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Resolved BL2 savegame issues [rehashresign]

Houx Sep 15, 2013

  1. Ho

    Houx Newbie
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    So, everytime I atempt to load a save file into the resigner it goes without a hitch... but when I've replaces all the IDs including the title ID and then click rehash and resign, it gives me this stupid message every time...

    See the end of this message for details on invoking
    just-in-time (JIT) debugging instead of this dialog box.

    ************** Exception Text **************
    System.NullReferenceException: Object reference not set to an instance of an object.
    at Revolt.MainForm.(Object , EventArgs )
    at System.Windows.Forms.ToolStripItem.RaiseEvent(Object key, EventArgs e)
    at System.Windows.Forms.ToolStripMenuItem.OnClick(EventArgs e)
    at System.Windows.Forms.ToolStripItem.HandleClick(EventArgs e)
    at System.Windows.Forms.ToolStripItem.HandleMouseUp(MouseEventArgs e)
    at System.Windows.Forms.ToolStripItem.FireEventInteractive(EventArgs e, ToolStripItemEventType met)
    at System.Windows.Forms.ToolStripItem.FireEvent(EventArgs e, ToolStripItemEventType met)
    at System.Windows.Forms.ToolStrip.OnMouseUp(MouseEventArgs mea)
    at System.Windows.Forms.Control.WmMouseUp(Message& m, MouseButtons button, Int32 clicks)
    at System.Windows.Forms.Control.WndProc(Message& m)
    at System.Windows.Forms.ScrollableControl.WndProc(Message& m)
    at System.Windows.Forms.ToolStrip.WndProc(Message& m)
    at System.Windows.Forms.MenuStrip.WndProc(Message& m)
    at System.Windows.Forms.Control.ControlNativeWindow.OnMessage(Message& m)
    at System.Windows.Forms.Control.ControlNativeWindow.WndProc(Message& m)
    at System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam)


    ************** Loaded Assemblies **************
    mscorlib
    Assembly Version: 4.0.0.0
    Win32 Version: 4.0.30319.269 (RTMGDR.030319-2600)

    ----------------------------------------
    360Revolution
    Assembly Version: 2.71.0.0
    Win32 Version: 2.71

    ----------------------------------------
    Microsoft.VisualBasic
    Assembly Version: 10.0.0.0
    Win32 Version: 10.0.30319.1 built by: RTMRel

    ----------------------------------------
    System
    Assembly Version: 4.0.0.0
    Win32 Version: 4.0.30319.269 built by: RTMGDR

    ----------------------------------------
    System.Core
    Assembly Version: 4.0.0.0
    Win32 Version: 4.0.30319.233 built by: RTMGDR

    ----------------------------------------
    System.Windows.Forms
    Assembly Version: 4.0.0.0
    Win32 Version: 4.0.30319.269 built by: RTMGDR

    ----------------------------------------
    System.Drawing
    Assembly Version: 4.0.0.0
    Win32 Version: 4.0.30319.276 built by: RTMGDR

    ----------------------------------------
    System.Runtime.Remoting
    Assembly Version: 4.0.0.0
    Win32 Version: 4.0.30319.1 (RTMRel.030319-0100)

    ----------------------------------------
    {e60be3da-4c28-4088-a420-dc439a52e068}
    Assembly Version: 0.0.0.0
    Win32 Version: 2.71

    ----------------------------------------
    ForumConnect
    Assembly Version: 1.0.0.0
    Win32 Version: 2.71

    ----------------------------------------
    System.Configuration
    Assembly Version: 4.0.0.0
    Win32 Version: 4.0.30319.1 (RTMRel.030319-0100)

    ----------------------------------------
    System.Xml
    Assembly Version: 4.0.0.0
    Win32 Version: 4.0.30319.233 built by: RTMGDR

    ----------------------------------------
    DevExpress.XtraBars.v11.2
    Assembly Version: 11.2.7.0
    Win32 Version: 2.71

    ----------------------------------------
    DevExpress.Utils.v11.2
    Assembly Version: 11.2.7.0
    Win32 Version: 2.71

    ----------------------------------------
    DevExpress.XtraEditors.v11.2
    Assembly Version: 11.2.7.0
    Win32 Version: 2.71

    ----------------------------------------
    DevExpress.Data.v11.2
    Assembly Version: 11.2.7.0
    Win32 Version: 2.71

    ----------------------------------------
    DevComponents.DotNetBar2
    Assembly Version: 10.0.0.0
    Win32 Version: 2.71

    ----------------------------------------
    Accessibility
    Assembly Version: 4.0.0.0
    Win32 Version: 4.0.30319.1 built by: RTMRel

    ----------------------------------------
    System.Data
    Assembly Version: 4.0.0.0
    Win32 Version: 4.0.30319.237 (RTMGDR.030319-2300)

    ----------------------------------------
    Halo 3
    Assembly Version: 1.0.0.0
    Win32 Version: 2.71

    ----------------------------------------
    System.Numerics
    Assembly Version: 4.0.0.0
    Win32 Version: 4.0.30319.1 built by: RTMRel

    ----------------------------------------
    XPG
    Assembly Version: 1.0.0.0
    Win32 Version: 2.71

    ----------------------------------------
    PackageIO
    Assembly Version: 0.1.9.2
    Win32 Version: 2.71

    ----------------------------------------
    Forza4Security
    Assembly Version: 1.0.0.0
    Win32 Version: 2.71

    ----------------------------------------
    CLKsFATXLib
    Assembly Version: 1.0.0.6
    Win32 Version: 2.71

    ----------------------------------------

    ************** JIT Debugging **************
    To enable just-in-time (JIT) debugging, the .config file for this
    application or computer (machine.config) must have the
    jitDebugging value set in the system.windows.forms section.
    The application must also be compiled with debugging
    enabled.

    For example:

    <configuration>
    <system.windows.forms jitDebugging="true" />
    </configuration>

    When JIT debugging is enabled, any unhandled exception
    will be sent to the JIT debugger registered on the computer
    rather than be handled by this dialog box.

    Is anyone able to help me out? I've managed to get it to work in the past... not sure why it has stopped now though.
     
  2. Ho

    Houx Newbie
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    It appears that the problem has something to do with the fact that the game name and file names are not written in English...as i have just successfully done it with another one where they were in English...anyone have a way to change this text back to something it can read and still have it be usable?
     
  3. Ho

    Houx Newbie
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    anyone have a fix for this?
     
  4. Shadow

    Shadow Watchers Staff Member XPG Moderator
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    Console:
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    What mod tool r u useing?
     
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