Battlefield 3 Shifts 8 Million Copies, Patch Incoming

madasahat Dec 1, 2011

  1. madasahat

    madasahat Official XPG Spastic
    125/188

    Joined:
    Jul 21, 2009
    Messages:
    6,068
    Likes Received:
    557
    Trophy Points:
    155
    Gender:
    Male
    Location:
    LUFC
    Console:
    Computer
    Battlefield 3 Shifts 8 Million Copies, Patch Incoming

    DICE has announced that a Battlefield 3 patch is set to hit Xbox 360 “shortly.” Adressessing a whole load of bugs, glitches and balancing issues, it’s the same patch that has been available for PC players of the game since last week. I’ve popped the full patch notes below
    Elsewhere in Battlefield 3 land, EA’s chief financial officer Eric Brown has announced that the military shooter has sold an impressive 8 million units. Speaking at the Baird Technology Conference (via GameInformer), Brown also revealed the publisher has shipped 12 million copies of the game.
    Apparently, 10 million units were shipped to retailers during the game’s first week on sale. During that period, 5 million copies were sold. That’s EA’s largest launch ever. Ever ever. Looks like all the smack talk payed off then.

    General fixes
    • Significant improvements to the Squad Join interface
    • Removed FIND ME A SQUAD option
    • Allow players to join empty Squads alone, thus having 1/4 Squad members
    • Change order of options to LEAVE SQUAD, INV A FRIEND, SWITCH TEAM
    • Disable Privacy flag when 1 man Squad
    • Reset Privacy flag from Private to Public when Squad drops to 1 player
    • All occupied Squads will now show up colored blue on the Squad selection screen
    • Players who choose not to join Squads will also show up as Blue in the “Not in a Squad” line
    • Squads that are currently empty will display as white — if you wish to join an empty Squad, you can choose the first one marked with white text
    • Added round duration and ticket summary at end of round screen
    • Fixed sound for when climbing ladders
    • Fixed and issue with some weapons’ sounds in first person view
    • Fixed a swim sound loop error
    • You should no longer be able to damage a friendly vehicle when sitting in an open position
    • Grenades now drop to ground if you get killed while attempting to throw it
    • Spawn protection now should work in Conquest so you no longer should spawn too close to enemies
    • You should no longer spawn too close to enemies in TDM and SQDM
    • Fix for missing input restriction during intro movie, causing players to potentially fall and die while watching movie if moving controller (or having a controller with a bad stick zone)
    • Combat areas on Kharg Island in Rush mode tweaked in order to disallow defenders to access the carrier ship after first base is taken and being able to enter the AA gun
    • Fixed a problem with revived players not being able to get suppressed
    • Fixed a problem with the camera when being revived in co-op
    • Spotting VO now plays when spotting from MAV/EOD bot
    • Fixed several issues regarding the kill card, including showing wrong weapons used for the kill
    • Fixed that sometimes you would be stuck on a black screen when kicked from server
    • Fixed so when a team captures two flags at the same time, the UI does not show wrong owner of the flag
    • Fixed a problem where the capture progress bar was shown as friendly when the enemy was capturing
    • Fixed a problem with the bipod deploy sound
    • Fixed a problem that you could be spawned in with no weapons after being killed while using the EOD bot
    • Fixed problems with health bars not displaying health properly when using EOD bots
    • Fixed a problem with flickering name tags
    • Fixed a problem where you could damage friendly helicopters
    • Fixed a problem where you could get stuck in the co-op menu when attempting to join the session twice
    • You should now be able to spot explosives
    • You should no longer spawn in home base if your selected spawn point is disabled while waiting to spawn (e.g. if your teammate dies right before you are about to spawn)
    • Damage from bullets will now continue to cause damage even after the firing user is dead
    • Fixed several client crashes
    • Fixed a problem where players could get stuck in the join queue
    • Fixed the repair icon on the minimap
    • Fixed a problem with changing camera on certain vehicles
    • Fixed a problem with the grenade indicator when in guided missile mode
    • Fixed a problem where the machine could hard lock when joining a public coop game
    • Fixed a problem where the headset attached icon would not show up in the UI
    • Fixed a problem with the falling antenna on Caspian Border. It should now more instantly kill anyone in its falling path
    • Fixed a problem where tank turrets would turn too slow
    • Fixed a bug on co-op mission “Exfiltration” where you could end up outside the vehicle and not being able to enter it again, thus blocking the mission
    • Fixed a problem where a user can become invulnerable after being resurrected
    • Fixed a problem with the M60 reload sound
    • Fixed a hang in terrain streaming, causing the user to get stuck on black screen under special circumstances in single player
    • Fixed a problem where the enemy would not be able to get a road kill on a user that was using the SOFLAM
    • Fixed soldiers disappearing in the mortar kill cam
    • Fix for Type88 and MG36 zoom in animation offset when in supported shooting mode (using bipods)
    Balance changes
    • Increased the damage of helicopter miniguns, AA guns, and jet cannons against infantry
    • Increased the damage of helicopter miniguns against jeeps
    • Reduced the physics impact of AA guns and jet cannons so players under attack from these weapons no longer should lose control
    • Increased the damage of the 44 Magnum slightly
    • Increased the range and minimum damage of the .357 Round from the MP412 Rex
    • Increased the range of all .45cal and 9mm weapons
    • Slightly increased the range of the P90 and MP7 and PDW-R
    • Slightly increased the range of the 5.56mm PDW-R and decreased the minimum damage at long range
    • Slightly increased the minimum range of the Mk11, SVD, and M39 EMR 7.62mm rifles
    • Decreased the maximum damage and maximum range of the G3 and SCAR-H 7.62mm weapons
    • Reduced the damage from FIM-92 and SA-18 IGLA missiles against aircraft
    • Increased the damage and range of the 40mm BUCK rounds
    • Reduced the damage .50cal weapons do against helicopters
    • Updated T90 canister shell tweaks to match Abrams canister shells
     
  2. D33J

    D33J The 1
    45/47

    Joined:
    Sep 3, 2009
    Messages:
    901
    Likes Received:
    256
    Trophy Points:
    45
    Gender:
    Male
    Location:
    Raving Raving Everywhere
    Console:
    Xbox One
    wow lots of bugs i love this game and now it will be even better thanks for this :) .
     
  3. madasahat

    madasahat Official XPG Spastic
    155/188

    Joined:
    Jul 21, 2009
    Messages:
    6,068
    Likes Received:
    557
    Trophy Points:
    155
    Gender:
    Male
    Location:
    LUFC
    Console:
    Computer
    hmmmmm the stinger nerf is not my fav from that list as I like to kill show offs in choppers ;) !!
     
  4. Dylandy05

    Dylandy05 The Blue Waffle Power Ranger Lifetime Gold
    125/188

    Joined:
    May 30, 2010
    Messages:
    2,373
    Likes Received:
    194
    Trophy Points:
    125
    Gender:
    Male
    Location:
    Rochdale
    Console:
    Playstation 4
    they are just fixing spawn protection on conquest wow games good thought
     

Share This Page

Close