here is a list of cvars for brink i hope something can be done with this. Spoiler CVars a_glowBaseScale "0.21" a_glowLuminanceDependency "1.0" a_glowScale "0.25" a_glowSpriteMin "0" a_glowSpriteSize "100" a_glowSunBaseScale "0.0" a_glowSunPower "16" a_glowSunScale "0.0" a_glowThresh "0.0" a_sun "85" a_windTimeScale "0.00005" aas_checkBadAreas "0" aas_extendFlyPaths "1" aas_locationMemory "0" aas_locationMemory2 "0" aas_optimizePaths "1" aas_pullPlayer "0" aas_randomPullPlayer "0" aas_routingCacheErrors "1" aas_showAreaNumber "0" aas_showAreas "0" aas_showBadAreas "0" aas_showCluster "0" aas_showClustersOfSizeLT "0" aas_showEdgeNums "0" aas_showFloorTrace "0" aas_showFuncObstacles "0" aas_showHopPath "0" aas_showManualReachabilities "0" aas_showObstacleAvoidance "0" aas_showObstaclePVS "0" aas_showPath "0" aas_showPortals "0" aas_showPushIntoArea "0" aas_showTravelTime "0" aas_showWallEdgeNums "0" aas_showWallEdges "0" aas_skipObstacleAvoidance "0" aas_subSampleWalkPaths "1" aas_test "aas_player" af_contactFrictionScale "0" af_enable "1" af_forceFriction "-1" af_highlightBody "" af_highlightConstraint "" af_jointFrictionScale "0" af_maxAngularVelocity "1.57" af_maxLinearVelocity "128" af_nextConstrSet "0" af_showActive "0" af_showBodies "0" af_showBodyNames "0" af_showConstrainedBodies "0" af_showConstraintNames "0" af_showConstraints "0" af_showInertia "0" af_showLimits "0" af_showMass "0" af_showPrimaryOnly "0" af_showTimings "0" af_showTotalMass "0" af_showTrees "0" af_showVelocity "0" af_skipFriction "0" af_skipLimits "0" af_skipSelfCollision "0" af_testSolid "1" af_timeScale "1" af_useImpulseFriction "0" af_useJointImpulseFriction "0" af_useLinearTime "1" af_useSymmetry "1" ai_debugScript "-1" ai_fallTime "0.25" ai_showPaths "0" anim_applyJointOffsets "1" anim_debugChannel "-1" anim_debugClientChannel "-1" anim_debugClientEntity "-1" anim_debugClientVerbosity "1" anim_debugEntity "-1" anim_debugVerbosity "1" anim_enabled "1" anim_forceUpdate "0" anim_IKBlendTime "120" anim_IKDebug "0" anim_IKDisable "0" anim_IKInitialBlendDelay "100" anim_ListKeyword "" anim_maxBodyPitch "40" anim_minBodyPitch "-40" anim_PhysicsJoints "1" anim_playCountLog "0" anim_playCountLogFile "animdebug/animplaycount.log" anim_profile "0" anim_profileIndex "0" anim_profilePause "0" anim_showMissingAnims "0" anim_TwistJoints "1" bot_abilityCreditFactor "0.5" bot_aimSkill "2" bot_allowJumping "1" bot_botActionImportance "0.1" bot_brainDamage "0" bot_breakPoint "0" bot_damageClient "-1" bot_debug "0" bot_debugAbilities "-2" bot_debugActiveWaypoints "0" bot_debugAimSkill "0" bot_debugAllyAndEnemyCount "0" bot_debugAvoidDangerMovement "-2" bot_debugBestObjectives "-1" bot_debugBlockedInteractions "-2" bot_debugCombatGrenade "-2" bot_debugCombatGrenadesAdvanced "0" bot_debugCombatMovement "-2" bot_debugCortexBomb "-2" bot_debugCoverMovement "-2" bot_debugCoverRefs "-2" bot_debugCoverRefsCombat "0" bot_debugCoverRefsCombatRange "0" bot_debugCoverRefsMovement "0" bot_debugCovers "-2" bot_debugCoversEval "-2" bot_debugCurrentMoveTo "0" bot_debugCurrentObjective "-2" bot_debugCurrentTarget "0" bot_debugDifficulty "-2" bot_debugEnemyOnly "0" bot_debugEnemyVisibility "-2" bot_debugEscorting "0" bot_debugEscortPlayerPath "0" bot_debugIncidentalMelee "-2" bot_debugInteractionMovement "0" bot_debugInteractions "-2" bot_debugInvalidMoves "0" bot_debugInvalidMovesCombat "0" bot_debugInventoryItems "-2" bot_debugLogMelee "0" bot_debugMelee "-2" bot_debugMovementHelper "0" bot_debugObjectiveEMPGrenade "-2" bot_debugObjectiveEscortPlayer "0" bot_debugObjectiveHackTurret "-2" bot_debugObjectiveRemoteControl "-2" bot_debugObjectiveReviving "-2" bot_debugObjectives "-2" bot_debugObjectivesOnlyTopPrio "1" bot_debugObstacleAvoidance "0" bot_debugObstacles "0" bot_debugPersonalities "-2" bot_debugRank "-2" bot_debugSenseAllyTurrets "-2" bot_debugSenseCommandPosts "-2" bot_debugSenseDroppedWeapons "-2" bot_debugSenseDroppedWeaponsExtended "0" bot_debugSenseEMPTargets "-2" bot_debugSenseMountedGuns "-2" bot_debugShotBlocked "-2" bot_debugStuckBots "0" bot_debugTapOut "-2" bot_debugTargetMap "0" bot_debugTargets "-2" bot_debugTasks "-2" bot_debugTaskTarget "" bot_debugWeapons "-2" bot_debugWeaponsExtended "0" bot_disableBotControl "-1" bot_dlcAvailable "0" bot_doObjectives "1" bot_drawActionDist "4092" bot_drawActionGroupNum "-1" bot_drawActionNumber "-1" bot_drawActions "0" bot_drawActionSize "0.2" bot_drawActionTypeOnly "-1" bot_drawActiveActionsOnly "0" bot_drawActiveRoutesOnly "0" bot_drawClientNumbers "0" bot_drawDifficultyMatrix "0" bot_drawMovement "-2" bot_drawObstacles "0" bot_drawRandomLook "-2" bot_drawRouteGroupOnly "-1" bot_drawRoutes "0" bot_dumpCoverUsage "0" bot_enable "1" bot_enableBotControl "-1" bot_factorTimeAttackWhenEscorted "0.5" bot_factorTimeHiddenWhenEscorted "3.0" bot_fakeOverTime "0" bot_forceDifficultyResistance "-1" bot_forceDifficultySecurity "-1" bot_forceFlashGrenade "-2" bot_forceFragGrenade "-2" bot_forceGrenadeLauncher "-2" bot_forceLevel "-1" bot_forceMolotovCocktail "-2" bot_forceNapalmGrenade "-2" bot_forceNoPips "-2" bot_forceObjectiveImportanceCoreOnly "1" bot_forceObjectiveImportanceResistance "-1" bot_forceObjectiveImportanceSecurity "-1" bot_forceRank "-1" bot_forceReload "-2" bot_forceResetGrenadeCooldowns "-2" bot_forceResupply "-2" bot_forceSprinting "0" bot_forceStickyGrenade "-2" bot_godMode "-2" bot_grenadeCooldown "2000" bot_healthLossImportanceLimit "0.5" bot_holdSprint "0" bot_ignoreAllEnemies1Limit "0.9" bot_ignoreAllEnemies2Limit "1" bot_ignoreBotActions "0" bot_ignoreBotActionsImportanceLimit "0.75" bot_ignoreEnemies "0" bot_ignoreGoals "0" bot_ignoreNonAttackingEnemiesLimit "0.5" bot_ignoreTargets "0" bot_ignoreTasks "0" bot_importanceMaxPrioFactor "2" bot_innerCoverRadius "150" bot_killClient "-1" bot_logCombatGrenades "-2" bot_logCurrentLTG "-2" bot_logObjectiveBuffs "-2" bot_minClients "-1" bot_minClientsMax "16" bot_minSpeedFootStepAudible "0" bot_narrowPath "0" bot_noRandomJump "0" bot_noTapOut "0" bot_numCoverGroups "1" bot_outerCoverRadius "300" bot_pause "-2" bot_rankSpan "1" bot_reactionTime "0" bot_runEveryGameFrame "0" bot_runImportanceLimit "0.0" bot_showCodeCoverage "0" bot_showGuardAreas "0" bot_showHealth "-2" bot_showHealthPips "-2" bot_showInteractions "-2" bot_showInterestingWaypointsOnly "0" bot_showNumTargets "-2" bot_showPath "-1" bot_showPowerPips "-2" bot_showSpeed "-2" bot_showStats "0" bot_showTeamBalance "0" bot_showTimePerforming "-2" bot_showTotalAmmo "-2" bot_showWaypoints "0" bot_skipThinkClient "-1" bot_sleepWhenServerEmpty "1" bot_slideAttackLengthKill "45.0" bot_slideAttackLengthKnockDown "100.0" bot_slideMoveCooldown "5000" bot_spectateDebug "0" bot_testAbility "" bot_testObstacleAvoidance "0" bot_testPathToBotAction "-1" bot_timeToIdle "-1" bot_uiNumResistance "-1" bot_uiNumSecurity "-1" bot_useBurstFire "1" bot_useCampaignDifficulty "1" bot_useSuicideWhenStuck "0" bot_useWaypoints "1" bot_walkImportanceLimit "0.0" bot_wayPointTeamFilter "-1" ccf_enableTileCache "1" cm_backFaceCull "0" cm_colorInstances "0" cm_debugCollision "0" cm_debugRotation "1" cm_debugSetParms "1" cm_debugTranslation "1" cm_drawBrushes "0" cm_drawColor "1 0 0 .5" cm_drawFilled "0" cm_drawFilledMaxArea "0" cm_drawFilledMinArea "0" cm_drawIndexScale "0.02" cm_drawIndices "0" cm_drawInternal "1" cm_drawMask "none" cm_drawNormals "0" cm_drawPolygons "1" cm_drawTextureVectors "0" cm_showConversionWarnings "0" com_allowConsole "0" com_allowFullConsole "0" com_allowToolControl "0" com_asyncSound "1" com_aviDemoHeight "256" com_aviDemoSamples "16" com_aviDemoTics "2" com_aviDemoWidth "256" com_bootLogo "1" com_cacheDictionaryMedia "1" com_compressDemos "0" com_fixedTic "0" com_forceGenericSIMD "0" com_fpuExceptions "0" com_journal "0" com_logDemos "0" com_machineSpec "2" com_makingBuild "0" com_makingRC "0" com_outputStdout "0" com_preloadDemos "1" com_runningHeadless "0" com_showAngles "0" com_showBPS "0" com_showFPS "0" com_showMemoryUsage "0" com_skipGameDraw "0" com_skipRenderer "0" com_skipWarnings "0" com_speeds "0" com_storeResourceNameText "1" com_testHitches "0" com_timestampPrints "0" com_useFastVidRestart "0" com_videoRam "896" com_warningCallstack "0" com_wipeSeconds "0.75" con_noPrint "1" con_notifyTime "3" con_numDisplayLines "4" con_profile "0" con_scanAdjust "0" con_speed "3" decl_show "0" decl_showMissing "1" decl_usageLog "0" decl_useBinaryCache "1" decl_useBinarySourceCache "1" demo_debug "0" demo_finishCmd "" demo_noclip "0" demo_prediction "26" demo_scale "1.0" demo_snapshotDelay "50" developer "0" exec_maxThreads "16" font_smileyScaling "40" fs_basepath "e:\steam\steamapps\common\brink" fs_buildpath "" fs_cachePath "" fs_caseSensitiveOS "0" fs_cdpath "" fs_copyfiles "0" fs_debug "0" fs_devpath "C:\Users\mundox\AppData\Local\Splash Damage\Brink" fs_diskCacheBlockCount "2037" fs_diskCacheBlockSize "1048576" fs_diskCacheForceDisable "0" fs_diskCacheSecure "0" fs_game "" fs_override "1" fs_ramCacheBlockCount "16" fs_ramCacheBlockSize "65536" fs_restrict "0" fs_savepath "C:\Users\mundox\AppData\Local\Splash Damage\Brink" fs_userpath "E:\Steam\userdata\21990080\22350\local" g_abilitiesEngineer "" g_abilitiesGlobal "" g_abilitiesMedic "" g_abilitiesOperative "" g_abilitiesSoldier "" g_advancedHud "0" g_aimAssist "0" g_aimAssistAdhesionScale "0.6" g_aimAssistAdhesionScaleIronSight "0.75" g_aimAssistDampening "0.48" g_aimAssistDampeningIronSight "0.4" g_allowComplaint_charge "0" g_allowComplaint_explosives "1" g_allowCutsceneFreeFly "0" g_allowNonBufferedEntityAllocs "1" g_allowSpecPauseFreeFly "1" g_animLegsDuration "1000" g_animSpeedVaultExitMaxSpeed "120" g_animSpeedVaultExitMinSpeed "40" g_animStateTest1 "0" g_animStateTest2 "0" g_animStateTest3 "0" g_animStateTest4 "0" g_antiLag "1" g_antiLagDebug "0" g_antiLagDebugOffset "500" g_antiLagHistory "500" g_areaSpeakerVolumeAtMaxDistance "15" g_autoChatter "1" g_autoChatterDebug "0" g_autoChatterDebugQueuedEvents "-1" g_autoChatterNetworkDebug "-1" g_autoReadyPercent "80" g_autoReadyWait "0.167" g_autoSelectMissions "0" g_autoSelectMissions_solo "0" g_banner_1 "" g_banner_10 "" g_banner_11 "" g_banner_12 "" g_banner_13 "" g_banner_14 "" g_banner_15 "" g_banner_16 "" g_banner_2 "" g_banner_3 "" g_banner_4 "" g_banner_5 "" g_banner_6 "" g_banner_7 "" g_banner_8 "" g_banner_9 "" g_banner_delay "1" g_banner_loopdelay "0" g_bodyDecayTime "30" g_bodyTypeHeavyColor "0.8594 0.1367 0.0000 1" g_bodyTypeLightColor "0.4883 0.6484 0.2773 1" g_bodyTypeMediumColor "0.0000 0.2773 0.9961 1" g_buddyColor "0.8 0.8 1 1" g_CaltropDebug "0" g_cameraFovRate "60" g_chatDefaultColor "1 1 1 1" g_chatFireTeamColor "0.5 0.1 0.9 1" g_chatLineTimeout "10" g_chatTeamColor "1 1 0 1" g_cheapDecalsMaxDistance "16384" g_commandmapActiveTime "5" g_commandMapFadeDist "128" g_commandMapRotateStyle "0" g_commandMapStyle "0" g_commandMapZoom "0.75" g_commandMapZoomStep "0.125" g_complaintGUIDLimit "4" g_complaintLimit "6" g_controllerAimSmoothingCatchup "50" g_countdown "0.167" g_cutsceneCCFs "0" g_damageIndicatorAlphaScale "0.85" g_damageIndicatorColor "2 1 1" g_damageIndicatorFadeTime "2" g_damageIndicatorRadius "0.3" g_damageIndicatorRadiusVariance "0.25" g_damageIndicatorSize "550" g_deadSpectateTime "2000" g_debugAbilities "1" g_debugAnimDefMatch "-1" g_debugAnimLookups "-1" g_debugAnimStance "-1" g_debugAnimStateChannel "0" g_debugAnimStateMachineSync "0" g_debugAnimStateStates "-1" g_debugAnimStateTransitions "-1" g_debugBulletFiring "0" g_debugChallengeScore "0" g_debugCinematic "0" g_debugCrosshairDamageIndicator "0" g_debugDamage "0" g_debugDamagePower "0" g_debugEffectCulling "0" g_debugFootsteps "0" g_debugFov "0" g_debugGUI "0" g_debugGUIEvents "0" g_debugGUIFocus "0" g_debugGUIRenderWorld "0" g_debugGUITextRect "0" g_debugGUITextScale "24" g_debugHealth "0" g_debugHitBeep "0" g_debugHitReactions "0" g_debugHotServers "0" g_debugLegAnim "0" g_debugMapScript "-1" g_debugObjectiveIcons "0" g_debugPhysicsOrigin "-1" g_debugPlayerAIController "0" g_debugPlayerCCF "0" g_debugPlayerList "0" g_debugPlayerShield "0" g_debugPlayerTasks "0" g_debugPlayerTasksContext "0" g_debugPostProcessValues "0" g_debugProficiency "-1" g_debugReverb "0" g_debugScript "0" g_debugScriptCalls "0" g_debugStats "0" g_debugStatsSetup "0" g_debugSurfaceType "0" g_debugUnlocks "1" g_debugVisibility "0" g_debugWeapon "0" g_debugWeaponAccuracy "0" g_debugWeaponAccuracyState "0" g_debugWeaponState "-1" g_decals "1" g_demoAnalyze "0" g_demoOutputMDF "0" g_devUploadScore "1" g_directSpeechVolume "120.0" g_disableFootsteps "0" g_disableGlobalAudio "0" g_disableGuardProf "0" g_dragEntity "0" g_dragShowSelection "0" g_drawCollisionModelNames "" g_drawContacts "0" g_drawHudMessages "1" g_drawPlayerIcons "1" g_duckSoundsIfNotVisible "0" g_emptyServerRestartMap "30" g_enableAchievements "1" g_enableHitReactions "1" g_enableIntelGathering "1" g_enableRumble "1" g_enableSuperBuffs "0" g_enableTeamBuffs "1" g_enableTracerTints "1" g_enemyColor "0.75 0.05 0.05 1" g_enemyTextColor "0.75 0.05 0.05 0.9" g_enemyTintEnabled "1" g_enemyWeaponTintColor "2 0.4 0.1 0.95" g_execMapConfigs "0" g_exportMask "" g_fallHardSpeed "1400" g_fallMediumSpeed "1280" g_fallSoftSpeed "720" g_fireteamColor "0.5 0.1 0.9 1" g_fireteamLeaderColor "1 1 1 1" g_firstPersonCameraMode "0" g_footstepCommandmapRange "256" g_forceCinematicCutscene "0" g_forceClear "1" g_forceFriends "" g_forceLimboHealth "-100" g_forcePlayerFireEffects "0" g_forceProgressCount "-1" g_fov "70" g_friendlyBotColor "0.75 0.75 0.75 0.9" g_friendlyColor "1 1 1 1" g_friendlyTextColor "1 1 1 0.9" g_friendlyWeaponTintColor "1 1 2 1" g_gameReviewPause "0.75" g_gravity "750" g_guiSpeeds "0" g_gunPitch "0" g_gunRoll "0" g_gunX "0" g_gunY "0" g_gunYaw "0" g_gunZ "0" g_hackPlayerMove "0" g_hackPlayerMoveTime "5" g_hitBeep "1" g_hitReactionAngle "50" g_infiniteAmmo "0" g_infinitePower "0" g_instantRespawn "0" g_interactionBackcolor "0 0 0 1" g_interactionForecolor "1 1 1 1" g_interactionSelectedBack "0 0 0 1" g_interactionSelectedFore "1 0.88 0.2 1" g_interactionUpdate "250" g_ironSightAutoZoomAngle "10.0" g_ironSightSensitivityModifier "1.5" g_itemLoadOutUnlock1 "0" g_itemLoadOutUnlock2 "0" g_itemLoadOutUnlock3 "0" g_itemLoadOutUnlock4 "0" g_itemLoadOutUnlock5 "0" g_itemLoadOutUnlock6 "0" g_itemLoadOutUnlock7 "0" g_itemLoadOutUnlock8 "0" g_kickAmplitude "0.0002" g_kickTime "1" g_knockback "1" g_loadingMusic "0" g_loadScreenWait "4" g_logDebugText "0" g_logPlayerMovement "-1" g_logProficiency "1" g_lowAmmoFraction "0.5" g_mainMenu "mainmenu_new" g_mapRotationFixed "" g_mapRotationVote "" g_maxEntityIconsDistance "2048" g_maxPlayerNameDistance "4096" g_maxPlayerWarnings "0" g_maxShowDistance "128" g_maxSpectateTime "0" g_maxYawSpinUp "200.0" g_maxYawSpinUpTime "6.0" g_minAutoVotePlayers "0" g_mineTriggerWarning "1" g_musicActionCrossFade "500" g_musicDebug "0" g_musicDefaultCrossFade "2000" g_musicDisguiseRecoverHideTime "5000" g_musicDisguiseRecoverTime "15000" g_musicIdleCrossFade "5000" g_musicIdleEnemyDistanceMax "3000.0" g_musicIdleEnemyDistanceMin "500.0" g_musicMinTimeInIdle "5000" g_musicMinTimeInSilent "5000" g_musicTimeBeforeIdle "15000" g_muteSpecs "0" g_nearDeathSoundMixerFraction "0.5" g_neutralColor "1 1 1 0.9" g_neutralTextColor "1 1 1 0.9" g_neutralWeaponTintColor "1 1 1 1" g_nextMap "" g_noBotSpectate "0" g_noGrenadeCooldown "0" g_obituaries "1" g_objectiveDecayTime "5" g_password "" g_pauseNoClip "0" g_pauseNoClipSpeed "100" g_playerIconSize "20" g_playerShieldRadius "128" g_playtestBalanceDamageScale "1" g_playtestBalanceHealthRegenDelayTimeScale "1.0" g_playtestBalanceHealthRegenTimeScale "1.0" g_playtestBalanceHealthScale "1.0" g_playtestBalanceWeaponRecoilRateScale "1.0" g_playtestBalanceWeaponSpreadAngleMaxScale "1.0" g_playtestBalanceWeaponSpreadAngleMinScale "1.0" g_preloadData "0" g_privatePassword "" g_radioDebug "0" g_radioListenerScale "0.75" g_radioListenerVolume "0" g_radioListenerVolume3D "-8.0" g_radioVolume "60.0" g_recoilScale "1" g_removeStaticEntities "1" g_respawnBufferTime "2.5" g_rumbleWhenScreenShakesDuration "100" g_rumbleWhenScreenShakesForceMax "64" g_rumbleWhenScreenShakesForceMin "0" g_rumbleWhenScreenShakesMin "224" g_rumbleWhenScreenShakesType "1" g_showActiveEntities "0" g_showAreaClipSectors "0" g_showcamerainfo "0" g_showClipSectors "0" g_showCollisionModels "0" g_showCollisionWorld "0" g_showCrosshairInfo "1" g_showCutsceneInfo "0" g_showDemoHud "0" g_showDemoView "0" g_showEffectTimelines "0" g_showEntityInfo "0" g_showEntityInfoPrint "0" g_showHud "1" g_showLights "0" g_showPhysicsSimStats "0" g_showPlayerOrigins "0" g_showPlayerShadow "1" g_showPlayerSpeed "-1" g_showPVS "0" g_showRenderModelBounds "0" g_showReverbs "0" g_showSounds "0" g_showTargets "0" g_showTestModelFrame "0" g_showTriggers "0" g_showVehiclePaths "0" g_skipViewEffects "0" g_skipWeaponSwitchAnimations "1" g_smartTeamBalance "1" g_smartTeamBalanceReward "10" g_spawnFadeInDuration "1.5" g_speakerVolumeAtMaxDistance "30" g_spectateFreeFly "0" g_spectatorMode "0" g_spiderSenseDuration "3000" g_spiderSenseRange "2048" g_spottedCoolDownPeriod "6000" g_statsSendCount "30" g_statsSyncDebug "0" g_stopWatchMode "0" g_subtitles "1" g_taskContextMaxAngle "30" g_taskContextMaxRange "512" g_taskContextMinAngle "7" g_taskContextMinRange "64" g_teamSwitchDelay "20" g_testAudioHud "0" g_testModelAnimate "0" g_testModelBlend "0" g_testModelRotate "0" g_testPostProcess "" g_testSetMasteredWeapon1 "assault_rifle_01" g_testSetMasteredWeapon2 "assault_rifle_02" g_testSetMasteredWeapon3 "assault_rifle_03" g_testSpectator "-1" g_testSpeech "0" g_testViewSkin "" g_timeoutToSpec "0" g_tooltipScale "1" g_tooltipVolumeScale "-20" g_unlockAssaultRifle_1 "1" g_unlockAssaultRifle_2 "1" g_unlockAssaultRifle_3 "1" g_unlockAssaultRifle_4 "1" g_unlockAssaultRifle_5 "1" g_unlockCortexBomb "1" g_unlockGrenadeCaltrop "1" g_unlockGrenadeEmp "1" g_unlockGrenadeFlash "1" g_unlockGrenadeFrag "1" g_unlockGrenadeLauncher_1 "1" g_unlockGrenadeLauncher_2 "1" g_unlockGrenadeMolotov "1" g_unlockGrenadeNapalm "1" g_unlockGrenadeSticky "1" g_unlockHmg_1 "1" g_unlockHmg_2 "1" g_unlockHmg_3 "1" g_unlockOffhandKnife "1" g_unlockPistol_1 "1" g_unlockPistol_2 "1" g_unlockPistol_3 "1" g_unlockPistol_4 "1" g_unlockPistol_5 "1" g_unlockRevolver_1 "1" g_unlockRevolver_2 "1" g_unlockShotgun_1 "1" g_unlockShotgun_2 "1" g_unlockSniperRifle_1 "1" g_unlockSniperRifle_2 "1" g_unlockSubmachinegun_1 "1" g_unlockSubmachinegun_2 "1" g_unlockSubmachinegun_3 "1" g_unlockSubmachinegun_4 "1" g_unlockSubmachinegun_5 "1" g_useBotsInPlayerTotal "0" g_useKitsModels "1" g_useKitStrapModels "1" g_useRadioEffect "1" g_useSimpleStats "0" g_vehiclePathMarkerNameFilter "" g_version "Brink 1.0.22672.46967 win-x86 May 9 2011 23:17:28" g_votePassPercentage "51" g_warmupDamage "1" g_weaponAccuracyStateTime "200" g_weaponEnableAngleCreep "1" g_weaponEnablePowerCreep "1" g_weaponEnableViewKick "1" g_weaponFireCommandmapRange "2048" g_weaponStationaryAccuracyThreshold "80.0" g_weaponSwitchTimeout "1.5" g_weaponViewRecoilScale "40" g_writeNetVars "0" g_writeStats "0" g_xpNotificationColor "0.5 0.9 0.5 1" g_xpNotificationFontSize "20" g_xpNotificationNegativeColor "1 0 0 1" g_xpNotificationShowTime "0.5" g_xpNotificationSize2D "20" g_xpNotificationSpeed "8" g_xpNotificationSpeed2D "128" g_xpNotificationTime "750" g_xpNotificationType "3" g_xpSave "1" gamedate "May 9 2011" gamename "baseBrink-1" gui_allowSnapshotHitchCorrection "1" gui_controllerJoyDeadzone "0" gui_controllerJoyDelay "500" gui_controllerJoyDelayAccel "2" gui_controllerJoyMouse "0" gui_controllerMinJoyDelay "35" gui_crosshairAlpha "0.5" gui_crosshairColor "1 1 1 1" gui_crosshairDef "crosshairs" gui_crosshairKey "pin_01" gui_debugLayout "0" gui_debugStack "1" gui_doubleClickTime "0.2" gui_forcePlatformGUI "0" gui_gammaLowAlpha "0.05" gui_gammaMidAlpha "0.35" gui_invertMenuPitch "0" gui_notificationPause "5" gui_notificationTime "8" gui_objectiveWheelAutoLooAt "1" gui_ShowCursor "1" gui_showRespawnText "1" h_challengeAccepted1 "" h_challengeAccepted2 "" h_challengeAccepted3 "" h_challengeAccepted4 "" h_challengeAccepted5 "" h_challengeNotified1 "0" h_challengeNotified2 "0" h_challengeNotified3 "0" h_challengeNotified4 "0" h_challengeNotified5 "0" ik_debug "0" ik_enable "1" image_anisotropy "8" image_filter "GL_LINEAR_MIPMAP_LINEAR" image_lodbias "0" image_skipLoad "0" image_useHQCompression "0" image_useOfflineCompression "0" image_writeTGA "0" in_anglespeedkey "1.5" in_freeLook "1" in_joy1_device "232429" in_joy1_screen "0" in_joy2_device "232429" in_joy2_screen "1" in_joy3_device "232429" in_joy3_screen "2" in_joy4_device "232429" in_joy4_screen "3" in_joy_deadzonestyle "1" in_mouse "1" in_pitchspeed "140" in_player_forward_axis "1" in_player_forward_deadZone "0.175" in_player_forward_invert "1" in_player_forward_joy "1" in_player_forward_offset "0" in_player_forward_power "1" in_player_forward_speed "140" in_player_lefttrigger_axis "4" in_player_lefttrigger_deadZone "0.0" in_player_lefttrigger_invert "0" in_player_lefttrigger_joy "1" in_player_lefttrigger_offset "0" in_player_lefttrigger_power "1" in_player_lefttrigger_speed "1" in_player_pitch_axis "3" in_player_pitch_deadZone "0.175" in_player_pitch_invert "0" in_player_pitch_joy "1" in_player_pitch_offset "0" in_player_pitch_power "4" in_player_pitch_speed "100" in_player_righttrigger_axis "5" in_player_righttrigger_deadZone "0.0" in_player_righttrigger_invert "0" in_player_righttrigger_joy "1" in_player_righttrigger_offset "0" in_player_righttrigger_power "1" in_player_righttrigger_speed "1" in_player_side_axis "0" in_player_side_deadZone "0.175" in_player_side_invert "0" in_player_side_joy "1" in_player_side_offset "0" in_player_side_power "1" in_player_side_speed "140" in_player_yaw_axis "2" in_player_yaw_deadZone "0.175" in_player_yaw_invert "1" in_player_yaw_joy "1" in_player_yaw_offset "0" in_player_yaw_power "4" in_player_yaw_speed "230" in_swap_analog_axes "0" in_toggleRun "0" in_toggleSprint "0" in_XInputSmartConnect "1" in_yawspeed "140" logFile "0" logFileFilter "" logFileName "console.log" logTimeStamps "0" m_pitch "0.022" m_rawInput "1" m_showMouseRate "0" m_smooth "1" m_strafeScale "6.25" m_strafeSmooth "4" m_yaw "0.022" net_accountName "" net_accountPassword "" net_allowCheats "0" net_allowTalkBack "0" net_autoConnectServer "" net_channelDebugMessages "0" net_channelDebugMessagesSize "80" net_channelShowDrop "0" net_channelShowPackets "0" net_clientConnectTimeout "20" net_clientHijackConnectTimeout "40" net_clientHostConsensusTimeout "60" net_clientLagOMeter "0" net_clientMaxPrediction "1000" net_clientMaxRate "0" net_clientPanicHostconsensusPercent "51" net_clientPanicTimeout "10" net_clientPrediction "20" net_clientRemoteConsoleAddress "localhost" net_clientRemoteConsolePassword "" net_clientSelfSmoothing "1" net_clientServerTimeout "30" net_clientShowSnapshot "0" net_clientShowSnapshotRadius "128" net_clientSkipUsercmd "2" net_demoErrorOnInvalidUserCmds "0" net_disableSteam "0" net_forceDrop "0" net_forceHostMigrationHost "0" net_forceLatency "0" net_graph "0" net_graphClient "-1" net_graphEntity "-2" net_graphPause "0" net_graphScale "3" net_graphSort "0" net_ip "localhost" net_leaveRoomTimeout "3" net_localSnapshotDelay "0" net_matchMakingSearchTimeout "60" net_numLocalClients "1" net_p2pVoipSendRate "0" net_partyInviteTimeout "30" net_serverAllowHijacking "1" net_serverBalanceSnapshotTimes "1" net_serverClientTimeout "30" net_serverDedicated "0" net_serverDrawClient "-1" net_serverListMaxResults "1000" net_serverMaxClientRate "16000" net_serverMaxReservedClientSlots "2" net_serverPort "27015" net_serverPortAuth "8766" net_serverPortMaster "27016" net_serverPortSpec "0" net_serverRemoteConsolePassword "" net_serverSnapshotDelay "1" net_serverVoipEnabled "1" net_serverVoipQuality "6" net_serverZombieTimeout "5" net_showAsyncPeerStates "0" net_showAsyncStats "0" net_showMatchMaking "0" net_socksEnabled "0" net_socksPassword "" net_socksPort "1080" net_socksServer "" net_socksUsername "" net_verbose "0" p_debug "0" p_playerPushAmp "500" p_threaded "1" password "" pm_bboxwidth "32" pm_bobFixation "1" pm_bobLateralFast "3" pm_bobLateralFastSprintBurst "6" pm_bobLateralSlow "2" pm_bobPeriodFast "0.8" pm_bobPeriodSlow "1.0" pm_bobPeriodSprintBurst "0.6" pm_bobRollFast "0.3" pm_bobRollSlow "0.2" pm_bobRollSprint "0.6" pm_bobRollStrafeFast "0.8" pm_bobRollStrafeSlow "0.3" pm_bobRollTurnFast "5" pm_bobRollTurnSlow "2.5" pm_bobSkip "0" pm_bobVerticalFast "3" pm_bobVerticalSlow "2" pm_bobVerticalSprint "6" pm_bunnyhopfriction "1" pm_cover_triggerDistance "50" pm_crouchblendstartpressure "0.85" pm_crouchheight "40" pm_crouchPopUpheight "48" pm_crouchrate "200" pm_crouchshotboxheight "39" pm_crouchviewheight "40" pm_deadheight "20" pm_deadviewheight "10" pm_deathThirdPersonAngle "0" pm_deathThirdPersonHeight "20" pm_deathThirdPersonRange "100" pm_debugJump "0" pm_democamspeed "200" pm_fallViewDeflection "1400" pm_fallViewReturnRate "400" pm_forceagility "0" pm_friction "4" pm_hideviewheight "30" pm_incapSpeed "300" pm_ironsight_maxpeekangle "30" pm_ironsightwalkspeed "85" pm_jumpheight "18" pm_mantle_debug "0" pm_mantle_forwardTrace "64" pm_mantle_maxHeightAir "80" pm_mantle_maxHeightAirAgile "110" pm_mantle_maxVelocity "40" pm_mantle_units "64" pm_maxproneviewpitch "89" pm_maxviewpitch "88" pm_meleedebug "0" pm_meleemaxdistance "100" pm_meleemaxyaw "35" pm_meleeRecoveryTime "400" pm_minproneviewpitch "-45" pm_minviewpitch "-89" pm_noclipspeed "480" pm_noclipspeedsprint "960" pm_noclipspeedwalk "256" pm_normalheight "71" pm_normalshotboxheight "60" pm_normalviewheight "63" pm_pausePhysics "0" pm_powerslide "0.09" pm_proneheight "20" pm_pronespeed "50" pm_proneviewdistance "10" pm_proneviewheight "16" pm_reviverate "1000" pm_runspeedback "180" pm_runspeedforward "180" pm_runspeedstrafe "180" pm_showPlayerStateDebug "-1" pm_slideboostspeed "600" pm_slidefriction "0.9" pm_slideminduration "1000" pm_slideminspeed "80" pm_sliderate "250" pm_slidespeed "60" pm_slidevelocity "1" pm_smart_UpDownChoice "1" pm_smart_viewArc "30" pm_smart_viewArcAir "70" pm_special_aas_debug "0" pm_spectatebbox "16" pm_spectatespeed "450" pm_spectatespeedsprint "1024" pm_spectatespeedwalk "256" pm_sprintburstduck "25.0" pm_sprintburstfov "0.0" pm_sprintburstrechargestaminaduration "4000" pm_sprintburstspeedforward "320.0" pm_sprintfov "0.0" pm_sprintspeedforward "240" pm_sprintspeedstrafe "180" pm_sprintWishDirFraction "0.8" pm_thirdPerson "0" pm_thirdPersonAngle "0" pm_thirdPersonClip "1" pm_thirdPersonHeight "0" pm_thirdpersonmodel "0" pm_thirdPersonNoPitch "0" pm_thirdPersonOrbit "0" pm_thirdPersonRange "80" pm_vault_debug "0" pm_vault_hangtime "500" pm_wallHangAntiGravity "0.8" pm_wallHangAntiGravityDuration "2.5" pm_wallJumpDebug "0" pm_wallJumpHeight "36" pm_wallJumpReloadTime "800" pm_waterAnkleHeight "8" pm_waterFloatValue "0.6" pm_waterthrust "500.0" pm_waterWaistHeight "40" prof_enableBackground "1" prof_enableLegend "1" ps_enable "1" ps_profile "0" ps_showBounds "0" r_ambientLightDrawMode "0" r_ambientScale "1.0" r_aspectRatio "1" r_brightness "1" r_ccfAllowLATCCompression "0" r_checkBounds "0" r_clear "0" r_customAspectRatioH "16" r_customAspectRatioV "10" r_customHeight "800" r_customWidth "1280" r_debugArrowStep "120" r_debugAxisLength "2" r_debugEntityRefs "-1" r_debugFrameCommands "0" r_debugFrameCommandsFilter "" r_debugLineDepthTest "0" r_debugLineWidth "1" r_debugPolygonFilled "1" r_displayRefresh "0" r_drawCountThreshold "1200" r_dumpShaders "0" r_elevateForceClear "2" r_farPlaneDist "0" r_finish "0" r_forceClear "1" r_forceDistancePortalCull "0" r_freeRenderMem "0" r_frontBuffer "0" r_fullscreen "1" r_gamma "1" r_generateInteractions "0" r_glDriver "" r_glDriverVendor "NVIDIA" r_HBAONumDir "4.0" r_HBAONumSteps "4.0" r_ignore "0" r_ignoreGLErrors "1" r_inhibitEXTGPP "0" r_inhibitPBO "0" r_jitter "0" r_jitterBias "0.5" r_jitterRadial "0" r_jitterRadius "0" r_jointNameOffset "0.5" r_jointNameScale "0.02" r_keepOldViewEntities "0" r_lightSourceRadius "0" r_loadAnimB "2" r_lockDebugLines "0" r_lockedView "-1" r_lockSurfaces "0" r_logFile "0" r_mapShotAngles "0 0 0" r_materialOverride "" r_mergeModelSurfaces "1" r_mode "15" r_multiSamples "1" r_normalizeNormalMaps "1" r_offsetfactor "0" r_offsetunits "-600" r_renderProgramLodDistance "200" r_renderProgramLodFade "50" r_retainCPUGeometry "0" r_sb_nvHack "0" r_sb_occluderFacing "0" r_sb_parallelPolyOfsFactor "-1" r_sb_parallelPolyOfsUnits "-3" r_sb_polyOfsFactor "1" r_sb_polyOfsUnits "10000" r_sb_split_lambda "0.7" r_sb_useCulling "1" r_screenFraction "100" r_selectedAmbientLight "-1" r_shaderPreferALU "1" r_shaderSkipSpecCubeMaps "0" r_shadowPolygonFactor "0" r_shadowPolygonFactorMT "0" r_shadowPolygonOffset "-1" r_shadowPolygonOffsetMT "-1" r_shadows "1" r_shadowsHighQuality "0" r_showAlloc "0" r_showAmbientLights "" r_showAtmosLightProjections "0" r_showBackendSpeeds "0" r_showBatches "0" r_showBatchInfo "0" r_showBatchSize "0" r_showCull "0" r_showCullSectors "0" r_showDefaultRenderEnts "0" r_showDepth "0" r_showDrawOrder "0" r_showDynamic "0" r_showDynamicDefs "0" r_showEdges "0" r_showEntities "0" r_showEnvBounds "0" r_showFrameTimings "0" r_showGUISpeeds "0" r_showImages "0" r_showIndexTreeBounds "0" r_showInstanceInfo "0" r_showIntensity "0" r_showInteractionFrustums "0" r_showInteractions "0" r_showInteractionScissors "0" r_showLightCount "0" r_showLightInfo "-2" r_showLights "0" r_showLightScissors "0" r_showMemory "0" r_showModelScissors "0" r_showModelTypes "0" r_showNodePlanes "0" r_showNormals "0" r_showOcclusionQueries "0" r_showOverDraw "0" r_showParentFrustum "0" r_showPortals "0" r_showPrimitives "0" r_showQueryTimers "0" r_showSafeArea "0" r_showShadowCount "0" r_showShadows "0" r_showSilhouette "0" r_showSkel "0" r_showSkelJointList "" r_showSkelParent "origin" r_showSpecificImages "" r_showSpecificTris "" r_showSurfaceAllocated "0" r_showSurfaceInfo "0" r_showSurfaces "0" r_showTangentSpace "0" r_showTexelDensity "0" r_showTextureMemory "0" r_showTexturePolarity "0" r_showTextureVectors "0" r_showTrace "0" r_showTris "0" r_showUpdates "0" r_showVertexColor "0" r_showViewModels "0" r_singleArea "0" r_singleEntity "-1" r_singleLight "-1" r_singleSurface "-1" r_singleTriangle "0" r_skipAmbient "0" r_skipAmbientLighting "0" r_skipAtmosInteractions "0" r_skipAtmosphere "0" r_skipBackEnd "0" r_skipBump "0" r_skipDeforms "0" r_skipDepthOfField "0" r_skipDiffuse "0" r_skipDrawSurfs "0" r_skipDynamicTextures "0" r_skipFrontEnd "0" r_skipGlareRendering "0" r_skipHaloRendering "0" r_skipInteractions "0" r_skipMotionBlur "0" r_skipOverlays "0" r_skipParticles "0" r_skipPostProcess "0" r_skipPrePass "0" r_skipRender "0" r_skipRenderContext "0" r_skipSpecular "0" r_skipSuppress "0" r_skipTranslucent "0" r_skipUpdates "0" r_slopNormal "0.02" r_slopTexCoord "0.001" r_slopVertex "0.01" r_softParticles "0" r_stateCache "1" r_swapInterval "0" r_testGamma "0" r_testGammaBias "0" r_testImageBlend "1" r_testImageOffset "0.0" r_testImageScale "0.5" r_trackThreadRendermemAlloc "0" r_triCountThreshold "750000" r_trisColor "1.0 1.0 1.0 1.0" r_useAlphaToCoverage "1" r_useAntiAliasing "0" r_useCachedDynamicModels "1" r_useConstantMaterials "1" r_useCulling "2" r_useDeferredTangents "1" r_useDepthBoundsTest "1" r_useDestinationScissor "1" r_useDitherMask "1" r_useEntityCulling "1" r_useEntityScissors "0" r_useFBODestinationBuffer "0" r_useFrameBufferSRGB "0" r_useFrustumFarDistance "0" r_useHBAO "0" r_useHighQualityPostProcess "0" r_useInteractionCulling "1" r_useInteractionCullingJob "1" r_useInteractionScissors "2" r_useInteractionTable "1" r_useLightCulling "3" r_useLightPortalFlow "1" r_useLightScissors "1" r_useMaxVisDist "1" r_useMotionBlur "0" r_useNodeCommonChildren "1" r_useOcclusionQueries "1" r_useOffscreenScreenshotBuffer "1" r_usePortals "1" r_usePreciseTriangleInteractions "0" r_useScissor "1" r_useShadowCulling "1" r_useShadowDitherMask "0" r_useShadowFastParallel "1" r_useShadowInfinite "1" r_useShadowMaps "0" r_useShadowProjectedCull "1" r_useShadowSurfaceScissor "1" r_useSilRemap "1" r_useStateCaching "1" r_useThreadedRenderer "0" r_useTwoSidedStencil "1" r_useVertexBufferStream "1" r_useVisDebugARBPrograms "1" r_verboseShaders "0" r_visDistMult "1" r_visDistOffset "0" r_writeAnimB "1" r_znear "3.0" rb_showActive "0" rb_showBodies "0" rb_showInertia "0" rb_showMass "0" rb_showVelocity "0" res_checkStale "0" res_showPurge "0" res_showWarnings "1" s_autoLoudnessAttack "60.0" s_autoLoudnessConversionPostMultiplier "3.5" s_autoLoudnessConversionPower "1.0" s_autoLoudnessConversionPreMultiplier "1.0" s_autoLoudnessRelease "-20.0" s_biasSpatializationAtVolumeDb "40.0" s_breakStartSound "" s_buildAllLanguages "1" s_cacheMemoryGapKB "1024" s_cacheThrashTimeMS "6000" s_cacheTimeMS "60000" s_clipVolumes "1" s_constantAmplitude "-1" s_debugSoundEmitter "-1" s_debugStreamMem "0" s_debugStreams "0" s_debugVirtuals "0" s_distanceScale "1.0" s_doorDistanceAdd "150" s_doorFilterAdd "0.25" s_doorOpenFilterAdd "0.1" s_dotbias2 "1.1" s_dotbias4 "0.9" s_dotbias6 "0.8" s_dotbias8 "0.7" s_drawSoundOcclusion "0" s_drawSounds "0" s_drawSoundScale "0.1" s_earSeperationAlgo "0" s_enable_autoMix "1" s_enable_autoMixRMS "1" s_enable_mic "1" s_enable_voice "1" s_esa1_maxWindow "0.4" s_esa1_minVolume "0.15" s_forceNumberOfSpeakers "0" s_generate "1" s_generateIndex "0" s_globalFraction "1.0" s_hdr_cullRate "3.0" s_hdr_cullVolume "3.0" s_hdr_windowMin "40.0" s_hdr_windowSize "60.0" s_languageOverride "" s_maxSoundsPerShader "0" s_maxVirtualChannels "8" s_micDevice "" s_minDistance "2.0" s_minHitch "0" s_minVolume2 "0.0" s_minVolume4 "0" s_minVolume6 "0" s_minVolume8 "0" s_noReverb "0" s_noSound "0" s_numberOfSpeakers "6" s_occlusionFilterPower "1.0" s_pc_volume "0.3" s_playDefaultSounds "0" s_primaryDevice "" s_reverbCrossFadeTime "1000" s_secondarySend "3" s_shake_windowMin "85.0" s_shake_windowSize "10.0" s_shakeMax "1.0" s_shakeMin "0.3" s_shakeScale "1.0" s_showBackendEvents "0" s_showBackendVoiceEvents "0" s_showFrontendEvents "0" s_showFrontendVoiceEvents "0" s_showPurgedSounds "0" s_showStartSound "0" s_showWavs "" s_singleEmitter "0" s_spatializationDecay "2" s_speex_agc "0" s_speex_agc_level "8000" s_speex_complexity "10" s_speex_denoise "1" s_speex_dereverb "1" s_speex_enhance "0" s_speex_mode "3" s_speex_quality "10" s_speex_vad "0" s_speex_vbr "0" s_subFraction "0.75" s_useIndex "1" s_useOcclusion "1" s_voiceDevice "" s_volume_dB "0.0" s_volume_VoIPActive_dB "-20.0" s_volume_VoIPIn_dB "-6.0" s_volume_VoIPOut_dB "-6.0" s_volumeAtMaxDistance "1.0" s_volumeFX_dB "0" s_volumeMusic_dB "0" s_volumeSpeech_dB "0" sdnet_debugLogEnabled "0" sdnet_debugPrintEnabled "1" sdnet_debugPrintEnabled_Hydra "1" sdnet_debugPrintEnabled_QoS "0" sdnet_debugPrintEnabled_Task "1" sdnet_matchByAffiliates "1" sdnet_matchByLanguage "0" sdnet_matchByPopularity "1" sdnet_matchByQoS "1" sdnet_matchByRandom "0" sdnet_matchByRank "1" sdnet_matchByRegion "1" sensitivity "5" showLocStringsID "0" si_adminname "" si_adminStart "0" si_allowLateJoin "1" si_allowOvertime "1" si_botDifficulty "1" si_campaign "" si_disableGlobalChat "0" si_disableVoting "0" si_email "" si_enemyTintEnabled "1" si_gameDir "" si_globalVoipEnabled "0" si_inhibitSpectators "0" si_irc "" si_map "" si_maxPlayers "16" si_maxPlayersHuman "-1" si_maxRank "4" si_maxTeamSize "8" si_minPlayers "1" si_motd_1 "" si_motd_2 "" si_motd_3 "" si_motd_4 "" si_name "Brink Server" si_needPass "0" si_noProficiency "0" si_onlineMode "0" si_playMode "0" si_pointOfNoReturn "0" si_privateClients "0" si_rankRestricted "0" si_readyPercent "51" si_rules "sdGameRulesObjective" si_scoreLimit "30" si_scriptControlledtimeLimit "1" si_serverConfig "999" si_serverType "0" si_serverURL "" si_teamDamage "1" si_teamForceBalance "1" si_teamVoipEnabled "0" si_timelimit "20" si_version "Brink 1.0.22672.46967 win-x86 May 9 2011 23:16:25" si_warmupSpawn "0" si_website "" sys_arch "Windows 7" sys_cpuHTStatus "HT enabled" sys_cpuLogicalCount "4" sys_cpuPhysicalCount "4" sys_cpuSpeed "3016" sys_cpuString "AMD CPU with MMX & 3DNow! & SSE & SSE2 & SSE3 & HTT" sys_lang "english" sys_ram "4096" sys_videoRam "896" testLightColor "1.0 1.0 1.0" timescale "1" ui_advancedFlightControls "0" ui_autoReload "1" ui_autoSwitchEmptyWeapons "1" ui_clanTagPosition "0" ui_crouchToggle "1" ui_drivingCameraFreelook "0" ui_ignoreExplosiveWeapons "1" ui_ironSightToggle "1" ui_postArmFindBestWeapon "0" ui_pushToTalk "1" ui_rememberCameraMode "0" ui_showComplaints "1" ui_showGun "1" ui_useConsoleControls "1" ui_voicePackName "7" ui_voipReceiveFireTeam "1" ui_voipReceiveGlobal "1" ui_voipReceiveTeam "1" vt_anisotropy "2" vt_compression "dct" vt_lodBias "-2" vt_lodClamp "0" vt_showDiagnostics "0" vt_showLoads "0" vt_showPageLevel "0" vt_showPageNumbers "0" vt_showPageSource "0" vt_showPagesPerSecond "0" vt_skipUpdate "0" win_allowMultipleInstances "0" win_muteOnLoseFocus "1" win_muteVOIPOnLoseFocus "1" win_notaskkeys "0" win_outputDebugString "0" win_outputEditString "1" win_timerUpdate "0" win_username "" win_viewlog "0" win_xpos "3" win_ypos "22" 1542 cvars listed listCvar [search string] = list cvar values listCvars -help [search string] = list cvar descriptions listCvars -type [search string] = list cvar types listCvars -flags [search string] = list cvar flags]
nice find I notice this Easy win with no deaths bot_ignoreEnemies "1 bot_ignoreGoals "1" bot_ignoreTargets "1 bot_ignoreTasks "1 0=off 1=on
this is from the top post but much of it is just some mumbo jumbo or things you might not want to mess with heres a bunch you could screw with havent tried them but i have had enough cvar experience in the past to know what has a high chance of editing and dont grind on me because i have a low post count i come here for the saves and interesting mod stuff also this obviously wont work online but on local or offline matchs probably pm_runspeedback "180" pm_runspeedforward "180" pm_runspeedstrafe "180" pm_slideboostspeed "600" pm_slidefriction "0.9" pm_slideminduration "1000" pm_slideminspeed "80" pm_sliderate "250" pm_slidespeed "60" pm_slidevelocity "1" pm_mantle_forwardTrace "64" pm_mantle_maxHeightAir "80" pm_mantle_maxHeightAirAgile "110" pm_mantle_maxVelocity "40" pm_crouchrate "200" pm_jumpheight "18"g_unlockAssaultRifle_1 "1" g_unlockAssaultRifle_2 "1" g_unlockAssaultRifle_3 "1" g_unlockAssaultRifle_4 "1" g_unlockAssaultRifle_5 "1" g_unlockCortexBomb "1" g_unlockGrenadeCaltrop "1" g_unlockGrenadeEmp "1" g_unlockGrenadeFlash "1" g_unlockGrenadeFrag "1" g_unlockGrenadeLauncher_1 "1" g_unlockGrenadeLauncher_2 "1" g_unlockGrenadeMolotov "1" g_unlockGrenadeNapalm "1" g_unlockGrenadeSticky "1" g_unlockHmg_1 "1" g_unlockHmg_2 "1" g_unlockHmg_3 "1" g_unlockOffhandKnife "1" g_unlockPistol_1 "1" g_unlockPistol_2 "1" g_unlockPistol_3 "1" g_unlockPistol_4 "1" g_unlockPistol_5 "1" g_unlockRevolver_1 "1" g_unlockRevolver_2 "1" g_unlockShotgun_1 "1" g_unlockShotgun_2 "1" g_unlockSniperRifle_1 "1" g_unlockSniperRifle_2 "1" g_unlockSubmachinegun_1 "1" g_unlockSubmachinegun_2 "1" g_unlockSubmachinegun_3 "1" g_unlockSubmachinegun_4 "1" g_unlockSubmachinegun_5 "1" g_useBotsInPlayerTotal "0"