_postGame_Top3Time = 4
    g_gameRules_skipStartTimer = 0
    g_gameRules_startTimerLength = 15
    g_gameRules_startTimerMinPlayers = 2
    g_gameRules_startTimerMinPlayersPerTeam = 1
    g_gameRules_startTimerOverrideWait = 30
    g_gameRules_startTimerPlayersRatio = 0.5
    g_gamespy_email =
    g_gamespy_loginUI = 1
    g_gamespy_password =
    g_gamespy_unique_nick =
    g_generateAnimPairFile (Command)
    g_giveCollectableEnergyPoints (Command)
    g_glassAutoShatter = 0
    g_glassAutoShatterMinArea = 0.5
    g_glassAutoShatterOnExplosions = 0
    g_glassForceTimeout = 0
    g_glassForceTimeoutSpread = 0
    g_glassMaxPanesToBreakPerFrame = 0
    g_glassNoDecals = 0
    g_godMode = 0
    g_gotYourBackKill_FOVRange = 45
    g_gotYourBackKill_targetDistFromFriendly = 5
    g_grabLog = 0
    g_groundAlignAll = 1
    g_groundeffectsdebug = 0
    g_guardian_maxTimeSinceLastDamage = 1
    g_hasWindowFocus = 1
    g_hideArms = 0
    g_hitDeathReactions_debug = 0
    g_hitDeathReactions_disableRagdoll = 0
    g_hitDeathReactions_disable_ai = 1
    g_hitDeathReactions_dumpAssetUsage (Command)
    g_hitDeathReactions_enable = 1
    g_hitDeathReactions_logReactionAnimsOnLoading = 0
    g_hitDeathReactions_reload (Command)
    g_hitDeathReactions_streaming = 2
    g_hitDeathReactions_useLuaDefaultFunctions = 0
    g_holdObjectiveDebug = 0
    g_HoldObjective_secondsBeforeStartForSpawn = 8
    g_hologram_initialNoMovementCheckTime = 0.2
    g_hologram_maxBlockedTime = 0.2
    g_hologram_maxNumber = 10
    g_hologram_negligibleMovementSqrd = 0.001
    g_hologram_spawnOffsetDist = 1.5
    g_hologram_spawnRayHeight = 2
    g_hostMigrationEnsureBestHostDelayTime = 10
    g_hostMigrationResumeTime = 3
    g_hostMigrationServerDelay = 0
    g_hostMigrationUseAutoLobbyMigrateInPrivateGames = 0
    g_idleKickTime = 120
    g_ignoreDLCRequirements = 0
    g_immersive = 1
    g_impulseHandler_reload (Command)
    g_infiniteAmmo = 0
    g_infiniteSuitEnergy = 0
    g_instantKillDamageThreshold = -1
    g_intervention_timeBetweenZoomedAndKill = 1
    g_inventoryExplosivesCapacity = 6
    g_inventoryGrenadesCapacity = 3
    g_inventoryNoLimits = 0
    g_inventoryWeaponCapacity = 2
    g_joint_breaking = 1
    g_KingOfTheHillObjective_watchLvl = 0
    g_landingBobLandTimeFactor = 0.1
    g_landingBobTimeFactor = 0.2
    g_language = english
    g_levelfadein_levelload = 4
    g_levelfadein_quickload = 2
    g_loadMod (Command)
    g_loadoutServerControlled = 0
    g_loadoutUsePerkTiers = 0
    g_loadPlayerModelOnLoad = 1
    g_loadSave (Command)
    g_localPacketRate = 50
    g_LogDamage = 0
    g_logPrimaryRound = 1
    g_logSuitActions = 0
    g_logSuitArmourDamageAbsorption = 0
    g_logSuitEnergyNetworking = 0
    g_MatchmakingBlock = 0 [REQUIRE_APP_RESTART]
    g_MatchmakingVersion = 5620 [REQUIRE_APP_RESTART]
    g_maxHealthMultiplier = 1
    g_maximumDamage = -1
    g_mechanismMgrLog = 0
    g_mechanismMgrWatch = 0
    g_messageOfTheDay =
    g_minplayerlimit = 6
    g_minteamlimit = 1
    g_modevarivar_disableKillCam = 0
    g_modevarivar_disableNanosuit = 0
    g_modevarivar_disableSpectatorCam = 0
    g_modevarivar_proHealth_frac = 0.75
    g_modevarivar_proHud = 0
    g_moveDetachedCamera = 0
    g_movementTransitions_debug = 0
    g_movementTransitions_enable = 1
    g_movementTransitions_log = 0
    g_movementTransitions_reload (Command)
    g_mpAllSeeingRadar = 0 [READONLY]
    g_mpAllSeeingRadarSv = 0 [READONLY]
    g_MPCoverAndLean = 0
    g_mpCullShootProbablyHits = 1
    g_mpDisableRadar = 0 [READONLY]
    g_mpHeadshotsOnly = 0
    g_mpKickableCars = 1
    g_MPLedgeGrabbing = 1
    g_mpLoaderScreenMaxTime = 25
    g_mpLoaderScreenMaxTimeSoftLimit = 15
    g_mpNoEnemiesOnRadar = 0 [READONLY]
    g_mpRegenerationRate = 0
    g_mp_as_DefendersMaxHealth = 180
    g_multikillTimeBetweenKills = 5
    g_multiplayerDefault = 1
    g_multiplayerEnableVehicles = 1
    g_multiplayerModeOnly = 0
    g_muzzleFlashCull = 1
    g_muzzleFlashCullDistance = 30000
    g_nanoGlassPostEffect = 1
    g_nanoSuitDisableSprintDamageTaken = 20
    g_nanoSuitDisableSprintTime = 0.5
    g_nanoSuitEnableSuitShapeDeformation = 1
    g_nanoSuitMenuToggleTime = 0
    g_neverFlagging_maxMatchTimeRemaining = 10
    g_nextlevel (Command)
    g_no_breaking_by_objects = 0
    g_no_secondary_breaking = 0
    g_numLives = 3
    g_objectivesTimeScale = 1
    g_officialServer = 0
    g_persistantStats_gamesCompletedFractionNeeded = 0.5
    g_playerEnableDedicatedInput = 1
    g_playerFallAndPlay = 0
    g_playerInteractorRadius = 1.8
    g_playerLodRatio = 80 [REQUIRE_LEVEL_RELOAD]
    g_playerLowHealthThreshold = 20
    g_playerMidHealthThreshold = 60
    g_playersWithDisabledDedicatedInputCrouch = 0
    g_playerUsesDedicatedInput = 0
    g_post3DRendererDebug = 0
    g_post3DRendererDebugGridSegmentCount = 10
    g_postEffect.FilterGrain_Amount = 0
    g_postEffect.FilterRadialBlurring_Amount = 0
    g_postEffect.FilterRadialBlurring_Radius = 1
    g_postEffect.FilterRadialBlurring_ScreenPosX = 0.5
    g_postEffect.FilterRadialBlurring_ScreenPosY = 0.5
    g_postEffect.Global_User_Brightness = 1
    g_postEffect.Global_User_ColorC = 0
    g_postEffect.Global_User_ColorHue = 0
    g_postEffect.Global_User_ColorK = 0
    g_postEffect.Global_User_ColorM = 0
    g_postEffect.Global_User_ColorY = 0
    g_postEffect.Global_User_Contrast = 1
    g_postEffect.Global_User_Saturation = 1
    g_postEffect.HUD3D_FOV = 0
    g_postEffect.HUD3D_Interference = 0
    g_pp_scale_income = 1
    g_pp_scale_price = 1
    g_preroundtime = 8
    g_presaleUnlock = 0 [REQUIRE_APP_RESTART]
    g_presaleURL = http://crytek.com [READONLY]
    g_procedural_breaking = 1
    g_ProcessOnlineCallbacks = 1 [READONLY]
    g_ProjectilePathDebugGfx = 0
    g_PSTutorial_Enabled = 1
    g_punishFriendlyDeaths = 1
    g_radialBlur = 1
    g_rejectEffectCullDistance = 625
    g_rejectEffectVisibilityCull = 1
    g_reloadActionMaps (Command)
    g_reloadGameRules (Command)
    g_iamfromwww.noobhunters.org (Command)
    g_requestPickupDelay = 1
    g_resetActionmapOnStart = 0
    g_revivetime = 7
    g_roundlimit = 30
    g_roundScoreboardTime = 7
    g_roundStartTime = 10
    g_roundtime = 2.5
    g_saveLoadBasicEntityOptimization = 1
    g_saveLoadDumpEntity (Command)
    g_saveLoadUseExportedEntityList = 1
    g_scoreLimit = 3
    g_scoreLimitOverride = 0
    g_serverImageUrl =
    g_setActorModelFromLua = 0
    g_setcontrollerlayout (Command)
    g_setlevelstat (Command)
    g_showIdleStats = 0
    g_showShadowChar = 0
    g_showUpdateState = 0
    g_SimpleEntityBasedObjective_watchLvl = 0
    g_skipAfterLoadingScreen = 0
    g_skipIntro = 0
    g_spawndeathdist = 20
    g_spawn_conflict_clustering_radius = 7
    g_spawn_ctfFlagAvoidDist = 30
    g_spawn_enemyDistLevelSizeDivider = 6
    g_spawn_explosiveSafeDist = 7
    g_spawn_lastKillerDist = 30
    g_spawn_lastSpawnDist = 10
    g_spawn_recentSpawnTimer = 2.5
    g_spawn_timeToRetrySpawnRequest = 0.4
    g_spawn_vistable_maxDistToAltSpawnEntity = 4
    g_spawn_vistable_numAreaTestsPerFrame = 20
    g_spawn_vistable_numLineTestsPerFrame = 3
    g_spawn_vistable_show = 0
    g_spectacularKill.debug = 0
    g_spectacularKill.maxDistanceError = 2
    g_spectacularKill.maxHeightBetweenActors = 0.2
    g_spectacularKill.minKillerToTargetDotProduct = 0
    g_spectacularKill.minTimeBetweenKills = 1
    g_spectacularKill.minTimeBetweenSameKills = 10
    g_spectacularKill.sqMaxDistanceFromPlayer = 900
    g_spectacularKill_reload (Command)
    g_spectate_cctv_RotScale = 5
    g_spectate_Debug = 0
    g_spectate_DisableCCTV = 0
    g_spectate_DisableDead = 0
    g_spectate_DisableFollow = 0
    g_spectate_DisableFree = 1
    g_spectate_DisableManual = 1
    g_spectate_DisableSpawnOptOut = 1
    g_spectate_TeamOnly = 1
    g_spectatorcollisions = 1
    g_stanceTransitionSpeed = 15
    g_STAPCameraAnimation = 1
    g_stapEnable = 1
    g_stapLayer = 5
    g_startFirstTime = 1 [DUMPTODISK]
    g_statisticsMode = 2
    g_stereoIronsightEyeDistance = 0.0064
    g_stereoIronsightWeaponDistance = 0.375
    g_suddendeathtime = 30
    g_SuitModeSlowMotionRatio = 1
    g_SurvivorOneVictoryConditions_watchLvl = 0
    g_syncClassRegistry = 0
    g_teamDifferentiation = 1
    g_teamlock = 2
    g_n.o.o.b_h.u.n.t.e.r.s.o.r.g
    g_telemetryConfig = MP
    g_telemetryDisplaySessionId = 0
    g_telemetryEnabledSP = 0
    g_telemetryEntityClassesToExport =
    g_telemetrySampleRateBandwidth = 3
    g_telemetrySampleRateMemory = 2
    g_telemetrySampleRatePerformance = 1
    g_telemetrySampleRateSound = -1
    g_telemetry_compression_level = 2
    g_telemetry_compression_mem_level = 3
    g_telemetry_compression_window_bits = 24
    g_telemetry_compress_gamelog = 1
    g_telemetry_drawcall_budget = 2000
    g_telemetry_enabled = 1
    g_telemetry_gameplay_copy_to_global_heap = 1
    g_telemetry_gameplay_enabled = 1
    g_telemetry_gameplay_gzip = 1
    g_telemetry_gameplay_save_to_disk = 1
    g_telemetry_logging = 0
    g_telemetry_memory_display = 0
    g_telemetry_memory_size_mp = 1048576
    g_telemetry_memory_size_sp = 0
    g_telemetry_mp_upload_delay = 5
    g_telemetry_onlyInGame = 1
    g_telemetry_port = 80
    g_telemetry_serialize_method = 1
    g_telemetry_server = lb.crysis2.ea.com
    g_telemetry_serverPath = /mycrysislite_dev/telemetry
    g_telemetry_serverPathSP = /~steven/telemetry
    g_telemetry_transaction_recording = 0
    g_telemetry_upload_errorlogs = 1
    g_telemetry_upload_gamelogs = 2
    g_telemetry_xp_event_send_interval = 1
    g_tentacle_joint_limit = -1
    g_testMuteTeam (Command)
    g_testTeamBalancing (Command)
    g_thermalVisionDebug = 0
    g_timelimit = 60
    g_timelimitextratime = 0 [READONLY]
    g_tk_punish = 1
    g_tk_punish_limit = 5
    g_tpdeathcam_camCollisionRadius = 0.2
    g_tpdeathcam_camDistFromPlayer = 2.2
    g_tpdeathcam_camHeightTweak = -0.02
    g_tpdeathcam_collisionEpsilon = 0.001
    g_tpdeathcam_dbg_alwaysOn = 0
    g_tpdeathcam_dbg_gfxTimeout = 0
    g_tpdeathcam_directionalFocusGroundTestLen = 0.5
    g_tpdeathcam_lookDistWhenNoKiller = 10
    g_tpdeathcam_maxBumpCamUpOnCollide = 2
    g_tpdeathcam_testLenIncreaseRestriction = 0.3
    g_tpdeathcam_zVerticalLimit = 0.983
    g_translationPinningEnable = 1
    g_tree_cut_reuse_dist = 0.35
    g_trooperBankingMultiplier = 1 [DUMPTODISK]
    g_trooperTentacleAnimBlend = 0 [DUMPTODISK]
    g_TweakProfile = Standard [DUMPTODISK]
    g_updateRichPresenceInterval = 15
    g_useDedicatedLeaderboards = 1 [REQUIRE_APP_RESTART]
    g_useHitReactController = 1
    g_useHitSoundFeedback = 1
    g_useOnlineServiceForDedicated = 1
    g_useProfile = 1
    g_userNeverAutoSignsIn = 0
    g_useSkillKillSoundEffects = 0
    g_useXMLCPBinForSaveLoad = 1 [REQUIRE_LEVEL_RELOAD]
    g_victoryConditionsDebugDrawResolution = 0
    g_visibilityTimeout = 0
    g_visibilityTimeoutTime = 30
    g_watchSuitAllEnergyLevels = 0
    g_wavesLimit = 3
    g_writeUserDataInterval = 0.25
    g_XMLCPBAddExtraDebugInfoToXmlDebugFiles = 0
    g_XMLCPBGenerateXmlDebugFiles = 0
    g_XMLCPBSizeReportThreshold = 2048
    g_XMLCPBUseExtraZLibCompression = 1
    g_xpMultiplyer = 1
    http_startserver (Command)
    http_stopserver (Command)
    hud_2DtestRenderType = 0
    hud_alloc_show = 0
    hud_allowMouseInput = 1
    hud_aspectCorrection = 0
    hud_battlelog_debug = 0
    hud_battlelog_enableFlashReadback = 1
    hud_battlelog_iconOffset = 0
    hud_battlelog_iconPadding = 5
    hud_battlelog_pause = 0
    hud_battlelog_queueSizeBeforeFast = 3
    hud_battlelog_test (Command)
    hud_battlelog_timeMuliplier_fast = 1.3
    hud_battlelog_timeMuliplier_slow = 2
    hud_boot_enableForMP = 0
    hud_capturing_debug = 0
    hud_capturing_timeToExplode = 3
    hud_cgf_positionBase = 1
    hud_cgf_positionRightScale = 0
    hud_cgf_positionScaleFOV = 0
    hud_cgf_positionUpScale = 0
    hud_chatlog_debug = 0
    hud_chatlog_pause = 0
    hud_chatlog_queueSizeBeforeFast = 3
    hud_chatlog_timeMuliplier_fast = 1.3
    hud_chatlog_timeMuliplier_slow = 2
    hud_clearinteractionmsg (Command)
    hud_cmdClearDebugState (Command)
    hud_colorLine = 4481854
    hud_colorOver = 14125840
    hud_colorText = 12386209
    hud_ContextualHealthIndicator = 0
    hud_controllerMouse_speed = 250
    hud_createStateWithSingleObject (Command)
    hud_Crosshair = 1
    hud_CrosshairHideOnReload = 1
    hud_CrosshairHitIndicator_AfterSuitFailFadeoutMultiplier = 2
    hud_CrosshairMinSpread = 0.5
    hud_CrosshairSpreadMultiplier = 10
    hud_CrosshairUseSmoothSpread = 1
    hud_Crosshair_blinkin_endrate = 0.05
    hud_Crosshair_blinkin_startrate = 0.1
    hud_Crosshair_blinkout_endrate = 0.05
    hud_Crosshair_blinkout_startrate = 0.5
    hud_Crosshair_debug = 0
    hud_Crosshair_ironsight_fadeInDelay = 0.05
    hud_Crosshair_ironsight_fadeInTime = 0.2
    hud_Crosshair_ironsight_fadeOutTime = 0.12
    hud_Crosshair_laser_fadeInTime = 0.2
    hud_Crosshair_laser_fadeOutTime = 0.2
    hud_Crosshair_shotgun_spreadMultiplier = 2.2
    hud_crosshair_triggerCantFire (Command)
    hud_Crosshair_underradar_flashcount = 3
    hud_Crosshair_underradar_flashtime = 1
    hud_ctrlZoomMode = 0
    hud_customtextmsg (Command)
    hud_customtext_afterTextFadeAnimDelay = 0.5
    hud_customtext_initialAnimDelay = 0.5
    hud_DeathRedScreen = 1
    hud_debugActiveStates = 0
    hud_debugDrawAssets = 0
    hud_debugDrawAssets_search =
    hud_DebugFrontEnd = 0
    hud_detach = 0
    hud_detector_detonationDelayFlashRate = 3
    hud_DMode = 0
    hud_dogtagsDbgDrawSpawnImpulseHelpers = 0
    hud_dogtagsEnable = 1
    hud_dogtagsHUDPopupEnable = 1
    hud_dogtagsSpawnDirectionalBump = 0.25
    hud_dogtagsSpawnHeightBump = 0.8
    hud_dogtagsSpawnImpulseAngDegZ = 0
    hud_dogtagsSpawnImpulseMag = 3
    hud_double_taptime = 0.25
    hud_DPad_visual_time = 1
    hud_drawCentreOfScreen = 0
    hud_drawSafeAreas = 0
    hud_enable_tutorial_box = 1
    hud_errors_designer_warnings = 0
    hud_errors_show = 0
    hud_faderDebug = 0
    hud_fakeGameStateNotify (Command)
    hud_fakelowenergy (Command)
    hud_fakeobjectives (Command)
    hud_fakePerks (Command)
    hud_fakeradardata (Command)
    hud_fakeRankMessages (Command)
    hud_fakeScores (Command)
    hud_faketransmission (Command)
    hud_fakeweaponinfo (Command)
    hud_fakeXP (Command)
    hud_findDeepestWorkingPathOnGetVariableFail = 0
    hud_forceDrawAllAssets (Command)
    hud_forceLowAmmoOn = 0
    hud_hide = 0
    hud_hideMenus = 0
    hud_hitIndicators_depth = 0.4
    hud_hitIndicators_forceShow = 0
    hud_hitIndicators_timeOnScreen = 1.5
    hud_inputprompts_dropPromptTime = 3
    hud_inputprompts_enabled = 1
    HUD_interactiveSafeAreas = 0
    hud_InterestPointsMaxDist = 60
    hud_InterestPointsMaxDistSize = 0.75
    hud_InterestPointsMinDist = 2
    hud_InterestPointsMinDistSize = 2
    hud_InterestPointsPingDistance = 80
    hud_InterestPointsQueryRate = 1
    hud_InterestPointsRadius = 50
    hud_leavingBattleAreaToggle (Command)
    hud_localize_ws_instead = 0
    hud_lockless_buffer_size = 300000
    hud_lowAmmoOn_timesOut = 0
    hud_mapEnable = 1
    hud_messages_bracketsClosingSpeedScale = 1
    hud_messages_bracketsInterpolateMethod = 5
    hud_messages_bracketsInterpolateScalar = 100
    hud_messages_bracketsOpeningSpeedScale = 1
    hud_messages_debug = 0
    hud_messages_queueSizeBeforeFast = 3
    hud_messages_speedScale = 1
    hud_messages_timeMuliplier_fast = 1.5
    hud_messages_timeMuliplier_slow = 1
    hud_minimapLevelsAlphaToUpdate = 0.05
    hud_minimapLevelsDebug = 0
    hud_minimapLevelsEnable = 1
    hud_minimapLevelsZToUpdate = 0.2
    hud_minimapOverrideScale = 0
    hud_mpHasOwnAssets = 1
    hud_mpObjectives_atEdgeFixedDepthValue = 0
    hud_mpObjectives_atEdgeUseFixedDepth = 0
    hud_mpObjectives_boxHeight = 0.85
    hud_mpObjectives_boxWidth = 0.7
    hud_mpObjectives_chamfering = 1
    hud_mpObjectives_chamferRadius = 0.3
    hud_mpObjectives_debug = 0
    hud_mpObjectives_globalScale = 1.2
    hud_mpObjectives_iconRotate = 1
    hud_mpObjectives_shrinkWithDistance = 0
    hud_mpObjectives_shrinkWithDistanceEdge = 0
    hud_navPath_autoClearAtEnd = 0
    hud_navPath_autoClearDistance = 5
    hud_navPath_compassDistance = 12
    hud_navPath_debugDraw = 0
    hud_navPath_enable = 0
    hud_navPath_maxPoints = 100
    hud_navPath_minSegmentLength = 0.5
    hud_navPath_segmentLengthIncrease = 1
    hud_navPath_smoothLevel = 4
    hud_navPath_updateDistance = 2
    hud_objectiveIcons_attachToAllBullets = 0
    hud_objectiveIcons_flashTime = 1.6
    hud_objectiveLeadingMode = 1
    hud_ObjectiveRangeDistance = 100
    hud_om_debug = 0
    hud_onshot_enabled = 1
    hud_onshot_radarEnabled = 0
    hud_pc_invite_debug = 0
    hud_pc_invite_test = 0
    hud_perk_debug = 0
    hud_perk_deploymentIconScale = 100
    hud_perk_iconFlashRate = 3
    hud_perk_speedMuliplier = 1
    hud_posteffects_enable = 1
    hud_prematch_debug = 0
    hud_quitAfterTest = 0
    hud_radarAimTimeToSpotOnRadar = 0.5
    hud_radarDebug = 0
    hud_radarOnShootTimeOnRadar = 3
    hud_radarOverrideMapRotation = 0
    hud_radarOverrideMapScale = 0
    hud_radarOverrideScale = 0
    hud_radarScaleMP = 15
    hud_radarScaleSP = 35
    hud_radarSpottedTimeOnRadar = 5
    hud_radarSweepSpeed = 0.7
    hud_radarSweepVisibleDistance = 200
    hud_radarTypeMP = 1
    hud_radar_ShowRadarBg = 0
    hud_reload (Command)
    hud_sb_debug = 0
    hud_scores_debug = 0
    hud_scores_queueSizeBeforeFast = 3
    hud_scores_showX (Command)
    hud_scores_timeMuliplier_fast = 1.3
    hud_scores_timeMuliplier_slow = 2
    hud_setActiveState (Command)
    HUD_setCustomSafeArea (Command)
    hud_setinteractionmsg (Command)
    hud_skipLoadingAssets = 0
    hud_spotting_enabled = 1
    hud_startPaused = 1
    hud_stereo_icon_depth_multiplier = 1
    hud_stereo_maxDist = 10
    hud_stereo_minDist = 0.1
    hud_stereo_multiplier = 1
    hud_stereo_objective_icon_depth = 500
    hud_subtitles = 0
    hud_tagging_colour_alerted_b = 0
    hud_tagging_colour_alerted_g = 0.761719
    hud_tagging_colour_alerted_r = 1
    hud_tagging_colour_combat_b = 0
    hud_tagging_colour_combat_g = 0
    hud_tagging_colour_combat_r = 1
    hud_tagging_duration = 10
    hud_tagging_duration_assaultDefenders = 10
    hud_tagging_enabled = 1
    hud_tagnames_debug = 0
    hud_tagnames_debugdata = 0
    hud_tagnames_debugZDepths = 0
    hud_tagnames_disable = 0
    hud_tagnames_EnemyLockOnDuration = 0.5
    hud_tagnames_EnemyTimeUntilLockObtained = 0.4
    hud_tagnames_FadeInOutDuringEnemyLock = 1
    hud_tagnames_ForceDraw = 0
    hud_tagnames_forceZSwap = 0
    hud_tagnames_incrementFrame = 0
    hud_tagnames_occludeAll = 0
    hud_tagnames_occludeBoxTest = 0
    hud_tagnames_occludedEnemyShowArrows = 0
    hud_tagnames_occludedFriendlyShowArrows = 0
    hud_tagnames_occlude_debug = 0
    hud_tagnames_occlude_debugGraphics = 0
    hud_tagnames_occlusionCylinderWidth = 0.5
    hud_tagnames_randomiseIsSpeaking = 0
    hud_tagnames_RankFontSize = 14
    hud_tagnames_scale_farDist = 100
    hud_tagnames_scale_farScale = 0.2
    hud_tagnames_scale_maxScaleGlobal = 1
    hud_tagnames_scale_midDist = 20
    hud_tagnames_scale_midScale = 0.8
    hud_tagnames_scale_minScaleGlobal = 1
    hud_tagnames_scale_nearDist = 1
    hud_tagnames_scale_nearScale = 1
    hud_tagnames_showOverCorpses = 1
    hud_tagnames_ThroughGeom_dead = 0
    hud_tagnames_ThroughGeom_enemies = 0
    hud_tagnames_ThroughGeom_friendies = 1
    hud_tagnames_useOcclusion = 1
    hud_tagnames_zoffset_farDist = 350
    hud_tagnames_zoffset_farOffset = 0.18
    hud_tagnames_zoffset_midDist = 8
    hud_tagnames_zoffset_midOffset = 0.18
    hud_tagnames_zoffset_nearDist = 1
    hud_tagnames_zoffset_nearOffset = 0.18
    hud_tagname_rankTextColourEnemies =
    hud_tagname_rankTextColourFriends =
    hud_tagname_rankTextColourFriendSquad =
    hud_test (Command)
    hud_testDone (Command)
    hud_test_iterateResolutions = 0
    hud_test_iterateSafeAreas = 1
    hud_test_takeScreenShots = 0
    hud_test_timeBetweenTestScreenShots = 2
    hud_threats_setLookAtThreat (Command)
    hud_threat_debug = 0
    hud_threat_distanceAboveThreat = -0.1
    hud_threat_radius = 0.4
    hud_threat_showLocalPlayersAfterXTime = 1
    hud_threat_stopGrenadesExploding = 0
    hud_threat_useRotationFromPlayer = 1
    hud_threat_useScaledThreatLocation = 0
    hud_throttle (Command)
    hud_UseFlashFrontEndLoading = 0
    hud_warningDisplayTimeMP = 0.1
    hud_warningDisplayTimeMP_lowEnergy = 0.2
    hud_warningDisplayTimeSP = 2
    hud_WeaponInfo_changeFiremodeDisplayTime = 3
    hud_WeaponInfo_changeWeaponDisplayTime = 3
    hud_WeaponSelectDisplayTime = 2
    h_drawSlippers = 0
    h_useIK = 1
    IgnoreAllAsserts (Command)
    i_auto_turret_target = 1
    i_am[copyd[from[no[obhunt[]ers]org [DUMPTODISK]
    i_auto_turret_target_tacshells = 0
    i_debuggun_1 = ai_statsTarget [DUMPTODISK]
    i_debuggun_2 = ai_BehaviorStatsTarget [DUMPTODISK]
    i_debug_itemparams_memusage = 0
    i_debug_mp_flowgraph = 0
    i_debug_projectiles = 0
    i_debug_recoil = 0
    i_debug_sounds = 0
    i_debug_spread = 0
    i_debug_turrets = 0
    i_debug_weaponActions = 0
    i_debug_weaponparams_memusage = 0
    i_debug_zoom_mods = 0
    i_dogtag_constantorientation = 0
    i_dogtag_gravity = -9.8
    i_dogtag_lifetime = 60
    i_dogtag_minBounceVel = 0.3
    i_dogtag_minVel = 0.2
    i_dogtag_nopathalign = 1
    i_dogtag_normalX = 0
    i_dogtag_normalY = 0
    i_dogtag_normalZ = 1
    i_dogtag_noroll = 1
    i_dogtag_nospin = 0
    i_dogtag_pierceability = 15
    i_dogtag_size = 0.05
    i_dogtag_thickness = 0.05
    i_dogtag_useparticlephysics = 1
    i_dropitem (Command)
    i_dump_ammo_pool_stats (Command)
    i_enable_auto_weapon_lowering = 0
    i_failedDetonation_lifetime = 1
    i_failedDetonation_speedMultiplier = 0.15
    i_fastSelectMultiplier = 4
    i_giveallitems (Command)
    i_giveammo (Command)
    i_givedebugitems (Command)
    i_giveitem (Command)
    i_grenade_showTrajectory = 0
    i_hmg_detachWeaponAnimFraction = 0.55
    i_hmg_impulseLocalDirection_x = 1
    i_hmg_impulseLocalDirection_y = 0
    i_hmg_impulseLocalDirection_z = 0
    i_inventory_capacity = 64
    i_itemSystemDebugMemStats = 0
    i_laser_hitPosOffset = 0.1
    i_lighteffects = 1 [DUMPTODISK]
    i_listitems (Command)
    i_lying_item_limit = 64
    i_particleeffects = 1 [DUMPTODISK]
    i_precache = 1 [DUMPTODISK]
    i_rejecteffects = 1 [DUMPTODISK]
    i_reload (Command)
    i_saveweaponposition (Command)
    i_soundeffects = 1 [DUMPTODISK]
    i_staticfiresounds = 1 [DUMPTODISK]
    i_useCharacterAttachments = 1
    join_game (Command)
    kc_bulletCamOffsetX = 0
    kc_bulletCamOffsetY = -0.3
    kc_bulletCamOffsetZ = 0.06
    kc_bulletHoverDist = 4
    kc_bulletHoverTime = 1
    kc_bulletHoverTimeScale = 0.01
    kc_bulletPostHoverTimeScale = 1
    kc_bulletRiflingSpeed = 6.5
    kc_bulletSpeed = 100
    kc_bulletTravelTimeScale = 0.5
    kc_bulletZoomDist = 0.5
    kc_bulletZoomOutRatio = 1
    kc_bulletZoomTime = 0.02
    kc_cameraCollision = 1
    kc_cameraRaiseHeight = 1
    kc_debug = 0
    kc_debugSkillKill = 0
    kc_debugStressTest = 0
    kc_debugVictimPos = 0
    kc_debugWinningKill = 0
    kc_enable = 1
    kc_grenadeSmoothingDist = 10
    kc_gunshipCamDist = 10
    kc_gunshipCamHeight = 0
    kc_kickInTime = 2
    kc_largeProjectileDistance = 0.625
    kc_largeProjectileHeightOffset = 0.18
    kc_length = 5
    kc_maxFramesToPlayAtOnce = 10
    kc_memStats = 0
    kc_perkCamOffsetX = -3
    kc_perkCamOffsetY = 0
    kc_perkCamOffsetZ = 18
    kc_playbackSyncDelay = 0
    kc_projectileDistance = 0.3
    kc_projectileHeightOffset = 0.05
    kc_projectileMinimumVictimDist = 4.3
    kc_projectileVictimHeightOffset = 0.65
    kc_skillKillLength = 4
    kc_smoothing = 0.05
    kick (Command)
    kickid (Command)
    kill (Command)
    lastinv (Command)
    load (Command)
    loadactionmap (Command)
    LoadConfig (Command)
    loadLastSave (Command)
    loadOnlineAttributes (Command)
    loadProfile (Command)
    log_IncludeTime = 1
    log_Module =
    log_SpamDelay = 0
    log_tick = 0
    log_Verbosity = 3 [DUMPTODISK]
    log_VerbosityOverridesWriteToFile = 1 [DUMPTODISK]
    log_WriteToFile = 1 [DUMPTODISK]
    log_WriteToFileVerbosity = 3 [DUMPTODISK]
    lua_CodeCoverage = 0
    lua_debugger = 0
    lua_debugger_show (Command)
    lua_dump_coverage (Command)
    lua_dump_state (Command)
    lua_garbagecollect (Command)
    lua_reload_script (Command)
    lua_stackonmalloc = 0
    lua_StopOnError = 0
    map (Command)
    mc_entity =
    memDumpAllocs (Command)
    MemInfo = 0
    memReplayAddSizerTree (Command)
    memReplayDumpSymbols (Command)
    memReplayInfo (Command)
    memReplayLabel (Command)
    memReplayPause (Command)
    memReplayResume (Command)
    memReplayStop (Command)
    memResetAllocs (Command)
    MemStats = 0
    MemStatsMaxDepth = 4
    MemStatsThreshold = 32000
    menu_addWarning (Command)
    menu_cmd (Command)
    menu_cmdbuffer_DebugBuffer = 0
    menu_cmdbuffer_FEBackground = 0
    menu_cmdbuffer_FEMainUI = 0
    menu_cmdbuffer_FEWarnings = 0
    menu_cmdbuffer_FriendsPopups = 0
    menu_cmdbuffer_VideoBuffer = 0
    menu_debugScreenStack = 0
    menu_debugWatches = 0
    menu_dogtagsMenuEnable = 1
    menu_dogtagsMenuLocalDurationOn = 2
    menu_dogtagsMenuLocalDurationWait = 15
    menu_dogtagsMenuTempDurationOn = 2
    menu_dogtagsMenuTempDurationWait = 5
    menu_dogtagsUnlockAll = 0
    menu_friends_menus_debug = 0
    menu_gotoPage (Command)
    menu_hostMigration (Command)
    menu_list_loading_hints (Command)
    menu_namesAsWs = 0
    menu_newDisplayFlagsSet (Command)
    menu_refreshPage (Command)
    menu_serverListTest_addAllServers = 0
    menu_serverListTest_numServers = 30000
    menu_serverListTest_serversIncrements = 200
    menu_useTestData = 0
    mfx_Debug = 0
    mfx_DebugFlowGraphFX = 0
    mfx_DebugVisual = 0
    mfx_DebugVisualFilter =
    mfx_Enable = 1
    mfx_EnableAttachedEffects = 1
    mfx_EnableFGEffects = 1
    mfx_ParticleImpactThresh = 2
    mfx_pfx_maxDist = 35
    mfx_pfx_maxScale = 1.5
    mfx_pfx_minScale = 0.5
    mfx_RaisedSoundImpactThresh = 3.5
    mfx_Reload (Command)
    mfx_ReloadFGEffects (Command)
    mfx_SerializeFGEffects = 1
    mfx_SoundImpactThresh = 1.5
    mfx_Timeout = 0.01
    mov_debugCamShake = 0
    mov_debugEvents = 0
    mov_goToFrame (Command)
    mov_NoCutscenes = 0
    mov_overrideCam =
    mov_useCam (Command)
    mp_ctfParams.carryingFlag_SpeedScale = 0.8
    mp_extractionParams.carryingTick_DamageAbsorbDesperateEnergyCost = 0.45
    mp_extractionParams.carryingTick_EnergyCostPerHit = 0.05
    mp_extractionParams.carryingTick_SpeedScale = 0.8
    name (Command)
    net_backofftimeout = 360
    net_breakage_sync_entities = 0
    net_bw_aggressiveness = 0.5
    net_channelstats = 0
    net_check_for_patch (Command)
    net_connectivity_detection_interval = 1
    net_defaultChannelBitRateDesired = 200000 [READONLY]
    net_defaultChannelBitRateToleranceHigh = 0.001 [READONLY]
    net_defaultChannelBitRateToleranceLow = 0.5 [READONLY]
    net_defaultChannelIdlePacketRateDesired = 0.05 [READONLY]
    net_defaultChannelPacketRateDesired = 50 [READONLY]
    net_defaultChannelPacketRateToleranceHigh = 2 [READONLY]
    net_defaultChannelPacketRateToleranceLow = 0.1 [READONLY]
    net_disconnect_on_rmi_error = 0 [DUMPTODISK]
    net_download_patch (Command)
    net_dump_object_state (Command)
    net_enable_tfrc = 0
    net_enable_voice_chat = 1 [REQUIRE_APP_RESTART]
    net_enable_watchdog_timer = 0
    net_gamespy_voip_enable = 1 [DUMPTODISK]
    net_gamespy_voip_logging = 0
    net_gamespy_voip_loopback = 0
    net_gamespy_voip_threshold = 0.05 [DUMPTODISK]
    net_highlatencythreshold = 0.5
    net_highlatencytimelimit = 1.5
    net_inactivitytimeout = 30
    net_inactivitytimeoutDevmode = 30
    net_initLobbyServiceToLan = 0
    net_input_dump = 0
    net_input_trace = 0
    net_install_patch (Command)
    net_keepalive_time = 10
    net_lanbrowser = 0
    net_lan_scanport_first = 64087 [DUMPTODISK]
    net_lan_scanport_num = 5 [DUMPTODISK]
    net_lobby_default_port = 64090 [DUMPTODISK]
    net_lobby_gamespy_connection_wait_timeout = 60000 [DUMPTODISK]
    net_lobby_gamespy_online_port = 64100 [DUMPTODISK]
    net_lobby_gamespy_symmetrical_friends = 1 [DUMPTODISK]
    net_log = 1
    net_log_remote_methods = 0 [DUMPTODISK]
    net_maxpacketsize = 1000
    net_minMicrophoneNotificationInterval = 1
    net_minTCPFriendlyBitRate = 30000
    net_nat_type = Uninitialized [READONLY]
    net_new_queue_behaviour = 1
    net_next_map (Command)
    net_onlyListGameServersContainingText =
    net_packetsendrate = 20
    net_packet_read_debug_output = 0
    net_pb_cl_enable (Command)
    net_pb_sv_enable (Command)
    net_phys_debug = 0
    net_phys_lagsmooth = 0.1
    net_phys_pingsmooth = 0.1
    net_ping_time = 5
    net_profile_budget_logging = 0
    net_profile_budget_logname = profile_net_budget.log
    net_profile_enable = 0
    net_profile_logging = 0
    net_profile_logname = profile_net.log
    net_profile_show_socket_measurements = 0
    net_profile_socket_budget = 256
    net_profile_worst_num_channels = 15
    net_remotetimeestimationwarning = 0
    net_rtt_convergence_factor = 995
    net_safetysleeps = 0
    net_scheduler_debug = 0
    net_setOnlineMode (Command)
    net_set_cdkey (Command)
    net_show_matchmaking_tasks = 0 [DUMPTODISK]
    net_stats_login = [DUMPTODISK]
    net_stats_pass = [DUMPTODISK]
    net_UseDeprecatedVoiceSystem = 1 [DUMPTODISK]
    net_voice_lead_packets = 5
    net_voice_proximity = 0
    net_voice_trail_packets = 5
    open_url (Command)
    performance_profile_logname = performance.log
    perk (Command)
    perkActivateTeamPerk (Command)
    perkLock (Command)
    perks (Command)
    perksClear (Command)
    perkTier (Command)
    perkUnlock (Command)
    perk_alienGunship_debugInfo = 0
    perk_alienGunship_enemyIgnoreTime = 1
    perk_alienGunship_enteringDecelerationRange = 210
    perk_alienGunship_idealWaypointAngleRange = 90
    perk_alienGunship_inOutSpeed = 80
    perk_alienGunship_lookToNextTargetDistance = 20
    perk_alienGunship_maxDamage = 0.075
    perk_alienGunship_optimum2DDistFromTarget = 25
    perk_alienGunship_roamingDecelerationRange = 25
    perk_alienGunship_roamingMaxSpeed = 12
    perk_alienGunship_roamingMinSpeed = 5
    perk_alienGunship_secondaryFireWaitTime = 0.1
    perk_alienGunship_spawnIgnoreTime = 5
    perk_alienGunship_targetCloakedSecondaryFireTime = 2
    perk_alienGunship_targetLerpSpeed = 0.5
    perk_alienGunship_targetLockTime = 1
    perk_alienGunship_targetting2DRangeSq = 2500
    perk_alienGunship_targettingFOV = 140
    perk_alienGunship_targettingMinSpeed = 0.75
    perk_alienGunship_timeBetweenRaycasts = 0.15
    perk_alienGunship_timeInLevel = 60
    perk_alienGunship_turretLerpSpeed = 1
    perk_alienGunship_turretMaxAngleDiffForFiring = 35
    perk_antiSniperEffect = 1
    perk_antiSniperEffectDecreaseRate = 4
    perk_antiSniperEffectIncreaseRate = 8
    perk_antiSniperEnergyMinimum = -0.5
    perk_antiSniperEnergyRechargeRate = 0.1
    perk_antiSniperEnergyUseRate = 0
    perk_antiSniperScreenEffectAmount = 5
    perk_antiSniperSwayMult = 0.15
    perk_ArmorEfficiency_scaleEnergyDrain = 0.5
    perk_ArmorEfficiency_scaleMovementSpeed = 0.25
    perk_chaffFOV = 5
    perk_chaffRechargeTime = 4
    perk_chaffSpread = 0.4
    perk_cloakAwareness_FlickerTime = 1
    perk_cloakAwareness_Range = 20
    perk_cloakAwareness_TimeFromUncloakToKill = 3
    perk_cloakAwareness_TimeTillFlickerTierThree = 5
    perk_cloakAwareness_TimeTillFlickerTierTwo = 7
    perk_criticalEnergyDamagePerSecond = 30
    perk_deflection_damageMultiplier = 0.5
    perk_DetonationDelay_explosionDelay = 2
    perk_disable = 0
    perk_Dogtag_teamPerkTimeScale = 1.2
    perk_dolphinSpeedMult = 4
    perk_ECM_blendDistance = 5
    perk_ECM_height = 5
    perk_ECM_rangeTierOne = 10
    perk_ECM_rangeTierThree = 18
    perk_ECM_rangeTierTwo = 10
    perk_EnergyLeech_tier1RechargeFraction = 0.2
    perk_EnergyLeech_tier2RechargeFraction = 0.3
    perk_EnergyLeech_tier3RechargeFraction = 0.5
    perk_EnhancedVisor_FlashBangScale = 0.1
    perk_FatalityBonus_deathStreakRequired = 5
    perk_FatalityBonus_killStreakToStop = 1
    perk_FragResistant_damageMultiplier = 0.5
    perk_FragResistant_suitLayerOverrideB = 0.5
    perk_FragResistant_suitLayerOverrideG = 0
    perk_FragResistant_suitLayerOverrideR = 1
    perk_FragResistant_suitLayerOverrideTimer = 3
    perk_HeavyArms_mountedWeapons_movementMultiplier = 1.5
    perk_HeavyArms_mountedWeapons_ripOffOverrideSpeed = 1.4
    perk_HeavyArms_reducedAttachmentWeight_selectSpeedMultiplier = 2
    perk_HeavyArms_reducedAttachmentWeight_zoomTimeMultiplier = 0.5
    perk_icon_pulse_time = 0.7
    perk_lockedPerksA = 0
    perk_lockedPerksB = 0
    perk_MapDeployment_timer = 7
    perk_MaximumFocus_shakeScale = 0.4
    perk_maximumFocus_zoomedSpeedScale = 1.6
    perk_MicrowaveBeam_deploymentHeight = 300
    perk_MicrowaveBeam_effectReleaseTime = 0.5
    perk_MicrowaveBeam_explosionTimer = 0.5
    perk_MicrowaveBeam_fireRate = 15
    perk_MicrowaveBeam_flashIconScale = 100
    perk_MicrowaveBeam_innerRadius = 2
    perk_MicrowaveBeam_innerRadiusDamage = 200
    perk_MicrowaveBeam_maxRotationAngle = 8
    perk_MicrowaveBeam_outerRadius = 6
    perk_MicrowaveBeam_outerRadiusDamage = 15
    perk_MicrowaveBeam_stage0Time = 2
    perk_MicrowaveBeam_stage1Time = 1
    perk_MicrowaveBeam_stage2Time = 6
    perk_MicrowaveBeam_warningAudioDistance = 25
    perk_Mobility_fireFromSprintTimeMultiplier = 0.25
    perk_Mobility_scaleEnergyConsumption = 0.5
    perk_Mobility_sprintToRunBlendTimeMultiplier = 0.25
    perk_particleBoneChoiceScale = 0.4
    perk_particleBoneEmitterSpawnRadius = 0.7
    perk_particleTypesGenerateOnWho = 0
    perk_particleTypesToHide = 0
    perk_Phantom_cloakDelay = 0.25
    perk_Phantom_cloakSpeedBlendScale = 2
    perk_Phantom_scaleEnergyConsumptionTierOne = 1
    perk_Phantom_scaleEnergyConsumptionTierThree = 0.5
    perk_Phantom_scaleEnergyConsumptionTierTwo = 1
    perk_Phantom_timeFromCloakToKill = 7
    perk_Phantom_uncloakDelay = 0.25
    perk_proximityAlarm_height = 3
    perk_proximityAlarm_range = 30
    perk_proximityAlarm_scanSpeedTierOne = 15
    perk_proximityAlarm_scanSpeedTierThree = 60
    perk_proximityAlarm_scanSpeedTierTwo = 30
    perk_Regen_energyRechargeScale = 2
    perk_Regen_healthRechargeDelayScale = 0.5
    perk_Regen_healthRechargeScale = 2
    perk_silentFeet_killRange = 25
    perk_silentFeet_scaleFootstepSounds = 0
    perk_Stamp_directFallSpeedIncrease = 3.2
    perk_Stamp_directHitDamage = 50
    perk_Stamp_displayPromptUntilStampedThisManyTimes = 99999
    perk_Stamp_displayPromptUtilAirFrictionedThisManyTimes = 99999
    perk_Stamp_enableForFalling = 1
    perk_Stamp_enableForNormalJump = 1
    perk_Stamp_enableForPowerJump = 1
    perk_Stamp_fallspeed = 11.4
    perk_Stamp_maxDamage = 220
    perk_Stamp_maxDamageSpeed = 12.6
    perk_Stamp_maxRadius = 7
    perk_Stamp_minAirTime = 0.2
    perk_Stamp_minDamage = 40
    perk_Stamp_minDamageSpeed = 11.4
    perk_Stamp_minRadius = 2
    perk_Stamp_rechargeTime = 0
    perk_Stamp_zeroMovementInputsTime_tier1 = 2.55
    perk_Stamp_zeroMovementInputsTime_tier3 = 1.45
    perk_SuitDisruptor_bouncinessScale = 0.5
    perk_SuitDisruptor_drainMultiplier = 30
    perk_SuitDisruptor_drainRange = 15
    perk_SuitDisruptor_effectAllPlayers = 0
    perk_SuitDisruptor_effectTime = 1.5
    perk_SuitDisruptor_flashIconScale = 100
    perk_SuitDisruptor_interferenceMultiplier = 1
    perk_SuitDisruptor_launchSpeed = 12
    perk_SuitDisruptor_selfDestructTime = 45
    perk_SuitDisruptor_speedMultiplier = 0.7
    perk_SuitDisruptor_vtolHoverTime = 2
    perk_SuitDisruptor_vtolMaxSpeed = 40
    perk_SuitDisruptor_vtolSlowDistance = 20
    perk_teamPowerReductionArmour_scaleEnergyUse = 0.5
    perk_teamPowerReductionDefault_scaleEnergyUse = 0.5
    perk_teamPowerReductionStealth_scaleEnergyUse = 0.5
    perk_teamRadarJammer_timeUntilDeactivate = 30
    perk_teamRadar_timeUntilDeactivate = 30
    perk_teamSuitBoost_damageScale = 0.2
    perk_teamSuitBoost_scaleEnergyUse = 0
    perk_teamSuitBoost_timeUntilDeactivate = 30
    perk_threatTrails_BulletFadeStartTime = 0.8
    perk_threatTrails_BulletOpacity = 0.01
    perk_threatTrails_BulletRenderRange = 6
    perk_threatTrails_BulletRenderTime = 1
    perk_threatTrails_BulletThickness = 0.5
    perk_threatTrails_GrenadeRenderRange = 15
    perk_tracker_individualMinDistMovedTier1 = 0.7
    perk_tracker_individualMinDistMovedTier3 = 0.35
    perk_tracker_individualUpdateRateTier1 = 0.6
    perk_tracker_individualUpdateRateTier3 = 0.3
    perk_tracker_lifetimeStrength = 0
    perk_tracker_maxDistanceToSpawn = 25
    perk_tracker_updateRate = 0.1
    perk_weaponsTrainingReloadSpeedScale = 1.7
    perk_weaponsTrainingSelectSpeedScale = 2.5
    perk_weaponsTrainingZoomTimeScale = 0.5
    play (Command)
    PlayAllSignals (Command)
    playerGoto (Command)
    playlists_choose (Command)
    playlists_list (Command)
    playlists_request_rss (Command)
    playlists_select_variant (Command)
    playlists_show_variants (Command)
    playlists_unchoose (Command)
    PlaySignal (Command)
    PlaySignalOnEntity (Command)
    pl_aim_acceleration_enabled = 1
    pl_aim_assistance_enabled = 1
    pl_aim_cloaked_multiplier = 0
    pl_aim_near_lookat_target_distance = 0.65
    pl_airFrictionPerk_control.fall_activation_height = 0
    pl_airFrictionPerk_control.fall_distance_for_full_upwards_force = 4
    pl_airFrictionPerk_control.fall_maxSeepd_height = 20
    pl_airFrictionPerk_control.forward_speed = 5
    pl_airFrictionPerk_control.max_falling_speed = 17.5
    pl_airFrictionPerk_control.min_falling_speed = 4
    pl_airFrictionPerk_control.triggerAutomatically = 0
    pl_airFrictionPerk_control.view_pitch_shake = 15
    pl_airFrictionPerk_control.view_recover_time = 1
    pl_blendView = 0
    pl_boostedMelee_allowInMP = 0
    pl_boostedMelee_threshold = 0.6
    pl_cameraTransitionTime = 0.25
    pl_clientInertia = 25
    pl_cover_and_lean.debug_draw = 0
    pl_cover_and_lean.enable = 1
    pl_cover_and_lean.enable_view_clamp = 1
    pl_cover_and_lean.num_detection_rays = 12
    pl_curvingSlowdownSpeedScale = 0.7
    pl_debugInterpolation = 0
    pl_debug_aiming = 0
    pl_debug_aiming_input = 0
    pl_debug_energyConsumption = 0
    pl_debug_filter =
    pl_debug_hit_recoil = 0
    pl_debug_jumping = 0
    pl_debug_log_camera_mode_changes = 0
    pl_debug_log_player_plugins = 0
    pl_debug_look_poses = 0
    pl_debug_movement = 0
    pl_debug_pickable_items = 0
    pl_debug_suit = 0
    pl_debug_view = 0
    pl_debug_vistable = 0
    pl_debug_watch_camera_mode = 0
    pl_doLocalHitImpulsesMP = 1
    pl_enemy_ramming.fall_damage_threashold = 4
    pl_enemy_ramming.fatal_falling_speed = 10
    pl_enemy_ramming.max_falling_damage = 250
    pl_enemy_ramming.min_momentum_to_fall = 600
    pl_enemy_ramming.player_to_player = 1
    pl_enemy_ramming.ragdoll_to_player = 50
    pl_enemy_ramming.safe_falling_speed = 6
    pl_fall_intensity_hit_multiplier = 0.3
    pl_fall_intensity_max = 1.5
    pl_fall_intensity_multiplier = 0.1
    pl_fall_time_max = 0.05
    pl_fall_time_multiplier = 0.05
    pl_freeFallDeath_cameraAngle = -30
    pl_freeFallDeath_fadeTimer = 0.75
    pl_grabOntoLedges = 1
    pl_grabOntoLedgesFromSwimming = 1
    pl_health (Command)
    pl_health.collision_health_threshold = 41
    pl_health.critical_health_thresholdMP = 10
    pl_health.critical_health_thresholdSP = 15
    pl_health.debug_FallDamage = 0
    pl_health.enableNewHUDEffect = 1
    pl_health.enable_FallandPlay = 0
    pl_health.fallDamage_CurveAttack = 2
    pl_health.fallDamage_health_threshold = 1
    pl_health.fallDamage_SpeedFatal = 17
    pl_health.fallDamage_SpeedFatalArmor = 21
    pl_health.fallDamage_SpeedFatalArmorMP = 24
    pl_health.fallDamage_SpeedSafe = 12
    pl_health.fallDamage_SpeedSafeArmorMP = 16
    pl_health.fallSpeed_HeavyLand = 14
    pl_health.fallSpeed_HeavyLandArmor = 17
    pl_health.fallSpeed_HeavyLandArmorMP = 15
    pl_health.fast_regeneration_rateMP = 75
    pl_health.normal_regeneration_rateMP = 50
    pl_health.normal_regeneration_rateSP = 250
    pl_health.normal_threshold_time_to_regenerateMP = 5
    pl_health.normal_threshold_time_to_regenerateSP = 5
    pl_health.slow_regeneration_rateMP = 20
    pl_impulseCounterFactor = 0.9
    pl_impulseDuration = 0.3
    pl_impulseEnabled = 1
    pl_impulseFullRecoilFactor = 0.25
    pl_impulseLayer = 2
    pl_impulseMaxPitch = 0.3
    pl_impulseMaxTwist = 0.25
    pl_inputAccel = 30
    pl_jump_baseTimeAddedPerJump = 0.4
    pl_jump_control.air_control_scale = 1
    pl_jump_control.air_inertia_scale = 0.3
    pl_jump_control.air_resistance_scale = 1.3
    pl_jump_currentTimeMultiplierOnJump = 1.5
    pl_jump_maxTimerValue = 0
    pl_jump_quickPressThresh = 0.25
    pl_ledgeClamber.cameraBlendWeight = 0.6
    pl_ledgeClamber.debugDraw = 0
    pl_melee.angle_limit_from_behind = 70
    pl_melee.damage_multiplier_from_behind = 1
    pl_melee.damage_multiplier_mpNoSuit = 1.5
    pl_melee.debug_gfx = 0
    pl_melee.impulses_enable = 1
    pl_melee.melee_snap_angle_limit = 55
    pl_melee.melee_snap_blend_speed = 0.33
    pl_melee.melee_snap_end_position_range = 1
    pl_melee.melee_snap_move_speed_multiplier = 12
    pl_melee.melee_snap_target_select_range = 3
    pl_melee.mp_victim_screenfx_blendout_duration = 0.25
    pl_melee.mp_victim_screenfx_dbg_force_test_duration = 0
    pl_melee.mp_victim_screenfx_duration = 0.1
    pl_melee.mp_victim_screenfx_intensity = 1
    pl_mike_debug = 0
    pl_movement.crouch_SpeedScaleWithoutNanosuit = 1
    pl_movement.nonCombat_heavy_weapon_crouch_speed_scale = 1
    pl_movement.nonCombat_heavy_weapon_speed_scale = 0.75
    pl_movement.nonCombat_heavy_weapon_sprint_scale = 1.25
    pl_movement.nonCombat_heavy_weapon_strafe_speed_scale = 0.9
    pl_movement.power_sprint_targetFov = 55
    pl_movement.speedScaleWithoutNanosuit = 1.03
    pl_movement.sprint_mpNoSuit_breatheSoundFreqSecs = 1
    pl_movement.sprint_mpNoSuit_breatheSoundStaminaThresh = 0.5
    pl_movement.sprint_mpNoSuit_dbgWatch = 0
    pl_movement.sprint_mpNoSuit_staminaDepleteRatePerSec = 0.2
    pl_movement.sprint_mpNoSuit_staminaRegenDelayExtremeSecs = 4
    pl_movement.sprint_mpNoSuit_staminaRegenDelaySecs = 3.8
    pl_movement.sprint_mpNoSuit_staminaRegenRatePerSec = 50
    pl_movement.sprint_SpeedScaleWithoutNanosuit = 1.61
    pl_movement.sprint_timeInAirToStopSprinting = 0.5
    pl_movement.strafe_SpeedScaleWithoutNanosuit = 0.75
    pl_nano_vision.max_distance_visible = 50
    pl_netAimLerpFactor = 0.5
    pl_netSerialiseMaxSpeed = 9
    pl_pickAndThrow.debugDraw = 0
    pl_pickAndThrow.delayPlayerAnimations = 1
    pl_pickAndThrow.reloadProxies (Command)
    pl_pickAndThrow.useEnergy = 1
    pl_pickAndThrow.useProxies = 1
    pl_power_sprint.foward_angle = 45
    pl_refillAmmoDelay = 0.8
    pl_reload (Command)
    pl_serialisePhysVel = 1
    pl_shotgunDamageCap = 3.40282e+038
    pl_slealth_cloakinterference_onactionMP = 0
    pl_slideCameraFactor = 1
    pl_slideMode = 1
    pl_sliding_control.deceleration_speed = 4
    pl_sliding_control.deceleration_speed_powerMode = 3
    pl_sliding_control.max_downhill_acceleration = 15
    pl_sliding_control.max_downhill_threshold = 50
    pl_sliding_control.min_downhill_threshold = 5
    pl_sliding_control.min_speed = 2
    pl_sliding_control.min_speed_threshold = 4
    pl_sliding_control_mp.deceleration_speed = 2.2
    pl_sliding_control_mp.deceleration_speed_powerMode = 4
    pl_sliding_control_mp.max_downhill_acceleration = 0
    pl_sliding_control_mp.max_downhill_threshold = 50
    pl_sliding_control_mp.min_downhill_threshold = 5
    pl_sliding_control_mp.min_speed = 7
    pl_sliding_control_mp.min_speed_threshold = 8
    pl_SnapToLedge = 0
    pl_spawnCorpseOnDeath = 1
    pl_stampMinHeight = 0.5
    pl_stampTimeout = 3
    pl_stealthKill_aimVsSpineLerp = 0.5
    pl_stealthKill_allowInMP = 1
    pl_stealthKill_debug = 0
    pl_stealth_maxSpreadOnFire = 1
    pl_stealth_maxSpreadOnFireMultiplier = 2
    pl_stealth_shotgunDamageCap = 40
    pl_swimAlignArmsToSurface = 1
    pl_swimBackSpeedMul = 0.8
    pl_swimBaseSpeed = 4
    pl_swimNormalSprintSpeedMul = 1.5
    pl_swimNoSuitSprintSpeedMul = 1.25
    pl_swimSideSpeedMul = 0.9
    pl_swimSpeedSprintSpeedMul = 1.5
    pl_swimUpSprintSpeedMul = 1.5
    pl_swimVertSpeedMul = 0.5
    pl_switchTPOnKill = 1
    pl_TacticalScanDuration = 0
    pl_TacticalScanDurationMP = 0
    pl_targeting_debug = 0
    pl_useItemHoldTime = 0.3
    pl_velocityInterpAirControlScale = 1
    pl_velocityInterpAirDeltaFactor = 0.75
    pl_velocityInterpAlwaysSnap = 0
    pl_velocityInterpPathCorrection = 1
    pl_velocityInterpSynchJump = 2
    pp_AllActorsDropDogTags (Command)
    pp_debug = 0
    pp_defaultUnlockAll = 0
    pp_DropOwnDogTag (Command)
    pp_FakeProgression (Command)
    pp_GainSuitXP (Command)
    pp_GainXP (Command)
    pp_GameEnd (Command)
    pp_LoadOnlineAttributes = 1 [REQUIRE_APP_RESTART]
    pp_ResetXP (Command)
    pp_RichSaveGames = 0
    pp_RSFDebugWrite = 1
    pp_RSFDebugWriteOnLoad = 0
    pp_suitmodeAveraging = 0
    pp_UnlockAll (Command)
    pp_UnlocksNow (Command)
    pp_xpDebug = 0
    preloadforstats (Command)
    print_memory_trace = 1
    profile = 0
    profileStreaming = 0
    profile_additionalsub = 0
    profile_allthreads = 0
    profile_callstack = 0
    profile_disk = 1
    profile_disk_budget = -1
    profile_disk_max_draw_items = 10000
    profile_disk_max_items = 10000
    profile_disk_timeframe = 5
    profile_disk_type_filter = -1
    profile_filter =
    profile_filter_thread =
    profile_graph = 0
    profile_graphScale = 100
    profile_log = 0
    profile_network = 0
    profile_pagefaults = 0
    profile_peak = 10
    profile_peak_display = 8
    profile_sampler = 0
    profile_sampler_max_samples = 2000
    profile_smooth = 1
    profile_threads = 0
    profile_weighting = 0
    ps_debugPersistantStats = 0
    ps_debugSessionStats = -1
    ps_DumpTelemetryDescription (Command)
    ps_set (Command)
    pts_addToken (Command)
    pts_dump (Command)
    pts_spendToken (Command)
    p_accuracy_LCPCG = 0.005
    p_accuracy_LCPCG_no_improvement = 0.05
    p_accuracy_MC = 0.005
    p_approx_caps_len = 1.2
    p_async_rwi_use_spu = 1
    p_break_on_validation = 0
    p_CharacterIK = 1
    p_collision_mode = 0
    p_cull_distance = 100
    p_damping_group_size = 8
    p_debug_explosions = 0
    p_debug_joints = 0
    p_do_step = 0
    p_draw_helpers = 0
    p_draw_helpers_num = 0
    p_enforce_contacts = 1
    p_ent_grid_use_obb = 1
    p_fixed_timestep = 0
    p_fly_mode = 0
    p_GEB_max_cells = 800
    p_gravity_z = -13
    p_group_damping = 0.5
    p_joint_damage_accum = 2
    p_joint_damage_accum_threshold = 0.2
    p_joint_gravity_step = 1
    p_jump_to_profile_ent = 0
    p_lattice_max_iters = 100000
    p_limit_simple_solver_energy = 1
    p_list_active_objects = 0
    p_log_lattice_tension = 0
    p_max_approx_caps = 7
    p_max_contacts = 150
    p_max_contact_gap = 0.01
    p_max_contact_gap_player = 0.01
    p_max_contact_gap_simple = 0.03
    p_max_debris_mass = 10
    p_max_entity_cells = 10000
    p_max_LCPCG_contacts = 100
    p_max_LCPCG_fruitless_iters = 4
    p_max_LCPCG_iters = 5
    p_max_LCPCG_microiters = 12000
    p_max_LCPCG_microiters_final = 25000
    p_max_LCPCG_subiters = 120
    p_max_LCPCG_subiters_final = 250
    p_max_MC_iters = 4000
    p_max_MC_mass_ratio = 100
    p_max_MC_vel = 15
    p_max_object_splashes = 3
    p_max_plane_contacts = 8
    p_max_plane_contacts_distress = 4
    p_max_player_velocity = 150
    p_max_spu_rwi_cells = 5
    p_max_substeps = 5
    p_max_substeps_large_group = 5
    p_max_unproj_vel = 2.5
    p_max_velocity = 100
    p_max_world_step = 0.2
    p_min_LCPCG_improvement = 0.05
    p_min_MC_iters = 4
    p_min_separation_speed = 0.02
    p_net_angsnapmul = 0.01
    p_net_minsnapdist = 0.1
    p_net_minsnapdot = 0.99
    p_net_smoothtime = 5
    p_net_velsnapmul = 0.1
    p_num_bodies_large_group = 100
    p_num_jobs = 4
    p_num_startup_overload_checks = 20
    p_num_threads = 1
    p_penalty_scale = 0.3
    p_players_can_break = 0
    p_pool_size = 1536
    p_profile = 0
    p_profile_entities = 0
    p_profile_functions = 0
    p_prohibit_unprojection = 1
    p_proxy_highlight_range = 800
    p_proxy_highlight_threshold = 200
    p_ray_fadein = 0.2
    p_ray_peak_time = 0
    p_rope_collider_size_limit = 0
    p_single_step_mode = 0
    p_skip_redundant_colldet = 1
    p_splash_dist0 = 7
    p_splash_dist1 = 30
    p_splash_force0 = 10
    p_splash_force1 = 100
    p_splash_vel0 = 4.5
    p_splash_vel1 = 10
    p_sync_rwi_use_spu = 0
    p_tick_breakable = 0.1
    p_time_granularity = 0.0001
    p_unproj_vel_scale = 10
    p_use_distance_contacts = 0
    p_use_unproj_vel = 0
    p_wireframe_distance = 40
    quit (Command)
    rcon_command (Command)
    rcon_connect (Command)
    rcon_disconnect (Command)
    rcon_startserver (Command)
    rcon_stopserver (Command)
    readabilityReload (Command)
    record (Command)
    ReloadDialogData (Command)
    reloadFrontEnd (Command)
    removeDummyPlayers (Command)
    restartgame (Command)
    revive (Command)
    rss_debug = 0
    rss_speed = 40
    RunUnitTests (Command)
    r_AllowLiveMoCap = 0
    r_AnisoBlendWeight = 0.99
    r_AnisoForce = 0
    r_AnisoMax = 16
    r_AnisoMin = 0
    r_AnisoPasses = 0
    r_AnisoRefDistance = 1
    r_AnisoScale = 1
    r_ArmourPulseSpeedMultiplier = 1
    r_ATOC = 0 [DUMPTODISK]
    r_Batching = 1
    r_Beams = 3
    r_BeamsDistFactor = 0.5
    r_BeamsHelpers = 0
    r_BeamsMaxSlices = 32
    r_BeamsSoftClip = 1
    r_Brightness = 0.5 [DUMPTODISK]
    r_CBStatic = 0
    r_CBStaticDebug = 0
    r_CharacterEditorHotFix = 0
    r_Character_NoDeform = 0
    r_CloakFadeByDist = 0
    r_CloakFadeLightScale = 0.25
    r_CloakFadeMaxDistSq = 25
    r_CloakFadeMinDistSq = 1
    r_CloakFadeMinValue = 0.2
    r_CloakHeatScale = 1
    r_CloakLightScale = 0.25
    r_CloakMinLightValue = 0
    r_CloakRefractionFadeByDist = 0
    r_CloakRefractionFadeMaxDistSq = 25
    r_CloakRefractionFadeMinDistSq = 1
    r_CloakRefractionFadeMinValue = 0.2
    r_CloakRenderInThermalVision = 0
    r_CloakTransitionLightScale = 1
    r_CloudsDebug = 0
    r_CloudsUpdateAlways = 0
    r_ColorBits = 32 [DUMPTODISK]
    r_ColorGrading = 2
    r_ColorGradingCharts = 1
    r_ColorGradingChartsCache = 4
    r_ColorGradingFilters = 1
    r_ColorGradingLevels = 1
    r_ColorGradingSelectiveColor = 1
    r_ConditionalRendering = 0
    r_ConsoleBackbufferHeight = 720 [DUMPTODISK]
    r_ConsoleBackbufferWidth = 1152 [DUMPTODISK]
    r_Contrast = 0.5 [DUMPTODISK]
    r_CoronaColorScale = 1
    r_CoronaFade = 0.5
    r_Coronas = 1 [DUMPTODISK]
    r_CoronaSizeScale = 1
    r_CullByClipPlanes = 1
    r_CustomVisions = 1
    r_DebugFontRendering = 0
    r_DebugLayerEffect = 0
    r_DebugLights = 0
    r_DebugLightVolumes = 0
    r_DebugRefraction = 0
    r_DebugRenderMode = 0
    r_DebugVoxTerrainX = 0
    r_DebugVoxTerrainY = 0
    r_debug_renderer_set_eye_pos (Command)
    r_debug_renderer_show_window (Command)
    r_DeferredDecals = 3 [DUMPTODISK]
    r_deferredDecalsDebug = 0 [DUMPTODISK]
    r_DeferredShadingCubeMaps = 1 [DUMPTODISK]
    r_DeferredShadingDebug = 0 [DUMPTODISK]
    r_DeferredShadingDepthBoundsTest = 1 [DUMPTODISK]
    r_DeferredShadingHeightBasedAmbient = 1
    r_DeferredShadingLightLodRatio = 1 [DUMPTODISK]
    r_DeferredShadingLightVolumes = 1 [DUMPTODISK]
    r_DeferredShadingScissor = 1 [DUMPTODISK]
    r_DeferredShadingSortLights = 0
    r_DeferredShadingStencilPrepass = 1 [DUMPTODISK]
    r_DeferredShadingTiled = 0 [DUMPTODISK]
    r_DeferredShadingTiledRatio = 0 [DUMPTODISK]
    r_DeferredShadingTilesX = 16 [DUMPTODISK]
    r_DeferredShadingTilesY = 12 [DUMPTODISK]
    r_DepthBits = 32 [DUMPTODISK]
    r_DepthOfField = 2
    r_DepthOfFieldBokeh = 0
    r_DepthOfFieldBokehQuality = 0
    r_DepthOfFieldStencilPrepass = 0
    r_DetailDistance = 4 [DUMPTODISK]
    r_DetailNumLayers = 1 [DUMPTODISK]
    r_DetailScale = 8
    r_DetailTextures = 1 [DUMPTODISK]
    r_DisplayInfo = 1 [DUMPTODISK,rESTRICTEDMODE]
    r_dofMinZ = 0
    r_dofMinZBlendMult = 6.5
    r_dofMinZScale = 0
    r_DrawNearFarPlane = 40
    r_DrawNearFoV = 60
    r_DrawNearZRange = 0.12
    r_Driver = NULL [DUMPTODISK]
    r_DynTexAtlasCloudsMaxSize = 24
    r_DynTexAtlasDynTexSrcSize = 16
    r_DynTexAtlasSpritesMaxSize = 16
    r_DynTexAtlasVoxTerrainMaxSize = 250
    r_DynTexMaxSize = 50
    r_DynTexSourceSharedRTHeight = 256
    r_DynTexSourceSharedRTWidth = 256
    r_enableAltTab = 1
    r_enableAuxGeom = 1 [REQUIRE_APP_RESTART]
    r_EnvCMResolution = 0 [DUMPTODISK]
    r_EnvCMShading = 1 [REQUIRE_APP_RESTART]
    r_EnvCMupdateInterval = 0.04 [DUMPTODISK]
    r_EnvLCMupdateInterval = 0.1 [DUMPTODISK]
    r_EnvTexResolution = 1 [DUMPTODISK]
    r_EnvTexUpdateInterval = 0.075 [DUMPTODISK]
    r_ExcludeMesh =
    r_ExcludeShader = 0
    r_EyeAdaptationBase = 0.1
    r_EyeAdaptationFactor = 0.85 [DUMPTODISK]
    r_EyeAdaptationSpeed = 2
    r_Flares = 1 [DUMPTODISK]
    r_FlashMatTexResQuality = 1
    r_Flush = 1
    r_FogColorGradientEnforced = 2
    r_FogDepthTest = -0.0005
    r_FogGlassBackbufferMaxResolves = 3 [DUMPTODISK]
    r_FogGlassBackbufferResolveDebug = 0
    r_FogGlassBackbufferResolveDepthThreshold = 1
    r_FSAA = 0 [DUMPTODISK,rEQUIRE_APP_RESTART]
    r_FSAA_quality = 0 [DUMPTODISK,rEQUIRE_APP_RESTART]
    r_FSAA_samples = 4 [DUMPTODISK,rEQUIRE_APP_RESTART]
    r_Fullscreen = 1 [DUMPTODISK]
    r_Fur = 0
    r_Gamma = 1.16 [DUMPTODISK]
    r_GeomInstancing = 1
    r_GeomInstancingThreshold = 0
    r_GetScreenShot = 0
    r_Glow = 1
    r_GlowAnamorphicFlares = 1
    r_GraphStyle = 0
    r_HDRBlueShift = 1 [DUMPTODISK]
    r_HDRBrightLevel = 0.85 [DUMPTODISK]
    r_HDRBrightOffset = 5 [DUMPTODISK]
    r_HDRBrightThreshold = 6 [DUMPTODISK]
    r_HDRDebug = 0
    r_HDREyeAdaptionCache = 4 [DUMPTODISK]
    r_HDRFlaresCache = 3 [DUMPTODISK]
    r_HDRForceUpdateTextures = 0 [DUMPTODISK]
    r_HDRGrainAmount = 0.6
    r_HDRLevel = 6 [DUMPTODISK]
    r_HDROffset = 10 [DUMPTODISK]
    r_HDRRangeAdapt = 0 [DUMPTODISK]
    r_HDRRangeAdaptationSpeed = 4
    r_HDRRangeAdaptLBufferMax = 0.125 [DUMPTODISK]
    r_HDRRangeAdaptLBufferMaxRange = 2 [DUMPTODISK]
    r_HDRRangeAdaptMax = 1 [DUMPTODISK]
    r_HDRRangeAdaptMaxRange = 4 [DUMPTODISK]
    r_HDRRendering = 2 [DUMPTODISK]
    r_HDRTexFormat = 0 [DUMPTODISK]
    r_HDRVignetting = 1 [DUMPTODISK]
    r_Height = 600 [DUMPTODISK]
    r_HUDHitEffect = 4
    r_ImposterRatio = 2
    r_ImpostersDraw = 1
    r_ImpostersUpdatePerFrame = 6000
    r_IrradianceVolumes = 1
    r_LightsSinglePass = 1
    r_Log = 0
    r_LogShaders = 0
    r_LogTexStreaming = 0
    r_LogVBuffers = 0
    r_LogVidMem = 0
    r_MaterialsBatching = 1
    r_MeasureOverdraw = 0
    r_MeasureOverdrawScale = 1.5
    r_MergeRenderChunks = 1
    r_MeshPoolSize = 0
    r_MeshPrecache = 1
    r_MeshVolatilePoolSize = 0
    r_MotionBlur = 2
    r_MotionBlurAdaptiveSampling = 1
    r_MotionBlurFrameTimeScale = 0
    r_MotionBlurHDR = 1
    r_MotionBlurMaxViewDist = 16
    r_MotionBlurShutterSpeed = 0.002
    r_MultiGPU = 2
    r_MultiThreaded = 0
    r_NightVision = 2
    r_NightVisionAmbientMul = 6
    r_NightVisionBrightLevel = 3
    r_NightVisionCamMovNoiseAmount = 0.5
    r_NightVisionCamMovNoiseBlendSpeed = 2
    r_NightVisionFinalMul = 3
    r_NightVisionSonarLifetime = 2
    r_NightVisionSonarMultiplier = 0.2
    r_NightVisionSonarRadius = 32
    r_NightVisionViewDist = 100
    r_NoDrawNear = 0
    r_NoDrawShaders = 0
    r_NoHWGamma = 0 [DUMPTODISK]
    r_NormalsLength = 0.2
    r_OptimisedLightSetup = 2
    r_OverscanBorders (Command)
    r_pointslightshafts = 0
    r_PostMSAA = 1
    r_PostMSAAInEditingMode = 1
    r_PostMSAAMode = 2
    r_PostProcessEffects = 1
    r_PostProcessFilters = 1
    r_PostProcessGameFx = 1
    r_PostProcessHUD3D = 1
    r_PostProcessHUD3DCache = 2
    r_PostProcessHUD3DDebugView = 0
    r_PostProcessHUD3DGlowAmount = 1
    r_PostProcessHUD3DShadowAmount = 1.7
    r_PostProcessHUD3DStencilClear = 1
    r_PostProcessNanoGlassDebugView = 0
    r_PostProcessParamsBlending = 1
    r_PostprocessParamsBlendingTimeScale = 12
    r_PostProcessReset = 0
    r_PredicatedTiling = 0 [REQUIRE_APP_RESTART]
    r_PrintMemoryLeaks = 0
    r_ProfileGPU = 0
    r_ProfileShaders = 0
    r_ProfileShadersGroupByName = 1
    r_ProfileShadersSmooth = 4
    r_PS3AllocFailureRate = 0
    r_PS3AllocFailureResource = 255
    r_Rain = 2
    r_RainAmount = 1
    r_RainDistMultiplier = 2
    r_RainDropsEffect = 1
    r_RainIgnoreNearest = 1
    r_RainLayersPerFrame = 2
    r_RainMaxViewDist = 32
    r_RainMaxViewDist_Deferred = 40
    r_RainOccluderSizeTreshold = 25
    r_RC_AutoInvoke = 1
    r_Reflections = 1 [DUMPTODISK]
    r_ReflectionsOffset = 0
    r_ReflectionsQuality = 3 [DUMPTODISK]
    r_refraction = 1
    r_RefractionPartialResolves = 2
    r_ReleaseAllResourcesOnExit = 1
    r_ReloadShaders = 0
    r_RenderMeshHashGridUnitSize = 0.5
    r_RenderTargetPoolSize = 0
    r_Scissor = 1
    r_Scratches = 2
    r_ShaderCompilerDontCache = 0
    r_ShaderCompilerPort = 61453
    r_ShaderCompilerServer =
    r_ShadersAsyncActivation = 0
    r_ShadersAsyncCompiling = 1
    r_ShadersAsyncMaxThreads = 1 [DUMPTODISK]
    r_ShadersCacheOptimiseLog = 0
    r_ShadersCompileAutoActivate = 0
    r_ShadersDebug = 0 [DUMPTODISK]
    r_ShadersDX11 = 1
    r_ShadersDX9 = 1
    r_ShadersEditing = 0
    r_ShadersIgnoreIncludesChanging = 0
    r_ShadersIntCompiler = 1 [DUMPTODISK]
    r_ShadersLazyUnload = 0
    r_ShadersLogCacheMisses = 1
    r_ShadersNoCompile = 0
    r_ShadersPreactivate = 3 [DUMPTODISK]
    r_ShadersPrecacheAllLights = 1
    r_ShadersPS3 = 0
    r_ShadersRemoteCompiler = 0 [DUMPTODISK]
    r_ShadersSubmitRequestline = 1
    r_ShadersUseInstanceLookUpTable = 0
    r_ShadersXenon = 0
    r_ShadowBlur = 0 [DUMPTODISK]
    r_ShadowBluriness = 1 [DUMPTODISK]
    r_ShadowGen = 1
    r_ShadowGenGS = 0 [DUMPTODISK]
    r_ShadowGenMode = 1
    r_ShadowJittering = 1
    r_ShadowPass = 1
    r_ShadowsBias = 8e-005 [DUMPTODISK]
    r_ShadowsDeferredMode = 1
    r_ShadowsDepthBoundNV = 0
    r_ShadowsForwardPass = 1
    r_ShadowsGridAligned = 1 [DUMPTODISK]
    r_ShadowsMaskDownScale = 0
    r_ShadowsMaskResolution = 0
    r_ShadowsStencilPrePass = 1
    r_ShadowsUseClipVolume = 1 [DUMPTODISK]
    r_ShadowTexFormat = 4
    r_ShowBufferUsage = 0
    r_ShowDynTextures = 0
    r_ShowDynTexturesFilter = *
    r_ShowDynTexturesMaxCount = 36
    r_ShowGammaReference = 0
    r_ShowLightBounds = 0
    r_ShowLines = 0
    r_ShowMT = 0
    r_ShowNormals = 0
    r_ShowOnlyShader = 0
    r_ShowRenderTarget = 0
    r_ShowRenderTarget_Filtered = 1
    r_ShowRenderTarget_FullScreen = 0
    r_ShowTangents = 0
    r_ShowTexture =
    r_ShowTimeGraph = 0
    r_ShowVideoMemoryStats = 0
    r_SoftAlphaTest = 1
    r_SonarVision = 1
    r_SplitScreenActive = 0
    r_SSAO = 4
    r_SSAOAmount = 1
    r_SSAOContrast = 1
    r_SSAODownscale = 1
    r_SSAOQuality = 1
    r_SSAORadius = 1.5
    r_SSAOTemporalConvergence = 0.7
    r_SSGI = 0
    r_SSGIAmount = 1
    r_SSGIBlur = 1
    r_SSGIQuality = 2
    r_SSGIRadius = 0.1
    r_Stats = 0
    r_StencilBits = 8 [DUMPTODISK]
    r_StereoDevice = 100 [DUMPTODISK,rEQUIRE_APP_RESTART]
    r_StereoEyeDist = 0.02 [DUMPTODISK]
    r_StereoFlipEyes = 0 [DUMPTODISK]
    r_StereoGammaAdjustment = 0.12 [DUMPTODISK]
    r_StereoHudScreenDist = 0.5 [DUMPTODISK]
    r_StereoMode = 0 [DUMPTODISK]
    r_StereoNearGeoScale = 0.65 [DUMPTODISK]
    r_StereoOutput = 0 [DUMPTODISK]
    r_StereoScreenDist = 0.25 [DUMPTODISK]
    r_StereoStrength = 1 [DUMPTODISK]
    r_sunshafts = 0
    r_TerrainAO = 7
    r_TerrainAO_FadeDist = 8
    r_testSplitScreen = 0
    r_TexAtlasSize = 512
    r_TexBindMode = 0
    r_TexBumpResolution = 0 [DUMPTODISK]
    r_TexelsPerMeter = 0
    r_TexGrid = 0
    r_TexLog = 0
    r_TexMaxAnisotropy = 8 [REQUIRE_LEVEL_RELOAD]
    r_TexMaxSize = 0
    r_TexMinSize = 64
    r_TexNoAniso = 0 [DUMPTODISK]
    r_TexNoLoad = 0
    r_TexPostponeLoading = 1
    r_TexPreallocateAtlases = 1
    r_TexResolution = 0 [DUMPTODISK]
    r_TexSkyResolution = 1 [DUMPTODISK]
    r_TextureCompressor = 1 [DUMPTODISK]
    r_TextureLodDistanceRatio = -1
    r_TexturesFilteringQuality = 1 [REQUIRE_LEVEL_RELOAD]
    r_texturesskiplowermips = 0
    r_TexturesStreaming = 2 [REQUIRE_APP_RESTART]
    r_TexturesStreamingDebug = 0
    r_TexturesStreamingDebugDumpIntoLog = 0
    r_TexturesStreamingDebugFilter =
    r_TexturesStreamingDebugMinMip = 100
    r_TexturesStreamingDebugMinSize = 100
    r_TexturesStreamingMaxRequestedJobs = 256
    r_TexturesStreamingMaxRequestedMB = 2
    r_TexturesStreamingMinReadSizeKB = 64
    r_TexturesStreamingMipBias = 0
    r_TexturesStreamingMipFading = 1
    r_TexturesStreamingNoUpload = 0
    r_TexturesStreamingOnlyVideo = 0
    r_TexturesStreamingPostponeMips = 1
    r_TexturesStreamingPostponeThresholdKB = 1024
    r_TexturesStreamingResidencyEnabled = 1
    r_TexturesStreamingResidencyThrottle = 0.5
    r_TexturesStreamingResidencyTime = 10
    r_TexturesStreamingResidencyTimeTestLimit = 5
    r_TexturesStreamingSync = 0
    r_texturesstreampooldefragmentation = 0
    r_TexturesStreamPoolFragmentationCount = 0
    r_TexturesStreamPoolSize = 128
    r_Texture_Anisotropic_Level = 1 [DUMPTODISK]
    r_ThermalVision = 1
    r_ThermalVisionViewCloakFlickerMaxIntensity = 1
    r_ThermalVisionViewCloakFlickerMinIntensity = 1
    r_ThermalVisionViewCloakFrequencyPrimary = 1
    r_ThermalVisionViewCloakFrequencySecondary = 1
    r_ThermalVisionViewDistance = 150
    r_UseAlphaBlend = 1
    r_UseEdgeAA = 0
    r_UseGSParticles = 1
    r_UseHWSkinning = 1
    r_UseMaterialLayers = 2
    r_UseMergedPosts = 1
    r_UseParticlesGlow = 1
    r_UseParticlesHalfRes = 1
    r_UseParticlesHalfResDebug = 0
    r_UseParticlesHalfResForce = 0
    r_UseParticlesHalfRes_MinCount = 2
    r_UseParticlesMerging = 1
    r_UseParticlesRefraction = 1
    r_UsePOM = 0
    r_UseShadowsPool = 1
    r_UseSoftParticles = 1
    r_UseSRGB = 1 [REQUIRE_APP_RESTART]
    r_UseZPass = 1
    r_ValidateDraw = 0
    r_VarianceShadowMapBlurAmount = 1 [DUMPTODISK]
    r_VegetationAlphaTestOnly = 0
    r_VegetationSpritesDebug = 0
    r_VegetationSpritesGenAlways = 0
    r_VegetationSpritesNoGen = 0
    r_VegetationSpritesTexRes = 64
    r_VSync = 0 [DUMPTODISK,rESTRICTEDMODE]
    r_WaterCaustics = 1
    r_WaterCausticsDeferred = 2
    r_WaterCausticsDistance = 100
    r_WaterGodRays = 1
    r_WaterReflections = 1 [DUMPTODISK]
    r_WaterReflectionsMGPU = 1 [DUMPTODISK]
    r_WaterReflectionsMinVisiblePixelsUpdate = 0.05 [DUMPTODISK]
    r_WaterReflectionsMinVisUpdateDistanceMul = 10 [DUMPTODISK]
    r_WaterReflectionsMinVisUpdateFactorMul = 20 [DUMPTODISK]
    r_WaterReflectionsQuality = 1 [DUMPTODISK]
    r_WaterReflectionsUseMinOffset = 1 [DUMPTODISK]
    r_WaterUpdateDistance = 1
    r_WaterUpdateFactor = 0.1 [DUMPTODISK]
    r_WaterUpdateThread = 5
    r_Width = 800 [DUMPTODISK]
    r_wireframe = 0
    r_ZFightingDepthScale = 0.995
    r_ZFightingExtrude = 0.001
    r_ZPassDepthSorting = 0
    r_ZPassOnly = 0
    save (Command)
    SaveLevelStats (Command)
    saveOnlineAttributes (Command)
    saveProfile (Command)
    save_genstrings (Command)
    sa_debug = 0
    sa_debugReward = 0
    sa_unlock (Command)
    Screenshot (Command)
    setDummyPlayerState (Command)
    sm_create (Command)
    sm_debug = 0
    sm_enable = 0
    sm_kick (Command)
    sm_leave (Command)
    spawnActorAtPos (Command)
    spawnDummyPlayers (Command)
    spectator (Command)
    spu_debug =
    spu_dump_stats = 0
    spu_enable = 1
    spu_filter =
    spu_max = 5
    spu_profile_mode = 0
    spu_streaming = 1
    STAP_DEBUG = 0
    STAP_DISABLE = 0
    STAP_LOCK_EFFECTOR = 0
    STAP_MF_All = 1
    STAP_MF_Back = 1
    STAP_MF_Down = 1
    STAP_MF_Front = 1
    STAP_MF_HeavyWeapon = 1.5
    STAP_MF_Left = 1
    STAP_MF_Right = 1
    STAP_MF_Scope = 1
    STAP_MF_ScopeVert = 0
    STAP_MF_StrafeLeft = 1
    STAP_MF_StrafeRight = 1
    STAP_MF_Up = 1
    STAP_MF_VelFactorHoriz = 0.3
    STAP_MF_VelFactorVert = 0.4
    STAP_MF_VertMotion = 0.4
    STAP_OVERRIDE_TRACK_FACTOR = -1
    STAP_TRANSLATION_FEATHER = 1
    STAP_TRANSLATION_FUDGE = 1
    startKickVoting (Command)
    startNextMapVoting (Command)
    startPlaylist (Command)
    stats_FpsBuckets = 0
    stats_Particles = 0
    stats_RenderBatchStats = 0
    stats_RenderSummary = 0
    stats_Warnings = 0
    status (Command)
    stopdemo (Command)
    stoprecording (Command)
    StopSignalsOnEntity (Command)
    sv_AISystem = 0 [REQUIRE_APP_RESTART]
    sv_aiTeamName =
    sv_autoconfigurl =
    sv_bandwidth = 30000
    sv_bind = 0.0.0.0 [REQUIRE_LEVEL_RELOAD]
    sv_cheatprotection = 0
    sv_check_cd_keys = 0
    sv_DedicatedCPUPercent = 0
    sv_DedicatedCPUVariance = 10
    sv_DedicatedMaxRate = 30
    sv_dumpstats = 1
    sv_dumpstatsperiod = 1000
    sv_enableNetLimbo = 1
    sv_gamerules = TeamInstantAction
    sv_gamerulesdefault = TeamInstantAction
    sv_gs_report = 1
    sv_gs_trackstats = 1
    sv_input_timeout = 0
    sv_lanonly = 0 [DUMPTODISK]
    sv_levelrotation = levelrotation
    sv_LoadAllLayersForResList = 0
    sv_map = Wars/cw2_terminal
    sv_maxmemoryusage = 0
    sv_maxplayers = 16 [DUMPTODISK]
    sv_maxspectators = 32 [DUMPTODISK]
    sv_moveClientsTo (Command)
    sv_netLimboTimeout = 2
    sv_pacifist = 0
    sv_packetRate = 30
    sv_password = [DUMPTODISK]
    sv_port = 64087 [DUMPTODISK]
    sv_randomLoadoutMethod (Command)
    sv_ranked = 0
    sv_requireinputdevice = dontcare [DUMPTODISK,rEQUIRE_LEVEL_RELOAD]
    sv_restart (Command)
    sv_say (Command)
    sv_sendConsoleCommand (Command)
    sv_servername = [DUMPTODISK]
    sv_timeofdayenable = 0 [DUMPTODISK]
    sv_timeofdaylength = 1 [DUMPTODISK]
    sv_timeofdaystart = 12 [DUMPTODISK]
    sv_timeout_disconnect = 0
    sv_voicecodec = speex [REQUIRE_LEVEL_RELOAD]
    sv_voice_enable_groups = 1
    sv_votingCooldown = 180
    sv_votingRatio = 0.51
    sv_votingTeamRatio = 0.67
    sv_votingTimeout = 60
    switch_game_multiplayer (Command)
    sys_affinity = 0
    sys_AI = 1
    sys_asserts = 1
    sys_budget_frametime = 50 [DUMPTODISK]
    sys_budget_numdrawcalls = 2000 [DUMPTODISK]
    sys_budget_soundchannels = 32 [DUMPTODISK]
    sys_budget_soundCPU = 15 [DUMPTODISK]
    sys_budget_soundmem = 32 [DUMPTODISK]
    sys_budget_streamingthroughput = 1024 [DUMPTODISK]
    sys_budget_sysmem = 512 [DUMPTODISK]
    sys_budget_videomem = 90 [DUMPTODISK]
    sys_budget_xenon_estimation = 0 [DUMPTODISK]
    sys_crashtest (Command)
    sys_DeactivateConsole = 0
    sys_dll_ai = CryAISystem
    sys_dll_game = CryGameCrysis2.dll
    sys_dump_aux_threads = 1
    sys_EarlyMovieUpdate = 0
    sys_enable_budgetmonitoring = 0
    sys_entities = 1
    sys_FileAccessLog = 0
    sys_FileReadSequencer = 0
    sys_FileReadSequencerBufferChunkSize = 16
    sys_FileReadSequencerBufferSize = 24
    sys_FileReadSequencerFolderNameRead = d:\User
    sys_FileReadSequencerFolderNameWrite = e:\TestResults
    sys_FileReadSequencerInlineBlockMaxSizeKB = 128
    sys_FileReadSequencerProfile = 0
    sys_firstlaunch = 0
    sys_flash = 1
    sys_flash_check_filemodtime = 0
    sys_flash_curve_tess_error = 4
    sys_flash_debugdraw = 0
    sys_flash_debuglog = 0
    sys_flash_edgeaa = 1
    sys_flash_info = 0
    sys_flash_info_histo_scale = 1
    sys_flash_info_peak_exclude =
    sys_flash_info_peak_tolerance = 5
    sys_flash_log_options = 0
    sys_flash_newstencilclear = 1
    sys_flash_static_pool_size = 0 [REQUIRE_APP_RESTART]
    sys_flash_stereo_maxparallax = 0.02
    sys_flash_video_buffertime = 2
    sys_flash_video_buffertime_loading = 2
    sys_flash_video_soundvolume = 1
    sys_flash_warning_level = 1
    sys_float_exceptions = 3
    sys_force_installtohdd_mode = 0
    sys_game_folder = GameCrysis2
    sys_initpreloadpacks =
    sys_intromoviesduringinit = 0
    sys_keyboard = 1
    sys_keyboard_break = 0
    sys_languages = english,french,spanish,german,turkish
    sys_limit_phys_thread_count = 1
    sys_localization_debug = 0
    sys_LocalMemoryDiagramAlpha = 255
    sys_LocalMemoryDiagramDistance = -5.5
    sys_LocalMemoryDiagramRadius = 2.5
    sys_LocalMemoryDiagramStreamingSpeedDistance = 2.2
    sys_LocalMemoryDiagramStreamingSpeedRadius = 1
    sys_LocalMemoryDiagramWidth = 0.5
    sys_LocalMemoryDrawText = 0
    sys_LocalMemoryGeometryLimit = 32
    sys_LocalMemoryGeometryStreamingSpeedLimit = 10
    sys_LocalMemoryInnerViewDistance = 100
    sys_LocalMemoryLogText = 0
    sys_LocalMemoryMaxMSecBetweenCalls = 1000
    sys_LocalMemoryObjectAlpha = 128
    sys_LocalMemoryObjectHeight = 2
    sys_LocalMemoryObjectWidth = 6
    sys_LocalMemoryOptimalMSecPerSec = 100
    sys_LocalMemoryOuterViewDistance = 500
    sys_LocalMemoryStreamingSpeedObjectLength = 10
    sys_LocalMemoryStreamingSpeedObjectWidth = 1.5
    sys_LocalMemoryTextureLimit = 64
    sys_LocalMemoryTextureStreamingSpeedLimit = 10
    sys_LocalMemoryWarningRatio = 0.8
    sys_logallocations = 0 [DUMPTODISK]
    sys_LvlRes_finalstep (Command)
    sys_LvlRes_findunused (Command)
    sys_main_CPU = 0
    sys_MaxFPS = 60
    sys_max_step = 0.05
    sys_memory_debug = 0
    sys_menupreloadpacks =
    sys_min_step = 0.01
    sys_noupdate = 0
    sys_no_crash_dialog = 0
    sys_PakInMemoryLayerPakSizeLimit = 8
    sys_PakInMemorySizeLimit = 6
    sys_PakLoadCache = 1
    sys_PakLogInvalidFileAccess = 1
    sys_PakLogMissingFiles = 0
    sys_PakMessageInvalidFileAccess = 0
    sys_PakPriority = 0 [READONLY]
    sys_PakReadAheadCache = 0
    sys_PakReadSlice = 0
    sys_PakSaveLevelResourceList = 0
    sys_PakStreamCache = 1
    sys_PakTouchDummyFiles = 0
    sys_PakValidateFileHash = 0
    sys_perfhud = 0
    sys_perfhud_fpsBucketsExclusive = 0
    sys_perfhud_pause = 0
    sys_physics = 1
    sys_physics_CPU = 1
    sys_preload = 0
    sys_ProfileLevelLoading = 0
    sys_ProfileLevelLoadingDump = 0
    sys_propblend_info = 0
    sys_propblend_prop =
    sys_RestoreSpec (Command)
    sys_root = [READONLY]
    sys_SimulateTask = 0
    sys_spec = 1
    [Error] Error: ConsoleVariableGroup 'sys_spec_objectdetail' key 'e_ViewDistRatioLights' is cheat protected
    [Error] Error: ConsoleVariableGroup 'sys_spec_objectdetail' key 'ca_DrawFaceAttachments' is cheat protected
    [Error] Error: ConsoleVariableGroup 'sys_spec_objectdetail' key 'e_Lods' is cheat protected
    [Error] Error: ConsoleVariableGroup 'sys_spec_objectdetail' key 'e_TerrainDetailMaterialsViewDistXY' is cheat protected
    [Error] Error: ConsoleVariableGroup 'sys_spec_objectdetail' key 'e_TerrainDetailMaterialsViewDistZ' is cheat protected
    [Error] Error: ConsoleVariableGroup 'sys_spec_objectdetail' key 'e_VegetationBending' is cheat protected
    [Error] Error: ConsoleVariableGroup 'sys_spec_particles' key 'e_ParticlesEmitterPoolSize' is cheat protected
    [Error] Error: ConsoleVariableGroup 'sys_spec_particles' key 'e_ParticlesPoolSize' is cheat protected
    [Error] Error: ConsoleVariableGroup 'sys_spec_particles' key 'r_UseSoftParticles' is cheat protected
    [Error] Error: ConsoleVariableGroup 'sys_spec_physics' key 'e_PhysOceanCell' is cheat protected
    [Error] Error: ConsoleVariableGroup 'sys_spec_physics' key 'e_PhysFoliage' is cheat protected
    [Error] Error: ConsoleVariableGroup 'sys_spec_postprocessing' key 'r_UseEdgeAA' is cheat protected
    [Error] Error: ConsoleVariableGroup 'sys_spec_postprocessing' key 'r_colorgrading' is cheat protected
    [Error] Error: ConsoleVariableGroup 'sys_spec_postprocessing' key 'r_sunshafts' is cheat protected
    [Error] Error: ConsoleVariableGroup 'sys_spec_postprocessing' key 'r_Coronas' is cheat protected
    [Error] Error: ConsoleVariableGroup 'sys_spec_postprocessing' key 'r_DepthOfField' is cheat protected
    [Error] Error: ConsoleVariableGroup 'sys_spec_postprocessing' key 'r_Flares' is cheat protected
    [Error] Error: ConsoleVariableGroup 'sys_spec_postprocessing' key 'r_GlowAnamorphicFlares' is cheat protected
    [Error] Error: ConsoleVariableGroup 'sys_spec_shading' key 'e_ParticlesLights' is cheat protected
    [Error] Error: ConsoleVariableGroup 'sys_spec_shading' key 'e_TerrainNormalMap' is cheat protected
    [Error] Error: ConsoleVariableGroup 'sys_spec_shading' key 'r_DetailNumLayers' is cheat protected
    [Error] Error: ConsoleVariableGroup 'sys_spec_shading' key 'r_HDRFlaresCache' is cheat protected
    [Error] Error: ConsoleVariableGroup 'sys_spec_shading' key 'r_SSAODownscale' is cheat protected
    [Error] Error: ConsoleVariableGroup 'sys_spec_shading' key 'r_SSAOQuality' is cheat protected
    [Error] Error: ConsoleVariableGroup 'sys_spec_shading' key 'r_TexturesFilteringQuality' is cheat protected
    [Error] Error: ConsoleVariableGroup 'sys_spec_quality' key 'q_Renderer' is noregistered console variable
    [Error] Error: ConsoleVariableGroup 'sys_spec_quality' key 'q_ShaderFX' is noregistered console variable
    [Error] Error: ConsoleVariableGroup 'sys_spec_quality' key 'q_ShaderGeneral' is noregistered console variable
    [Error] Error: ConsoleVariableGroup 'sys_spec_quality' key 'q_ShaderGlass' is noregistered console variable
    [Error] Error: ConsoleVariableGroup 'sys_spec_quality' key 'q_ShaderHDR' is noregistered console variable
    [Error] Error: ConsoleVariableGroup 'sys_spec_quality' key 'q_ShaderIce' is noregistered console variable
    [Error] Error: ConsoleVariableGroup 'sys_spec_quality' key 'q_ShaderMetal' is noregistered console variable
    [Error] Error: ConsoleVariableGroup 'sys_spec_quality' key 'q_ShaderPostProcess' is noregistered console variable
    [Error] Error: ConsoleVariableGroup 'sys_spec_quality' key 'q_ShaderShadow' is noregistered console variable
    [Error] Error: ConsoleVariableGroup 'sys_spec_quality' key 'q_ShaderSky' is noregistered console variable
    [Error] Error: ConsoleVariableGroup 'sys_spec_quality' key 'q_ShaderTerrain' is noregistered console variable
    [Error] Error: ConsoleVariableGroup 'sys_spec_quality' key 'q_ShaderVegetation' is noregistered console variable
    [Error] Error: ConsoleVariableGroup 'sys_spec_shading' key 'e_SkyType' is cheat protected
    [Error] Error: ConsoleVariableGroup 'sys_spec_shading' key 'r_DetailTextures' is cheat protected
    [Error] Error: ConsoleVariableGroup 'sys_spec_shading' key 'r_HDRRendering' is cheat protected
    [Error] Error: ConsoleVariableGroup 'sys_spec_shadows' key 'r_ShadowBlur' is cheat protected
    [Error] Error: ConsoleVariableGroup 'sys_spec_shadows' key 'r_ShadowsMaskResolution' is cheat protected
    [Error] Error: ConsoleVariableGroup 'sys_spec_sound' key 's_MPEGDecoders' is noregistered console variable
    [Error] Error: ConsoleVariableGroup 'sys_spec_sound' key 's_Obstruction' is noregistered console variable
    [Error] Error: ConsoleVariableGroup 'sys_spec_sound' key 's_ObstructionAccuracy' is noregistered console variable
    [Error] Error: ConsoleVariableGroup 'sys_spec_sound' key 's_ObstructionUpdate' is noregistered console variable
    [Error] Error: ConsoleVariableGroup 'sys_spec_sound' key 's_VariationLimiter' is noregistered console variable
    [Error] Error: ConsoleVariableGroup 'sys_spec_sound' key 's_ReverbType' is noregistered console variable
    [Error] Error: ConsoleVariableGroup 'sys_spec_sound' key 's_SoundMoodsDSP' is noregistered console variable
    [Error] Error: ConsoleVariableGroup 'sys_spec_texture' key 'r_EnvCMResolution' is cheat protected
    [Error] Error: ConsoleVariableGroup 'sys_spec_texture' key 'r_EnvTexResolution' is cheat protected
    [Error] Error: ConsoleVariableGroup 'sys_spec_texture' key 'r_TexSkyResolution' is cheat protected
    [Error] Error: ConsoleVariableGroup 'sys_spec_texture' key 'r_TexBumpResolution' is cheat protected
    [Error] Error: ConsoleVariableGroup 'sys_spec_texture' key 'r_TexResolution' is cheat protected
    [Error] Error: ConsoleVariableGroup 'sys_spec_texture' key 'r_TexturesStreaming' is cheat protected
    [Error] Error: ConsoleVariableGroup 'sys_spec_volumetriceffects' key 'r_CloudsUpdateAlways' is cheat protected
    [Error] Error: ConsoleVariableGroup 'sys_spec_water' key 'e_WaterOceanFFT' is cheat protected
    [Error] Error: ConsoleVariableGroup 'sys_spec_water' key 'q_ShaderWater' is noregistered console variable
    [Error] Error: ConsoleVariableGroup 'sys_spec_water' key 'r_WaterReflectionsQuality' is cheat protected
    [Error] Error: ConsoleVariableGroup 'sys_spec_water' key 'r_WaterReflections' is cheat protected
    sys_spec_full = 1
    sys_spec_gameeffects = 1
    [Error] Error: ConsoleVariableGroup 'sys_spec_objectdetail' key 'e_ViewDistRatioLights' is cheat protected
    [Error] Error: ConsoleVariableGroup 'sys_spec_objectdetail' key 'ca_DrawFaceAttachments' is cheat protected
    [Error] Error: ConsoleVariableGroup 'sys_spec_objectdetail' key 'e_Lods' is cheat protected
    [Error] Error: ConsoleVariableGroup 'sys_spec_objectdetail' key 'e_TerrainDetailMaterialsViewDistXY' is cheat protected
    [Error] Error: ConsoleVariableGroup 'sys_spec_objectdetail' key 'e_TerrainDetailMaterialsViewDistZ' is cheat protected
    [Error] Error: ConsoleVariableGroup 'sys_spec_objectdetail' key 'e_VegetationBending' is cheat protected
    sys_spec_objectdetail = 1
    [Error] Error: ConsoleVariableGroup 'sys_spec_particles' key 'e_ParticlesEmitterPoolSize' is cheat protected
    [Error] Error: ConsoleVariableGroup 'sys_spec_particles' key 'e_ParticlesPoolSize' is cheat protected
    [Error] Error: ConsoleVariableGroup 'sys_spec_particles' key 'r_UseSoftParticles' is cheat protected
    sys_spec_particles = 1
    [Error] Error: ConsoleVariableGroup 'sys_spec_physics' key 'e_PhysOceanCell' is cheat protected
    [Error] Error: ConsoleVariableGroup 'sys_spec_physics' key 'e_PhysFoliage' is cheat protected
    sys_spec_physics = 1
    [Error] Error: ConsoleVariableGroup 'sys_spec_postprocessing' key 'r_UseEdgeAA' is cheat protected
    [Error] Error: ConsoleVariableGroup 'sys_spec_postprocessing' key 'r_colorgrading' is cheat protected
    [Error] Error: ConsoleVariableGroup 'sys_spec_postprocessing' key 'r_sunshafts' is cheat protected
    [Error] Error: ConsoleVariableGroup 'sys_spec_postprocessing' key 'r_Coronas' is cheat protected
    [Error] Error: ConsoleVariableGroup 'sys_spec_postprocessing' key 'r_DepthOfField' is cheat protected
    [Error] Error: ConsoleVariableGroup 'sys_spec_postprocessing' key 'r_Flares' is cheat protected
    [Error] Error: ConsoleVariableGroup 'sys_spec_postprocessing' key 'r_GlowAnamorphicFlares' is cheat protected
    sys_spec_postprocessing = 1
    [Error] Error: ConsoleVariableGroup 'sys_spec_quality' key 'q_Renderer' is noregistered console variable
    [Error] Error: ConsoleVariableGroup 'sys_spec_quality' key 'q_ShaderFX' is noregistered console variable
    [Error] Error: ConsoleVariableGroup 'sys_spec_quality' key 'q_ShaderGeneral' is noregistered console variable
    [Error] Error: ConsoleVariableGroup 'sys_spec_quality' key 'q_ShaderGlass' is noregistered console variable
    [Error] Error: ConsoleVariableGroup 'sys_spec_quality' key 'q_ShaderHDR' is noregistered console variable
    [Error] Error: ConsoleVariableGroup 'sys_spec_quality' key 'q_ShaderIce' is noregistered console variable
    [Error] Error: ConsoleVariableGroup 'sys_spec_quality' key 'q_ShaderMetal' is noregistered console variable
    [Error] Error: ConsoleVariableGroup 'sys_spec_quality' key 'q_ShaderPostProcess' is noregistered console variable
    [Error] Error: ConsoleVariableGroup 'sys_spec_quality' key 'q_ShaderShadow' is noregistered console variable
    [Error] Error: ConsoleVariableGroup 'sys_spec_quality' key 'q_ShaderSky' is noregistered console variable
    [Error] Error: ConsoleVariableGroup 'sys_spec_quality' key 'q_ShaderTerrain' is noregistered console variable
    [Error] Error: ConsoleVariableGroup 'sys_spec_quality' key 'q_ShaderVegetation' is noregistered console variable
    sys_spec_quality = 1
    [Error] Error: ConsoleVariableGroup 'sys_spec_shading' key 'e_ParticlesLights' is cheat protected
    [Error] Error: ConsoleVariableGroup 'sys_spec_shading' key 'e_TerrainNormalMap' is cheat protected
    [Error] Error: ConsoleVariableGroup 'sys_spec_shading' key 'r_DetailNumLayers' is cheat protected
    [Error] Error: ConsoleVariableGroup 'sys_spec_shading' key 'r_HDRFlaresCache' is cheat protected
    [Error] Error: ConsoleVariableGroup 'sys_spec_shading' key 'r_SSAODownscale' is cheat protected
    [Error] Error: ConsoleVariableGroup 'sys_spec_shading' key 'r_SSAOQuality' is cheat protected
    [Error] Error: ConsoleVariableGroup 'sys_spec_shading' key 'r_TexturesFilteringQuality' is cheat protected
    [Error] Error: ConsoleVariableGroup 'sys_spec_quality' key 'q_Renderer' is noregistered console variable
    [Error] Error: ConsoleVariableGroup 'sys_spec_quality' key 'q_ShaderFX' is noregistered console variable
    [Error] Error: ConsoleVariableGroup 'sys_spec_quality' key 'q_ShaderGeneral' is noregistered console variable
    [Error] Error: ConsoleVariableGroup 'sys_spec_quality' key 'q_ShaderGlass' is noregistered console variable
    [Error] Error: ConsoleVariableGroup 'sys_spec_quality' key 'q_ShaderHDR' is noregistered console variable
    [Error] Error: ConsoleVariableGroup 'sys_spec_quality' key 'q_ShaderIce' is noregistered console variable
    [Error] Error: ConsoleVariableGroup 'sys_spec_quality' key 'q_ShaderMetal' is noregistered console variable
    [Error] Error: ConsoleVariableGroup 'sys_spec_quality' key 'q_ShaderPostProcess' is noregistered console variable
    [Error] Error: ConsoleVariableGroup 'sys_spec_quality' key 'q_ShaderShadow' is noregistered console variable
    [Error] Error: ConsoleVariableGroup 'sys_spec_quality' key 'q_ShaderSky' is noregistered console variable
    [Error] Error: ConsoleVariableGroup 'sys_spec_quality' key 'q_ShaderTerrain' is noregistered console variable
    [Error] Error: ConsoleVariableGroup 'sys_spec_quality' key 'q_ShaderVegetation' is noregistered console variable
    [Error] Error: ConsoleVariableGroup 'sys_spec_shading' key 'e_SkyType' is cheat protected
    [Error] Error: ConsoleVariableGroup 'sys_spec_shading' key 'r_DetailTextures' is cheat protected
    [Error] Error: ConsoleVariableGroup 'sys_spec_shading' key 'r_HDRRendering' is cheat protected
    sys_spec_shading = 1
    [Error] Error: ConsoleVariableGroup 'sys_spec_shadows' key 'r_ShadowBlur' is cheat protected
    [Error] Error: ConsoleVariableGroup 'sys_spec_shadows' key 'r_ShadowsMaskResolution' is cheat protected
    sys_spec_shadows = 1
    [Error] Error: ConsoleVariableGroup 'sys_spec_sound' key 's_MPEGDecoders' is noregistered console variable
    [Error] Error: ConsoleVariableGroup 'sys_spec_sound' key 's_Obstruction' is noregistered console variable
    [Error] Error: ConsoleVariableGroup 'sys_spec_sound' key 's_ObstructionAccuracy' is noregistered console variable
    [Error] Error: ConsoleVariableGroup 'sys_spec_sound' key 's_ObstructionUpdate' is noregistered console variable
    [Error] Error: ConsoleVariableGroup 'sys_spec_sound' key 's_VariationLimiter' is noregistered console variable
    [Error] Error: ConsoleVariableGroup 'sys_spec_sound' key 's_ReverbType' is noregistered console variable
    [Error] Error: ConsoleVariableGroup 'sys_spec_sound' key 's_SoundMoodsDSP' is noregistered console variable
    sys_spec_sound = 1
    [Error] Error: ConsoleVariableGroup 'sys_spec_texture' key 'r_EnvCMResolution' is cheat protected
    [Error] Error: ConsoleVariableGroup 'sys_spec_texture' key 'r_EnvTexResolution' is cheat protected
    [Error] Error: ConsoleVariableGroup 'sys_spec_texture' key 'r_TexSkyResolution' is cheat protected
    [Error] Error: ConsoleVariableGroup 'sys_spec_texture' key 'r_TexBumpResolution' is cheat protected
    [Error] Error: ConsoleVariableGroup 'sys_spec_texture' key 'r_TexResolution' is cheat protected
    [Error] Error: ConsoleVariableGroup 'sys_spec_texture' key 'r_TexturesStreaming' is cheat protected
    sys_spec_texture = 1
    [Error] Error: ConsoleVariableGroup 'sys_spec_volumetriceffects' key 'r_CloudsUpdateAlways' is cheat protected
    sys_spec_volumetriceffects = 1
    [Error] Error: ConsoleVariableGroup 'sys_spec_water' key 'e_WaterOceanFFT' is cheat protected
    [Error] Error: ConsoleVariableGroup 'sys_spec_water' key 'q_ShaderWater' is noregistered console variable
    [Error] Error: ConsoleVariableGroup 'sys_spec_water' key 'r_WaterReflectionsQuality' is cheat protected
    [Error] Error: ConsoleVariableGroup 'sys_spec_water' key 'r_WaterReflections' is cheat protected
    sys_spec_water = 1
    sys_SSInfo = 0
    sys_streaming_CPU = 1
    sys_streaming_debug = 0
    sys_streaming_debug_filter = 0
    sys_streaming_debug_filter_file_name =
    sys_streaming_debug_filter_min_time = 0
    sys_streaming_max_bandwidth = 0
    sys_streaming_max_finalize_per_frame = 0
    sys_streaming_memory_budget = 10
    sys_streaming_requests_grouping_time_period = 2
    sys_streaming_resetstats = 0
    sys_streaming_use_optical_drive_thread = 1
    sys_TaskThread0_CPU = 3
    sys_TaskThread1_CPU = 5
    sys_trackview = 1
    sys_update_profile_time = 1
    sys_usePlatformSavingAPI = 1
    sys_usePlatformSavingAPIEncryption = 1
    sys_user_folder = Crysis2
    sys_vtune = 0
    sys_warnings = 0
    sys_WER = 0
    sys_xenonAsserts = 0
    s_FileCacheManagerSize = 0 [REQUIRE_APP_RESTART]
    s_MemoryPoolSoundPrimary = 0 [REQUIRE_APP_RESTART]
    s_MemoryPoolSoundSecondary = 0 [REQUIRE_APP_RESTART]
    s_MemoryPoolSystem = 0 [REQUIRE_APP_RESTART]
    team (Command)
    telemetry_getsessionid (Command)
    telemetry_submitlog (Command)
    testOnlineAttributes (Command)
    test_delegate (Command)
    test_nsbrowse (Command)
    test_nschat (Command)
    test_nsnat (Command)
    test_nsreport (Command)
    test_nsstats (Command)
    test_playersBounds (Command)
    test_profile (Command)
    test_reset (Command)
    test_timeout (Command)
    tracer_player_radiusSqr = 400
    t_Debug = 0
    t_FixedStep = 0
    t_MaxStep = 0.25
    t_Scale = 1
    t_Smoothing = 1
    UnCacheAudioFile (Command)
    unload (Command)
    vehicle_acceleration_curve = 2.5
    vehicle_acceleration_curve_scale = 1
    vehicle_deceleration_curve = 2.5
    vehicle_deceleration_curve_scale = 1
    vehicle_steering_curve = 2.5
    vehicle_steering_curve_scale = 1
    version (Command)
    viewnote (Command)
    VisRegTest (Command)
    VisualConsole = 0
    VisualConsoleSubStr =
    visual_spawn_team_A = Grunt
    visual_spawn_team_B = Pinger
    voice_mute (Command)
    vote (Command)
    v_altitudeLimit = 600
    v_autoDisable = 1
    v_debugCollisionDamage = 0
    v_debugdraw = 0 [DUMPTODISK]
    v_debugMountedWeapon = 0
    v_debugMovement = 0
    v_debugMovementMoveVertically = 0
    v_debugMovementSensitivity = 30
    v_debugMovementX = 0
    v_debugMovementY = 0
    v_debugMovementZ = 0
    v_debugSounds = 0
    v_debugVehicle =
    v_debugView = 0 [DUMPTODISK]
    v_debugViewAbove = 0 [DUMPTODISK]
    v_debugViewAboveH = 10 [DUMPTODISK]
    v_debugViewDetach = 0 [DUMPTODISK]
    v_debug_flip_over = 0
    v_debug_mem = 0
    v_disableEntry = 0
    v_disable_hull = 0
    v_draw_components = 0 [DUMPTODISK]
    v_draw_helpers = 0
    v_draw_passengers = 0
    v_draw_seats = 0
    v_draw_slip = 0 [DUMPTODISK]
    v_draw_suspension = 0 [DUMPTODISK]
    v_draw_tm = 0
    v_driverControlledMountedGuns = 1
    v_dumpFriction = 0
    v_dump_classes (Command)
    v_exit_player (Command)
    v_goliathMode = 0
    v_help_tank_steering = 0
    v_independentMountedGuns = 1
    v_invertPitchControl = 0 [DUMPTODISK]
    v_kill (Command)
    v_lights = 2
    v_lights_enable_always = 0
    v_pa_surface = 1
    v_profileMovement = 0
    v_ragdollPassengers = 0
    v_reload_system (Command)
    v_rockBoats = 1
    v_set_passenger_tm = 1
    v_show_all = 0
    v_slipFrictionModFront = 0
    v_slipFrictionModRear = 0
    v_slipSlopeFront = 0
    v_slipSlopeRear = 0
    v_sprintSpeed = 0
    v_stabilizeVTOL = 0.35 [DUMPTODISK]
    v_transitionAnimations = 1
    v_treadUpdateTime = 0
    v_vehicle_quality = 4
    v_wind_minspeed = 0
    wait_frames (Command)
    wait_seconds (Command)
    watch_enabled = 1
    watch_text_render_fxscale = 13
    watch_text_render_lineSpacing = 9.3
    watch_text_render_size = 1.75
    watch_text_render_start_pos_x = 35
    watch_text_render_start_pos_y = 180
    Huge thanks to Admin at noobhunter.org
     

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