How to Decompile your xex [Tutorial]
Posted 11 September 2011 - 07:20 PM
Some of you already know this, thats great but this tutorial is for those that do not know how yet or are only just getting into xex modding.
Ok so you will need the following:
WX360 ( You will need this to extract the defualt xex for the game you want to mod.)
Default.xex from the game you want to mod.
How to do it:
Ok firstly we need to extract the default.xex from the game you wish to mod. For this tutorial i will use dead island.
Open WX360 and select the game you wish to mod.
Then right click on the default.xex and select extract.
Now you have the default.xex extracted you need to create a new folder on your desktop.
Once you create a new folder ( i named mine tutorial) place the default.xex and xextool inside it.
Press shift and right click on the folder you made. Now select open command window here
Now you will see a command prompt window open.
Type xextool -c u default.xex now hit enter.
Your xex should now be uncompressed...
Now you want to type xextool -e d default.xex and hit enter
You should now see this message
Your xex is now unencrypted and uncompressed and you can now go ahead and open it in a hex editor and get modding....
Posted 13 September 2011 - 03:19 AM
Posted 13 September 2011 - 07:37 AM
i usually use the following command to uncompress and decrypt all at once
xextool -ed -cu default.xex
to recrypt and recompress (not that it really matters, game should run fine decrypted and decompressed)
xextool -ee -cc default.xex
to keep your file intact and create a new decrypted/decompressed xex ( this will create a file named whatever you want, eg. i chose modded.xex)
xextool -ed -cu -o modded.xex default.xex
Posted 13 September 2012 - 04:37 AM